diff options
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/glsl/link_uniforms.cpp | 12 | ||||
-rw-r--r-- | src/compiler/glsl/link_varyings.cpp | 17 | ||||
-rw-r--r-- | src/compiler/glsl/linker.h | 20 |
3 files changed, 44 insertions, 5 deletions
diff --git a/src/compiler/glsl/link_uniforms.cpp b/src/compiler/glsl/link_uniforms.cpp index 63e688b19a7..13fc603ce7a 100644 --- a/src/compiler/glsl/link_uniforms.cpp +++ b/src/compiler/glsl/link_uniforms.cpp @@ -63,6 +63,15 @@ program_resource_visitor::process(const glsl_type *type, const char *name, void program_resource_visitor::process(ir_variable *var, bool use_std430_as_default) { + const glsl_type *t = + var->data.from_named_ifc_block ? var->get_interface_type() : var->type; + process(var, t, use_std430_as_default); +} + +void +program_resource_visitor::process(ir_variable *var, const glsl_type *var_type, + bool use_std430_as_default) +{ unsigned record_array_count = 1; const bool row_major = var->data.matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR; @@ -72,8 +81,7 @@ program_resource_visitor::process(ir_variable *var, bool use_std430_as_default) get_internal_ifc_packing(use_std430_as_default) : var->type->get_internal_ifc_packing(use_std430_as_default); - const glsl_type *t = - var->data.from_named_ifc_block ? var->get_interface_type() : var->type; + const glsl_type *t = var_type; const glsl_type *t_without_array = t->without_array(); /* false is always passed for the row_major parameter to the other diff --git a/src/compiler/glsl/link_varyings.cpp b/src/compiler/glsl/link_varyings.cpp index 272e1239d27..93b3b82b93a 100644 --- a/src/compiler/glsl/link_varyings.cpp +++ b/src/compiler/glsl/link_varyings.cpp @@ -2124,9 +2124,11 @@ class tfeedback_candidate_generator : public program_resource_visitor { public: tfeedback_candidate_generator(void *mem_ctx, - hash_table *tfeedback_candidates) + hash_table *tfeedback_candidates, + gl_shader_stage stage) : mem_ctx(mem_ctx), tfeedback_candidates(tfeedback_candidates), + stage(stage), toplevel_var(NULL), varying_floats(0) { @@ -2136,10 +2138,17 @@ public: { /* All named varying interface blocks should be flattened by now */ assert(!var->is_interface_instance()); + assert(var->data.mode == ir_var_shader_out); this->toplevel_var = var; this->varying_floats = 0; - program_resource_visitor::process(var, false); + const glsl_type *t = + var->data.from_named_ifc_block ? var->get_interface_type() : var->type; + if (!var->data.patch && stage == MESA_SHADER_TESS_CTRL) { + assert(t->is_array()); + t = t->fields.array; + } + program_resource_visitor::process(var, t, false); } private: @@ -2173,6 +2182,8 @@ private: */ hash_table * const tfeedback_candidates; + gl_shader_stage stage; + /** * Pointer to the toplevel variable that is being traversed. */ @@ -2503,7 +2514,7 @@ assign_varying_locations(struct gl_context *ctx, producer->Stage == MESA_SHADER_GEOMETRY)); if (num_tfeedback_decls > 0) { - tfeedback_candidate_generator g(mem_ctx, tfeedback_candidates); + tfeedback_candidate_generator g(mem_ctx, tfeedback_candidates, producer->Stage); /* From OpenGL 4.6 (Core Profile) spec, section 11.1.2.1 * ("Vertex Shader Variables / Output Variables") * diff --git a/src/compiler/glsl/linker.h b/src/compiler/glsl/linker.h index f6fb00351d4..be92dbf983c 100644 --- a/src/compiler/glsl/linker.h +++ b/src/compiler/glsl/linker.h @@ -135,6 +135,26 @@ public: void process(ir_variable *var, bool use_std430_as_default); /** + * Begin processing a variable + * + * Classes that overload this function should call \c ::process from the + * base class to start the recursive processing of the variable. + * + * \param var The variable that is to be processed + * \param var_type The glsl_type reference of the variable + * + * Calls \c ::visit_field for each leaf of the variable. + * + * \warning + * When processing a uniform block, this entry should only be used in cases + * where the row / column ordering of matrices in the block does not + * matter. For example, enumerating the names of members of the block, but + * not for determining the offsets of members. + */ + void process(ir_variable *var, const glsl_type *var_type, + bool use_std430_as_default); + + /** * Begin processing a variable of a structured type. * * This flavor of \c process should be used to handle structured types |