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-rw-r--r--src/egl/drivers/dri2/platform_android.c177
1 files changed, 96 insertions, 81 deletions
diff --git a/src/egl/drivers/dri2/platform_android.c b/src/egl/drivers/dri2/platform_android.c
index 373e2c04322..1c880f934af 100644
--- a/src/egl/drivers/dri2/platform_android.c
+++ b/src/egl/drivers/dri2/platform_android.c
@@ -434,7 +434,40 @@ update_buffers(struct dri2_egl_surface *dri2_surf)
}
static int
-get_back_bo(struct dri2_egl_surface *dri2_surf)
+get_front_bo(struct dri2_egl_surface *dri2_surf, unsigned int format)
+{
+ struct dri2_egl_display *dri2_dpy =
+ dri2_egl_display(dri2_surf->base.Resource.Display);
+
+ if (dri2_surf->dri_image_front)
+ return 0;
+
+ if (dri2_surf->base.Type == EGL_WINDOW_BIT) {
+ /* According current EGL spec, front buffer rendering
+ * for window surface is not supported now.
+ * and mesa doesn't have the implementation of this case.
+ * Add warning message, but not treat it as error.
+ */
+ _eglLog(_EGL_DEBUG, "DRI driver requested unsupported front buffer for window surface");
+ } else if (dri2_surf->base.Type == EGL_PBUFFER_BIT) {
+ dri2_surf->dri_image_front =
+ dri2_dpy->image->createImage(dri2_dpy->dri_screen,
+ dri2_surf->base.Width,
+ dri2_surf->base.Height,
+ format,
+ 0,
+ dri2_surf);
+ if (!dri2_surf->dri_image_front) {
+ _eglLog(_EGL_WARNING, "dri2_image_front allocation failed");
+ return -1;
+ }
+ }
+
+ return 0;
+}
+
+static int
+get_back_bo(struct dri2_egl_surface *dri2_surf, unsigned int format)
{
struct dri2_egl_display *dri2_dpy =
dri2_egl_display(dri2_surf->base.Resource.Display);
@@ -444,42 +477,68 @@ get_back_bo(struct dri2_egl_surface *dri2_surf)
if (dri2_surf->dri_image_back)
return 0;
- if (!dri2_surf->buffer)
- return -1;
+ if (dri2_surf->base.Type == EGL_WINDOW_BIT) {
+ if (!dri2_surf->buffer) {
+ _eglLog(_EGL_WARNING, "Could not get native buffer");
+ return -1;
+ }
- fd = get_native_buffer_fd(dri2_surf->buffer);
- if (fd < 0) {
- _eglLog(_EGL_WARNING, "Could not get native buffer FD");
- return -1;
- }
+ fd = get_native_buffer_fd(dri2_surf->buffer);
+ if (fd < 0) {
+ _eglLog(_EGL_WARNING, "Could not get native buffer FD");
+ return -1;
+ }
- fourcc = get_fourcc(dri2_surf->buffer->format);
+ fourcc = get_fourcc(dri2_surf->buffer->format);
- pitch = dri2_surf->buffer->stride *
- get_format_bpp(dri2_surf->buffer->format);
+ pitch = dri2_surf->buffer->stride *
+ get_format_bpp(dri2_surf->buffer->format);
- if (fourcc == -1 || pitch == 0) {
- _eglLog(_EGL_WARNING, "Invalid buffer fourcc(%x) or pitch(%d)",
- fourcc, pitch);
- return -1;
- }
+ if (fourcc == -1 || pitch == 0) {
+ _eglLog(_EGL_WARNING, "Invalid buffer fourcc(%x) or pitch(%d)",
+ fourcc, pitch);
+ return -1;
+ }
- dri2_surf->dri_image_back =
- dri2_dpy->image->createImageFromFds(dri2_dpy->dri_screen,
- dri2_surf->base.Width,
- dri2_surf->base.Height,
- fourcc,
- &fd,
- 1,
- &pitch,
- &offset,
- dri2_surf);
- if (!dri2_surf->dri_image_back)
- return -1;
+ dri2_surf->dri_image_back =
+ dri2_dpy->image->createImageFromFds(dri2_dpy->dri_screen,
+ dri2_surf->base.Width,
+ dri2_surf->base.Height,
+ fourcc,
+ &fd,
+ 1,
+ &pitch,
+ &offset,
+ dri2_surf);
+ if (!dri2_surf->dri_image_back) {
+ _eglLog(_EGL_WARNING, "failed to create DRI image from FD");
+ return -1;
+ }
+ } else if (dri2_surf->base.Type == EGL_PBUFFER_BIT) {
+ /* The EGL 1.5 spec states that pbuffers are single-buffered. Specifically,
+ * the spec states that they have a back buffer but no front buffer, in
+ * contrast to pixmaps, which have a front buffer but no back buffer.
