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-rw-r--r--src/compiler/glsl/shader_cache.cpp11
1 files changed, 4 insertions, 7 deletions
diff --git a/src/compiler/glsl/shader_cache.cpp b/src/compiler/glsl/shader_cache.cpp
index 3af14be9a1d..a6e99821842 100644
--- a/src/compiler/glsl/shader_cache.cpp
+++ b/src/compiler/glsl/shader_cache.cpp
@@ -76,10 +76,9 @@ compile_shaders(struct gl_context *ctx, struct gl_shader_program *prog) {
static void
get_struct_type_field_and_pointer_sizes(size_t *s_field_size,
- size_t *s_field_ptrs,
- unsigned num_fields)
+ size_t *s_field_ptrs)
{
- *s_field_size = sizeof(glsl_struct_field) * num_fields;
+ *s_field_size = sizeof(glsl_struct_field);
*s_field_ptrs =
sizeof(((glsl_struct_field *)0)->type) +
sizeof(((glsl_struct_field *)0)->name);
@@ -140,8 +139,7 @@ encode_type_to_blob(struct blob *blob, const glsl_type *type)
blob_write_uint32(blob, type->length);
size_t s_field_size, s_field_ptrs;
- get_struct_type_field_and_pointer_sizes(&s_field_size, &s_field_ptrs,
- type->length);
+ get_struct_type_field_and_pointer_sizes(&s_field_size, &s_field_ptrs);
for (unsigned i = 0; i < type->length; i++) {
encode_type_to_blob(blob, type->fields.structure[i].type);
@@ -213,8 +211,7 @@ decode_type_from_blob(struct blob_reader *blob)
unsigned num_fields = blob_read_uint32(blob);
size_t s_field_size, s_field_ptrs;
- get_struct_type_field_and_pointer_sizes(&s_field_size, &s_field_ptrs,
- num_fields);
+ get_struct_type_field_and_pointer_sizes(&s_field_size, &s_field_ptrs);
glsl_struct_field *fields =
(glsl_struct_field *) malloc(s_field_size * num_fields);