diff options
Diffstat (limited to 'src/egl/drivers/glx/egl_glx.c')
-rw-r--r-- | src/egl/drivers/glx/egl_glx.c | 848 |
1 files changed, 848 insertions, 0 deletions
diff --git a/src/egl/drivers/glx/egl_glx.c b/src/egl/drivers/glx/egl_glx.c new file mode 100644 index 00000000000..8ba70ba7a60 --- /dev/null +++ b/src/egl/drivers/glx/egl_glx.c @@ -0,0 +1,848 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +/** + * This is an EGL driver that wraps GLX. This gives the benefit of being + * completely agnostic of the direct rendering implementation. + * + * Authors: Alan Hourihane <[email protected]> + */ + +/* + * TODO: + * + * test eglBind/ReleaseTexImage + */ + + +#include <assert.h> +#include <stdio.h> +#include <sys/types.h> +#include <sys/stat.h> +#include <fcntl.h> +#include "dlfcn.h" +#include <X11/Xlib.h> +#include <GL/gl.h> +#include "glxclient.h" + +#define _EGL_PLATFORM_X + +#include "eglconfig.h" +#include "eglcontext.h" +#include "egldisplay.h" +#include "egldriver.h" +#include "eglglobals.h" +#include "eglhash.h" +#include "egllog.h" +#include "eglsurface.h" + +#include <GL/gl.h> + +#define CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T)) + +static const EGLint all_apis = (EGL_OPENGL_ES_BIT + | EGL_OPENGL_ES2_BIT + | EGL_OPENVG_BIT + /* | EGL_OPENGL_BIT */); /* can't do */ + +struct visual_attribs +{ + /* X visual attribs */ + int id; + int klass; + int depth; + int redMask, greenMask, blueMask; + int colormapSize; + int bitsPerRGB; + + /* GL visual attribs */ + int supportsGL; + int transparentType; + int transparentRedValue; + int transparentGreenValue; + int transparentBlueValue; + int transparentAlphaValue; + int transparentIndexValue; + int bufferSize; + int level; + int render_type; + int doubleBuffer; + int stereo; + int auxBuffers; + int redSize, greenSize, blueSize, alphaSize; + int depthSize; + int stencilSize; + int accumRedSize, accumGreenSize, accumBlueSize, accumAlphaSize; + int numSamples, numMultisample; + int visualCaveat; +}; + +/** subclass of _EGLDriver */ +struct GLX_egl_driver +{ + _EGLDriver Base; /**< base class */ + + XVisualInfo *visuals; + GLXFBConfig *fbconfigs; + + int glx_maj, glx_min; +}; + + +/** subclass of _EGLContext */ +struct GLX_egl_context +{ + _EGLContext Base; /**< base class */ + + GLXContext context; +}; + + +/** subclass of _EGLSurface */ +struct GLX_egl_surface +{ + _EGLSurface Base; /**< base class */ + + GLXDrawable drawable; +}; + + +/** subclass of _EGLConfig */ +struct GLX_egl_config +{ + _EGLConfig Base; /**< base class */ +}; + +/** cast wrapper */ +static struct GLX_egl_driver * +GLX_egl_driver(_EGLDriver *drv) +{ + return (struct GLX_egl_driver *) drv; +} + +static struct GLX_egl_context * +GLX_egl_context(_EGLContext *ctx) +{ + return (struct GLX_egl_context *) ctx; +} + +static struct GLX_egl_surface * +GLX_egl_surface(_EGLSurface *surf) +{ + return (struct GLX_egl_surface *) surf; +} + +static GLboolean +get_visual_attribs(Display *dpy, XVisualInfo *vInfo, + struct visual_attribs *attribs) +{ + const char *ext = glXQueryExtensionsString(dpy, vInfo->screen); + int rgba; + + memset(attribs, 0, sizeof(struct visual_attribs)); + + attribs->id = vInfo->visualid; +#if defined(__cplusplus) || defined(c_plusplus) + attribs->klass = vInfo->c_class; +#else + attribs->klass = vInfo->class; +#endif + attribs->depth = vInfo->depth; + attribs->redMask = vInfo->red_mask; + attribs->greenMask = vInfo->green_mask; + attribs->blueMask = vInfo->blue_mask; + attribs->colormapSize = vInfo->colormap_size; + attribs->bitsPerRGB = vInfo->bits_per_rgb; + + if (glXGetConfig(dpy, vInfo, GLX_USE_GL, &attribs->supportsGL) != 0 || + !attribs->supportsGL) + return GL_FALSE; + glXGetConfig(dpy, vInfo, GLX_BUFFER_SIZE, &attribs->bufferSize); + glXGetConfig(dpy, vInfo, GLX_LEVEL, &attribs->level); + glXGetConfig(dpy, vInfo, GLX_RGBA, &rgba); + if (!rgba) + return GL_FALSE; + attribs->render_type = GLX_RGBA_BIT; + + glXGetConfig(dpy, vInfo, GLX_DOUBLEBUFFER, &attribs->doubleBuffer); + if (!attribs->doubleBuffer) + return GL_FALSE; + + glXGetConfig(dpy, vInfo, GLX_STEREO, &attribs->stereo); + glXGetConfig(dpy, vInfo, GLX_AUX_BUFFERS, &attribs->auxBuffers); + glXGetConfig(dpy, vInfo, GLX_RED_SIZE, &attribs->redSize); + glXGetConfig(dpy, vInfo, GLX_GREEN_SIZE, &attribs->greenSize); + glXGetConfig(dpy, vInfo, GLX_BLUE_SIZE, &attribs->blueSize); + glXGetConfig(dpy, vInfo, GLX_ALPHA_SIZE, &attribs->alphaSize); + glXGetConfig(dpy, vInfo, GLX_DEPTH_SIZE, &attribs->depthSize); + glXGetConfig(dpy, vInfo, GLX_STENCIL_SIZE, &attribs->stencilSize); + glXGetConfig(dpy, vInfo, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize); + glXGetConfig(dpy, vInfo, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize); + glXGetConfig(dpy, vInfo, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize); + glXGetConfig(dpy, vInfo, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize); + + /* get transparent pixel stuff */ + glXGetConfig(dpy, vInfo,GLX_TRANSPARENT_TYPE, &attribs->transparentType); + if (attribs->transparentType == GLX_TRANSPARENT_RGB) { + glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue); + glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue); + glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue); + glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue); + } + else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) { + glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue); + } + + /* multisample attribs */ +#ifdef GLX_ARB_multisample + if (ext && strstr(ext, "GLX_ARB_multisample")) { + glXGetConfig(dpy, vInfo, GLX_SAMPLE_BUFFERS_ARB, &attribs->numMultisample); + glXGetConfig(dpy, vInfo, GLX_SAMPLES_ARB, &attribs->numSamples); + } +#endif + else { + attribs->numSamples = 0; + attribs->numMultisample = 0; + } + +#if defined(GLX_EXT_visual_rating) + if (ext && strstr(ext, "GLX_EXT_visual_rating")) { + glXGetConfig(dpy, vInfo, GLX_VISUAL_CAVEAT_EXT, &attribs->visualCaveat); + } + else { + attribs->visualCaveat = GLX_NONE_EXT; + } +#else + attribs->visualCaveat = 0; +#endif + + return GL_TRUE; +} + +#ifdef GLX_VERSION_1_3 + +static int +glx_token_to_visual_class(int visual_type) +{ + switch (visual_type) { + case GLX_TRUE_COLOR: + return TrueColor; + case GLX_DIRECT_COLOR: + return DirectColor; + case GLX_PSEUDO_COLOR: + return PseudoColor; + case GLX_STATIC_COLOR: + return StaticColor; + case GLX_GRAY_SCALE: + return GrayScale; + case GLX_STATIC_GRAY: + return StaticGray; + case GLX_NONE: + default: + return None; + } +} +static GLboolean +get_fbconfig_attribs(Display *dpy, GLXFBConfig fbconfig, + struct visual_attribs *attribs) +{ + int visual_type; + + memset(attribs, 0, sizeof(struct visual_attribs)); + + /* We don't use the GLX_FBCONFIG_ID here */ + glXGetFBConfigAttrib(dpy, fbconfig, GLX_VISUAL_ID, &attribs->id); + +#if 0 + attribs->depth = vInfo->depth; + attribs->redMask = vInfo->red_mask; + attribs->greenMask = vInfo->green_mask; + attribs->blueMask = vInfo->blue_mask; + attribs->colormapSize = vInfo->colormap_size; + attribs->bitsPerRGB = vInfo->bits_per_rgb; +#endif + + glXGetFBConfigAttrib(dpy, fbconfig, GLX_X_VISUAL_TYPE, &visual_type); + attribs->klass = glx_token_to_visual_class(visual_type); + + glXGetFBConfigAttrib(dpy, fbconfig, GLX_BUFFER_SIZE, &attribs->bufferSize); + glXGetFBConfigAttrib(dpy, fbconfig, GLX_LEVEL, &attribs->level); + glXGetFBConfigAttrib(dpy, fbconfig, GLX_RENDER_TYPE, &attribs->render_type); + if (!(attribs->render_type & GLX_RGBA_BIT)) + return GL_FALSE; + + glXGetFBConfigAttrib(dpy, fbconfig, GLX_DOUBLEBUFFER, &attribs->doubleBuffer); + if (!attribs->doubleBuffer) + return GL_FALSE; + + glXGetFBConfigAttrib(dpy, fbconfig, GLX_STEREO, &attribs->stereo); + glXGetFBConfigAttrib(dpy, fbconfig, GLX_AUX_BUFFERS, &attribs->auxBuffers); + + glXGetFBConfigAttrib(dpy, fbconfig, GLX_RED_SIZE, &attribs->redSize); + glXGetFBConfigAttrib(dpy, fbconfig, GLX_GREEN_SIZE, &attribs->greenSize); + glXGetFBConfigAttrib(dpy, fbconfig, GLX_BLUE_SIZE, &attribs->blueSize); + glXGetFBConfigAttrib(dpy, fbconfig, GLX_ALPHA_SIZE, &attribs->alphaSize); + glXGetFBConfigAttrib(dpy, fbconfig, GLX_DEPTH_SIZE, &attribs->depthSize); + glXGetFBConfigAttrib(dpy, fbconfig, GLX_STENCIL_SIZE, &attribs->stencilSize); + + glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize); + glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize); + glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize); + glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize); + + /* get transparent pixel stuff */ + glXGetFBConfigAttrib(dpy, fbconfig,GLX_TRANSPARENT_TYPE, &attribs->transparentType); + if (attribs->transparentType == GLX_TRANSPARENT_RGB) { + glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue); + glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue); + glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue); + glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue); + } + else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) { + glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue); + } + + glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLE_BUFFERS, &attribs->numMultisample); + glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLES, &attribs->numSamples); + + glXGetFBConfigAttrib(dpy, fbconfig, GLX_CONFIG_CAVEAT, &attribs->visualCaveat); + + return GL_TRUE; +} + +#endif + +static EGLBoolean +create_configs(_EGLDisplay *disp, struct GLX_egl_driver *GLX_drv) +{ + XVisualInfo theTemplate; + int numVisuals; + long mask; + int i; + struct visual_attribs attribs; + + GLX_drv->fbconfigs = NULL; + +#ifdef GLX_VERSION_1_3 + /* get list of all fbconfigs on this screen */ + GLX_drv->fbconfigs = glXGetFBConfigs(disp->Xdpy, DefaultScreen(disp->Xdpy), &numVisuals); + + if (numVisuals == 0) { + GLX_drv->fbconfigs = NULL; + goto xvisual; + } + + for (i = 0; i < numVisuals; i++) { + struct GLX_egl_config *config; + + if (!get_fbconfig_attribs(disp->Xdpy, GLX_drv->fbconfigs[i], &attribs)) + continue; + + config = CALLOC_STRUCT(GLX_egl_config); + + _eglInitConfig(&config->Base, i+1); + SET_CONFIG_ATTRIB(&config->Base, EGL_NATIVE_VISUAL_ID, attribs.id); + SET_CONFIG_ATTRIB(&config->Base, EGL_BUFFER_SIZE, attribs.bufferSize); + SET_CONFIG_ATTRIB(&config->Base, EGL_RED_SIZE, attribs.redSize); + SET_CONFIG_ATTRIB(&config->Base, EGL_GREEN_SIZE, attribs.greenSize); + SET_CONFIG_ATTRIB(&config->Base, EGL_BLUE_SIZE, attribs.blueSize); + SET_CONFIG_ATTRIB(&config->Base, EGL_ALPHA_SIZE, attribs.alphaSize); + SET_CONFIG_ATTRIB(&config->Base, EGL_DEPTH_SIZE, attribs.depthSize); + SET_CONFIG_ATTRIB(&config->Base, EGL_STENCIL_SIZE, attribs.stencilSize); + SET_CONFIG_ATTRIB(&config->Base, EGL_SAMPLES, attribs.numSamples); + SET_CONFIG_ATTRIB(&config->Base, EGL_SAMPLE_BUFFERS, attribs.numMultisample); + SET_CONFIG_ATTRIB(&config->Base, EGL_CONFORMANT, all_apis); + SET_CONFIG_ATTRIB(&config->Base, EGL_RENDERABLE_TYPE, all_apis); + SET_CONFIG_ATTRIB(&config->Base, EGL_SURFACE_TYPE, + (EGL_WINDOW_BIT | EGL_PBUFFER_BIT | EGL_PIXMAP_BIT)); + + /* XXX possibly other things to init... */ + + _eglAddConfig(disp, &config->Base); + } + + goto end; +#endif + +xvisual: + /* get list of all visuals on this screen */ + theTemplate.screen = DefaultScreen(disp->Xdpy); + mask = VisualScreenMask; + GLX_drv->visuals = XGetVisualInfo(disp->Xdpy, mask, &theTemplate, &numVisuals); + + for (i = 0; i < numVisuals; i++) { + struct GLX_egl_config *config; + + if (!get_visual_attribs(disp->Xdpy, &GLX_drv->visuals[i], &attribs)) + continue; + + config = CALLOC_STRUCT(GLX_egl_config); + + _eglInitConfig(&config->Base, i+1); + SET_CONFIG_ATTRIB(&config->Base, EGL_NATIVE_VISUAL_ID, attribs.id); + SET_CONFIG_ATTRIB(&config->Base, EGL_BUFFER_SIZE, attribs.bufferSize); + SET_CONFIG_ATTRIB(&config->Base, EGL_RED_SIZE, attribs.redSize); + SET_CONFIG_ATTRIB(&config->Base, EGL_GREEN_SIZE, attribs.greenSize); + SET_CONFIG_ATTRIB(&config->Base, EGL_BLUE_SIZE, attribs.blueSize); + SET_CONFIG_ATTRIB(&config->Base, EGL_ALPHA_SIZE, attribs.alphaSize); + SET_CONFIG_ATTRIB(&config->Base, EGL_DEPTH_SIZE, attribs.depthSize); + SET_CONFIG_ATTRIB(&config->Base, EGL_STENCIL_SIZE, attribs.stencilSize); + SET_CONFIG_ATTRIB(&config->Base, EGL_SAMPLES, attribs.numSamples); + SET_CONFIG_ATTRIB(&config->Base, EGL_SAMPLE_BUFFERS, attribs.numMultisample); + SET_CONFIG_ATTRIB(&config->Base, EGL_CONFORMANT, all_apis); + SET_CONFIG_ATTRIB(&config->Base, EGL_RENDERABLE_TYPE, all_apis); + SET_CONFIG_ATTRIB(&config->Base, EGL_SURFACE_TYPE, + (EGL_WINDOW_BIT /*| EGL_PBUFFER_BIT | EGL_PIXMAP_BIT*/)); + + /* XXX possibly other things to init... */ + + _eglAddConfig(disp, &config->Base); + } + +end: + return EGL_TRUE; +} + +/** + * Called via eglInitialize(), GLX_drv->API.Initialize(). + */ +static EGLBoolean +GLX_eglInitialize(_EGLDriver *drv, EGLDisplay dpy, + EGLint *minor, EGLint *major) +{ + struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv); + _EGLDisplay *disp = _eglLookupDisplay(dpy); + + _eglLog(_EGL_DEBUG, "GLX: eglInitialize"); + + if (!disp->Xdpy) { + disp->Xdpy = XOpenDisplay(NULL); + if (!disp->Xdpy) { + _eglLog(_EGL_WARNING, "GLX: XOpenDisplay failed"); + return EGL_FALSE; + } + } + + glXQueryVersion(disp->Xdpy, &GLX_drv->glx_maj, &GLX_drv->glx_min); + + GLX_drv->Base.Initialized = EGL_TRUE; + + GLX_drv->Base.Name = "GLX"; + + /* we're supporting EGL 1.4 */ + *minor = 1; + *major = 4; + + create_configs(disp, GLX_drv); + + return EGL_TRUE; +} + +/* + * Do some clean-up that normally occurs in XCloseDisplay(). + * We do this here because we're about to unload a dynamic library + * that has added some per-display extension data and callbacks. + * If we don't do this here