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Diffstat (limited to 'src/egl/main/egldevice.c')
-rw-r--r-- | src/egl/main/egldevice.c | 179 |
1 files changed, 179 insertions, 0 deletions
diff --git a/src/egl/main/egldevice.c b/src/egl/main/egldevice.c new file mode 100644 index 00000000000..49c000a0151 --- /dev/null +++ b/src/egl/main/egldevice.c @@ -0,0 +1,179 @@ +/************************************************************************** + * + * Copyright 2015, 2018 Collabora + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "util/macros.h" + +#include "eglcurrent.h" +#include "egldevice.h" +#include "eglglobals.h" +#include "egltypedefs.h" + + +struct _egl_device { + _EGLDevice *Next; + + const char *extensions; +}; + +void +_eglFiniDevice(void) +{ + _EGLDevice *dev_list, *dev; + + /* atexit function is called with global mutex locked */ + + dev_list = _eglGlobal.DeviceList; + while (dev_list) { + /* pop list head */ + dev = dev_list; + dev_list = dev_list->Next; + + free(dev); + } + + _eglGlobal.DeviceList = NULL; +} + +EGLBoolean +_eglCheckDeviceHandle(EGLDeviceEXT device) +{ + _EGLDevice *cur; + + mtx_lock(_eglGlobal.Mutex); + cur = _eglGlobal.DeviceList; + while (cur) { + if (cur == (_EGLDevice *) device) + break; + cur = cur->Next; + } + mtx_unlock(_eglGlobal.Mutex); + return (cur != NULL); +} + +/* Adds a device in DeviceList, if needed for the given fd. + * + * If a software device, the fd is ignored. + */ +_EGLDevice * +_eglAddDevice(int fd, bool software) +{ + _EGLDevice *dev; + + mtx_lock(_eglGlobal.Mutex); + + dev = NULL; + +out: + mtx_unlock(_eglGlobal.Mutex); + return dev; +} + +EGLBoolean +_eglDeviceSupports(_EGLDevice *dev, _EGLDeviceExtension ext) +{ + switch (ext) { + default: + assert(0); + return EGL_FALSE; + }; +} + +EGLBoolean +_eglQueryDeviceAttribEXT(_EGLDevice *dev, EGLint attribute, + EGLAttrib *value) +{ + switch (attribute) { + default: + _eglError(EGL_BAD_ATTRIBUTE, "eglQueryDeviceStringEXT"); + return EGL_FALSE; + } +} + +const char * +_eglQueryDeviceStringEXT(_EGLDevice *dev, EGLint name) +{ + switch (name) { + case EGL_EXTENSIONS: + return dev->extensions; + default: + _eglError(EGL_BAD_PARAMETER, "eglQueryDeviceStringEXT"); + return NULL; + }; +} + +/* Do a fresh lookup for devices. + * + * Walks through the DeviceList, discarding no longer available ones + * and adding new ones as applicable. + * + * Must be called with the global lock held. + */ +static int +_eglRefreshDeviceList(void) +{ + MAYBE_UNUSED _EGLDevice *dev; + int count = 0; + + dev = _eglGlobal.DeviceList; + + return count; +} + +EGLBoolean +_eglQueryDevicesEXT(EGLint max_devices, + _EGLDevice **devices, + EGLint *num_devices) +{ + _EGLDevice *dev, *devs; + int i = 0, num_devs; + + if ((devices && max_devices <= 0) || !num_devices) + return _eglError(EGL_BAD_PARAMETER, "eglQueryDevicesEXT"); + + mtx_lock(_eglGlobal.Mutex); + + num_devs = _eglRefreshDeviceList(); + devs = _eglGlobal.DeviceList; + + /* bail early if we only care about the count */ + if (!devices) { + *num_devices = num_devs; + goto out; + } + + *num_devices = MIN2(num_devs, max_devices); + + for (i = 0, dev = devs; i < *num_devices; i++) { + devices[i] = dev; + dev = dev->Next; + } + +out: + mtx_unlock(_eglGlobal.Mutex); + + return EGL_TRUE; +} |