diff options
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/glsl/link_varyings.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/compiler/glsl/link_varyings.cpp b/src/compiler/glsl/link_varyings.cpp index 1782a967ebf..dd5c9cc6089 100644 --- a/src/compiler/glsl/link_varyings.cpp +++ b/src/compiler/glsl/link_varyings.cpp @@ -392,7 +392,8 @@ cross_validate_outputs_to_inputs(struct gl_shader_program *prog, } while (idx < slot_limit) { - for (unsigned i = var->data.location_frac; i < last_comp; i++) { + unsigned i = var->data.location_frac; + while (i < last_comp) { if (explicit_locations[idx][i] != NULL) { linker_error(prog, "%s shader has multiple outputs explicitly " @@ -418,6 +419,7 @@ cross_validate_outputs_to_inputs(struct gl_shader_program *prog, } explicit_locations[idx][i] = var; + i++; /* We need to do some special handling for doubles as dvec3 and * dvec4 consume two consecutive locations. We don't need to |