we'll crash in XCloseDisplay() because it'll + * try to call functions that went away when the driver library was unloaded. + */ +static void +FreeDisplayExt(Display *dpy) +{ + _XExtension *ext, *next; + + for (ext = dpy->ext_procs; ext; ext = next) { + next = ext->next; + if (ext->close_display) { + ext->close_display(dpy, &ext->codes); + ext->close_display = NULL; + } + if (ext->name) + Xfree(ext->name); + Xfree(ext); + } + dpy->ext_procs = NULL; + + _XFreeExtData (dpy->ext_data); + dpy->ext_data = NULL; +} + +/** + * Called via eglTerminate(), drv->API.Terminate(). + */ +static EGLBoolean +GLX_eglTerminate(_EGLDriver *drv, EGLDisplay dpy) +{ + _EGLDisplay *disp = _eglLookupDisplay(dpy); + + _eglLog(_EGL_DEBUG, "GLX: eglTerminate"); + + FreeDisplayExt(disp->Xdpy); + + return EGL_TRUE; +} + + +/** + * Called via eglCreateContext(), drv->API.CreateContext(). + */ +static EGLContext +GLX_eglCreateContext(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, + EGLContext share_list, const EGLint *attrib_list) +{ + _EGLDisplay *disp = _eglLookupDisplay(dpy); + struct GLX_egl_context *GLX_ctx = CALLOC_STRUCT(GLX_egl_context); + struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv); + struct GLX_egl_context *GLX_ctx_shared = NULL; + _EGLConfig *conf; + + if (!GLX_ctx) + return EGL_NO_CONTEXT; + + if (!_eglInitContext(drv, dpy, &GLX_ctx->Base, config, attrib_list)) { + free(GLX_ctx); + return EGL_NO_CONTEXT; + } + + if (share_list != EGL_NO_CONTEXT) { + _EGLContext *shareCtx = _eglLookupContext(share_list); + if (!shareCtx) { + _eglError(EGL_BAD_CONTEXT, "eglCreateContext(share_list)"); + return EGL_FALSE; + } + GLX_ctx_shared = GLX_egl_context(shareCtx); + } + + conf = _eglLookupConfig(drv, dpy, config); + assert(conf); + +#ifdef GLX_VERSION_1_3 + if (GLX_drv->fbconfigs) + GLX_ctx->context = glXCreateNewContext(disp->Xdpy, GLX_drv->fbconfigs[(int)config-1], GLX_RGBA_TYPE, GLX_ctx_shared ? GLX_ctx_shared->context : NULL, GL_TRUE); + else +#endif + GLX_ctx->context = glXCreateContext(disp->Xdpy, &GLX_drv->visuals[(int)config-1], GLX_ctx_shared ? GLX_ctx_shared->context : NULL, GL_TRUE); + if (!GLX_ctx->context) + return EGL_FALSE; + +#if 1 + /* (maybe?) need to have a direct rendering context */ + if (!glXIsDirect(disp->Xdpy, GLX_ctx->context)) + return EGL_FALSE; +#endif + + return _eglGetContextHandle(&GLX_ctx->Base); +} + + +/** + * Called via eglMakeCurrent(), drv->API.MakeCurrent(). + */ +static EGLBoolean +GLX_eglMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, EGLSurface d, + EGLSurface r, EGLContext context) +{ + _EGLDisplay *disp = _eglLookupDisplay(dpy); + _EGLContext *ctx = _eglLookupContext(context); + _EGLSurface *dsurf = _eglLookupSurface(d); + _EGLSurface *rsurf = _eglLookupSurface(r); + struct GLX_egl_surface *GLX_dsurf = GLX_egl_surface(dsurf); + struct GLX_egl_surface *GLX_rsurf = GLX_egl_surface(rsurf); + struct GLX_egl_context *GLX_ctx = GLX_egl_context(ctx); + + if (!