+ *
+ * Single-buffered surfaces with no front buffer confuse Mesa; so we deviate
+ * from the spec, following the precedent of Mesa's EGL X11 platform. The
+ * X11 platform correctly assigns pbuffers to single-buffered configs, but
+ * assigns the pbuffer a front buffer instead of a back buffer.
+ *
+ * Pbuffers in the X11 platform mostly work today, so let's just copy its
+ * behavior instead of trying to fix (and hence potentially breaking) the
+ * world.
+ */
+ _eglLog(_EGL_DEBUG, "DRI driver requested unsupported back buffer for pbuffer surface");
+ }
return 0;
}
+/* Some drivers will pass multiple bits in buffer_mask.
+ * For such case, will go through all the bits, and
+ * will not return error when unsupported buffer is requested, only
+ * return error when the allocation for supported buffer failed.
+ */
static int
droid_image_get_buffers(__DRIdrawable *driDrawable,
unsigned int format,
@@ -489,8 +548,6 @@ droid_image_get_buffers(__DRIdrawable *driDrawable,
struct __DRIimageList *images)
{
struct dri2_egl_surface *dri2_surf = loaderPrivate;
- struct dri2_egl_display *dri2_dpy =
- dri2_egl_display(dri2_surf->base.Resource.Display);
images->image_mask = 0;
images->front = NULL;
@@ -500,65 +557,23 @@ droid_image_get_buffers(__DRIdrawable *driDrawable,
return 0;
if (buffer_mask & __DRI_IMAGE_BUFFER_FRONT) {
- if (dri2_surf->base.Type == EGL_WINDOW_BIT) {
- /* According current EGL spec,
- * front buffer rendering for window surface is not supported now */
- _eglLog(_EGL_WARNING,
- "%s:%d front buffer rendering for window surface is not supported!",
- __func__, __LINE__);
+ if (get_front_bo(dri2_surf, format) < 0)
return 0;
- }
-
- /* The EGL 1.5 spec states that pbuffers are single-buffered. Specifically,
- * the spec states that they have a back buffer but no front buffer, in
- * contrast to pixmaps, which have a front buffer but no back buffer.
- *
- * Single-buffered surfaces with no front buffer confuse Mesa; so we deviate
- * from the spec, following the precedent of Mesa's EGL X11 platform. The
- * X11 platform correctly assigns pbuffers to single-buffered configs, but
- * assigns the pbuffer a front buffer instead of a back buffer.
- *
- * Pbuffers in the X11 platform mostly work today, so let's just copy its
- * behavior instead of trying to fix (and hence potentially breaking) the
- * world.
- */
- if (!dri2_surf->dri_image_front &&
- dri2_surf->base.Type == EGL_PBUFFER_BIT) {
- dri2_surf->dri_image_front =
- dri2_dpy->image->createImage(dri2_dpy->dri_screen,
- dri2_surf->base.Width,
- dri2_surf->base.Height,
- format,
- 0,
- dri2_surf);
- }
- if (!dri2_surf->dri_image_front) {
- _eglLog(_EGL_WARNING,
- "%s:%d dri2_image front buffer allocation failed!",
- __func__, __LINE__);
- return 0;
+ if (dri2_surf->dri_image_front) {
+ images->front = dri2_surf->dri_image_front;
+ images->image_mask |= __DRI_IMAGE_BUFFER_FRONT;
}
-
- images->front = dri2_surf->dri_image_front;
- images->image_mask |= __DRI_IMAGE_BUFFER_FRONT;
}
if (buffer_mask & __DRI_IMAGE_BUFFER_BACK) {
- if (dri2_surf->base.Type == EGL_WINDOW_BIT) {
- if (get_back_bo(dri2_surf) < 0)
- return 0;
- }
-
- if (!dri2_surf->dri_image_back) {
- _eglLog(_EGL_WARNING,
- "%s:%d dri2_image back buffer allocation failed!",
- __func__, __LINE__);
+ if (get_back_bo(dri2_surf, format) < 0)
return 0;
- }
- images->back = dri2_surf->dri_image_back;
- images->image_mask |= __DRI_IMAGE_BUFFER_BACK;
+ if (dri2_surf->dri_image_back) {
+ images->back = dri2_surf->dri_image_back;
+ images->image_mask |= __DRI_IMAGE_BUFFER_BACK;
+ }
}
return 1;