diff options
Diffstat (limited to 'src/egl/main/eglscreen.c')
-rw-r--r-- | src/egl/main/eglscreen.c | 328 |
1 files changed, 0 insertions, 328 deletions
diff --git a/src/egl/main/eglscreen.c b/src/egl/main/eglscreen.c deleted file mode 100644 index 9c9a8377bf2..00000000000 --- a/src/egl/main/eglscreen.c +++ /dev/null @@ -1,328 +0,0 @@ -/* - * Ideas for screen management extension to EGL. - * - * Each EGLDisplay has one or more screens (CRTs, Flat Panels, etc). - * The screens' handles can be obtained with eglGetScreensMESA(). - * - * A new kind of EGLSurface is possible- one which can be directly scanned - * out on a screen. Such a surface is created with eglCreateScreenSurface(). - * - * To actually display a screen surface on a screen, the eglShowSurface() - * function is called. - */ - -#include <assert.h> -#include <stdlib.h> -#include <string.h> - -#include "egldisplay.h" -#include "eglglobals.h" -#include "eglmode.h" -#include "eglconfig.h" -#include "eglsurface.h" -#include "eglscreen.h" - - -/** - * Return a new screen handle/ID. - * NOTE: we never reuse these! - */ -EGLScreenMESA -_eglAllocScreenHandle(void) -{ - EGLScreenMESA s = _eglGlobal.FreeScreenHandle; - _eglGlobal.FreeScreenHandle++; - return s; -} - - -/** - * Initialize an _EGLScreen object to default values. - */ -void -_eglInitScreen(_EGLScreen *screen) -{ - memset(screen, 0, sizeof(_EGLScreen)); - screen->StepX = 1; - screen->StepY = 1; -} - - -/** - * Given a public screen handle, return the internal _EGLScreen object. - */ -_EGLScreen * -_eglLookupScreen(EGLDisplay dpy, EGLScreenMESA screen) -{ - EGLint i; - _EGLDisplay *display = _eglLookupDisplay(dpy); - - if (!display) - return NULL; - - for (i = 0; i < display->NumScreens; i++) { - if (display->Screens[i]->Handle == screen) - return display->Screens[i]; - } - return NULL; -} - - -/** - * Add the given _EGLScreen to the display's list of screens. - */ -void -_eglAddScreen(_EGLDisplay *display, _EGLScreen *screen) -{ - EGLint n; - - assert(display); - assert(screen); - - screen->Handle = _eglAllocScreenHandle(); - n = display->NumScreens; - display->Screens = realloc(display->Screens, (n+1) * sizeof(_EGLScreen *)); - display->Screens[n] = screen; - display->NumScreens++; -} - - - -EGLBoolean -_eglGetScreensMESA(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA *screens, - EGLint max_screens, EGLint *num_screens) -{ - _EGLDisplay *display = _eglLookupDisplay(dpy); - EGLint n; - - if (!display) { - _eglError(EGL_BAD_DISPLAY, "eglGetScreensMESA"); - return EGL_FALSE; - } - - if (display->NumScreens > max_screens) { - n = max_screens; - } - else { - n = display->NumScreens; - } - - if (screens) { - EGLint i; - for (i = 0; i < n; i++) - screens[i] = display->Screens[i]->Handle; - } - if (num_screens) - *num_screens = n; - - return EGL_TRUE; -} - - -/** - * Example function - drivers should do a proper implementation. - */ -EGLSurface -_eglCreateScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, - const EGLint *attrib_list) -{ -#if 0 /* THIS IS JUST EXAMPLE CODE */ - _EGLSurface *surf; - - surf = (_EGLSurface *) calloc(1, sizeof(_EGLSurface)); - if (!surf) - return EGL_NO_SURFACE; - - if (!