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-rw-r--r--src/egl/drivers/dri2/platform_android.c10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/egl/drivers/dri2/platform_android.c b/src/egl/drivers/dri2/platform_android.c
index f45fcdf4ff7..2450d9de476 100644
--- a/src/egl/drivers/dri2/platform_android.c
+++ b/src/egl/drivers/dri2/platform_android.c
@@ -431,12 +431,16 @@ droid_destroy_surface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
static int
update_buffers(struct dri2_egl_surface *dri2_surf)
{
+ if (dri2_surf->base.Lost)
+ return -1;
+
if (dri2_surf->base.Type != EGL_WINDOW_BIT)
return 0;
/* try to dequeue the next back buffer */
if (!dri2_surf->buffer && !droid_window_dequeue_buffer(dri2_surf)) {
_eglLog(_EGL_WARNING, "Could not dequeue buffer from native window");
+ dri2_surf->base.Lost = true;
return -1;
}
@@ -628,6 +632,12 @@ droid_swap_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw)
dri2_flush_drawable_for_swapbuffers(disp, draw);
+ /* dri2_surf->buffer can be null even when no error has occured. For
+ * example, if the user has called no GL rendering commands since the
+ * previous eglSwapBuffers, then the driver may have not triggered
+ * a callback to ANativeWindow::dequeueBuffer, in which case
+ * dri2_surf->buffer remains null.
+ */
if (dri2_surf->buffer)
droid_window_enqueue_buffer(disp, dri2_surf);