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-rw-r--r--src/compiler/glsl_types.cpp14
1 files changed, 12 insertions, 2 deletions
diff --git a/src/compiler/glsl_types.cpp b/src/compiler/glsl_types.cpp
index e6262371bd0..67f3967d0c1 100644
--- a/src/compiler/glsl_types.cpp
+++ b/src/compiler/glsl_types.cpp
@@ -2082,10 +2082,15 @@ encode_type_to_blob(struct blob *blob, const glsl_type *type)
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
case GLSL_TYPE_FLOAT:
- case GLSL_TYPE_BOOL:
+ case GLSL_TYPE_FLOAT16:
case GLSL_TYPE_DOUBLE:
+ case GLSL_TYPE_UINT8:
+ case GLSL_TYPE_INT8:
+ case GLSL_TYPE_UINT16:
+ case GLSL_TYPE_INT16:
case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64:
+ case GLSL_TYPE_BOOL:
encoding = (type->base_type << 24) |
(type->vector_elements << 4) |
(type->matrix_columns);
@@ -2168,10 +2173,15 @@ decode_type_from_blob(struct blob_reader *blob)
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
case GLSL_TYPE_FLOAT:
- case GLSL_TYPE_BOOL:
+ case GLSL_TYPE_FLOAT16:
case GLSL_TYPE_DOUBLE:
+ case GLSL_TYPE_UINT8:
+ case GLSL_TYPE_INT8:
+ case GLSL_TYPE_UINT16:
+ case GLSL_TYPE_INT16:
case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64:
+ case GLSL_TYPE_BOOL:
return glsl_type::get_instance(base_type, (u >> 4) & 0x0f, u & 0x0f);
case GLSL_TYPE_SAMPLER:
return glsl_type::get_sampler_instance((enum glsl_sampler_dim) ((u >> 4) & 0x07),