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-rw-r--r--src/compiler/glsl/glsl_parser_extras.cpp27
-rw-r--r--src/compiler/glsl/shader_cache.cpp2
-rw-r--r--src/compiler/glsl/tests/cache_test.c8
3 files changed, 20 insertions, 17 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index 48cbc01ba74..8b5df3bdd89 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -1938,19 +1938,22 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader,
add_builtin_defines, state, ctx);
if (!force_recompile) {
- char buf[41];
- _mesa_sha1_compute(source, strlen(source), shader->sha1);
- if (ctx->Cache && disk_cache_has_key(ctx->Cache, shader->sha1)) {
- /* We've seen this shader before and know it compiles */
- if (ctx->_Shader->Flags & GLSL_CACHE_INFO) {
- _mesa_sha1_format(buf, shader->sha1);
- fprintf(stderr, "deferring compile of shader: %s\n", buf);
- }
- shader->CompileStatus = compile_skipped;
+ if (ctx->Cache) {
+ char buf[41];
+ disk_cache_compute_key(ctx->Cache, source, strlen(source),
+ shader->sha1);
+ if (disk_cache_has_key(ctx->Cache, shader->sha1)) {
+ /* We've seen this shader before and know it compiles */
+ if (ctx->_Shader->Flags & GLSL_CACHE_INFO) {
+ _mesa_sha1_format(buf, shader->sha1);
+ fprintf(stderr, "deferring compile of shader: %s\n", buf);
+ }
+ shader->CompileStatus = compile_skipped;
- free((void *)shader->FallbackSource);
- shader->FallbackSource = NULL;
- return;
+ free((void *)shader->FallbackSource);
+ shader->FallbackSource = NULL;
+ return;
+ }
}
} else {
/* We should only ever end up here if a re-compile has been forced by a
diff --git a/src/compiler/glsl/shader_cache.cpp b/src/compiler/glsl/shader_cache.cpp
index 4b314d59b0e..dd8c6c0b408 100644
--- a/src/compiler/glsl/shader_cache.cpp
+++ b/src/compiler/glsl/shader_cache.cpp
@@ -1331,7 +1331,7 @@ shader_cache_read_program_metadata(struct gl_context *ctx,
ralloc_asprintf_append(&buf, "%s: %s\n",
_mesa_shader_stage_to_abbrev(sh->Stage), sha1buf);
}
- _mesa_sha1_compute(buf, strlen(buf), prog->data->sha1);
+ disk_cache_compute_key(cache, buf, strlen(buf), prog->data->sha1);
ralloc_free(buf);
size_t size;
diff --git a/src/compiler/glsl/tests/cache_test.c b/src/compiler/glsl/tests/cache_test.c
index 832693e1039..ee6e84b45a4 100644
--- a/src/compiler/glsl/tests/cache_test.c
+++ b/src/compiler/glsl/tests/cache_test.c
@@ -271,7 +271,7 @@ test_put_and_get(void)
cache = disk_cache_create("test", "make_check");
- _mesa_sha1_compute(blob, sizeof(blob), blob_key);
+ disk_cache_compute_key(cache, blob, sizeof(blob), blob_key);
/* Ensure that disk_cache_get returns nothing before anything is added. */
result = disk_cache_get(cache, blob_key, &size);
@@ -293,7 +293,7 @@ test_put_and_get(void)
free(result);
/* Test put and get of a second item. */
- _mesa_sha1_compute(string, sizeof(string), string_key);
+ disk_cache_compute_key(cache, string, sizeof(string), string_key);
disk_cache_put(cache, string_key, string, sizeof(string));
/* disk_cache_put() hands things off to a thread give it some time to
@@ -332,7 +332,7 @@ test_put_and_get(void)
* For this test, we force this signature to land in the same
* directory as the original blob first written to the cache.
*/
- _mesa_sha1_compute(one_KB, 1024, one_KB_key);
+ disk_cache_compute_key(cache, one_KB, 1024, one_KB_key);
one_KB_key[0] = blob_key_byte_zero;
disk_cache_put(cache, one_KB_key, one_KB, 1024);
@@ -402,7 +402,7 @@ test_put_and_get(void)
/* Finally, check eviction again after adding an object of size 1M. */
one_MB = calloc(1024, 1024);
- _mesa_sha1_compute(one_MB, 1024 * 1024, one_MB_key);
+ disk_cache_compute_key(cache, one_MB, 1024 * 1024, one_MB_key);
one_MB_key[0] = blob_key_byte_zero;;
disk_cache_put(cache, one_MB_key, one_MB, 1024 * 1024);