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+/*
+ * Copyright (c) 2013 Rob Clark <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#ifndef IR3_H_
+#define IR3_H_
+
+#include <stdint.h>
+#include <stdbool.h>
+
+#include "compiler/shader_enums.h"
+
+#include "util/u_debug.h"
+#include "util/list.h"
+
+#include "instr-a3xx.h"
+
+/* low level intermediate representation of an adreno shader program */
+
+struct ir3_compiler;
+struct ir3;
+struct ir3_instruction;
+struct ir3_block;
+
+struct ir3_info {
+ uint32_t gpu_id;
+ uint16_t sizedwords;
+ uint16_t instrs_count; /* expanded to account for rpt's */
+ /* NOTE: max_reg, etc, does not include registers not touched
+ * by the shader (ie. vertex fetched via VFD_DECODE but not
+ * touched by shader)
+ */
+ int8_t max_reg; /* highest GPR # used by shader */
+ int8_t max_half_reg;
+ int16_t max_const;
+
+ /* number of sync bits: */
+ uint16_t ss, sy;
+};
+
+struct ir3_register {
+ enum {
+ IR3_REG_CONST = 0x001,
+ IR3_REG_IMMED = 0x002,
+ IR3_REG_HALF = 0x004,
+ /* high registers are used for some things in compute shaders,
+ * for example. Seems to be for things that are global to all
+ * threads in a wave, so possibly these are global/shared by
+ * all the threads in the wave?
+ */
+ IR3_REG_HIGH = 0x008,
+ IR3_REG_RELATIV= 0x010,
+ IR3_REG_R = 0x020,
+ /* Most instructions, it seems, can do float abs/neg but not
+ * integer. The CP pass needs to know what is intended (int or
+ * float) in order to do the right thing. For this reason the
+ * abs/neg flags are split out into float and int variants. In
+ * addition, .b (bitwise) operations, the negate is actually a
+ * bitwise not, so split that out into a new flag to make it
+ * more clear.
+ */
+ IR3_REG_FNEG = 0x040,
+ IR3_REG_FABS = 0x080,
+ IR3_REG_SNEG = 0x100,
+ IR3_REG_SABS = 0x200,
+ IR3_REG_BNOT = 0x400,
+ IR3_REG_EVEN = 0x800,
+ IR3_REG_POS_INF= 0x1000,
+ /* (ei) flag, end-input? Set on last bary, presumably to signal
+ * that the shader needs no more input:
+ */
+ IR3_REG_EI = 0x2000,
+ /* meta-flags, for intermediate stages of IR, ie.
+ * before register assignment is done:
+ */
+ IR3_REG_SSA = 0x4000, /* 'instr' is ptr to assigning instr */
+ IR3_REG_ARRAY = 0x8000,
+
+ } flags;
+
+ /* normal registers:
+ * the component is in the low two bits of the reg #, so
+ * rN.x becomes: (N << 2) | x
+ */
+ int num;
+ union {
+ /* immediate: */
+ int32_t iim_val;
+ uint32_t uim_val;
+ float fim_val;
+ /* relative: */
+ struct {
+ uint16_t id;
+ int16_t offset;
+ } array;
+ };
+
+ /* For IR3_REG_SSA, src registers contain ptr back to assigning
+ * instruction.
+ *
+ * For IR3_REG_ARRAY, the pointer is back to the last dependent
+ * array access (although the net effect is the same, it points
+ * back to a previous instruction that we depend on).
+ */
+ struct ir3_instruction *instr;
+
+ union {
+ /* used for cat5 instructions, but also for internal/IR level
+ * tracking of what registers are read/written by an instruction.
+ * wrmask may be a bad name since it is used to represent both
+ * src and dst that touch multiple adjacent registers.
+ */
+ unsigned wrmask;
+ /* for relative addressing, 32bits for array size is too small,
+ * but otoh we don't need to deal with disjoint sets, so instead
+ * use a simple size field (number of scalar components).
+ */
+ unsigned size;
+ };
+};
+
+/*
+ * Stupid/simple growable array implementation:
+ */
+#define DECLARE_ARRAY(type, name) \
+ unsigned name ## _count, name ## _sz; \
+ type * name;
+
+#define array_insert(ctx, arr, val) do { \
+ if (arr ## _count == arr ## _sz) { \
+ arr ## _sz = MAX2(2 * arr ## _sz, 16); \
+ arr = reralloc_size(ctx, arr, arr ## _sz * sizeof(arr[0])); \
+ } \
+ arr[arr ##_count++] = val; \
+ } while (0)
+
+struct ir3_instruction {
+ struct ir3_block *block;
+ opc_t opc;
+ enum {
+ /* (sy) flag is set on first instruction, and after sample
+ * instructions (probably just on RAW hazard).
+ */
+ IR3_INSTR_SY = 0x001,
+ /* (ss) flag is set on first instruction, and first instruction
+ * to depend on the result of "long" instructions (RAW hazard):
+ *
+ * rcp, rsq, log2, exp2, sin, cos, sqrt
+ *
+ * It seems to synchronize until all in-flight instructions are
+ * completed, for example:
+ *
+ * rsq hr1.w, hr1.w
+ * add.f hr2.z, (neg)hr2.z, hc0.y
+ * mul.f hr2.w, (neg)hr2.y, (neg)hr2.y
+ * rsq hr2.x, hr2.x
+ * (rpt1)nop
+ * mad.f16 hr2.w, hr2.z, hr2.z, hr2.w
+ * nop
+ * mad.f16 hr2.w, (neg)hr0.w, (neg)hr0.w, hr2.w
+ * (ss)(rpt2)mul.f hr1.x, (r)hr1.x, hr1.w
+ * (rpt2)mul.f hr0.x, (neg)(r)hr0.x, hr2.x
+ *
+ * The last mul.f does not have (ss) set, presumably because the
+ * (ss) on the previous instruction does the job.
