diff options
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/glsl/ast_to_hir.cpp | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp index 77fe0afef86..97329e5be24 100644 --- a/src/compiler/glsl/ast_to_hir.cpp +++ b/src/compiler/glsl/ast_to_hir.cpp @@ -67,6 +67,9 @@ static void detect_conflicting_assignments(struct _mesa_glsl_parse_state *state, exec_list *instructions); static void +verify_subroutine_associated_funcs(struct _mesa_glsl_parse_state *state); + +static void remove_per_vertex_blocks(exec_list *instructions, _mesa_glsl_parse_state *state, ir_variable_mode mode); @@ -155,6 +158,7 @@ _mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state) foreach_list_typed (ast_node, ast, link, & state->translation_unit) ast->hir(instructions, state); + verify_subroutine_associated_funcs(state); detect_recursion_unlinked(state, instructions); detect_conflicting_assignments(state, instructions); @@ -8680,6 +8684,38 @@ detect_conflicting_assignments(struct _mesa_glsl_parse_state *state, } } +static void +verify_subroutine_associated_funcs(struct _mesa_glsl_parse_state *state) +{ + YYLTYPE loc; + memset(&loc, 0, sizeof(loc)); + + /* Section 6.1.2 (Subroutines) of the GLSL 4.00 spec says: + * + * "A program will fail to compile or link if any shader + * or stage contains two or more functions with the same + * name if the name is associated with a subroutine type." + */ + + for (int i = 0; i < state->num_subroutines; i++) { + unsigned definitions = 0; + ir_function *fn = state->subroutines[i]; + /* Calculate number of function definitions with the same name */ + foreach_in_list(ir_function_signature, sig, &fn->signatures) { + if (sig->is_defined) { + if (++definitions > 1) { + _mesa_glsl_error(&loc, state, + "%s shader contains two or more function " + "definitions with name `%s', which is " + "associated with a subroutine type.\n", + _mesa_shader_stage_to_string(state->stage), + fn->name); + return; + } + } + } + } +} static void remove_per_vertex_blocks(exec_list *instructions, |