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-rw-r--r--src/egl/main/eglapi.c39
1 files changed, 27 insertions, 12 deletions
diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c
index 367787b243d..aacbb6b08e3 100644
--- a/src/egl/main/eglapi.c
+++ b/src/egl/main/eglapi.c
@@ -517,6 +517,18 @@ eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode)
#ifdef EGL_VERSION_1_2
+
+/**
+ * Specify the client API to use for subsequent calls including:
+ * eglCreateContext()
+ * eglGetCurrentContext()
+ * eglGetCurrentDisplay()
+ * eglGetCurrentSurface()
+ * eglMakeCurrent(when the ctx parameter is EGL NO CONTEXT)
+ * eglWaitClient()
+ * eglWaitNative()
+ * See section 3.7 "Rendering Context" in the EGL specification for details.
+ */
EGLBoolean
eglBindAPI(EGLenum api)
{
@@ -525,7 +537,7 @@ eglBindAPI(EGLenum api)
switch (api) {
#ifdef EGL_VERSION_1_4
case EGL_OPENGL_API:
- if (_eglGlobal.OpenGLAPISupported) {
+ if (_eglGlobal.ClientAPIsMask & EGL_OPENGL_BIT) {
t->CurrentAPI = api;
return EGL_TRUE;
}
@@ -533,14 +545,14 @@ eglBindAPI(EGLenum api)
return EGL_FALSE;
#endif
case EGL_OPENGL_ES_API:
- if (_eglGlobal.OpenGLESAPISupported) {
+ if (_eglGlobal.ClientAPIsMask & (EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT)) {
t->CurrentAPI = api;
return EGL_TRUE;
}
_eglError(EGL_BAD_PARAMETER, "eglBindAPI");
return EGL_FALSE;
case EGL_OPENVG_API:
- if (_eglGlobal.OpenVGAPISupported) {
+ if (_eglGlobal.ClientAPIsMask & EGL_OPENVG_BIT) {
t->CurrentAPI = api;
return EGL_TRUE;
}
@@ -553,6 +565,18 @@ eglBindAPI(EGLenum api)
}
+/**
+ * Return the last value set with eglBindAPI().
+ */
+EGLenum
+eglQueryAPI(void)
+{
+ /* returns one of EGL_OPENGL_API, EGL_OPENGL_ES_API or EGL_OPENVG_API */
+ _EGLThreadInfo *t = _eglGetCurrentThread();
+ return t->CurrentAPI;
+}
+
+
EGLSurface
eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype,
EGLClientBuffer buffer, EGLConfig config,
@@ -564,15 +588,6 @@ eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype,
}
-EGLenum
-eglQueryAPI(void)
-{
- /* returns one of EGL_OPENGL_API, EGL_OPENGL_ES_API or EGL_OPENVG_API */
- _EGLThreadInfo *t = _eglGetCurrentThread();
- return t->CurrentAPI;
-}
-
-
EGLBoolean
eglReleaseThread(void)
{