+ *
+ * The blob driver also seems to set it on WAR hazards, although
+ * not really clear if this is needed or just blob compiler being
+ * sloppy. So far I haven't found a case where removing the (ss)
+ * causes problems for WAR hazard, but I could just be getting
+ * lucky:
+ *
+ * rcp r1.y, r3.y
+ * (ss)(rpt2)mad.f32 r3.y, (r)c9.x, r1.x, (r)r3.z
+ *
+ */
+ IR3_INSTR_SS = 0x002,
+ /* (jp) flag is set on jump targets:
+ */
+ IR3_INSTR_JP = 0x004,
+ IR3_INSTR_UL = 0x008,
+ IR3_INSTR_3D = 0x010,
+ IR3_INSTR_A = 0x020,
+ IR3_INSTR_O = 0x040,
+ IR3_INSTR_P = 0x080,
+ IR3_INSTR_S = 0x100,
+ IR3_INSTR_S2EN = 0x200,
+ IR3_INSTR_G = 0x400,
+ IR3_INSTR_SAT = 0x800,
+ /* meta-flags, for intermediate stages of IR, ie.
+ * before register assignment is done:
+ */
+ IR3_INSTR_MARK = 0x1000,
+ IR3_INSTR_UNUSED= 0x2000,
+ } flags;
+ int repeat;
+#ifdef DEBUG
+ unsigned regs_max;
+#endif
+ unsigned regs_count;
+ struct ir3_register **regs;
+ union {
+ struct {
+ char inv;
+ char comp;
+ int immed;
+ struct ir3_block *target;
+ } cat0;
+ struct {
+ type_t src_type, dst_type;
+ } cat1;
+ struct {
+ enum {
+ IR3_COND_LT = 0,
+ IR3_COND_LE = 1,
+ IR3_COND_GT = 2,
+ IR3_COND_GE = 3,
+ IR3_COND_EQ = 4,
+ IR3_COND_NE = 5,
+ } condition;
+ } cat2;
+ struct {
+ unsigned samp, tex;
+ type_t type;
+ } cat5;
+ struct {
+ type_t type;
+ int src_offset;
+ int dst_offset;
+ int iim_val : 3; /* for ldgb/stgb, # of components */
+ int d : 3;
+ bool typed : 1;
+ } cat6;
+ struct {
+ unsigned w : 1; /* write */
+ unsigned r : 1; /* read */
+ unsigned l : 1; /* local */
+ unsigned g : 1; /* global */
+ } cat7;
+ /* for meta-instructions, just used to hold extra data
+ * before instruction scheduling, etc
+ */
+ struct {
+ int off; /* component/offset */
+ } fo;
+ struct {
+ struct ir3_block *block;
+ } inout;
+ };
+
+ /* transient values used during various algorithms: */
+ union {
+ /* The instruction depth is the max dependency distance to output.
+ *
+ * You can also think of it as the "cost", if we did any sort of
+ * optimization for register footprint. Ie. a value that is just
+ * result of moving a const to a reg would have a low cost, so to
+ * it could make sense to duplicate the instruction at various
+ * points where the result is needed to reduce register footprint.
+ */
+ unsigned depth;
+ /* When we get to the RA stage, we no longer need depth, but
+ * we do need instruction's position/name:
+ */
+ struct {
+ uint16_t ip;
+ uint16_t name;
+ };
+ };
+
+ /* used for per-pass extra instruction data.
+ */
+ void *data;
+
+ /* Used during CP and RA stages. For fanin and shader inputs/
+ * outputs where we need a sequence of consecutive registers,
+ * keep track of each src instructions left (ie 'n-1') and right
+ * (ie 'n+1') neighbor. The front-end must insert enough mov's
+ * to ensure that each instruction has at most one left and at
+ * most one right neighbor. During the copy-propagation pass,
+ * we only remove mov's when we can preserve this constraint.
+ * And during the RA stage, we use the neighbor information to
+ * allocate a block of registers in one shot.
+ *
+ * TODO: maybe just add something like:
+ * struct ir3_instruction_ref {
+ * struct ir3_instruction *instr;
+ * unsigned cnt;
+ * }
+ *
+ * Or can we get away without the refcnt stuff? It seems like
+ * it should be overkill.. the problem is if, potentially after
+ * already eliminating some mov's, if you have a single mov that
+ * needs to be grouped with it's neighbors in two different
+ * places (ex. shader output and a fanin).
+ */
+ struct {
+ struct ir3_instruction *left, *right;
+ uint16_t left_cnt, right_cnt;
+ } cp;
+
+ /* an instruction can reference at most one address register amongst
+ * it's src/dst registers. Beyond that, you need to insert mov's.
+ *
+ * NOTE: do not write this directly, use ir3_instr_set_address()
+ */
+ struct ir3_instruction *address;
+
+ /* Tracking for additional dependent instructions. Used to handle
+ * barriers, WAR hazards for arrays/SSBOs/etc.
+ */
+ DECLARE_ARRAY(struct ir3_instruction *, deps);
+
+ /*
+ * From PoV of instruction scheduling, not execution (ie. ignores global/
+ * local distinction):
+ * shared image atomic SSBO everything
+ * barrier()/ - R/W R/W R/W R/W X
+ * groupMemoryBarrier()
+ * memoryBarrier() - R/W R/W
+ * (but only images declared coherent?)
+ * memoryBarrierAtomic() - R/W
+ * memoryBarrierBuffer() - R/W
+ * memoryBarrierImage() - R/W
+ * memoryBarrierShared() - R/W
+ *
+ * TODO I think for SSBO/image/shared, in cases where we can determine
+ * which variable is accessed, we don't need to care about accesses to
+ * different variables (unless declared coherent??)
