diff options
Diffstat (limited to 'src/egl/main/eglconfigutil.c')
-rw-r--r-- | src/egl/main/eglconfigutil.c | 128 |
1 files changed, 0 insertions, 128 deletions
diff --git a/src/egl/main/eglconfigutil.c b/src/egl/main/eglconfigutil.c deleted file mode 100644 index e416b190f0a..00000000000 --- a/src/egl/main/eglconfigutil.c +++ /dev/null @@ -1,128 +0,0 @@ -/** - * Extra utility functions related to EGL configs. - */ - - -#include <stdlib.h> -#include <string.h> -#include "eglconfigutil.h" - - -/** - * Convert an _EGLConfig to a __GLcontextModes object. - * NOTE: This routine may be incomplete - we're only making sure that - * the fields needed by Mesa (for _mesa_create_context/framebuffer) are - * set correctly. - */ -void -_eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode) -{ - memset(mode, 0, sizeof(*mode)); - - mode->rgbMode = GL_TRUE; /* no color index */ - mode->colorIndexMode = GL_FALSE; - mode->doubleBufferMode = GL_TRUE; /* always DB for now */ - mode->stereoMode = GL_FALSE; - - mode->redBits = GET_CONFIG_ATTRIB(config, EGL_RED_SIZE); - mode->greenBits = GET_CONFIG_ATTRIB(config, EGL_GREEN_SIZE); - mode->blueBits = GET_CONFIG_ATTRIB(config, EGL_BLUE_SIZE); - mode->alphaBits = GET_CONFIG_ATTRIB(config, EGL_ALPHA_SIZE); - mode->rgbBits = GET_CONFIG_ATTRIB(config, EGL_BUFFER_SIZE); - - /* no rgba masks - fix? */ - - mode->depthBits = GET_CONFIG_ATTRIB(config, EGL_DEPTH_SIZE); - mode->haveDepthBuffer = mode->depthBits > 0; - - mode->stencilBits = GET_CONFIG_ATTRIB(config, EGL_STENCIL_SIZE); - mode->haveStencilBuffer = mode->stencilBits > 0; - - /* no accum */ - - mode->level = GET_CONFIG_ATTRIB(config, EGL_LEVEL); - mode->samples = GET_CONFIG_ATTRIB(config, EGL_SAMPLES); - mode->sampleBuffers = GET_CONFIG_ATTRIB(config, EGL_SAMPLE_BUFFERS); - - /* surface type - not really needed */ - mode->visualType = GLX_TRUE_COLOR; - mode->renderType = GLX_RGBA_BIT; -} - - -/** - * Convert a __GLcontextModes object to an _EGLConfig. - */ -EGLBoolean -_eglConfigFromContextModesRec(_EGLConfig *conf, const __GLcontextModes *m, - EGLint conformant, EGLint renderable_type) -{ - EGLint config_caveat, surface_type; - - /* must be RGBA */ - if (!m->rgbMode || !(m->renderType & GLX_RGBA_BIT)) - return EGL_FALSE; - - config_caveat = EGL_NONE; - if (m->visualRating == GLX_SLOW_CONFIG) - config_caveat = EGL_SLOW_CONFIG; - - if (m->visualRating == GLX_NON_CONFORMANT_CONFIG) - conformant &= ~EGL_OPENGL_BIT; - if (!(conformant & EGL_OPENGL_ES_BIT)) - config_caveat = EGL_NON_CONFORMANT_CONFIG; - - surface_type = 0; - if (m->drawableType & GLX_WINDOW_BIT) - surface_type |= EGL_WINDOW_BIT; - if (m->drawableType & GLX_PIXMAP_BIT) - surface_type |= EGL_PIXMAP_BIT; - if (m->drawableType & GLX_PBUFFER_BIT) - surface_type |= EGL_PBUFFER_BIT; - - SET_CONFIG_ATTRIB(conf, EGL_BUFFER_SIZE, m->rgbBits); - SET_CONFIG_ATTRIB(conf, EGL_RED_SIZE, m->redBits); - SET_CONFIG_ATTRIB(conf, EGL_GREEN_SIZE, m->greenBits); - SET_CONFIG_ATTRIB(conf, EGL_BLUE_SIZE, m->blueBits); - SET_CONFIG_ATTRIB(conf, EGL_ALPHA_SIZE, m->alphaBits); - - SET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGB, m->bindToTextureRgb); - SET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGBA, m->bindToTextureRgba); - SET_CONFIG_ATTRIB(conf, EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER); - SET_CONFIG_ATTRIB(conf, EGL_CONFIG_CAVEAT, config_caveat); - - SET_CONFIG_ATTRIB(conf, EGL_CONFORMANT, conformant); - SET_CONFIG_ATTRIB(conf, EGL_DEPTH_SIZE, m->depthBits); - SET_CONFIG_ATTRIB(conf, EGL_LEVEL, m->level); - SET_CONFIG_ATTRIB(conf, EGL_MAX_PBUFFER_WIDTH, m->maxPbufferWidth); - SET_CONFIG_ATTRIB(conf, EGL_MAX_PBUFFER_HEIGHT, m->maxPbufferHeight); - SET_CONFIG_ATTRIB(conf, EGL_MAX_PBUFFER_PIXELS, m->maxPbufferPixels); - - SET_CONFIG_ATTRIB(conf, EGL_NATIVE_RENDERABLE, m->xRenderable); - SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_ID, m->visualID); - - if (m->visualType != GLX_NONE) - SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_TYPE, m->visualType); - else - SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_TYPE, EGL_NONE); - - SET_CONFIG_ATTRIB(conf, EGL_RENDERABLE_TYPE, renderable_type); - SET_CONFIG_ATTRIB(conf, EGL_SAMPLE_BUFFERS, m->sampleBuffers); - SET_CONFIG_ATTRIB(conf, EGL_SAMPLES, m->samples); - SET_CONFIG_ATTRIB(conf, EGL_STENCIL_SIZE, m->stencilBits); - - SET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE, surface_type); - - /* what to do with GLX_TRANSPARENT_INDEX? */ - if (m->transparentPixel == GLX_TRANSPARENT_RGB) { - SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_TYPE, EGL_TRANSPARENT_RGB); - SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_RED_VALUE, m->transparentRed); - SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_GREEN_VALUE, m->transparentGreen); - SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_BLUE_VALUE, m->transparentBlue); - } - else { - SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_TYPE, EGL_NONE); - } - - return EGL_TRUE; -} |