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Diffstat (limited to 'src/freedreno/ir3/ir3_context.h')
-rw-r--r-- | src/freedreno/ir3/ir3_context.h | 178 |
1 files changed, 178 insertions, 0 deletions
diff --git a/src/freedreno/ir3/ir3_context.h b/src/freedreno/ir3/ir3_context.h new file mode 100644 index 00000000000..63c5d8baaf9 --- /dev/null +++ b/src/freedreno/ir3/ir3_context.h @@ -0,0 +1,178 @@ +/* + * Copyright (C) 2015-2018 Rob Clark <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Authors: + * Rob Clark <[email protected]> + */ + +#ifndef IR3_CONTEXT_H_ +#define IR3_CONTEXT_H_ + +#include "ir3_nir.h" +#include "ir3.h" + +/* for conditionally setting boolean flag(s): */ +#define COND(bool, val) ((bool) ? (val) : 0) + +#define DBG(fmt, ...) \ + do { debug_printf("%s:%d: "fmt "\n", \ + __FUNCTION__, __LINE__, ##__VA_ARGS__); } while (0) + +/** + * The context for compilation of a single shader. + */ +struct ir3_context { + struct ir3_compiler *compiler; + + struct nir_shader *s; + + struct nir_instr *cur_instr; /* current instruction, just for debug */ + + struct ir3 *ir; + struct ir3_shader_variant *so; + + struct ir3_block *block; /* the current block */ + struct ir3_block *in_block; /* block created for shader inputs */ + + nir_function_impl *impl; + + /* For fragment shaders, varyings are not actual shader inputs, + * instead the hw passes a varying-coord which is used with + * bary.f. + * + * But NIR doesn't know that, it still declares varyings as + * inputs. So we do all the input tracking normally and fix + * things up after compile_instructions() + * + * NOTE that frag_vcoord is the hardware position (possibly it + * is actually an index or tag or some such.. it is *not* + * values that can be directly used for gl_FragCoord..) + */ + struct ir3_instruction *frag_vcoord; + + /* for fragment shaders, for gl_FrontFacing and gl_FragCoord: */ + struct ir3_instruction *frag_face, *frag_coord; + + /* For vertex shaders, keep track of the system values sources */ + struct ir3_instruction *vertex_id, *basevertex, *instance_id; + + /* For fragment shaders: */ + struct ir3_instruction *samp_id, *samp_mask_in; + + /* Compute shader inputs: */ + struct ir3_instruction *local_invocation_id, *work_group_id; + + /* mapping from nir_register to defining instruction: */ + struct hash_table *def_ht; + + unsigned num_arrays; + + /* a common pattern for indirect addressing is to request the + * same address register multiple times. To avoid generating + * duplicate instruction sequences (which our backend does not + * try to clean up, since that should be done as the NIR stage) + * we cache the address value generated for a given src value: + * + * Note that we have to cache these per alignment, since same + * src used for an array of vec1 cannot be also used for an + * array of vec4. + */ + struct hash_table *addr_ht[4]; + + /* last dst array, for indirect we need to insert a var-store. + */ + struct ir3_instruction **last_dst; + unsigned last_dst_n; + + /* maps nir_block to ir3_block, mostly for the purposes of + * figuring out the blocks successors + */ + struct hash_table *block_ht; + + /* on a4xx, bitmask of samplers which need astc+srgb workaround: */ + unsigned astc_srgb; + + unsigned samples; /* bitmask of x,y sample shifts */ + + unsigned max_texture_index; + + /* set if we encounter something we can't handle yet, so we + * can bail cleanly and fallback to TGSI compiler f/e + */ + bool error; +}; + +struct ir3_context * ir3_context_init(struct ir3_compiler *compiler, + struct ir3_shader_variant *so); +void ir3_context_free(struct ir3_context *ctx); + +/* gpu pointer size in units of 32bit registers/slots */ +static inline +unsigned ir3_pointer_size(struct ir3_context *ctx) +{ + return (ctx->compiler->gpu_id >= 500) ? 2 : 1; +} + +struct ir3_instruction ** ir3_get_dst_ssa(struct ir3_context *ctx, nir_ssa_def *dst, unsigned n); +struct ir3_instruction ** ir3_get_dst(struct ir3_context *ctx, nir_dest *dst, unsigned n); +struct ir3_instruction * const * ir3_get_src(struct ir3_context *ctx, nir_src *src); +void put_dst(struct ir3_context *ctx, nir_dest *dst); +struct ir3_instruction * ir3_create_collect(struct ir3_context *ctx, + struct ir3_instruction *const *arr, unsigned arrsz); +void ir3_split_dest(struct ir3_block *block, struct ir3_instruction **dst, + struct ir3_instruction *src, unsigned base, unsigned n); + +void ir3_context_error(struct ir3_context *ctx, const char *format, ...); + +#define compile_assert(ctx, cond) do { \ + if (!(cond)) ir3_context_error((ctx), "failed assert: "#cond"\n"); \ + } while (0) + +struct ir3_instruction * ir3_get_addr(struct ir3_context *ctx, + struct ir3_instruction *src, int align); +struct ir3_instruction * ir3_get_predicate(struct ir3_context *ctx, + struct ir3_instruction *src); + +void ir3_declare_array(struct ir3_context *ctx, nir_register *reg); +struct ir3_array * ir3_get_array(struct ir3_context *ctx, nir_register *reg); +struct ir3_instruction *ir3_create_array_load(struct ir3_context *ctx, + struct ir3_array *arr, int n, struct ir3_instruction *address); +void ir3_create_array_store(struct ir3_context *ctx, struct ir3_array *arr, int n, + struct ir3_instruction *src, struct ir3_instruction *address); + +static inline type_t utype_for_size(unsigned bit_size) +{ + switch (bit_size) { + case 32: return TYPE_U32; + case 16: return TYPE_U16; + case 8: return TYPE_U8; + default: unreachable("bad bitsize"); return ~0; + } +} + +static inline type_t utype_src(nir_src src) +{ return utype_for_size(nir_src_bit_size(src)); } + +static inline type_t utype_dst(nir_dest dst) +{ return utype_for_size(nir_dest_bit_size(dst)); } + +#endif /* IR3_CONTEXT_H_ */ |