+ */
+ enum {
+ IR3_BARRIER_EVERYTHING = 1 << 0,
+ IR3_BARRIER_SHARED_R = 1 << 1,
+ IR3_BARRIER_SHARED_W = 1 << 2,
+ IR3_BARRIER_IMAGE_R = 1 << 3,
+ IR3_BARRIER_IMAGE_W = 1 << 4,
+ IR3_BARRIER_BUFFER_R = 1 << 5,
+ IR3_BARRIER_BUFFER_W = 1 << 6,
+ IR3_BARRIER_ARRAY_R = 1 << 7,
+ IR3_BARRIER_ARRAY_W = 1 << 8,
+ } barrier_class, barrier_conflict;
+
+ /* Entry in ir3_block's instruction list: */
+ struct list_head node;
+
+ int use_count; /* currently just updated/used by cp */
+
+#ifdef DEBUG
+ uint32_t serialno;
+#endif
+};
+
+static inline struct ir3_instruction *
+ir3_neighbor_first(struct ir3_instruction *instr)
+{
+ int cnt = 0;
+ while (instr->cp.left) {
+ instr = instr->cp.left;
+ if (++cnt > 0xffff) {
+ debug_assert(0);
+ break;
+ }
+ }
+ return instr;
+}
+
+static inline int ir3_neighbor_count(struct ir3_instruction *instr)
+{
+ int num = 1;
+
+ debug_assert(!instr->cp.left);
+
+ while (instr->cp.right) {
+ num++;
+ instr = instr->cp.right;
+ if (num > 0xffff) {
+ debug_assert(0);
+ break;
+ }
+ }
+
+ return num;
+}
+
+struct ir3 {
+ struct ir3_compiler *compiler;
+
+ unsigned ninputs, noutputs;
+ struct ir3_instruction **inputs;
+ struct ir3_instruction **outputs;
+
+ /* Track bary.f (and ldlv) instructions.. this is needed in
+ * scheduling to ensure that all varying fetches happen before
+ * any potential kill instructions. The hw gets grumpy if all
+ * threads in a group are killed before the last bary.f gets
+ * a chance to signal end of input (ei).
+ */
+ DECLARE_ARRAY(struct ir3_instruction *, baryfs);
+
+ /* Track all indirect instructions (read and write). To avoid
+ * deadlock scenario where an address register gets scheduled,
+ * but other dependent src instructions cannot be scheduled due
+ * to dependency on a *different* address register value, the
+ * scheduler needs to ensure that all dependencies other than
+ * the instruction other than the address register are scheduled
+ * before the one that writes the address register. Having a
+ * convenient list of instructions that reference some address
+ * register simplifies this.
+ */
+ DECLARE_ARRAY(struct ir3_instruction *, indirects);
+
+ /* and same for instructions that consume predicate register: */
+ DECLARE_ARRAY(struct ir3_instruction *, predicates);
+
+ /* Track texture sample instructions which need texture state
+ * patched in (for astc-srgb workaround):
+ */
+ DECLARE_ARRAY(struct ir3_instruction *, astc_srgb);
+
+ /* List of blocks: */
+ struct list_head block_list;
+
+ /* List of ir3_array's: */
+ struct list_head array_list;
+
+#ifdef DEBUG
+ unsigned block_count, instr_count;
+#endif
+};
+
+struct ir3_array {
+ struct list_head node;
+ unsigned length;
+ unsigned id;
+
+ struct nir_register *r;
+
+ /* To avoid array write's from getting DCE'd, keep track of the
+ * most recent write. Any array access depends on the most
+ * recent write. This way, nothing depends on writes after the
+ * last read. But all the writes that happen before that have
+ * something depending on them
+ */
+ struct ir3_instruction *last_write;
+
+ /* extra stuff used in RA pass: */
+ unsigned base; /* base vreg name */
+ unsigned reg; /* base physical reg */
+ uint16_t start_ip, end_ip;
+};
+
+struct ir3_array * ir3_lookup_array(struct ir3 *ir, unsigned id);
+
+struct ir3_block {
+ struct list_head node;
+ struct ir3 *shader;
+
+ const struct nir_block *nblock;
+
+ struct list_head instr_list; /* list of ir3_instruction */
+
+ /* each block has either one or two successors.. in case of
+ * two successors, 'condition' decides which one to follow.
+ * A block preceding an if/else has two successors.
+ */
+ struct ir3_instruction *condition;
+ struct ir3_block *successors[2];
+
+ unsigned predecessors_count;
+ struct ir3_block **predecessors;
+
+ uint16_t start_ip, end_ip;
+
+ /* Track instructions which do not write a register but other-
+ * wise must not be discarded (such as kill, stg, etc)
+ */
+ DECLARE_ARRAY(struct ir3_instruction *, keeps);
+
+ /* used for per-pass extra block data. Mainly used right
+ * now in RA step to track livein/liveout.
