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-rw-r--r--src/egl/main/eglconfigutil.c128
1 files changed, 0 insertions, 128 deletions
diff --git a/src/egl/main/eglconfigutil.c b/src/egl/main/eglconfigutil.c
deleted file mode 100644
index e416b190f0a..00000000000
--- a/src/egl/main/eglconfigutil.c
+++ /dev/null
@@ -1,128 +0,0 @@
-/**
- * Extra utility functions related to EGL configs.
- */
-
-
-#include <stdlib.h>
-#include <string.h>
-#include "eglconfigutil.h"
-
-
-/**
- * Convert an _EGLConfig to a __GLcontextModes object.
- * NOTE: This routine may be incomplete - we're only making sure that
- * the fields needed by Mesa (for _mesa_create_context/framebuffer) are
- * set correctly.
- */
-void
-_eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode)
-{
- memset(mode, 0, sizeof(*mode));
-
- mode->rgbMode = GL_TRUE; /* no color index */
- mode->colorIndexMode = GL_FALSE;
- mode->doubleBufferMode = GL_TRUE; /* always DB for now */
- mode->stereoMode = GL_FALSE;
-
- mode->redBits = GET_CONFIG_ATTRIB(config, EGL_RED_SIZE);
- mode->greenBits = GET_CONFIG_ATTRIB(config, EGL_GREEN_SIZE);
- mode->blueBits = GET_CONFIG_ATTRIB(config, EGL_BLUE_SIZE);
- mode->alphaBits = GET_CONFIG_ATTRIB(config, EGL_ALPHA_SIZE);
- mode->rgbBits = GET_CONFIG_ATTRIB(config, EGL_BUFFER_SIZE);
-
- /* no rgba masks - fix? */
-
- mode->depthBits = GET_CONFIG_ATTRIB(config, EGL_DEPTH_SIZE);
- mode->haveDepthBuffer = mode->depthBits > 0;
-
- mode->stencilBits = GET_CONFIG_ATTRIB(config, EGL_STENCIL_SIZE);
- mode->haveStencilBuffer = mode->stencilBits > 0;
-
- /* no accum */
-
- mode->level = GET_CONFIG_ATTRIB(config, EGL_LEVEL);
- mode->samples = GET_CONFIG_ATTRIB(config, EGL_SAMPLES);
- mode->sampleBuffers = GET_CONFIG_ATTRIB(config, EGL_SAMPLE_BUFFERS);
-
- /* surface type - not really needed */
- mode->visualType = GLX_TRUE_COLOR;
- mode->renderType = GLX_RGBA_BIT;
-}
-
-
-/**
- * Convert a __GLcontextModes object to an _EGLConfig.
- */
-EGLBoolean
-_eglConfigFromContextModesRec(_EGLConfig *conf, const __GLcontextModes *m,
- EGLint conformant, EGLint renderable_type)
-{
- EGLint config_caveat, surface_type;
-
- /* must be RGBA */
- if (!m->rgbMode || !(m->renderType & GLX_RGBA_BIT))
- return EGL_FALSE;
-
- config_caveat = EGL_NONE;
- if (m->visualRating == GLX_SLOW_CONFIG)
- config_caveat = EGL_SLOW_CONFIG;
-
- if (m->visualRating == GLX_NON_CONFORMANT_CONFIG)
- conformant &= ~EGL_OPENGL_BIT;
- if (!(conformant & EGL_OPENGL_ES_BIT))
- config_caveat = EGL_NON_CONFORMANT_CONFIG;
-
- surface_type = 0;
- if (m->drawableType & GLX_WINDOW_BIT)
- surface_type |= EGL_WINDOW_BIT;
- if (m->drawableType & GLX_PIXMAP_BIT)
- surface_type |= EGL_PIXMAP_BIT;
- if (m->drawableType & GLX_PBUFFER_BIT)
- surface_type |= EGL_PBUFFER_BIT;
-
- SET_CONFIG_ATTRIB(conf, EGL_BUFFER_SIZE, m->rgbBits);
- SET_CONFIG_ATTRIB(conf, EGL_RED_SIZE, m->redBits);
- SET_CONFIG_ATTRIB(conf, EGL_GREEN_SIZE, m->greenBits);
- SET_CONFIG_ATTRIB(conf, EGL_BLUE_SIZE, m->blueBits);
- SET_CONFIG_ATTRIB(conf, EGL_ALPHA_SIZE, m->alphaBits);
-
- SET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGB, m->bindToTextureRgb);
- SET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGBA, m->bindToTextureRgba);
- SET_CONFIG_ATTRIB(conf, EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER);
- SET_CONFIG_ATTRIB(conf, EGL_CONFIG_CAVEAT, config_caveat);
-
- SET_CONFIG_ATTRIB(conf, EGL_CONFORMANT, conformant);
- SET_CONFIG_ATTRIB(conf, EGL_DEPTH_SIZE, m->depthBits);
- SET_CONFIG_ATTRIB(conf, EGL_LEVEL, m->level);
- SET_CONFIG_ATTRIB(conf, EGL_MAX_PBUFFER_WIDTH, m->maxPbufferWidth);
- SET_CONFIG_ATTRIB(conf, EGL_MAX_PBUFFER_HEIGHT, m->maxPbufferHeight);
- SET_CONFIG_ATTRIB(conf, EGL_MAX_PBUFFER_PIXELS, m->maxPbufferPixels);
-
- SET_CONFIG_ATTRIB(conf, EGL_NATIVE_RENDERABLE, m->xRenderable);
- SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_ID, m->visualID);
-
- if (m->visualType != GLX_NONE)
- SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_TYPE, m->visualType);
- else
- SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_TYPE, EGL_NONE);
-
- SET_CONFIG_ATTRIB(conf, EGL_RENDERABLE_TYPE, renderable_type);
- SET_CONFIG_ATTRIB(conf, EGL_SAMPLE_BUFFERS, m->sampleBuffers);
- SET_CONFIG_ATTRIB(conf, EGL_SAMPLES, m->samples);
- SET_CONFIG_ATTRIB(conf, EGL_STENCIL_SIZE, m->stencilBits);
-
- SET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE, surface_type);
-
- /* what to do with GLX_TRANSPARENT_INDEX? */
- if (m->transparentPixel == GLX_TRANSPARENT_RGB) {
- SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_TYPE, EGL_TRANSPARENT_RGB);
- SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_RED_VALUE, m->transparentRed);
- SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_GREEN_VALUE, m->transparentGreen);
- SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_BLUE_VALUE, m->transparentBlue);
- }
- else {
- SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_TYPE, EGL_NONE);
- }
-
- return EGL_TRUE;
-}