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Diffstat (limited to 'src/freedreno/ir3/ir3_context.c')
-rw-r--r--src/freedreno/ir3/ir3_context.c53
1 files changed, 18 insertions, 35 deletions
diff --git a/src/freedreno/ir3/ir3_context.c b/src/freedreno/ir3/ir3_context.c
index 8c7d9a33f3a..d2210184a60 100644
--- a/src/freedreno/ir3/ir3_context.c
+++ b/src/freedreno/ir3/ir3_context.c
@@ -101,51 +101,34 @@ ir3_context_init(struct ir3_compiler *compiler,
nir_print_shader(ctx->s, stderr);
}
- ir3_nir_scan_driver_consts(ctx->s, &so->const_layout);
+ ir3_ibo_mapping_init(&so->image_mapping, ctx->s->info.num_textures);
- so->num_uniforms = ctx->s->num_uniforms;
- so->num_ubos = ctx->s->info.num_ubos;
+ struct ir3_const_state *const_state = &so->const_state;
+ memset(&const_state->offsets, ~0, sizeof(const_state->offsets));
- ir3_ibo_mapping_init(&so->image_mapping, ctx->s->info.num_textures);
+ ir3_nir_scan_driver_consts(ctx->s, const_state);
+
+ const_state->num_uniforms = ctx->s->num_uniforms;
+ const_state->num_ubos = ctx->s->info.num_ubos;
- /* Layout of constant registers, each section aligned to vec4. Note
- * that pointer size (ubo, etc) changes depending on generation.
- *
- * user consts
- * UBO addresses
- * SSBO sizes
- * if (vertex shader) {
- * driver params (IR3_DP_*)
- * if (stream_output.num_outputs > 0)
- * stream-out addresses
- * }
- * immediates
- *
- * Immediates go last mostly because they are inserted in the CP pass
- * after the nir -> ir3 frontend.
- *
- * Note UBO size in bytes should be aligned to vec4
- */
debug_assert((ctx->so->shader->ubo_state.size % 16) == 0);
unsigned constoff = align(ctx->so->shader->ubo_state.size / 16, 4);
unsigned ptrsz = ir3_pointer_size(ctx->compiler);
- memset(&so->constbase, ~0, sizeof(so->constbase));
-
- if (so->num_ubos > 0) {
- so->constbase.ubo = constoff;
+ if (const_state->num_ubos > 0) {
+ const_state->offsets.ubo = constoff;
constoff += align(ctx->s->info.num_ubos * ptrsz, 4) / 4;
}
- if (so->const_layout.ssbo_size.count > 0) {
- unsigned cnt = so->const_layout.ssbo_size.count;
- so->constbase.ssbo_sizes = constoff;
+ if (const_state->ssbo_size.count > 0) {
+ unsigned cnt = const_state->ssbo_size.count;
+ const_state->offsets.ssbo_sizes = constoff;
constoff += align(cnt, 4) / 4;
}
- if (so->const_layout.image_dims.count > 0) {
- unsigned cnt = so->const_layout.image_dims.count;
- so->constbase.image_dims = constoff;
+ if (const_state->image_dims.count > 0) {
+ unsigned cnt = const_state->image_dims.count;
+ const_state->offsets.image_dims = constoff;
constoff += align(cnt, 4) / 4;
}
@@ -156,17 +139,17 @@ ir3_context_init(struct ir3_compiler *compiler,
num_driver_params = IR3_DP_CS_COUNT;
}
- so->constbase.driver_param = constoff;
+ const_state->offsets.driver_param = constoff;
constoff += align(num_driver_params, 4) / 4;
if ((so->type == MESA_SHADER_VERTEX) &&
(compiler->gpu_id < 500) &&
so->shader->stream_output.num_outputs > 0) {
- so->constbase.tfbo = constoff;
+ const_state->offsets.tfbo = constoff;
constoff += align(IR3_MAX_SO_BUFFERS * ptrsz, 4) / 4;
}
- so->constbase.immediate = constoff;
+ const_state->offsets.immediate = constoff;
return ctx;
}