+ */
+ void *data;
+
+#ifdef DEBUG
+ uint32_t serialno;
+#endif
+};
+
+static inline uint32_t
+block_id(struct ir3_block *block)
+{
+#ifdef DEBUG
+ return block->serialno;
+#else
+ return (uint32_t)(unsigned long)block;
+#endif
+}
+
+struct ir3 * ir3_create(struct ir3_compiler *compiler,
+ unsigned nin, unsigned nout);
+void ir3_destroy(struct ir3 *shader);
+void * ir3_assemble(struct ir3 *shader,
+ struct ir3_info *info, uint32_t gpu_id);
+void * ir3_alloc(struct ir3 *shader, int sz);
+
+struct ir3_block * ir3_block_create(struct ir3 *shader);
+
+struct ir3_instruction * ir3_instr_create(struct ir3_block *block, opc_t opc);
+struct ir3_instruction * ir3_instr_create2(struct ir3_block *block,
+ opc_t opc, int nreg);
+struct ir3_instruction * ir3_instr_clone(struct ir3_instruction *instr);
+void ir3_instr_add_dep(struct ir3_instruction *instr, struct ir3_instruction *dep);
+const char *ir3_instr_name(struct ir3_instruction *instr);
+
+struct ir3_register * ir3_reg_create(struct ir3_instruction *instr,
+ int num, int flags);
+struct ir3_register * ir3_reg_clone(struct ir3 *shader,
+ struct ir3_register *reg);
+
+void ir3_instr_set_address(struct ir3_instruction *instr,
+ struct ir3_instruction *addr);
+
+static inline bool ir3_instr_check_mark(struct ir3_instruction *instr)
+{
+ if (instr->flags & IR3_INSTR_MARK)
+ return true; /* already visited */
+ instr->flags |= IR3_INSTR_MARK;
+ return false;
+}
+
+void ir3_block_clear_mark(struct ir3_block *block);
+void ir3_clear_mark(struct ir3 *shader);
+
+unsigned ir3_count_instructions(struct ir3 *ir);
+
+static inline int ir3_instr_regno(struct ir3_instruction *instr,
+ struct ir3_register *reg)
+{
+ unsigned i;
+ for (i = 0; i < instr->regs_count; i++)
+ if (reg == instr->regs[i])
+ return i;
+ return -1;
+}
+
+
+#define MAX_ARRAYS 16
+
+/* comp:
+ * 0 - x
+ * 1 - y
+ * 2 - z
+ * 3 - w
+ */
+static inline uint32_t regid(int num, int comp)
+{
+ return (num << 2) | (comp & 0x3);
+}
+
+static inline uint32_t reg_num(struct ir3_register *reg)
+{
+ return reg->num >> 2;
+}
+
+static inline uint32_t reg_comp(struct ir3_register *reg)
+{
+ return reg->num & 0x3;
+}
+
+static inline bool is_flow(struct ir3_instruction *instr)
+{
+ return (opc_cat(instr->opc) == 0);
+}
+
+static inline bool is_kill(struct ir3_instruction *instr)
+{
+ return instr->opc == OPC_KILL;
+}
+
+static inline bool is_nop(struct ir3_instruction *instr)
+{
+ return instr->opc == OPC_NOP;
+}
+
+/* Is it a non-transformative (ie. not type changing) mov? This can
+ * also include absneg.s/absneg.f, which for the most part can be
+ * treated as a mov (single src argument).
+ */
+static inline bool is_same_type_mov(struct ir3_instruction *instr)
+{
+ struct ir3_register *dst;
+
+ switch (instr->opc) {
+ case OPC_MOV:
+ if (instr->cat1.src_type != instr->cat1.dst_type)
+ return false;
+ break;
+ case OPC_ABSNEG_F:
+ case OPC_ABSNEG_S:
+ if (instr->flags & IR3_INSTR_SAT)
+ return false;
+ break;
+ default:
+ return false;
+ }
+
+ dst = instr->regs[0];
+
+ /* mov's that write to a0.x or p0.x are special: */
+ if (dst->num == regid(REG_P0, 0))
+ return false;
+ if (dst->num == regid(REG_A0, 0))
+ return false;
+
+ if (dst->flags & (IR3_REG_RELATIV | IR3_REG_ARRAY))
+ return false;
+
+ return true;
+}
+
+static inline bool is_alu(struct ir3_instruction *instr)
+{
+ return (1 <= opc_cat(instr->opc)) && (opc_cat(instr->opc) <= 3);
+}
+
+static inline bool is_sfu(struct ir3_instruction *instr)
+{
+ return (opc_cat(instr->opc) == 4);
+}
+
+static inline bool is_tex(struct ir3_instruction *instr)
+{
+ return (opc_cat(instr->opc) == 5);
+}
+
+static inline bool is_mem(struct ir3_instruction *instr)
+{
+ return (opc_cat(instr->opc) == 6);
+}
+
+static inline bool is_barrier(struct ir3_instruction *instr)
+{
+ return (opc_cat(instr->opc) == 7);
+}
+
+static inline bool
+is_store(struct ir3_instruction *instr)
+{
+ /* these instructions, the "destination" register is
+ * actually a source, the address to store to.
+ */
+ switch (instr->opc) {
+ case OPC_STG:
+ case OPC_STGB:
+ case OPC_STIB:
+ case OPC_STP:
+ case OPC_STL:
+ case OPC_STLW:
+ case OPC_L2G:
+ case OPC_G2L:
+ return true;
+ default:
+ return false;
+ }
+}
+
+static inline bool is_load(struct ir3_instruction *instr)
+{
+ switch (instr->opc) {
+ case OPC_LDG:
+ case OPC_LDGB:
+ case OPC_LDL:
+ case OPC_LDP:
+ case OPC_L2G:
+ case OPC_LDLW:
+ case OPC_LDC:
+ case OPC_LDLV:
+ /* probably some others too.. */
+ return true;
+ default:
+ return false;
+ }
+}
+
+static inline bool is_input(struct ir3_instruction *instr)
+{
+ /* in some cases, ldlv is used to fetch varying without
+ * interpolation.. fortunately inloc is the first src
+ * register in either case
+ */
+ switch (instr->opc) {
+ case OPC_LDLV:
+ case OPC_BARY_F:
+ return true;
+ default:
+ return false;
+ }
+}
+
+static inline bool is_bool(struct ir3_instruction *instr)
+{
+ switch (instr->opc) {
+ case OPC_CMPS_F:
+ case OPC_CMPS_S:
+ case OPC_CMPS_U:
+ return true;
+ default:
+ return false;
+ }
+}
+
+static inline bool is_meta(struct ir3_instruction *instr)
+{
+ /* TODO how should we count PHI (and maybe fan-in/out) which
+ * might actually contribute some instructions to the final
+ * result?
