summaryrefslogtreecommitdiffstats
path: root/src/egl/main/eglscreen.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/egl/main/eglscreen.c')
-rw-r--r--src/egl/main/eglscreen.c50
1 files changed, 25 insertions, 25 deletions
diff --git a/src/egl/main/eglscreen.c b/src/egl/main/eglscreen.c
index c47afd6abda..8f96fd935c7 100644
--- a/src/egl/main/eglscreen.c
+++ b/src/egl/main/eglscreen.c
@@ -62,9 +62,13 @@ _eglLookupScreen(EGLScreenMESA screen, _EGLDisplay *display)
{
EGLint i;
- for (i = 0; i < display->NumScreens; i++) {
- if (display->Screens[i]->Handle == screen)
- return display->Screens[i];
+ if (!display->Screens)
+ return NULL;
+
+ for (i = 0; i < display->Screens->Size; i++) {
+ _EGLScreen *scr = (_EGLScreen *) display->Screens->Elements[i];
+ if (scr->Handle == screen)
+ return scr;
}
return NULL;
}
@@ -76,40 +80,36 @@ _eglLookupScreen(EGLScreenMESA screen, _EGLDisplay *display)
void
_eglAddScreen(_EGLDisplay *display, _EGLScreen *screen)
{
- EGLint n;
-
assert(display);
assert(screen);
+ if (!display->Screens) {
+ display->Screens = _eglCreateArray("Screen", 4);
+ if (!display->Screens)
+ return;
+ }
screen->Handle = _eglAllocScreenHandle();
- n = display->NumScreens;
- display->Screens = realloc(display->Screens, (n+1) * sizeof(_EGLScreen *));
- display->Screens[n] = screen;
- display->NumScreens++;
+ _eglAppendArray(display->Screens, (void *) screen);
}
+static EGLBoolean
+_eglFlattenScreen(void *elem, void *buffer)
+{
+ _EGLScreen *scr = (_EGLScreen *) elem;
+ EGLScreenMESA *handle = (EGLScreenMESA *) buffer;
+ *handle = scr->Handle;
+ return EGL_TRUE;
+}
+
+
EGLBoolean
_eglGetScreensMESA(_EGLDriver *drv, _EGLDisplay *display, EGLScreenMESA *screens,
EGLint max_screens, EGLint *num_screens)
{
- EGLint n;
-
- if (display->NumScreens > max_screens) {
- n = max_screens;
- }
- else {
- n = display->NumScreens;
- }
-
- if (screens) {
- EGLint i;
- for (i = 0; i < n; i++)
- screens[i] = display->Screens[i]->Handle;
- }
- if (num_screens)
- *num_screens = n;
+ *num_screens = _eglFlattenArray(display->Screens, (void *) screens,
+ sizeof(screens[0]), max_screens, _eglFlattenScreen);
return EGL_TRUE;
}