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Diffstat (limited to 'src/egl/main/eglcontext.h')
-rw-r--r--src/egl/main/eglcontext.h79
1 files changed, 74 insertions, 5 deletions
diff --git a/src/egl/main/eglcontext.h b/src/egl/main/eglcontext.h
index cb9e3f4a892..cfe92dd9f5c 100644
--- a/src/egl/main/eglcontext.h
+++ b/src/egl/main/eglcontext.h
@@ -1,9 +1,9 @@
-
#ifndef EGLCONTEXT_INCLUDED
#define EGLCONTEXT_INCLUDED
#include "egltypedefs.h"
+#include "egldisplay.h"
/**
@@ -11,9 +11,8 @@
*/
struct _egl_context
{
- /* Managed by EGLDisplay for linking */
- _EGLDisplay *Display;
- _EGLContext *Next;
+ /* A context is a display resource */
+ _EGLResource Resource;
/* The bound status of the context */
_EGLThreadInfo *Binding;
@@ -31,7 +30,7 @@ struct _egl_context
PUBLIC EGLBoolean
-_eglInitContext(_EGLDriver *drv, _EGLContext *ctx,
+_eglInitContext(_EGLContext *ctx, _EGLDisplay *dpy,
_EGLConfig *config, const EGLint *attrib_list);
@@ -48,6 +47,10 @@ _eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, EGLint att
PUBLIC EGLBoolean
+_eglBindContext(_EGLContext **ctx, _EGLSurface **draw, _EGLSurface **read);
+
+
+extern EGLBoolean
_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw, _EGLSurface *read, _EGLContext *ctx);
@@ -57,6 +60,9 @@ _eglCopyContextMESA(_EGLDriver *drv, EGLDisplay dpy, EGLContext source, EGLConte
/**
* Return true if the context is bound to a thread.
+ *
+ * The binding is considered a reference to the context. Drivers should not
+ * destroy a context when it is bound.
*/
static INLINE EGLBoolean
_eglIsContextBound(_EGLContext *ctx)
@@ -65,4 +71,67 @@ _eglIsContextBound(_EGLContext *ctx)
}
+/**
+ * Link a context to a display and return the handle of the link.
+ * The handle can be passed to client directly.
+ */
+static INLINE EGLContext
+_eglLinkContext(_EGLContext *ctx, _EGLDisplay *dpy)
+{
+ _eglLinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT, dpy);
+ return (EGLContext) ctx;
+}
+
+
+/**
+ * Unlink a linked context from its display.
+ * Accessing an unlinked context should generate EGL_BAD_CONTEXT error.
+ */
+static INLINE void
+_eglUnlinkContext(_EGLContext *ctx)
+{
+ _eglUnlinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT);
+}
+
+
+/**
+ * Lookup a handle to find the linked context.
+ * Return NULL if the handle has no corresponding linked context.
+ */
+static INLINE _EGLContext *
+_eglLookupContext(EGLContext context, _EGLDisplay *dpy)
+{
+ _EGLContext *ctx = (_EGLContext *) context;
+ if (!dpy || !_eglCheckResource((void *) ctx, _EGL_RESOURCE_CONTEXT, dpy))
+ ctx = NULL;
+ return ctx;
+}
+
+
+/**
+ * Return the handle of a linked context, or EGL_NO_CONTEXT.
+ */
+static INLINE EGLContext
+_eglGetContextHandle(_EGLContext *ctx)
+{
+ _EGLResource *res = (_EGLResource *) ctx;
+ return (res && _eglIsResourceLinked(res)) ?
+ (EGLContext) ctx : EGL_NO_CONTEXT;
+}
+
+
+/**
+ * Return true if the context is linked to a display.
+ *
+ * The link is considered a reference to the context (the display is owning the
+ * context). Drivers should not destroy a context when it is linked.
+ */
+static INLINE EGLBoolean
+_eglIsContextLinked(_EGLContext *ctx)
+{
+ _EGLResource *res = (_EGLResource *) ctx;
+ return (res && _eglIsResourceLinked(res));
+}
+
+
#endif /* EGLCONTEXT_INCLUDED */