+ */
+ return (opc_cat(instr->opc) == -1);
+}
+
+static inline bool writes_addr(struct ir3_instruction *instr)
+{
+ if (instr->regs_count > 0) {
+ struct ir3_register *dst = instr->regs[0];
+ return reg_num(dst) == REG_A0;
+ }
+ return false;
+}
+
+static inline bool writes_pred(struct ir3_instruction *instr)
+{
+ if (instr->regs_count > 0) {
+ struct ir3_register *dst = instr->regs[0];
+ return reg_num(dst) == REG_P0;
+ }
+ return false;
+}
+
+/* returns defining instruction for reg */
+/* TODO better name */
+static inline struct ir3_instruction *ssa(struct ir3_register *reg)
+{
+ if (reg->flags & (IR3_REG_SSA | IR3_REG_ARRAY)) {
+ return reg->instr;
+ }
+ return NULL;
+}
+
+static inline bool conflicts(struct ir3_instruction *a,
+ struct ir3_instruction *b)
+{
+ return (a && b) && (a != b);
+}
+
+static inline bool reg_gpr(struct ir3_register *r)
+{
+ if (r->flags & (IR3_REG_CONST | IR3_REG_IMMED))
+ return false;
+ if ((reg_num(r) == REG_A0) || (reg_num(r) == REG_P0))
+ return false;
+ return true;
+}
+
+static inline type_t half_type(type_t type)
+{
+ switch (type) {
+ case TYPE_F32: return TYPE_F16;
+ case TYPE_U32: return TYPE_U16;
+ case TYPE_S32: return TYPE_S16;
+ case TYPE_F16:
+ case TYPE_U16:
+ case TYPE_S16:
+ return type;
+ default:
+ assert(0);
+ return ~0;
+ }
+}
+
+/* some cat2 instructions (ie. those which are not float) can embed an
+ * immediate:
+ */
+static inline bool ir3_cat2_int(opc_t opc)
+{
+ switch (opc) {
+ case OPC_ADD_U:
+ case OPC_ADD_S:
+ case OPC_SUB_U:
+ case OPC_SUB_S:
+ case OPC_CMPS_U:
+ case OPC_CMPS_S:
+ case OPC_MIN_U:
+ case OPC_MIN_S:
+ case OPC_MAX_U:
+ case OPC_MAX_S:
+ case OPC_CMPV_U:
+ case OPC_CMPV_S:
+ case OPC_MUL_U:
+ case OPC_MUL_S:
+ case OPC_MULL_U:
+ case OPC_CLZ_S:
+ case OPC_ABSNEG_S:
+ case OPC_AND_B:
+ case OPC_OR_B:
+ case OPC_NOT_B:
+ case OPC_XOR_B:
+ case OPC_BFREV_B:
+ case OPC_CLZ_B:
+ case OPC_SHL_B:
+ case OPC_SHR_B:
+ case OPC_ASHR_B:
+ case OPC_MGEN_B:
+ case OPC_GETBIT_B:
+ case OPC_CBITS_B:
+ case OPC_BARY_F:
+ return true;
+
+ default:
+ return false;
+ }
+}
+
+
+/* map cat2 instruction to valid abs/neg flags: */
+static inline unsigned ir3_cat2_absneg(opc_t opc)
+{
+ switch (opc) {
+ case OPC_ADD_F:
+ case OPC_MIN_F:
+ case OPC_MAX_F:
+ case OPC_MUL_F:
+ case OPC_SIGN_F:
+ case OPC_CMPS_F:
+ case OPC_ABSNEG_F:
+ case OPC_CMPV_F:
+ case OPC_FLOOR_F:
+ case OPC_CEIL_F:
+ case OPC_RNDNE_F:
+ case OPC_RNDAZ_F:
+ case OPC_TRUNC_F:
+ case OPC_BARY_F:
+ return IR3_REG_FABS | IR3_REG_FNEG;
+
+ case OPC_ADD_U:
+ case OPC_ADD_S:
+ case OPC_SUB_U:
+ case OPC_SUB_S:
+ case OPC_CMPS_U:
+ case OPC_CMPS_S:
+ case OPC_MIN_U:
+ case OPC_MIN_S:
+ case OPC_MAX_U:
+ case OPC_MAX_S:
+ case OPC_CMPV_U:
+ case OPC_CMPV_S:
+ case OPC_MUL_U:
+ case OPC_MUL_S:
+ case OPC_MULL_U:
+ case OPC_CLZ_S:
+ return 0;
+
+ case OPC_ABSNEG_S:
+ return IR3_REG_SABS | IR3_REG_SNEG;
+
+ case OPC_AND_B:
+ case OPC_OR_B:
+ case OPC_NOT_B:
+ case OPC_XOR_B:
+ case OPC_BFREV_B:
+ case OPC_CLZ_B:
+ case OPC_SHL_B:
+ case OPC_SHR_B:
+ case OPC_ASHR_B:
+ case OPC_MGEN_B:
+ case OPC_GETBIT_B:
+ case OPC_CBITS_B:
+ return IR3_REG_BNOT;
+
+ default:
+ return 0;
+ }
+}
+
+/* map cat3 instructions to valid abs/neg flags: */
+static inline unsigned ir3_cat3_absneg(opc_t opc)
+{
+ switch (opc) {
+ case OPC_MAD_F16:
+ case OPC_MAD_F32:
+ case OPC_SEL_F16:
+ case OPC_SEL_F32:
+ return IR3_REG_FNEG;
+
+ case OPC_MAD_U16:
+ case OPC_MADSH_U16:
+ case OPC_MAD_S16:
+ case OPC_MADSH_M16:
+ case OPC_MAD_U24:
+ case OPC_MAD_S24:
+ case OPC_SEL_S16:
+ case OPC_SEL_S32:
+ case OPC_SAD_S16:
+ case OPC_SAD_S32:
+ /* neg *may* work on 3rd src.. */
+
+ case OPC_SEL_B16:
+ case OPC_SEL_B32:
+
+ default:
+ return 0;
+ }
+}
+
+#define MASK(n) ((1 << (n)) - 1)
+
+/* iterator for an instructions's sources (reg), also returns src #: */
+#define foreach_src_n(__srcreg, __n, __instr) \
+ if ((__instr)->regs_count) \
+ for (unsigned __cnt = (__instr)->regs_count - 1, __n = 0; __n < __cnt; __n++) \
