diff options
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/glsl/glsl_parser_extras.cpp | 2 | ||||
-rw-r--r-- | src/compiler/glsl/linker.cpp | 8 |
2 files changed, 4 insertions, 6 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp index fe494235066..70bde069e7a 100644 --- a/src/compiler/glsl/glsl_parser_extras.cpp +++ b/src/compiler/glsl/glsl_parser_extras.cpp @@ -1810,7 +1810,7 @@ set_shader_inout_layout(struct gl_shader *shader, case MESA_SHADER_FRAGMENT: shader->redeclares_gl_fragcoord = state->fs_redeclares_gl_fragcoord; shader->uses_gl_fragcoord = state->fs_uses_gl_fragcoord; - shader->info.pixel_center_integer = state->fs_pixel_center_integer; + shader->pixel_center_integer = state->fs_pixel_center_integer; shader->origin_upper_left = state->fs_origin_upper_left; shader->ARB_fragment_coord_conventions_enable = state->ARB_fragment_coord_conventions_enable; diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index 6db48f9808b..5f96a7e7447 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -1829,7 +1829,7 @@ link_fs_inout_layout_qualifiers(struct gl_shader_program *prog, bool redeclares_gl_fragcoord = false; bool uses_gl_fragcoord = false; bool origin_upper_left = false; - linked_shader->info.pixel_center_integer = false; + bool pixel_center_integer = false; if (linked_shader->Stage != MESA_SHADER_FRAGMENT || (prog->data->Version < 150 && @@ -1859,8 +1859,7 @@ link_fs_inout_layout_qualifiers(struct gl_shader_program *prog, */ if (redeclares_gl_fragcoord && shader->redeclares_gl_fragcoord && (shader->origin_upper_left != origin_upper_left || - shader->info.pixel_center_integer != - linked_shader->info.pixel_center_integer)) { + shader->pixel_center_integer != pixel_center_integer)) { linker_error(prog, "fragment shader defined with conflicting " "layout qualifiers for gl_FragCoord\n"); } @@ -1874,8 +1873,7 @@ link_fs_inout_layout_qualifiers(struct gl_shader_program *prog, redeclares_gl_fragcoord = shader->redeclares_gl_fragcoord; uses_gl_fragcoord |= shader->uses_gl_fragcoord; origin_upper_left = shader->origin_upper_left; - linked_shader->info.pixel_center_integer = - shader->info.pixel_center_integer; + pixel_center_integer = shader->pixel_center_integer; } linked_shader->Program->info.fs.early_fragment_tests |= |