diff options
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_context.h')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_context.h | 81 |
1 files changed, 65 insertions, 16 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h index b905c2f2da6..1f27cbf488a 100644 --- a/src/gallium/auxiliary/draw/draw_context.h +++ b/src/gallium/auxiliary/draw/draw_context.h @@ -39,19 +39,24 @@ #include "pipe/p_state.h" +#include "tgsi/tgsi_exec.h" struct pipe_context; struct draw_context; struct draw_stage; struct draw_vertex_shader; struct draw_geometry_shader; +struct draw_fragment_shader; struct tgsi_sampler; +#define DRAW_MAX_TEXTURE_LEVELS 13 /* 4K x 4K for now */ struct draw_context *draw_create( struct pipe_context *pipe ); void draw_destroy( struct draw_context *draw ); +void draw_flush(struct draw_context *draw); + void draw_set_viewport_state( struct draw_context *draw, const struct pipe_viewport_state *viewport ); @@ -97,9 +102,27 @@ draw_num_shader_outputs(const struct draw_context *draw); void draw_texture_samplers(struct draw_context *draw, + uint shader_type, uint num_samplers, struct tgsi_sampler **samplers); +void +draw_set_sampler_views(struct draw_context *draw, + struct pipe_sampler_view **views, + unsigned num); +void +draw_set_samplers(struct draw_context *draw, + struct pipe_sampler_state **samplers, + unsigned num); + +void +draw_set_mapped_texture(struct draw_context *draw, + unsigned sampler_idx, + uint32_t width, uint32_t height, uint32_t depth, + uint32_t last_level, + uint32_t row_stride[DRAW_MAX_TEXTURE_LEVELS], + uint32_t img_stride[DRAW_MAX_TEXTURE_LEVELS], + const void *data[DRAW_MAX_TEXTURE_LEVELS]); /* @@ -116,6 +139,17 @@ void draw_delete_vertex_shader(struct draw_context *draw, /* + * Fragment shader functions + */ +struct draw_fragment_shader * +draw_create_fragment_shader(struct draw_context *draw, + const struct pipe_shader_state *shader); +void draw_bind_fragment_shader(struct draw_context *draw, + struct draw_fragment_shader *dvs); +void draw_delete_fragment_shader(struct draw_context *draw, + struct draw_fragment_shader *dvs); + +/* * Geometry shader functions */ struct draw_geometry_shader * @@ -139,18 +173,11 @@ void draw_set_vertex_elements(struct draw_context *draw, unsigned count, const struct pipe_vertex_element *elements); -void -draw_set_mapped_element_buffer_range( struct draw_context *draw, - unsigned eltSize, - int eltBias, - unsigned min_index, - unsigned max_index, - const void *elements ); - -void draw_set_mapped_element_buffer( struct draw_context *draw, - unsigned eltSize, - int eltBias, - const void *elements ); +void draw_set_index_buffer(struct draw_context *draw, + const struct pipe_index_buffer *ib); + +void draw_set_mapped_index_buffer(struct draw_context *draw, + const void *elements); void draw_set_mapped_vertex_buffer(struct draw_context *draw, unsigned attr, const void *buffer); @@ -162,11 +189,22 @@ draw_set_mapped_constant_buffer(struct draw_context *draw, const void *buffer, unsigned size); +void +draw_set_mapped_so_buffers(struct draw_context *draw, + void *buffers[PIPE_MAX_SO_BUFFERS], + unsigned num_buffers); +void +draw_set_so_state(struct draw_context *draw, + struct pipe_stream_output_state *state); + /*********************************************************************** - * draw_prim.c + * draw_pt.c */ +void draw_vbo(struct draw_context *draw, + const struct pipe_draw_info *info); + void draw_arrays(struct draw_context *draw, unsigned prim, unsigned start, unsigned count); @@ -178,8 +216,6 @@ draw_arrays_instanced(struct draw_context *draw, unsigned startInstance, unsigned instanceCount); -void draw_flush(struct draw_context *draw); - /******************************************************************************* * Driver backend interface @@ -189,7 +225,8 @@ void draw_set_render( struct draw_context *draw, struct vbuf_render *render ); void draw_set_driver_clipping( struct draw_context *draw, - boolean bypass_clipping ); + boolean bypass_clip_xy, + boolean bypass_clip_z ); void draw_set_force_passthrough( struct draw_context *draw, boolean enable ); @@ -201,4 +238,16 @@ boolean draw_need_pipeline(const struct draw_context *draw, const struct pipe_rasterizer_state *rasterizer, unsigned prim ); +static INLINE int +draw_get_shader_param(unsigned shader, enum pipe_cap param) +{ + switch(shader) { + case PIPE_SHADER_VERTEX: + case PIPE_SHADER_GEOMETRY: + return tgsi_exec_get_shader_param(param); + default: + return 0; + } +} + #endif /* DRAW_CONTEXT_H */ |