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Diffstat (limited to 'src/freedreno/ir3/ir3_depth.c')
-rw-r--r-- | src/freedreno/ir3/ir3_depth.c | 245 |
1 files changed, 245 insertions, 0 deletions
diff --git a/src/freedreno/ir3/ir3_depth.c b/src/freedreno/ir3/ir3_depth.c new file mode 100644 index 00000000000..73bf5e19926 --- /dev/null +++ b/src/freedreno/ir3/ir3_depth.c @@ -0,0 +1,245 @@ +/* + * Copyright (C) 2014 Rob Clark <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Authors: + * Rob Clark <[email protected]> + */ + +#include "util/u_math.h" + +#include "ir3.h" + +/* + * Instruction Depth: + * + * Calculates weighted instruction depth, ie. the sum of # of needed + * instructions plus delay slots back to original input (ie INPUT or + * CONST). That is to say, an instructions depth is: + * + * depth(instr) { + * d = 0; + * // for each src register: + * foreach (src in instr->regs[1..n]) + * d = max(d, delayslots(src->instr, n) + depth(src->instr)); + * return d + 1; + * } + * + * After an instruction's depth is calculated, it is inserted into the + * blocks depth sorted list, which is used by the scheduling pass. + */ + +/* generally don't count false dependencies, since this can just be + * something like a barrier, or SSBO store. The exception is array + * dependencies if the assigner is an array write and the consumer + * reads the same array. + */ +static bool +ignore_dep(struct ir3_instruction *assigner, + struct ir3_instruction *consumer, unsigned n) +{ + if (!__is_false_dep(consumer, n)) + return false; + + if (assigner->barrier_class & IR3_BARRIER_ARRAY_W) { + struct ir3_register *dst = assigner->regs[0]; + struct ir3_register *src; + + debug_assert(dst->flags & IR3_REG_ARRAY); + + foreach_src(src, consumer) { + if ((src->flags & IR3_REG_ARRAY) && + (dst->array.id == src->array.id)) { + return false; + } + } + } + + return true; +} + +/* calculate required # of delay slots between the instruction that + * assigns a value and the one that consumes + */ +int ir3_delayslots(struct ir3_instruction *assigner, + struct ir3_instruction *consumer, unsigned n) +{ + if (ignore_dep(assigner, consumer, n)) + return 0; + + /* worst case is cat1-3 (alu) -> cat4/5 needing 6 cycles, normal + * alu -> alu needs 3 cycles, cat4 -> alu and texture fetch + * handled with sync bits + */ + + if (is_meta(assigner)) + return 0; + + if (writes_addr(assigner)) + return 6; + + /* handled via sync flags: */ + if (is_sfu(assigner) || is_tex(assigner) || is_mem(assigner)) + return 0; + + /* assigner must be alu: */ + if (is_flow(consumer) || is_sfu(consumer) || is_tex(consumer) || + is_mem(consumer)) { + return 6; + } else if ((is_mad(consumer->opc) || is_madsh(consumer->opc)) && + (n == 3)) { + /* special case, 3rd src to cat3 not required on first cycle */ + return 1; + } else { + return 3; + } +} + +void +ir3_insert_by_depth(struct ir3_instruction *instr, struct list_head *list) +{ + /* remove from existing spot in list: */ + list_delinit(&instr->node); + + /* find where to re-insert instruction: */ + list_for_each_entry (struct ir3_instruction, pos, list, node) { + if (pos->depth > instr->depth) { + list_add(&instr->node, &pos->node); + return; + } + } + /* if we get here, we didn't find an insertion spot: */ + list_addtail(&instr->node, list); +} + +static void +ir3_instr_depth(struct ir3_instruction *instr, unsigned boost, bool falsedep) +{ + struct ir3_instruction *src; + + /* don't mark falsedep's as used, but otherwise process them normally: */ + if (!falsedep) + instr->flags &= ~IR3_INSTR_UNUSED; + + if (ir3_instr_check_mark(instr)) + return; + + instr->depth = 0; + + foreach_ssa_src_n(src, i, instr) { + unsigned sd; + + /* visit child to compute it's depth: */ + ir3_instr_depth(src, boost, __is_false_dep(instr, i)); + + /* for array writes, no need to delay on previous write: */ + if (i == 0) + continue; + + sd = ir3_delayslots(src, instr, i) + src->depth; + sd += boost; + + instr->depth = MAX2(instr->depth, sd); + } + + if (!is_meta(instr)) + instr->depth++; + + ir3_insert_by_depth(instr, &instr->block->instr_list); +} + +static bool +remove_unused_by_block(struct ir3_block *block) +{ + bool progress = false; + list_for_each_entry_safe (struct ir3_instruction, instr, &block->instr_list, node) { + if (instr->opc == OPC_END) + continue; + if (instr->flags & IR3_INSTR_UNUSED) { + list_delinit(&instr->node); + progress = true; + } + } + return progress; +} + +static bool +compute_depth_and_remove_unused(struct ir3 *ir) +{ + unsigned i; + bool progress = false; + + ir3_clear_mark(ir); + + /* initially mark everything as unused, we'll clear the flag as we + * visit the instructions: + */ + list_for_each_entry (struct ir3_block, block, &ir->block_list, node) { + list_for_each_entry (struct ir3_instruction, instr, &block->instr_list, node) { + instr->flags |= IR3_INSTR_UNUSED; + } + } + + for (i = 0; i < ir->noutputs; i++) + if (ir->outputs[i]) + ir3_instr_depth(ir->outputs[i], 0, false); + + list_for_each_entry (struct ir3_block, block, &ir->block_list, node) { + for (i = 0; i < block->keeps_count; i++) + ir3_instr_depth(block->keeps[i], 0, false); + + /* We also need to account for if-condition: */ + if (block->condition) + ir3_instr_depth(block->condition, 6, false); + } + + /* mark un-used instructions: */ + list_for_each_entry (struct ir3_block, block, &ir->block_list, node) { + progress |= remove_unused_by_block(block); + } + + /* note that we can end up with unused indirects, but we should + * not end up with unused predicates. + */ + for (i = 0; i < ir->indirects_count; i++) { + struct ir3_instruction *instr = ir->indirects[i]; + if (instr && (instr->flags & IR3_INSTR_UNUSED)) + ir->indirects[i] = NULL; + } + + /* cleanup unused inputs: */ + for (i = 0; i < ir->ninputs; i++) { + struct ir3_instruction *in = ir->inputs[i]; + if (in && (in->flags & IR3_INSTR_UNUSED)) + ir->inputs[i] = NULL; + } + + return progress; +} + +void +ir3_depth(struct ir3 *ir) +{ + bool progress; + do { + progress = compute_depth_and_remove_unused(ir); + } while (progress); +} |