+ if ((__srcreg = (__instr)->regs[__n + 1]))
+
+/* iterator for an instructions's sources (reg): */
+#define foreach_src(__srcreg, __instr) \
+ foreach_src_n(__srcreg, __i, __instr)
+
+static inline unsigned __ssa_src_cnt(struct ir3_instruction *instr)
+{
+ unsigned cnt = instr->regs_count + instr->deps_count;
+ if (instr->address)
+ cnt++;
+ return cnt;
+}
+
+static inline struct ir3_instruction * __ssa_src_n(struct ir3_instruction *instr, unsigned n)
+{
+ if (n == (instr->regs_count + instr->deps_count))
+ return instr->address;
+ if (n >= instr->regs_count)
+ return instr->deps[n - instr->regs_count];
+ return ssa(instr->regs[n]);
+}
+
+static inline bool __is_false_dep(struct ir3_instruction *instr, unsigned n)
+{
+ if (n == (instr->regs_count + instr->deps_count))
+ return false;
+ if (n >= instr->regs_count)
+ return true;
+ return false;
+}
+
+#define __src_cnt(__instr) ((__instr)->address ? (__instr)->regs_count : (__instr)->regs_count - 1)
+
+/* iterator for an instruction's SSA sources (instr), also returns src #: */
+#define foreach_ssa_src_n(__srcinst, __n, __instr) \
+ for (unsigned __cnt = __ssa_src_cnt(__instr), __n = 0; __n < __cnt; __n++) \
+ if ((__srcinst = __ssa_src_n(__instr, __n)))
+
+/* iterator for an instruction's SSA sources (instr): */
+#define foreach_ssa_src(__srcinst, __instr) \
+ foreach_ssa_src_n(__srcinst, __i, __instr)
+
+
+/* dump: */
+void ir3_print(struct ir3 *ir);
+void ir3_print_instr(struct ir3_instruction *instr);
+
+/* depth calculation: */
+int ir3_delayslots(struct ir3_instruction *assigner,
+ struct ir3_instruction *consumer, unsigned n);
+void ir3_insert_by_depth(struct ir3_instruction *instr, struct list_head *list);
+void ir3_depth(struct ir3 *ir);
+
+/* copy-propagate: */
+struct ir3_shader_variant;
+void ir3_cp(struct ir3 *ir, struct ir3_shader_variant *so);
+
+/* group neighbors and insert mov's to resolve conflicts: */
+void ir3_group(struct ir3 *ir);
+
+/* scheduling: */
+void ir3_sched_add_deps(struct ir3 *ir);
+int ir3_sched(struct ir3 *ir);
+
+/* register assignment: */
+struct ir3_ra_reg_set * ir3_ra_alloc_reg_set(struct ir3_compiler *compiler);
+int ir3_ra(struct ir3 *ir3, gl_shader_stage type,
+ bool frag_coord, bool frag_face);
+
+/* legalize: */
+void ir3_legalize(struct ir3 *ir, int *num_samp, bool *has_ssbo, int *max_bary);
+
+/* ************************************************************************* */
+/* instruction helpers */
+
+/* creates SSA src of correct type (ie. half vs full precision) */
+static inline struct ir3_register * __ssa_src(struct ir3_instruction *instr,
+ struct ir3_instruction *src, unsigned flags)
+{
+ struct ir3_register *reg;
+ if (src->regs[0]->flags & IR3_REG_HALF)
+ flags |= IR3_REG_HALF;
+ reg = ir3_reg_create(instr, 0, IR3_REG_SSA | flags);
+ reg->instr = src;
+ return reg;
+}
+
+static inline struct ir3_instruction *
+ir3_MOV(struct ir3_block *block, struct ir3_instruction *src, type_t type)
+{
+ struct ir3_instruction *instr = ir3_instr_create(block, OPC_MOV);
+ ir3_reg_create(instr, 0, 0); /* dst */
+ if (src->regs[0]->flags & IR3_REG_ARRAY) {
+ struct ir3_register *src_reg = __ssa_src(instr, src, IR3_REG_ARRAY);
+ src_reg->array = src->regs[0]->array;
+ } else {
+ __ssa_src(instr, src, 0);
+ }
+ debug_assert(!(src->regs[0]->flags & IR3_REG_RELATIV));
+ instr->cat1.src_type = type;
+ instr->cat1.dst_type = type;
+ return instr;
+}
+
+static inline struct ir3_instruction *
+ir3_COV(struct ir3_block *block, struct ir3_instruction *src,
+ type_t src_type, type_t dst_type)
+{
+ struct ir3_instruction *instr = ir3_instr_create(block, OPC_MOV);
+ unsigned dst_flags = (type_size(dst_type) < 32) ? IR3_REG_HALF : 0;
+ unsigned src_flags = (type_size(src_type) < 32) ? IR3_REG_HALF : 0;
+
+ debug_assert((src->regs[0]->flags & IR3_REG_HALF) == src_flags);
+
+ ir3_reg_create(instr, 0, dst_flags); /* dst */
+ __ssa_src(instr, src, 0);
+ instr->cat1.src_type = src_type;
+ instr->cat1.dst_type = dst_type;