_eglInitSurface(drv, dpy, surf, EGL_SCREEN_BIT_MESA, - config, attrib_list)) { - free(surf); - return EGL_NO_SURFACE; - } - - _eglSaveSurface(surf); - - return surf->Handle; -#endif - return EGL_NO_SURFACE; -} - - -/** - * Show the given surface on the named screen. - * If surface is EGL_NO_SURFACE, disable the screen's output. - * - * This is just a placeholder function; drivers will always override - * this with code that _really_ shows the surface. - */ -EGLBoolean -_eglShowScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, - EGLScreenMESA screen, EGLSurface surface, - EGLModeMESA m) -{ - _EGLScreen *scrn = _eglLookupScreen(dpy, screen); - _EGLMode *mode = _eglLookupMode(dpy, m); - - if (!scrn) { - _eglError(EGL_BAD_SCREEN_MESA, "eglShowSurfaceMESA"); - return EGL_FALSE; - } - if (!mode && (m != EGL_NO_MODE_MESA )) { - _eglError(EGL_BAD_MODE_MESA, "eglShowSurfaceMESA"); - return EGL_FALSE; - } - - if (surface == EGL_NO_SURFACE) { - scrn->CurrentSurface = NULL; - } - else { - _EGLSurface *surf = _eglLookupSurface(surface); - if (!surf || surf->Type != EGL_SCREEN_BIT_MESA) { - _eglError(EGL_BAD_SURFACE, "eglShowSurfaceMESA"); - return EGL_FALSE; - } - if (surf->Width < mode->Width || surf->Height < mode->Height) { - _eglError(EGL_BAD_SURFACE, - "eglShowSurfaceMESA(surface smaller than screen size)"); - return EGL_FALSE; - } - - scrn->CurrentSurface = surf; - scrn->CurrentMode = mode; - } - return EGL_TRUE; -} - - -/** - * Set a screen's current display mode. - * Note: mode = EGL_NO_MODE is valid (turns off the screen) - * - * This is just a placeholder function; drivers will always override - * this with code that _really_ sets the mode. - */ -EGLBoolean -_eglScreenModeMESA(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA screen, - EGLModeMESA mode) -{ - _EGLScreen *scrn = _eglLookupScreen(dpy, screen); - - if (!scrn) { - _eglError(EGL_BAD_SCREEN_MESA, "eglScreenModeMESA"); - return EGL_FALSE; - } - - scrn->CurrentMode = _eglLookupMode(dpy, mode); - - return EGL_TRUE; -} - - -/** - * Set a screen's surface origin. - */ -EGLBoolean -_eglScreenPositionMESA(_EGLDriver *drv, EGLDisplay dpy, - EGLScreenMESA screen, EGLint x, EGLint y) -{ - _EGLScreen *scrn = _eglLookupScreen(dpy, screen); - if (!scrn) { - _eglError(EGL_BAD_SCREEN_MESA, "eglScreenPositionMESA"); - return EGL_FALSE; - } - - scrn->OriginX = x; - scrn->OriginY = y; - - return EGL_TRUE; -} - - -/** - * Query a screen's current surface. - */ -EGLBoolean -_eglQueryScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, - EGLScreenMESA screen, EGLSurface *surface) -{ - const _EGLScreen *scrn = _eglLookupScreen(dpy, screen); - if (scrn->CurrentSurface) - *surface = scrn->CurrentSurface->Handle; - else - *surface = EGL_NO_SURFACE; - return EGL_TRUE; -} - - -/** - * Query a screen's current mode. - */ -EGLBoolean -_eglQueryScreenModeMESA(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA screen, - EGLModeMESA *mode) -{ - const _EGLScreen *scrn = _eglLookupScreen(dpy, screen); - if (scrn->CurrentMode) - *mode = scrn->CurrentMode->Handle; - else - *mode = EGL_NO_MODE_MESA; - return EGL_TRUE; -} - - -EGLBoolean -_eglQueryScreenMESA(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA screen, - EGLint attribute, EGLint *value) -{ - const _EGLScreen *scrn = _eglLookupScreen(dpy, screen); - - if (!scrn) { - _eglError(EGL_BAD_SCREEN_MESA, "eglQueryScreenMESA"); - return EGL_FALSE; - } - - switch (attribute) { - case EGL_SCREEN_POSITION_MESA: - value[0] = scrn->OriginX; - value[1] = scrn->OriginY; - break; - case EGL_SCREEN_POSITION_GRANULARITY_MESA: - value[0] = scrn->StepX; - value[1] = scrn->StepY; - break; - default: - _eglError(EGL_BAD_ATTRIBUTE, "eglQueryScreenMESA"); - return EGL_FALSE; - } - - return EGL_TRUE; -} - - -/** - * Delete the modes associated with given screen. - */ -void -_eglDestroyScreenModes(_EGLScreen *scrn) -{ - EGLint i; - for (i = 0; i < scrn->NumModes; i++) { - if (scrn->Modes[i].Name) - free((char *) scrn->Modes[i].Name); /* cast away const */ - } - if (scrn->Modes) - free(scrn->Modes); - scrn->Modes = NULL; - scrn->NumModes = 0; -} - - -/** - * Default fallback routine - drivers should usually override this. - */ -void -_eglDestroyScreen(_EGLScreen *scrn) -{ - _eglDestroyScreenModes(scrn); - free(scrn); -} - |