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Diffstat (limited to 'src/egl/main/README.txt')
-rw-r--r-- | src/egl/main/README.txt | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/src/egl/main/README.txt b/src/egl/main/README.txt index 1af99599729..9b5fd410618 100644 --- a/src/egl/main/README.txt +++ b/src/egl/main/README.txt @@ -19,13 +19,12 @@ Bootstrapping: When the apps calls eglInitialize() a device driver is selected and loaded (look for _eglAddDrivers() and _eglLoadModule() in egldriver.c). -The built-in driver's entry point function is then called. This driver function -allocates, initializes and returns a new _EGLDriver object (usually a -subclass of that type). +The built-in driver's entry point function is then called and given +a freshly allocated and initialised _EGLDriver, with default fallback +entrypoints set. As part of initialization, the dispatch table in _EGLDriver->API must be -populated with all the EGL entrypoints. Typically, _eglInitDriverFallbacks() -can be used to plug in default/fallback functions. Some functions like +populated with all the EGL entrypoints. Some functions like driver->API.Initialize and driver->API.Terminate _must_ be implemented with driver-specific code (no default/fallback function is possible). |