+ debug_assert(!(src->regs[0]->flags & IR3_REG_ARRAY));
+ return instr;
+}
+
+static inline struct ir3_instruction *
+ir3_NOP(struct ir3_block *block)
+{
+ return ir3_instr_create(block, OPC_NOP);
+}
+
+#define INSTR0(name) \
+static inline struct ir3_instruction * \
+ir3_##name(struct ir3_block *block) \
+{ \
+ struct ir3_instruction *instr = \
+ ir3_instr_create(block, OPC_##name); \
+ return instr; \
+}
+
+#define INSTR1(name) \
+static inline struct ir3_instruction * \
+ir3_##name(struct ir3_block *block, \
+ struct ir3_instruction *a, unsigned aflags) \
+{ \
+ struct ir3_instruction *instr = \
+ ir3_instr_create(block, OPC_##name); \
+ ir3_reg_create(instr, 0, 0); /* dst */ \
+ __ssa_src(instr, a, aflags); \
+ return instr; \
+}
+
+#define INSTR2(name) \
+static inline struct ir3_instruction * \
+ir3_##name(struct ir3_block *block, \
+ struct ir3_instruction *a, unsigned aflags, \
+ struct ir3_instruction *b, unsigned bflags) \
+{ \
+ struct ir3_instruction *instr = \
+ ir3_instr_create(block, OPC_##name); \
+ ir3_reg_create(instr, 0, 0); /* dst */ \
+ __ssa_src(instr, a, aflags); \
+ __ssa_src(instr, b, bflags); \
+ return instr; \
+}
+
+#define INSTR3(name) \
+static inline struct ir3_instruction * \
+ir3_##name(struct ir3_block *block, \
+ struct ir3_instruction *a, unsigned aflags, \
+ struct ir3_instruction *b, unsigned bflags, \
+ struct ir3_instruction *c, unsigned cflags) \
+{ \
+ struct ir3_instruction *instr = \
+ ir3_instr_create(block, OPC_##name); \
+ ir3_reg_create(instr, 0, 0); /* dst */ \
+ __ssa_src(instr, a, aflags); \
+ __ssa_src(instr, b, bflags); \
+ __ssa_src(instr, c, cflags); \
+ return instr; \
+}
+
+#define INSTR4(name) \
+static inline struct ir3_instruction * \
+ir3_##name(struct ir3_block *block, \
+ struct ir3_instruction *a, unsigned aflags, \
+ struct ir3_instruction *b, unsigned bflags, \
+ struct ir3_instruction *c, unsigned cflags, \
+ struct ir3_instruction *d, unsigned dflags) \
+{ \
+ struct ir3_instruction *instr = \
+ ir3_instr_create2(block, OPC_##name, 5); \
+ ir3_reg_create(instr, 0, 0); /* dst */ \
+ __ssa_src(instr, a, aflags); \
+ __ssa_src(instr, b, bflags); \
+ __ssa_src(instr, c, cflags); \
+ __ssa_src(instr, d, dflags); \
+ return instr; \
+}
+
+#define INSTR4F(f, name) \
+static inline struct ir3_instruction * \
+ir3_##name##_##f(struct ir3_block *block, \
+ struct ir3_instruction *a, unsigned aflags, \
+ struct ir3_instruction *b, unsigned bflags, \
+ struct ir3_instruction *c, unsigned cflags, \
+ struct ir3_instruction *d, unsigned dflags) \
+{ \
+ struct ir3_instruction *instr = \
+ ir3_instr_create2(block, OPC_##name, 5); \
+ ir3_reg_create(instr, 0, 0); /* dst */ \
+ __ssa_src(instr, a, aflags); \
+ __ssa_src(instr, b, bflags); \
+ __ssa_src(instr, c, cflags); \
+ __ssa_src(instr, d, dflags); \
+ instr->flags |= IR3_INSTR_##f; \
+ return instr; \
+}
+
+/* cat0 instructions: */
+INSTR0(BR)
+INSTR0(JUMP)
+INSTR1(KILL)
+INSTR0(END)
+
+/* cat2 instructions, most 2 src but some 1 src: */
+INSTR2(ADD_F)
+INSTR2(MIN_F)
+INSTR2(MAX_F)
+INSTR2(MUL_F)
+INSTR1(SIGN_F)
+INSTR2(CMPS_F)
+INSTR1(ABSNEG_F)
+INSTR2(CMPV_F)
+INSTR1(FLOOR_F)
+INSTR1(CEIL_F)
+INSTR1(RNDNE_F)
+INSTR1(RNDAZ_F)
+INSTR1(TRUNC_F)
+INSTR2(ADD_U)
+INSTR2(ADD_S)
+INSTR2(SUB_U)
+INSTR2(SUB_S)
+INSTR2(CMPS_U)
+INSTR2(CMPS_S)
+INSTR2(MIN_U)
+INSTR2(MIN_S)
+INSTR2(MAX_U)
+INSTR2(MAX_S)
+INSTR1(ABSNEG_S)
+INSTR2(AND_B)
+INSTR2(OR_B)
+INSTR1(NOT_B)
+INSTR2(XOR_B)
+INSTR2(CMPV_U)
+INSTR2(CMPV_S)
+INSTR2(MUL_U)
+INSTR2(MUL_S)
+INSTR2(MULL_U)
+INSTR1(BFREV_B)
+INSTR1(CLZ_S)
+INSTR1(CLZ_B)
+INSTR2(SHL_B)
+INSTR2(SHR_B)
+INSTR2(ASHR_B)
+INSTR2(BARY_F)
+INSTR2(MGEN_B)
+INSTR2(GETBIT_B)
+INSTR1(SETRM)
+INSTR1(CBITS_B)
+INSTR2(SHB)
+INSTR2(MSAD)
+
+/* cat3 instructions: */
+INSTR3(MAD_U16)
+INSTR3(MADSH_U16)
+INSTR3(MAD_S16)
+INSTR3(MADSH_M16)
+INSTR3(MAD_U24)
+INSTR3(MAD_S24)
+INSTR3(MAD_F16)
+INSTR3(MAD_F32)
+INSTR3(SEL_B16)
+INSTR3(SEL_B32)
+INSTR3(SEL_S16)
+INSTR3(SEL_S32)
+INSTR3(SEL_F16)
+INSTR3(SEL_F32)
