diff options
Diffstat (limited to 'src/egl/main/eglmode.c')
-rw-r--r-- | src/egl/main/eglmode.c | 357 |
1 files changed, 0 insertions, 357 deletions
diff --git a/src/egl/main/eglmode.c b/src/egl/main/eglmode.c deleted file mode 100644 index d248ea45886..00000000000 --- a/src/egl/main/eglmode.c +++ /dev/null @@ -1,357 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 VMware, Inc. - * Copyright 2009-2010 Chia-I Wu <[email protected]> - * Copyright 2010 LunarG, Inc. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#include <assert.h> -#include <stdlib.h> -#include <string.h> - -#include "egldisplay.h" -#include "eglmode.h" -#include "eglcurrent.h" -#include "eglscreen.h" - - -#ifdef EGL_MESA_screen_surface - - -#define MIN2(A, B) (((A) < (B)) ? (A) : (B)) - - -/** - * Given an EGLModeMESA handle, return the corresponding _EGLMode object - * or null if non-existant. - */ -_EGLMode * -_eglLookupMode(EGLModeMESA mode, _EGLDisplay *disp) -{ - EGLint scrnum; - - if (!disp || !disp->Screens) - return NULL; - - /* loop over all screens on the display */ - for (scrnum = 0; scrnum < disp->Screens->Size; scrnum++) { - const _EGLScreen *scrn = disp->Screens->Elements[scrnum]; - EGLint idx; - - /* - * the mode ids of a screen ranges from scrn->Handle to scrn->Handle + - * scrn->NumModes - */ - if (mode >= scrn->Handle && - mode < scrn->Handle + _EGL_SCREEN_MAX_MODES) { - idx = mode - scrn->Handle; - - assert(idx < scrn->NumModes && scrn->Modes[idx].Handle == mode); - - return &scrn->Modes[idx]; - } - } - - return NULL; -} - - -/** - * Parse the attrib_list to fill in the fields of the given _eglMode - * Return EGL_FALSE if any errors, EGL_TRUE otherwise. - */ -static EGLBoolean -_eglParseModeAttribs(_EGLMode *mode, const EGLint *attrib_list) -{ - EGLint i; - - /* init all attribs to EGL_DONT_CARE */ - mode->Handle = EGL_DONT_CARE; - mode->Width = EGL_DONT_CARE; - mode->Height = EGL_DONT_CARE; - mode->RefreshRate = EGL_DONT_CARE; - mode->Optimal = EGL_DONT_CARE; - mode->Interlaced = EGL_DONT_CARE; - mode->Name = NULL; - - for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) { - switch (attrib_list[i]) { - case EGL_MODE_ID_MESA: - mode->Handle = attrib_list[++i]; - if (mode->Handle <= 0) { - _eglError(EGL_BAD_PARAMETER, "eglChooseModeMESA(handle)"); - return EGL_FALSE; - } - break; - case EGL_WIDTH: - mode->Width = attrib_list[++i]; - if (mode->Width <= 0) { - _eglError(EGL_BAD_PARAMETER, "eglChooseModeMESA(width)"); - return EGL_FALSE; - } - break; - case EGL_HEIGHT: - mode->Height = attrib_list[++i]; - if (mode->Height <= 0) { - _eglError(EGL_BAD_PARAMETER, "eglChooseModeMESA(height)"); - return EGL_FALSE; - } - break; - case EGL_REFRESH_RATE_MESA: - mode->RefreshRate = attrib_list[++i]; - if (mode->RefreshRate <= 0) { - _eglError(EGL_BAD_PARAMETER, "eglChooseModeMESA(refresh rate)"); - return EGL_FALSE; - } - break; - case EGL_INTERLACED_MESA: - mode->Interlaced = attrib_list[++i]; - if (mode->Interlaced != EGL_TRUE && mode->Interlaced != EGL_FALSE) { - _eglError(EGL_BAD_PARAMETER, "eglChooseModeMESA(interlaced)"); - return EGL_FALSE; - } - break; - case EGL_OPTIMAL_MESA: - mode->Optimal = attrib_list[++i]; - if (mode->Optimal != EGL_TRUE && mode->Optimal != EGL_FALSE) { - _eglError(EGL_BAD_PARAMETER, "eglChooseModeMESA(optimal)"); - return EGL_FALSE; - } - break; - default: - _eglError(EGL_BAD_ATTRIBUTE, "eglChooseModeMESA"); - return EGL_FALSE; - } - } - return EGL_TRUE; -} - - -/** - * Determine if the candidate mode's attributes are at least as good - * as the minimal mode's. - * \return EGL_TRUE if qualifies, EGL_FALSE otherwise - */ -static EGLBoolean -_eglModeQualifies(const _EGLMode *c, const _EGLMode *min) -{ - if (min->Handle != EGL_DONT_CARE && c->Handle != min->Handle) - return EGL_FALSE; - if (min->Width != EGL_DONT_CARE && c->Width < min->Width) - return EGL_FALSE; - if (min->Height != EGL_DONT_CARE && c->Height < min->Height) - return EGL_FALSE; - if (min->RefreshRate != EGL_DONT_CARE && c->RefreshRate < min->RefreshRate) - return EGL_FALSE; - if (min->Optimal != EGL_DONT_CARE && c->Optimal != min->Optimal) - return EGL_FALSE; - if (min->Interlaced != EGL_DONT_CARE && c->Interlaced != min->Interlaced) - return EGL_FALSE; - - return EGL_TRUE; -} - - -/** - * Return value of given mode attribute, or -1 if bad attrib. - */ -static EGLint -getModeAttrib(const _EGLMode *m, EGLint attrib) -{ - switch (attrib) { - case EGL_MODE_ID_MESA: - return m->Handle; - case EGL_WIDTH: - return m->Width; - case EGL_HEIGHT: - return m->Height; - case EGL_REFRESH_RATE_MESA: - return m->RefreshRate; - case EGL_OPTIMAL_MESA: - return m->Optimal; - case EGL_INTERLACED_MESA: - return m->Interlaced; - default: - return -1; - } -} - - -#define SMALLER 1 -#define LARGER 2 - -struct sort_info { - EGLint Attrib; - EGLint Order; /* SMALLER or LARGER */ -}; - -/* the order of these entries is the priority */ -static struct sort_info SortInfo[] = { - { EGL_OPTIMAL_MESA, LARGER }, - { EGL_INTERLACED_MESA, SMALLER }, - { EGL_WIDTH, LARGER }, - { EGL_HEIGHT, LARGER }, - { EGL_REFRESH_RATE_MESA, LARGER }, - { EGL_MODE_ID_MESA, SMALLER }, - { 0, 0 } -}; - - -/** - * Compare modes 'a' and 'b' and return -1 if a belongs before b, or 1 if a - * belongs after b, or 0 if they're equal. - * Used by qsort(). - */ -static int -_eglCompareModes(const void *a, const void *b) -{ - const _EGLMode *aMode = *((const _EGLMode **) a); - const _EGLMode *bMode = *((const _EGLMode **) b); - EGLint i; - - for (i = 0; SortInfo[i].Attrib; i++) { - const EGLint aVal = getModeAttrib(aMode, SortInfo[i].Attrib); - const EGLint bVal = getModeAttrib(bMode, SortInfo[i].Attrib); - if (aVal == bVal) { - /* a tie */ - continue; - } - else if (SortInfo[i].Order == SMALLER) { - return (aVal < bVal) ? -1 : 1; - } - else if (SortInfo[i].Order == LARGER) { - return (aVal > bVal) ? -1 : 1; - } - } - - /* all attributes identical */ - return 0; -} - - -/** - * Search for EGLModes which match the given attribute list. - * Called via eglChooseModeMESA API function. - */ -EGLBoolean -_eglChooseModeMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn, - const EGLint *attrib_list, EGLModeMESA *modes, - EGLint modes_size, EGLint *num_modes) -{ - _EGLMode **modeList, min; - EGLint i, count; - - if (!_eglParseModeAttribs(&min, attrib_list)) { - /* error code will have been recorded */ - return EGL_FALSE; - } - - /* allocate array of mode pointers */ - modeList = malloc(modes_size * sizeof(_EGLMode *)); - if (!modeList) { - _eglError(EGL_BAD_MODE_MESA, "eglChooseModeMESA(out of memory)"); - return EGL_FALSE; - } - - /* make array of pointers to qualifying modes */ - for (i = count = 0; i < scrn->NumModes && count < modes_size; i++) { - if (_eglModeQualifies(scrn->Modes + i, &min)) { - modeList[count++] = scrn->Modes + i; - } - } - - /* sort array of pointers */ - qsort(modeList, count, sizeof(_EGLMode *), _eglCompareModes); - - /* copy mode handles to output array */ - for (i = 0; i < count; i++) { - modes[i] = modeList[i]->Handle; - } - - free(modeList); - - *num_modes = count; - - return EGL_TRUE; -} - - - -/** - * Return all possible modes for the given screen. No sorting of results. - * Called via eglGetModesMESA() API function. - */ -EGLBoolean -_eglGetModesMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn, - EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes) -{ - if (modes) { - EGLint i; - *num_modes = MIN2(scrn->NumModes, modes_size); - for (i = 0; i < *num_modes; i++) { - modes[i] = scrn->Modes[i].Handle; - } - } - else { - /* just return total number of supported modes */ - *num_modes = scrn->NumModes; - } - - return EGL_TRUE; -} - - -/** - * Query an attribute of a mode. - */ -EGLBoolean -_eglGetModeAttribMESA(_EGLDriver *drv, _EGLDisplay *dpy, - _EGLMode *m, EGLint attribute, EGLint *value) -{ - EGLint v; - - v = getModeAttrib(m, attribute); - if (v < 0) { - _eglError(EGL_BAD_ATTRIBUTE, "eglGetModeAttribMESA"); - return EGL_FALSE; - } - *value = v; - return EGL_TRUE; -} - - -/** - * Return human-readable string for given mode. - * This is the default function called by eglQueryModeStringMESA(). - */ -const char * -_eglQueryModeStringMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLMode *m) -{ - return m->Name; -} - - -#endif /* EGL_MESA_screen_surface */ |