diff options
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/nir/nir.h | 1 | ||||
-rw-r--r-- | src/compiler/nir/nir_lower_io.c | 48 |
2 files changed, 2 insertions, 47 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index 54302f82a9a..92647632462 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -2321,7 +2321,6 @@ void nir_lower_io_to_temporaries(nir_shader *shader, void nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint); void nir_assign_var_locations(struct exec_list *var_list, unsigned *size, - unsigned base_offset, int (*type_size)(const struct glsl_type *)); typedef enum { diff --git a/src/compiler/nir/nir_lower_io.c b/src/compiler/nir/nir_lower_io.c index d77cb134533..25cca186193 100644 --- a/src/compiler/nir/nir_lower_io.c +++ b/src/compiler/nir/nir_lower_io.c @@ -44,18 +44,10 @@ struct lower_io_state { void nir_assign_var_locations(struct exec_list *var_list, unsigned *size, - unsigned base_offset, int (*type_size)(const struct glsl_type *)) { unsigned location = 0; - /* There are 32 regular and 32 patch varyings allowed */ - int locations[64][2]; - for (unsigned i = 0; i < 64; i++) { - for (unsigned j = 0; j < 2; j++) - locations[i][j] = -1; - } - nir_foreach_variable(var, var_list) { /* * UBO's have their own address spaces, so don't count them towards the @@ -65,44 +57,8 @@ nir_assign_var_locations(struct exec_list *var_list, unsigned *size, var->interface_type != NULL) continue; - /* Make sure we give the same location to varyings packed with - * ARB_enhanced_layouts. - */ - int idx = var->data.location - base_offset; - if (base_offset && idx >= 0) { - assert(idx < ARRAY_SIZE(locations)); - - if (locations[idx][var->data.index] == -1) { - var->data.driver_location = location; - locations[idx][var->data.index] = location; - - /* A dvec3 can be packed with a double we need special handling - * for this as we are packing across two locations. - */ - if (glsl_get_base_type(var->type) == GLSL_TYPE_DOUBLE && - glsl_get_vector_elements(var->type) == 3) { - /* Hack around type_size functions that expect vectors to be - * padded out to vec4. If a float type is the same size as a - * double then the type size is padded to vec4, otherwise - * set the offset to two doubles which offsets the location - * past the first two components in dvec3 which were stored at - * the previous location. - */ - unsigned dsize = type_size(glsl_double_type()); - unsigned offset = - dsize == type_size(glsl_float_type()) ? dsize : dsize * 2; - - locations[idx + 1][var->data.index] = location + offset; - } - - location += type_size(var->type); - } else { - var->data.driver_location = locations[idx][var->data.index]; - } - } else { - var->data.driver_location = location; - location += type_size(var->type); - } + var->data.driver_location = location; + location += type_size(var->type); } *size = location; |