diff options
Diffstat (limited to 'src/gallium/auxiliary/cso_cache/cso_cache.c')
-rw-r--r-- | src/gallium/auxiliary/cso_cache/cso_cache.c | 144 |
1 files changed, 102 insertions, 42 deletions
diff --git a/src/gallium/auxiliary/cso_cache/cso_cache.c b/src/gallium/auxiliary/cso_cache/cso_cache.c index f31042bce11..a6e8469b441 100644 --- a/src/gallium/auxiliary/cso_cache/cso_cache.c +++ b/src/gallium/auxiliary/cso_cache/cso_cache.c @@ -127,12 +127,106 @@ static int _cso_size_for_type(enum cso_cache_type type) return 0; } + +static void delete_blend_state(void *state, void *data) +{ + struct cso_blend *cso = (struct cso_blend *)state; + if (cso->delete_state && cso->data != &cso->state) + cso->delete_state(cso->context, cso->data); +} + +static void delete_depth_stencil_state(void *state, void *data) +{ + struct cso_depth_stencil_alpha *cso = (struct cso_depth_stencil_alpha *)state; + if (cso->delete_state && cso->data != &cso->state) + cso->delete_state(cso->context, cso->data); +} + +static void delete_sampler_state(void *state, void *data) +{ + struct cso_sampler *cso = (struct cso_sampler *)state; + if (cso->delete_state && cso->data != &cso->state) + cso->delete_state(cso->context, cso->data); +} + +static void delete_rasterizer_state(void *state, void *data) +{ + struct cso_rasterizer *cso = (struct cso_rasterizer *)state; + if (cso->delete_state && cso->data != &cso->state) + cso->delete_state(cso->context, cso->data); +} + +static void delete_fs_state(void *state, void *data) +{ + struct cso_fragment_shader *cso = (struct cso_fragment_shader *)state; + if (cso->delete_state && cso->data != &cso->state) + cso->delete_state(cso->context, cso->data); +} + +static void delete_vs_state(void *state, void *data) +{ + struct cso_vertex_shader *cso = (struct cso_vertex_shader *)state; + if (cso->delete_state && cso->data != &cso->state) + cso->delete_state(cso->context, cso->data); +} + + +static INLINE void delete_cso(void *state, enum cso_cache_type type) +{ + switch (type) { + case CSO_BLEND: { + delete_blend_state(state, 0); + } + break; + case CSO_SAMPLER: { + delete_sampler_state(state, 0); + } + break; + case CSO_DEPTH_STENCIL_ALPHA: { + delete_depth_stencil_state(state, 0); + } + break; + case CSO_RASTERIZER: { + delete_rasterizer_state(state, 0); + } + break; + case CSO_FRAGMENT_SHADER: { + delete_fs_state(state, 0); + } + break; + case CSO_VERTEX_SHADER: { + delete_vs_state(state, 0); + } + break; + } + free(state); +} + +static INLINE void sanitize_hash(struct cso_hash *hash, enum cso_cache_type type, + int max_size) +{ + /* if we're approach the maximum size, remove fourth of the entries + * otherwise every subsequent call will go through the same */ + int max_entries = (max_size > cso_hash_size(hash)) ? max_size : cso_hash_size(hash); + int to_remove = (max_size < max_entries) * max_entries/4; + while (to_remove) { + /*remove elements until we're good */ + /*fixme: currently we pick the nodes to remove at random*/ + struct cso_hash_iter iter = cso_hash_first_node(hash); + void *cso = cso_hash_take(hash, cso_hash_iter_key(iter)); + delete_cso(cso, type); + --to_remove; + } +} + struct cso_hash_iter cso_insert_state(struct cso_cache *sc, unsigned hash_key, enum cso_cache_type type, void *state) { struct cso_hash *hash = _cso_hash_for_type(sc, type); + sanitize_hash(hash, type, sc->max_size); + return cso_hash_insert(hash, hash_key, state); } @@ -239,48 +333,6 @@ void cso_for_each_state(struct cso_cache *sc, enum cso_cache_type type, } } -static void delete_blend_state(void *state, void *user_data) -{ - struct cso_blend *cso = (struct cso_blend *)state; - if (cso->delete_state && cso->data != &cso->state) - cso->delete_state(cso->context, cso->data); -} - -static void delete_depth_stencil_state(void *state, void *pipe) -{ - struct cso_depth_stencil_alpha *cso = (struct cso_depth_stencil_alpha *)state; - if (cso->delete_state && cso->data != &cso->state) - cso->delete_state(cso->context, cso->data); -} - -static void delete_sampler_state(void *state, void *pipe) -{ - struct cso_sampler *cso = (struct cso_sampler *)state; - if (cso->delete_state && cso->data != &cso->state) - cso->delete_state(cso->context, cso->data); -} - -static void delete_rasterizer_state(void *state, void *pipe) -{ - struct cso_rasterizer *cso = (struct cso_rasterizer *)state; - if (cso->delete_state && cso->data != &cso->state) - cso->delete_state(cso->context, cso->data); -} - -static void delete_fs_state(void *state, void *pipe) -{ - struct cso_fragment_shader *cso = (struct cso_fragment_shader *)state; - if (cso->delete_state && cso->data != &cso->state) - cso->delete_state(cso->context, cso->data); -} - -static void delete_vs_state(void *state, void *pipe) -{ - struct cso_vertex_shader *cso = (struct cso_vertex_shader *)state; - if (cso->delete_state && cso->data != &cso->state) - cso->delete_state(cso->context, cso->data); -} - void cso_cache_delete(struct cso_cache *sc) { assert(sc); @@ -304,6 +356,14 @@ void cso_cache_delete(struct cso_cache *sc) void cso_set_maximum_cache_size(struct cso_cache *sc, int number) { sc->max_size = number; + + sanitize_hash(sc->blend_hash, CSO_BLEND, sc->max_size); + sanitize_hash(sc->depth_stencil_hash, CSO_DEPTH_STENCIL_ALPHA, + sc->max_size); + sanitize_hash(sc->fs_hash, CSO_FRAGMENT_SHADER, sc->max_size); + sanitize_hash(sc->vs_hash, CSO_VERTEX_SHADER, sc->max_size); + sanitize_hash(sc->rasterizer_hash, CSO_RASTERIZER, sc->max_size); + sanitize_hash(sc->sampler_hash, CSO_SAMPLER, sc->max_size); } int cso_maximum_cache_size(const struct cso_cache *sc) |