_eglMakeCurrent(drv, dpy, d, r, context)) + return EGL_FALSE; + +#ifdef GLX_VERSION_1_3 + if (!glXMakeContextCurrent(disp->Xdpy, GLX_dsurf ? GLX_dsurf->drawable : 0, GLX_rsurf ? GLX_rsurf->drawable : 0, GLX_ctx ? GLX_ctx->context : NULL)) +#endif + if (!glXMakeCurrent(disp->Xdpy, GLX_dsurf ? GLX_dsurf->drawable : 0, GLX_ctx ? GLX_ctx->context : NULL)) + return EGL_FALSE; + + return EGL_TRUE; +} + +/** Get size of given window */ +static Status +get_drawable_size(Display *dpy, Drawable d, uint *width, uint *height) +{ + Window root; + Status stat; + int xpos, ypos; + unsigned int w, h, bw, depth; + stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth); + *width = w; + *height = h; + return stat; +} + +/** + * Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface(). + */ +static EGLSurface +GLX_eglCreateWindowSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, + NativeWindowType window, const EGLint *attrib_list) +{ + _EGLDisplay *disp = _eglLookupDisplay(dpy); + struct GLX_egl_surface *GLX_surf; + uint width, height; + + GLX_surf = CALLOC_STRUCT(GLX_egl_surface); + if (!GLX_surf) + return EGL_NO_SURFACE; + + if (!_eglInitSurface(drv, dpy, &GLX_surf->Base, EGL_WINDOW_BIT, + config, attrib_list)) { + free(GLX_surf); + return EGL_FALSE; + } + + _eglSaveSurface(&GLX_surf->Base); + + GLX_surf->drawable = window; + get_drawable_size(disp->Xdpy, window, &width, &height); + GLX_surf->Base.Width = width; + GLX_surf->Base.Height = height; + + return _eglGetSurfaceHandle(&GLX_surf->Base); +} + +#ifdef GLX_VERSION_1_3 +static EGLSurface +GLX_eglCreatePixmapSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, + NativePixmapType pixmap, const EGLint *attrib_list) +{ + struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv); + _EGLDisplay *disp = _eglLookupDisplay(dpy); + struct GLX_egl_surface *GLX_surf; + int i; + + GLX_surf = CALLOC_STRUCT(GLX_egl_surface); + if (!GLX_surf) + return EGL_NO_SURFACE; + + if (!_eglInitSurface(drv, dpy, &GLX_surf->Base, EGL_PIXMAP_BIT, + config, attrib_list)) { + free(GLX_surf); + return EGL_FALSE; + } + + _eglSaveSurface(&GLX_surf->Base); + + for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) { + switch (attrib_list[i]) { + /* no attribs at this time */ + default: + _eglError(EGL_BAD_ATTRIBUTE, "eglCreatePixmapSurface"); + return EGL_NO_SURFACE; + } + } + + GLX_surf->drawable = glXCreatePixmap(disp->Xdpy, GLX_drv->fbconfigs[(int)config-1], pixmap, NULL); + + return _eglGetSurfaceHandle(&GLX_surf->Base); +} + +static EGLSurface +GLX_eglCreatePbufferSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, + const EGLint *attrib_list) +{ + struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv); + _EGLDisplay *disp = _eglLookupDisplay(dpy); + struct GLX_egl_surface *GLX_surf; + int attribs[5]; + int i = 0, j = 0; + + GLX_surf = CALLOC_STRUCT(GLX_egl_surface); + if (!GLX_surf) + return EGL_NO_SURFACE; + + if (!_eglInitSurface(drv, dpy, &GLX_surf->Base, EGL_PBUFFER_BIT, + config, attrib_list)) { + free(GLX_surf); + return EGL_NO_SURFACE; + } + + _eglSaveSurface(&GLX_surf->Base); + + while(attrib_list[i] != EGL_NONE) { + switch (attrib_list[i]) { + case EGL_WIDTH: + attribs[j++] = GLX_PBUFFER_WIDTH; + attribs[j++] = attrib_list[i+1]; + break; + case EGL_HEIGHT: + attribs[j++] = GLX_PBUFFER_HEIGHT; + attribs[j++] = attrib_list[i+1]; + break; + } + i++; + } + attribs[j++] = 0; + + GLX_surf->drawable = glXCreatePbuffer(disp->Xdpy, GLX_drv->fbconfigs[(int)config-1], attribs); + + return _eglGetSurfaceHandle(&GLX_surf->Base); +} +#endif + +static EGLBoolean +GLX_eglDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) +{ + _EGLDisplay *disp = _eglLookupDisplay(dpy); + _EGLSurface *surf = _eglLookupSurface(surface); + return EGL_TRUE; + if (surf) { + _eglHashRemove(_eglGlobal.Surfaces, (EGLuint) surface); + if (surf->IsBound) { + surf->DeletePending = EGL_TRUE; + } + else { + free(surf); + } + + return EGL_TRUE; + } + else { + _eglError(EGL_BAD_SURFACE, "eglDestroySurface"); + return EGL_FALSE; + } +} + + +static EGLBoolean +GLX_eglBindTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, + EGLint buffer) +{ + _EGLDisplay *disp = _eglLookupDisplay(dpy); + _EGLSurface *surf = _eglLookupSurface(surface); + struct GLX_egl_surface *GLX_surf = GLX_egl_surface(surf); + + /* buffer ?? */ + glXBindTexImageEXT(disp->Xdpy, GLX_surf->drawable, GLX_FRONT_LEFT_EXT, NULL); + + return EGL_TRUE; +} + + +static EGLBoolean +GLX_eglReleaseTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, + EGLint buffer) +{ + _EGLDisplay *disp = _eglLookupDisplay(dpy); + _EGLSurface *surf = _eglLookupSurface(surface); + struct GLX_egl_surface *GLX_surf = GLX_egl_surface(surf); + + /* buffer ?? */ + glXReleaseTexImageEXT(disp->Xdpy, GLX_surf->drawable, GLX_FRONT_LEFT_EXT); + + return EGL_TRUE; +} + + +static EGLBoolean +GLX_eglSwapBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw) +{ + _EGLDisplay *disp = _eglLookupDisplay(dpy); + _EGLSurface *surf = _eglLookupSurface(draw); + struct GLX_egl_surface *GLX_surf = GLX_egl_surface(surf); + + _eglLog(_EGL_DEBUG, "GLX: EGL SwapBuffers 0x%x",draw); + + /* error checking step: */ + if (!_eglSwapBuffers(drv, dpy, draw)) + return EGL_FALSE; + + glXSwapBuffers(disp->Xdpy, GLX_surf->drawable); + + return EGL_TRUE; +} + +/* + * Called from eglGetProcAddress() via drv->API.GetProcAddress(). + */ +static _EGLProc +GLX_eglGetProcAddress(const char *procname) +{ + return (_EGLProc)glXGetProcAddress((const GLubyte *)procname); +} + + +/** + * This is the main entrypoint into the driver, called by libEGL. + * Create a new _EGLDriver object and init its dispatch table. + */ +_EGLDriver * +_eglMain(_EGLDisplay *disp, const char *args) +{ + struct GLX_egl_driver *GLX_drv = CALLOC_STRUCT(GLX_egl_driver); + char *env; + int maj = 0, min = 0; + + if (!GLX_drv) + return NULL; + + _eglInitDriverFallbacks(&GLX_drv->Base); + GLX_drv->Base.API.Initialize = GLX_eglInitialize; + GLX_drv->Base.API.Terminate = GLX_eglTerminate; + GLX_drv->Base.API.CreateContext = GLX_eglCreateContext; + GLX_drv->Base.API.MakeCurrent = GLX_eglMakeCurrent; + GLX_drv->Base.API.CreateWindowSurface = GLX_eglCreateWindowSurface; +#ifdef GLX_VERSION_1_3 + if (GLX_drv->glx_maj == 1 && GLX_drv->glx_min >= 3) { + GLX_drv->Base.API.CreatePixmapSurface = GLX_eglCreatePixmapSurface; + GLX_drv->Base.API.CreatePbufferSurface = GLX_eglCreatePbufferSurface; + printf("GLX: Pbuffer and Pixmap support\n"); + } else { + printf("GLX: No pbuffer or pixmap support\n"); + } +#endif + GLX_drv->Base.API.DestroySurface = GLX_eglDestroySurface; + GLX_drv->Base.API.BindTexImage = GLX_eglBindTexImage; + GLX_drv->Base.API.ReleaseTexImage = GLX_eglReleaseTexImage; + GLX_drv->Base.API.SwapBuffers = GLX_eglSwapBuffers; + GLX_drv->Base.API.GetProcAddress = GLX_eglGetProcAddress; + + GLX_drv->Base.ClientAPIsMask = all_apis; + GLX_drv->Base.Name = "GLX"; + + _eglLog(_EGL_DEBUG, "GLX: main(%s)", args); + + /* set new DRI path to pick up EGL version (which doesn't contain any mesa + * code), but don't override if one is already set. + */ + env = getenv("LIBGL_DRIVERS_PATH"); + if (env) { + if (!strstr(env, "egl")) { + sprintf(env, "%s/egl", env); + setenv("LIBGL_DRIVERS_PATH", env, 1); + } + } else + setenv("LIBGL_DRIVERS_PATH", DEFAULT_DRIVER_DIR"/egl", 0); + + return &GLX_drv->Base; +} |