diff options
Diffstat (limited to 'src/egl/main/egldisplay.c')
-rw-r--r-- | src/egl/main/egldisplay.c | 202 |
1 files changed, 178 insertions, 24 deletions
diff --git a/src/egl/main/egldisplay.c b/src/egl/main/egldisplay.c index 01f67f6e470..a30e810b4a5 100644 --- a/src/egl/main/egldisplay.c +++ b/src/egl/main/egldisplay.c @@ -7,6 +7,7 @@ #include <stdlib.h> #include <string.h> #include "eglcontext.h" +#include "eglsurface.h" #include "egldisplay.h" #include "egldriver.h" #include "eglglobals.h" @@ -25,11 +26,6 @@ _eglNewDisplay(NativeDisplayType nativeDisplay) { _EGLDisplay *dpy = (_EGLDisplay *) calloc(1, sizeof(_EGLDisplay)); if (dpy) { - EGLuint key = _eglHashGenKey(_eglGlobal.Displays); - - dpy->Handle = (EGLDisplay) key; - _eglHashInsert(_eglGlobal.Displays, key, dpy); - dpy->NativeDisplay = nativeDisplay; #if defined(_EGL_PLATFORM_X) dpy->Xdpy = (Display *) nativeDisplay; @@ -46,8 +42,37 @@ _eglNewDisplay(NativeDisplayType nativeDisplay) /** - * Return the public handle for an internal _EGLDisplay. - * This is the inverse of _eglLookupDisplay(). + * Link a display to itself and return the handle of the link. + * The handle can be passed to client directly. + */ +EGLDisplay +_eglLinkDisplay(_EGLDisplay *dpy) +{ + EGLuint key; + key = _eglHashGenKey(_eglGlobal.Displays); + assert(key); + /* "link" the display to the hash table */ + _eglHashInsert(_eglGlobal.Displays, key, dpy); + dpy->Handle = (EGLDisplay) key; + + return dpy->Handle; +} + + +/** + * Unlink a linked display from itself. + * Accessing an unlinked display should generate EGL_BAD_DISPLAY error. + */ +void +_eglUnlinkDisplay(_EGLDisplay *dpy) +{ + _eglHashRemove(_eglGlobal.Displays, (EGLuint) dpy->Handle); + dpy->Handle = EGL_NO_DISPLAY; +} + + +/** + * Return the handle of a linked display, or EGL_NO_DISPLAY. */ EGLDisplay _eglGetDisplayHandle(_EGLDisplay *display) @@ -60,32 +85,17 @@ _eglGetDisplayHandle(_EGLDisplay *display) /** - * Return the _EGLDisplay object that corresponds to the given public/ - * opaque display handle. - * This is the inverse of _eglGetDisplayHandle(). + * Lookup a handle to find the linked display. + * Return NULL if the handle has no corresponding linked display. */ _EGLDisplay * _eglLookupDisplay(EGLDisplay dpy) { EGLuint key = (EGLuint) dpy; - if (!_eglGlobal.Displays) - return NULL; return (_EGLDisplay *) _eglHashLookup(_eglGlobal.Displays, key); } -void -_eglSaveDisplay(_EGLDisplay *dpy) -{ - EGLuint key = _eglHashGenKey(_eglGlobal.Displays); - assert(dpy); - assert(!dpy->Handle); - dpy->Handle = (EGLDisplay) key; - assert(dpy->Handle); - _eglHashInsert(_eglGlobal.Displays, key, dpy); -} - - /** * Free all the data hanging of an _EGLDisplay object, but not * the object itself. @@ -108,3 +118,147 @@ _eglCleanupDisplay(_EGLDisplay *disp) /* driver deletes the _EGLDisplay object */ } + + +/** + * Link a context to a display and return the handle of the link. + * The handle can be passed to client directly. + */ +EGLContext +_eglLinkContext(_EGLContext *ctx, _EGLDisplay *dpy) +{ + ctx->Display = dpy; + ctx->Next = dpy->ContextList; + dpy->ContextList = ctx; + return (EGLContext) ctx; +} + + +/** + * Unlink a linked context from its display. + * Accessing an unlinked context should generate EGL_BAD_CONTEXT error. + */ +void +_eglUnlinkContext(_EGLContext *ctx) +{ + _EGLContext *prev; + + prev = ctx->Display->ContextList; + if (prev != ctx) { + while (prev) { + if (prev->Next == ctx) + break; + prev = prev->Next; + } + assert(prev); + prev->Next = ctx->Next; + } + else { + ctx->Display->ContextList = ctx->Next; + } + + ctx->Next = NULL; + ctx->Display = NULL; +} + + +/** + * Return the handle of a linked context, or EGL_NO_CONTEXT. + */ +EGLContext +_eglGetContextHandle(_EGLContext *ctx) +{ + return (EGLContext) (ctx && ctx->Display) ? ctx : EGL_NO_CONTEXT; +} + + +/** + * Lookup a handle to find the linked context. + * Return NULL if the handle has no corresponding linked context. + */ +_EGLContext * +_eglLookupContext(EGLContext ctx) +{ + _EGLContext *context = (_EGLContext *) ctx; + return (context && context->Display) ? context : NULL; +} + + +/** + * Link a surface to a display and return the handle of the link. + * The handle can be passed to client directly. + */ +EGLSurface +_eglLinkSurface(_EGLSurface *surf, _EGLDisplay *dpy) +{ + EGLuint key; + + surf->Display = dpy; + surf->Next = dpy->SurfaceList; + dpy->SurfaceList = surf; + + key = _eglHashGenKey(_eglGlobal.Surfaces); + assert(key); + _eglHashInsert(_eglGlobal.Surfaces, key, surf); + + surf->Handle = (EGLSurface) key; + return surf->Handle; +} + + +/** + * Unlink a linked surface from its display. + * Accessing an unlinked surface should generate EGL_BAD_SURFACE error. + */ +void +_eglUnlinkSurface(_EGLSurface *surf) +{ + _EGLSurface *prev; + + _eglHashRemove(_eglGlobal.Surfaces, (EGLuint) surf->Handle); + surf->Handle = EGL_NO_SURFACE; + + prev = surf->Display->SurfaceList; + if (prev != surf) { + while (prev) { + if (prev->Next == surf) + break; + prev = prev->Next; + } + assert(prev); + prev->Next = surf->Next; + } + else { + prev = NULL; + surf->Display->SurfaceList = surf->Next; + } + + surf->Next = NULL; + surf->Display = NULL; +} + + +/** + * Return the handle of a linked surface, or EGL_NO_SURFACE. + */ +EGLSurface +_eglGetSurfaceHandle(_EGLSurface *surface) +{ + if (surface) + return surface->Handle; + else + return EGL_NO_SURFACE; +} + + +/** + * Lookup a handle to find the linked surface. + * Return NULL if the handle has no corresponding linked surface. + */ +_EGLSurface * +_eglLookupSurface(EGLSurface surf) +{ + _EGLSurface *c = (_EGLSurface *) _eglHashLookup(_eglGlobal.Surfaces, + (EGLuint) surf); + return c; +} |