diff options
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/glsl/glsl_parser_extras.cpp | 58 | ||||
-rw-r--r-- | src/compiler/glsl/glsl_parser_extras.h | 2 |
2 files changed, 44 insertions, 16 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp index 436ddd067b3..0e9bfa713f9 100644 --- a/src/compiler/glsl/glsl_parser_extras.cpp +++ b/src/compiler/glsl/glsl_parser_extras.cpp @@ -523,6 +523,11 @@ struct _mesa_glsl_extension { const char *name; /** + * Whether this extension is a part of AEP + */ + bool aep; + + /** * Predicate that checks whether the relevant extension is available for * this context. */ @@ -565,9 +570,14 @@ has_##name_str(const struct gl_context *ctx, gl_api api, uint8_t version) \ #undef EXT #define EXT(NAME) \ - { "GL_" #NAME, has_##NAME, \ - &_mesa_glsl_parse_state::NAME##_enable, \ - &_mesa_glsl_parse_state::NAME##_warn } + { "GL_" #NAME, false, has_##NAME, \ + &_mesa_glsl_parse_state::NAME##_enable, \ + &_mesa_glsl_parse_state::NAME##_warn } + +#define EXT_AEP(NAME) \ + { "GL_" #NAME, true, has_##NAME, \ + &_mesa_glsl_parse_state::NAME##_enable, \ + &_mesa_glsl_parse_state::NAME##_warn } /** * Table of extensions that can be enabled/disabled within a shader, @@ -623,7 +633,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { /* KHR extensions go here, sorted alphabetically. */ - EXT(KHR_blend_equation_advanced), + EXT_AEP(KHR_blend_equation_advanced), /* OES extensions go here, sorted alphabetically. */ @@ -632,17 +642,17 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { EXT(OES_geometry_shader), EXT(OES_gpu_shader5), EXT(OES_primitive_bounding_box), - EXT(OES_sample_variables), - EXT(OES_shader_image_atomic), + EXT_AEP(OES_sample_variables), + EXT_AEP(OES_shader_image_atomic), EXT(OES_shader_io_blocks), - EXT(OES_shader_multisample_interpolation), + EXT_AEP(OES_shader_multisample_interpolation), EXT(OES_standard_derivatives), EXT(OES_tessellation_point_size), EXT(OES_tessellation_shader), EXT(OES_texture_3D), EXT(OES_texture_buffer), EXT(OES_texture_cube_map_array), - EXT(OES_texture_storage_multisample_2d_array), + EXT_AEP(OES_texture_storage_multisample_2d_array), /* All other extensions go here, sorted alphabetically. */ @@ -651,23 +661,24 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { EXT(AMD_shader_trinary_minmax), EXT(AMD_vertex_shader_layer), EXT(AMD_vertex_shader_viewport_index), + EXT(ANDROID_extension_pack_es31a), EXT(EXT_blend_func_extended), EXT(EXT_draw_buffers), EXT(EXT_clip_cull_distance), EXT(EXT_geometry_point_size), - EXT(EXT_geometry_shader), - EXT(EXT_gpu_shader5), - EXT(EXT_primitive_bounding_box), + EXT_AEP(EXT_geometry_shader), + EXT_AEP(EXT_gpu_shader5), + EXT_AEP(EXT_primitive_bounding_box), EXT(EXT_separate_shader_objects), EXT(EXT_shader_framebuffer_fetch), EXT(EXT_shader_integer_mix), - EXT(EXT_shader_io_blocks), + EXT_AEP(EXT_shader_io_blocks), EXT(EXT_shader_samples_identical), EXT(EXT_tessellation_point_size), - EXT(EXT_tessellation_shader), + EXT_AEP(EXT_tessellation_shader), EXT(EXT_texture_array), - EXT(EXT_texture_buffer), - EXT(EXT_texture_cube_map_array), + EXT_AEP(EXT_texture_buffer), + EXT_AEP(EXT_texture_cube_map_array), EXT(MESA_shader_integer_functions), }; @@ -713,7 +724,6 @@ static const _mesa_glsl_extension *find_extension(const char *name) return NULL; } - bool _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp, const char *behavior_string, YYLTYPE *behavior_locp, @@ -768,6 +778,22 @@ _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp, const _mesa_glsl_extension *extension = find_extension(name); if (extension && extension->compatible_with_state(state, api, gl_version)) { extension->set_flags(state, behavior); + if (extension->available_pred == has_ANDROID_extension_pack_es31a) { + for (unsigned i = 0; + i < ARRAY_SIZE(_mesa_glsl_supported_extensions); ++i) { + const _mesa_glsl_extension *extension = + &_mesa_glsl_supported_extensions[i]; + + if (!extension->aep) + continue; + /* AEP should not be enabled if all of the sub-extensions can't + * also be enabled. This is not the proper layer to do such + * error-checking though. + */ + assert(extension->compatible_with_state(state, api, gl_version)); + extension->set_flags(state, behavior); + } + } } else { static const char fmt[] = "extension `%s' unsupported in %s shader"; diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h index e146fe19202..027b97edcdf 100644 --- a/src/compiler/glsl/glsl_parser_extras.h +++ b/src/compiler/glsl/glsl_parser_extras.h @@ -709,6 +709,8 @@ struct _mesa_glsl_parse_state { bool AMD_vertex_shader_layer_warn; bool AMD_vertex_shader_viewport_index_enable; bool AMD_vertex_shader_viewport_index_warn; + bool ANDROID_extension_pack_es31a_enable; + bool ANDROID_extension_pack_es31a_warn; bool EXT_blend_func_extended_enable; bool EXT_blend_func_extended_warn; bool EXT_clip_cull_distance_enable; |