diff options
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/glsl/link_varyings.cpp | 2 | ||||
-rw-r--r-- | src/compiler/glsl/linker.cpp | 2 | ||||
-rw-r--r-- | src/compiler/glsl/lower_clip_distance.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/src/compiler/glsl/link_varyings.cpp b/src/compiler/glsl/link_varyings.cpp index 34e82c71d56..2555cc94176 100644 --- a/src/compiler/glsl/link_varyings.cpp +++ b/src/compiler/glsl/link_varyings.cpp @@ -627,7 +627,7 @@ tfeedback_decl::init(struct gl_context *ctx, const void *mem_ctx, * class must behave specially to account for the fact that gl_ClipDistance * is converted from a float[8] to a vec4[2]. */ - if (ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].LowerClipDistance && + if (ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].LowerCombinedClipCullDistance && strcmp(this->var_name, "gl_ClipDistance") == 0) { this->lowered_builtin_array_variable = clip_distance; } diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index 0268b748a10..2a520bc0013 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -4560,7 +4560,7 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog) if (!prog->LinkStatus) goto done; - if (ctx->Const.ShaderCompilerOptions[i].LowerClipDistance) { + if (ctx->Const.ShaderCompilerOptions[i].LowerCombinedClipCullDistance) { lower_clip_distance(prog->_LinkedShaders[i]); } diff --git a/src/compiler/glsl/lower_clip_distance.cpp b/src/compiler/glsl/lower_clip_distance.cpp index 1ada215796c..5d9468dcd63 100644 --- a/src/compiler/glsl/lower_clip_distance.cpp +++ b/src/compiler/glsl/lower_clip_distance.cpp @@ -42,7 +42,7 @@ * * Since some hardware may not internally represent gl_ClipDistance as a pair * of vec4's, this lowering pass is optional. To enable it, set the - * LowerClipDistance flag in gl_shader_compiler_options to true. + * LowerCombinedClipCullDistance flag in gl_shader_compiler_options to true. */ #include "glsl_symbol_table.h" |