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-rw-r--r--src/egl/main/eglcurrent.c2
-rw-r--r--src/egl/main/egldisplay.c2
-rw-r--r--src/egl/main/eglmode.c2
-rw-r--r--src/egl/main/eglscreen.c2
4 files changed, 4 insertions, 4 deletions
diff --git a/src/egl/main/eglcurrent.c b/src/egl/main/eglcurrent.c
index 54fc4f742e5..2e2185fa510 100644
--- a/src/egl/main/eglcurrent.c
+++ b/src/egl/main/eglcurrent.c
@@ -156,7 +156,7 @@ _eglInitThreadInfo(_EGLThreadInfo *t)
static _EGLThreadInfo *
_eglCreateThreadInfo(void)
{
- _EGLThreadInfo *t = (_EGLThreadInfo *) calloc(1, sizeof(_EGLThreadInfo));
+ _EGLThreadInfo *t = calloc(1, sizeof(_EGLThreadInfo));
if (t)
_eglInitThreadInfo(t);
else
diff --git a/src/egl/main/egldisplay.c b/src/egl/main/egldisplay.c
index 898a60a3fd9..985e781b0b5 100644
--- a/src/egl/main/egldisplay.c
+++ b/src/egl/main/egldisplay.c
@@ -266,7 +266,7 @@ _eglFindDisplay(_EGLPlatformType plat, void *plat_dpy)
/* create a new display */
if (!dpy) {
- dpy = (_EGLDisplay *) calloc(1, sizeof(_EGLDisplay));
+ dpy = calloc(1, sizeof(_EGLDisplay));
if (dpy) {
_eglInitMutex(&dpy->Mutex);
dpy->Platform = plat;
diff --git a/src/egl/main/eglmode.c b/src/egl/main/eglmode.c
index 617d4c2d60a..74333926d90 100644
--- a/src/egl/main/eglmode.c
+++ b/src/egl/main/eglmode.c
@@ -270,7 +270,7 @@ _eglChooseModeMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn,
}
/* allocate array of mode pointers */
- modeList = (_EGLMode **) malloc(modes_size * sizeof(_EGLMode *));
+ modeList = malloc(modes_size * sizeof(_EGLMode *));
if (!modeList) {
_eglError(EGL_BAD_MODE_MESA, "eglChooseModeMESA(out of memory)");
return EGL_FALSE;
diff --git a/src/egl/main/eglscreen.c b/src/egl/main/eglscreen.c
index e21952094a2..21e245006e3 100644
--- a/src/egl/main/eglscreen.c
+++ b/src/egl/main/eglscreen.c
@@ -94,7 +94,7 @@ _eglInitScreen(_EGLScreen *screen, _EGLDisplay *dpy, EGLint num_modes)
if (num_modes > _EGL_SCREEN_MAX_MODES)
num_modes = _EGL_SCREEN_MAX_MODES;
- screen->Modes = (_EGLMode *) calloc(num_modes, sizeof(*screen->Modes));
+ screen->Modes = calloc(num_modes, sizeof(*screen->Modes));
screen->NumModes = (screen->Modes) ? num_modes : 0;
}