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-rw-r--r--src/egl/main/eglglobals.c160
1 files changed, 35 insertions, 125 deletions
diff --git a/src/egl/main/eglglobals.c b/src/egl/main/eglglobals.c
index b770e55dbdf..3ae4c1ad3a3 100644
--- a/src/egl/main/eglglobals.c
+++ b/src/egl/main/eglglobals.c
@@ -1,146 +1,56 @@
-#include <stdio.h>
#include <stdlib.h>
+#include <assert.h>
#include "eglglobals.h"
+#include "egldriver.h"
+#include "egllog.h"
+#include "eglmutex.h"
-struct _egl_global _eglGlobal =
-{
- EGL_FALSE
-};
-
-/**
- * Init the fields in the _eglGlobal struct
- * May be safely called more than once.
- */
-void
-_eglInitGlobals(void)
-{
- if (!_eglGlobal.Initialized) {
- _eglGlobal.Displays = _eglNewHashTable();
- _eglGlobal.Surfaces = _eglNewHashTable();
- _eglGlobal.FreeScreenHandle = 1;
- _eglGlobal.Initialized = EGL_TRUE;
-
- _eglGlobal.ClientAPIsMask = 0x0;
- /* XXX temporary */
- _eglGlobal.ThreadInfo = _eglNewThreadInfo();
- }
-}
+#define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
-/**
- * Should call this via an atexit handler.
- */
-void
-_eglDestroyGlobals(void)
+static _EGL_DECLARE_MUTEX(_eglGlobalMutex);
+struct _egl_global _eglGlobal =
{
- /* XXX TODO walk over table entries, deleting each */
- _eglDeleteHashTable(_eglGlobal.Displays);
- _eglDeleteHashTable(_eglGlobal.Surfaces);
-}
+ &_eglGlobalMutex, /* Mutex */
+ NULL, /* DisplayList */
+ 1, /* FreeScreenHandle */
+ 0x0, /* ClientAPIsMask */
+ 0, /* NumDrivers */
+ { NULL }, /* Drivers */
+ 2, /* NumAtExitCalls */
+ { /* AtExitCalls */
+ _eglFiniDisplay,
+ _eglUnloadDrivers
+ },
+};
-/**
- * Allocate and init a new _EGLThreadInfo object.
- */
-_EGLThreadInfo *
-_eglNewThreadInfo(void)
+static void
+_eglAtExit(void)
{
- _EGLThreadInfo *t = (_EGLThreadInfo *) calloc(1, sizeof(_EGLThreadInfo));
- if (t) {
- t->CurrentContext = EGL_NO_CONTEXT;
- t->LastError = EGL_SUCCESS;
- t->CurrentAPI = EGL_OPENGL_ES_API; /* default, per EGL spec */
- }
- return t;
+ EGLint i;
+ for (i = _eglGlobal.NumAtExitCalls - 1; i >= 0; i--)
+ _eglGlobal.AtExitCalls[i]();
}
-/**
- * Delete/free a _EGLThreadInfo object.
- */
void
-_eglDeleteThreadData(_EGLThreadInfo *t)
+_eglAddAtExitCall(void (*func)(void))
{
- free(t);
-}
-
-
+ if (func) {
+ static EGLBoolean registered = EGL_FALSE;
-/**
- * Return pointer to calling thread's _EGLThreadInfo object.
- * Create a new one if needed.
- * Should never return NULL.
- */
-_EGLThreadInfo *
-_eglGetCurrentThread(void)
-{
- _eglInitGlobals();
-
- /* XXX temporary */
- return _eglGlobal.ThreadInfo;
-}
+ _eglLockMutex(_eglGlobal.Mutex);
+ if (!registered) {
+ atexit(_eglAtExit);
+ registered = EGL_TRUE;
+ }
-/**
- * Record EGL error code.
- */
-void
-_eglError(EGLint errCode, const char *msg)
-{
- _EGLThreadInfo *t = _eglGetCurrentThread();
- const char *s;
-
- if (t->LastError == EGL_SUCCESS) {
- t->LastError = errCode;
+ assert(_eglGlobal.NumAtExitCalls < ARRAY_SIZE(_eglGlobal.AtExitCalls));
+ _eglGlobal.AtExitCalls[_eglGlobal.NumAtExitCalls++] = func;
- switch (errCode) {
- case EGL_BAD_ACCESS:
- s = "EGL_BAD_ACCESS";
- break;
- case EGL_BAD_ALLOC:
- s = "EGL_BAD_ALLOC";
- break;
- case EGL_BAD_ATTRIBUTE:
- s = "EGL_BAD_ATTRIBUTE";
- break;
- case EGL_BAD_CONFIG:
- s = "EGL_BAD_CONFIG";
- break;
- case EGL_BAD_CONTEXT:
- s = "EGL_BAD_CONTEXT";
- break;
- case EGL_BAD_CURRENT_SURFACE:
- s = "EGL_BAD_CURRENT_SURFACE";
- break;
- case EGL_BAD_DISPLAY:
- s = "EGL_BAD_DISPLAY";
- break;
- case EGL_BAD_MATCH:
- s = "EGL_BAD_MATCH";
- break;
- case EGL_BAD_NATIVE_PIXMAP:
- s = "EGL_BAD_NATIVE_PIXMAP";
- break;
- case EGL_BAD_NATIVE_WINDOW:
- s = "EGL_BAD_NATIVE_WINDOW";
- break;
- case EGL_BAD_PARAMETER:
- s = "EGL_BAD_PARAMETER";
- break;
- case EGL_BAD_SURFACE:
- s = "EGL_BAD_SURFACE";
- break;
- case EGL_BAD_SCREEN_MESA:
- s = "EGL_BAD_SCREEN_MESA";
- break;
- case EGL_BAD_MODE_MESA:
- s = "EGL_BAD_MODE_MESA";
- break;
- default:
- s = "other";
- }
- /* XXX temporary */
- fprintf(stderr, "EGL user error 0x%x (%s) in %s\n", errCode, s, msg);
+ _eglUnlockMutex(_eglGlobal.Mutex);
}
}