+INSTR3(SAD_S16)
+INSTR3(SAD_S32)
+
+/* cat4 instructions: */
+INSTR1(RCP)
+INSTR1(RSQ)
+INSTR1(LOG2)
+INSTR1(EXP2)
+INSTR1(SIN)
+INSTR1(COS)
+INSTR1(SQRT)
+
+/* cat5 instructions: */
+INSTR1(DSX)
+INSTR1(DSY)
+
+static inline struct ir3_instruction *
+ir3_SAM(struct ir3_block *block, opc_t opc, type_t type,
+ unsigned wrmask, unsigned flags, unsigned samp, unsigned tex,
+ struct ir3_instruction *src0, struct ir3_instruction *src1)
+{
+ struct ir3_instruction *sam;
+ struct ir3_register *reg;
+
+ sam = ir3_instr_create(block, opc);
+ sam->flags |= flags;
+ ir3_reg_create(sam, 0, 0)->wrmask = wrmask;
+ if (src0) {
+ reg = ir3_reg_create(sam, 0, IR3_REG_SSA);
+ reg->wrmask = (1 << (src0->regs_count - 1)) - 1;
+ reg->instr = src0;
+ }
+ if (src1) {
+ reg = ir3_reg_create(sam, 0, IR3_REG_SSA);
+ reg->instr = src1;
+ reg->wrmask = (1 << (src1->regs_count - 1)) - 1;
+ }
+ sam->cat5.samp = samp;
+ sam->cat5.tex = tex;
+ sam->cat5.type = type;
+
+ return sam;
+}
+
+/* cat6 instructions: */
+INSTR2(LDLV)
+INSTR2(LDG)
+INSTR2(LDL)
+INSTR3(STG)
+INSTR3(STL)
+INSTR3(LDGB)
+INSTR4(STGB)
+INSTR4(STIB)
+INSTR1(RESINFO)
+INSTR1(RESFMT)
+INSTR2(ATOMIC_ADD)
+INSTR2(ATOMIC_SUB)
+INSTR2(ATOMIC_XCHG)
+INSTR2(ATOMIC_INC)
+INSTR2(ATOMIC_DEC)
+INSTR2(ATOMIC_CMPXCHG)
+INSTR2(ATOMIC_MIN)
+INSTR2(ATOMIC_MAX)
+INSTR2(ATOMIC_AND)
+INSTR2(ATOMIC_OR)
+INSTR2(ATOMIC_XOR)
+INSTR4F(G, ATOMIC_ADD)
+INSTR4F(G, ATOMIC_SUB)
+INSTR4F(G, ATOMIC_XCHG)
+INSTR4F(G, ATOMIC_INC)
+INSTR4F(G, ATOMIC_DEC)
+INSTR4F(G, ATOMIC_CMPXCHG)
+INSTR4F(G, ATOMIC_MIN)
+INSTR4F(G, ATOMIC_MAX)
+INSTR4F(G, ATOMIC_AND)
+INSTR4F(G, ATOMIC_OR)
+INSTR4F(G, ATOMIC_XOR)
+
+/* cat7 instructions: */
+INSTR0(BAR)
+INSTR0(FENCE)
+
+/* ************************************************************************* */
+/* split this out or find some helper to use.. like main/bitset.h.. */
+
+#include <string.h>
+
+#define MAX_REG 256
+
+typedef uint8_t regmask_t[2 * MAX_REG / 8];
+
+static inline unsigned regmask_idx(struct ir3_register *reg)
+{
+ unsigned num = (reg->flags & IR3_REG_RELATIV) ? reg->array.offset : reg->num;
+ debug_assert(num < MAX_REG);
+ if (reg->flags & IR3_REG_HALF)
+ num += MAX_REG;
+ return num;
+}
+
+static inline void regmask_init(regmask_t *regmask)
+{
+ memset(regmask, 0, sizeof(*regmask));
+}
+
+static inline void regmask_set(regmask_t *regmask, struct ir3_register *reg)
+{
+ unsigned idx = regmask_idx(reg);
+ if (reg->flags & IR3_REG_RELATIV) {
+ unsigned i;
+ for (i = 0; i < reg->size; i++, idx++)
+ (*regmask)[idx / 8] |= 1 << (idx % 8);
+ } else {
+ unsigned mask;
+ for (mask = reg->wrmask; mask; mask >>= 1, idx++)
+ if (mask & 1)
+ (*regmask)[idx / 8] |= 1 << (idx % 8);
+ }
+}
+
+static inline void regmask_or(regmask_t *dst, regmask_t *a, regmask_t *b)
+{
+ unsigned i;
+ for (i = 0; i < ARRAY_SIZE(*dst); i++)
+ (*dst)[i] = (*a)[i] | (*b)[i];
+}
+
+/* set bits in a if not set in b, conceptually:
+ * a |= (reg & ~b)
+ */
+static inline void regmask_set_if_not(regmask_t *a,
+ struct ir3_register *reg, regmask_t *b)
+{
+ unsigned idx = regmask_idx(reg);
+ if (reg->flags & IR3_REG_RELATIV) {
+ unsigned i;
+ for (i = 0; i < reg->size; i++, idx++)
+ if (!((*b)[idx / 8] & (1 << (idx % 8))))
+ (*a)[idx / 8] |= 1 << (idx % 8);
+ } else {
+ unsigned mask;
+ for (mask = reg->wrmask; mask; mask >>= 1, idx++)
+ if (mask & 1)
+ if (!((*b)[idx / 8] & (1 << (idx % 8))))
+ (*a)[idx / 8] |= 1 << (idx % 8);
+ }
+}
+
+static inline bool regmask_get(regmask_t *regmask,
+ struct ir3_register *reg)
+{
+ unsigned idx = regmask_idx(reg);
+ if (reg->flags & IR3_REG_RELATIV) {
+ unsigned i;
+ for (i = 0; i < reg->size; i++, idx++)
+ if ((*regmask)[idx / 8] & (1 << (idx % 8)))
+ return true;
+ } else {
+ unsigned mask;
+ for (mask = reg->wrmask; mask; mask >>= 1, idx++)
+ if (mask & 1)
+ if ((*regmask)[idx / 8] & (1 << (idx % 8)))
+ return true;
+ }
+ return false;
+}
+
+/* ************************************************************************* */
+
+#endif /* IR3_H_ */