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-rw-r--r--src/compiler/glsl/builtin_variables.cpp3
-rw-r--r--src/compiler/glsl/glsl_parser_extras.cpp2
-rw-r--r--src/compiler/glsl/glsl_parser_extras.h8
3 files changed, 11 insertions, 2 deletions
diff --git a/src/compiler/glsl/builtin_variables.cpp b/src/compiler/glsl/builtin_variables.cpp
index cb5f7301c51..d4ea6607b46 100644
--- a/src/compiler/glsl/builtin_variables.cpp
+++ b/src/compiler/glsl/builtin_variables.cpp
@@ -1273,7 +1273,8 @@ builtin_variable_generator::generate_varyings()
if (!state->es_shader ||
state->stage == MESA_SHADER_VERTEX ||
(state->stage == MESA_SHADER_GEOMETRY &&
- state->OES_geometry_point_size_enable) ||
+ (state->OES_geometry_point_size_enable ||
+ state->EXT_geometry_point_size_enable)) ||
((state->stage == MESA_SHADER_TESS_CTRL ||
state->stage == MESA_SHADER_TESS_EVAL) &&
(state->OES_tessellation_point_size_enable ||
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index 2337eaea248..b5c5fdc574c 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -652,6 +652,8 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(EXT_blend_func_extended),
EXT(EXT_draw_buffers),
EXT(EXT_clip_cull_distance),
+ EXT(EXT_geometry_point_size),
+ EXT(EXT_geometry_shader),
EXT(EXT_gpu_shader5),
EXT(EXT_separate_shader_objects),
EXT(EXT_shader_framebuffer_fetch),
diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h
index f8136092494..7092281a2b4 100644
--- a/src/compiler/glsl/glsl_parser_extras.h
+++ b/src/compiler/glsl/glsl_parser_extras.h
@@ -277,6 +277,7 @@ struct _mesa_glsl_parse_state {
return OES_shader_io_blocks_enable ||
EXT_shader_io_blocks_enable ||
OES_geometry_shader_enable ||
+ EXT_geometry_shader_enable ||
OES_tessellation_shader_enable ||
EXT_tessellation_shader_enable ||
@@ -285,7 +286,8 @@ struct _mesa_glsl_parse_state {
bool has_geometry_shader() const
{
- return OES_geometry_shader_enable || is_version(150, 320);
+ return OES_geometry_shader_enable || EXT_geometry_shader_enable ||
+ is_version(150, 320);
}
bool has_tessellation_shader() const
@@ -701,6 +703,10 @@ struct _mesa_glsl_parse_state {
bool EXT_clip_cull_distance_warn;
bool EXT_draw_buffers_enable;
bool EXT_draw_buffers_warn;
+ bool EXT_geometry_point_size_enable;
+ bool EXT_geometry_point_size_warn;
+ bool EXT_geometry_shader_enable;
+ bool EXT_geometry_shader_warn;
bool EXT_gpu_shader5_enable;
bool EXT_gpu_shader5_warn;
bool EXT_separate_shader_objects_enable;