diff options
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/glsl/lower_buffer_access.cpp | 6 | ||||
-rw-r--r-- | src/compiler/glsl/lower_buffer_access.h | 1 | ||||
-rw-r--r-- | src/compiler/glsl/lower_shared_reference.cpp | 6 | ||||
-rw-r--r-- | src/compiler/glsl/lower_ubo_reference.cpp | 40 | ||||
-rw-r--r-- | src/compiler/shader_enums.h | 10 |
5 files changed, 57 insertions, 6 deletions
diff --git a/src/compiler/glsl/lower_buffer_access.cpp b/src/compiler/glsl/lower_buffer_access.cpp index f8c8d140ea8..9ad811de9f1 100644 --- a/src/compiler/glsl/lower_buffer_access.cpp +++ b/src/compiler/glsl/lower_buffer_access.cpp @@ -327,6 +327,7 @@ lower_buffer_access::setup_buffer_access(void *mem_ctx, unsigned *const_offset, bool *row_major, int *matrix_columns, + const glsl_struct_field **struct_field, unsigned packing) { *offset = new(mem_ctx) ir_constant(0u); @@ -442,8 +443,11 @@ lower_buffer_access::setup_buffer_access(void *mem_ctx, intra_struct_offset = glsl_align(intra_struct_offset, field_align); if (strcmp(struct_type->fields.structure[i].name, - deref_record->field) == 0) + deref_record->field) == 0) { + if (struct_field) + *struct_field = &struct_type->fields.structure[i]; break; + } if (packing == GLSL_INTERFACE_PACKING_STD430) intra_struct_offset += type->std430_size(field_row_major); diff --git a/src/compiler/glsl/lower_buffer_access.h b/src/compiler/glsl/lower_buffer_access.h index cc4614e9792..8772bdb76ff 100644 --- a/src/compiler/glsl/lower_buffer_access.h +++ b/src/compiler/glsl/lower_buffer_access.h @@ -57,6 +57,7 @@ public: void setup_buffer_access(void *mem_ctx, ir_variable *var, ir_rvalue *deref, ir_rvalue **offset, unsigned *const_offset, bool *row_major, int *matrix_columns, + const glsl_struct_field **struct_field, unsigned packing); }; diff --git a/src/compiler/glsl/lower_shared_reference.cpp b/src/compiler/glsl/lower_shared_reference.cpp index 533cd9202f4..12499695882 100644 --- a/src/compiler/glsl/lower_shared_reference.cpp +++ b/src/compiler/glsl/lower_shared_reference.cpp @@ -142,7 +142,7 @@ lower_shared_reference_visitor::handle_rvalue(ir_rvalue **rvalue) setup_buffer_access(mem_ctx, var, deref, &offset, &const_offset, - &row_major, &matrix_columns, packing); + &row_major, &matrix_columns, NULL, packing); /* Now that we've calculated the offset to the start of the * dereference, walk over the type and emit loads into a temporary. @@ -210,7 +210,7 @@ lower_shared_reference_visitor::handle_assignment(ir_assignment *ir) setup_buffer_access(mem_ctx, var, deref, &offset, &const_offset, - &row_major, &matrix_columns, packing); + &row_major, &matrix_columns, NULL, packing); deref = new(mem_ctx) ir_dereference_variable(store_var); @@ -370,7 +370,7 @@ lower_shared_reference_visitor::lower_shared_atomic_intrinsic(ir_call *ir) setup_buffer_access(mem_ctx, var, deref, &offset, &const_offset, - &row_major, &matrix_columns, packing); + &row_major, &matrix_columns, NULL, packing); assert(offset); assert(!row_major); diff --git a/src/compiler/glsl/lower_ubo_reference.cpp b/src/compiler/glsl/lower_ubo_reference.cpp index a172054bac8..d6269f7cbac 100644 --- a/src/compiler/glsl/lower_ubo_reference.cpp +++ b/src/compiler/glsl/lower_ubo_reference.cpp @@ -45,7 +45,7 @@ class lower_ubo_reference_visitor : public lower_buffer_access::lower_buffer_access { public: lower_ubo_reference_visitor(struct gl_shader *shader) - : shader(shader) + : shader(shader), struct_field(NULL), variable(NULL) { } @@ -60,6 +60,7 @@ public: bool *row_major, int *matrix_columns, unsigned packing); + uint32_t ssbo_access_params(); ir_expression *ubo_load(void *mem_ctx, const struct glsl_type *type, ir_rvalue *offset); ir_call *ssbo_load(void *mem_ctx, const struct glsl_type *type, @@ -104,6 +105,8 @@ public: struct gl_shader *shader; struct gl_uniform_buffer_variable *ubo_var; + const struct glsl_struct_field *struct_field; + ir_variable *variable; ir_rvalue *uniform_block; bool progress; }; @@ -288,8 +291,9 @@ lower_ubo_reference_visitor::setup_for_load_or_store(void *mem_ctx, *const_offset = ubo_var->Offset; + this->struct_field = NULL; setup_buffer_access(mem_ctx, var, deref, offset, const_offset, row_major, - matrix_columns, packing); + matrix_columns, &this->struct_field, packing); } void @@ -317,6 +321,7 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue) this->buffer_access_type = var->is_in_shader_storage_block() ? ssbo_load_access : ubo_load_access; + this->variable = var; /* Compute the offset to the start if the dereference as well as other * information we need to configure the write @@ -370,6 +375,24 @@ shader_storage_buffer_object(const _mesa_glsl_parse_state *state) return state->ARB_shader_storage_buffer_object_enable; } +uint32_t +lower_ubo_reference_visitor::ssbo_access_params() +{ + assert(variable); + + if (variable->is_interface_instance()) { + assert(struct_field); + + return ((struct_field->image_coherent ? ACCESS_COHERENT : 0) | + (struct_field->image_restrict ? ACCESS_RESTRICT : 0) | + (struct_field->image_volatile ? ACCESS_VOLATILE : 0)); + } else { + return ((variable->data.image_coherent ? ACCESS_COHERENT : 0) | + (variable->data.image_restrict ? ACCESS_RESTRICT : 0) | + (variable->data.image_volatile ? ACCESS_VOLATILE : 0)); + } +} + ir_call * lower_ubo_reference_visitor::ssbo_store(void *mem_ctx, ir_rvalue *deref, @@ -394,6 +417,10 @@ lower_ubo_reference_visitor::ssbo_store(void *mem_ctx, ir_variable(glsl_type::uint_type, "write_mask" , ir_var_function_in); sig_params.push_tail(writemask_ref); + ir_variable *access_ref = new(mem_ctx) + ir_variable(glsl_type::uint_type, "access" , ir_var_function_in); + sig_params.push_tail(access_ref); + ir_function_signature *sig = new(mem_ctx) ir_function_signature(glsl_type::void_type, shader_storage_buffer_object); assert(sig); @@ -408,6 +435,7 @@ lower_ubo_reference_visitor::ssbo_store(void *mem_ctx, call_params.push_tail(offset->clone(mem_ctx, NULL)); call_params.push_tail(deref->clone(mem_ctx, NULL)); call_params.push_tail(new(mem_ctx) ir_constant(write_mask)); + call_params.push_tail(new(mem_ctx) ir_constant(ssbo_access_params())); return new(mem_ctx) ir_call(sig, NULL, &call_params); } @@ -426,6 +454,10 @@ lower_ubo_reference_visitor::ssbo_load(void *mem_ctx, ir_variable(glsl_type::uint_type, "offset_ref" , ir_var_function_in); sig_params.push_tail(offset_ref); + ir_variable *access_ref = new(mem_ctx) + ir_variable(glsl_type::uint_type, "access" , ir_var_function_in); + sig_params.push_tail(access_ref); + ir_function_signature *sig = new(mem_ctx) ir_function_signature(type, shader_storage_buffer_object); assert(sig); @@ -444,6 +476,7 @@ lower_ubo_reference_visitor::ssbo_load(void *mem_ctx, exec_list call_params; call_params.push_tail(this->uniform_block->clone(mem_ctx, NULL)); call_params.push_tail(offset->clone(mem_ctx, NULL)); + call_params.push_tail(new(mem_ctx) ir_constant(ssbo_access_params())); return new(mem_ctx) ir_call(sig, deref_result, &call_params); } @@ -499,6 +532,7 @@ lower_ubo_reference_visitor::write_to_memory(void *mem_ctx, unsigned packing = var->get_interface_type()->interface_packing; this->buffer_access_type = ssbo_store_access; + this->variable = var; /* Compute the offset to the start if the dereference as well as other * information we need to configure the write @@ -678,6 +712,7 @@ lower_ubo_reference_visitor::process_ssbo_unsized_array_length(ir_rvalue **rvalu int unsized_array_stride = calculate_unsized_array_stride(deref, packing); this->buffer_access_type = ssbo_unsized_array_length_access; + this->variable = var; /* Compute the offset to the start if the dereference as well as other * information we need to calculate the length. @@ -910,6 +945,7 @@ lower_ubo_reference_visitor::lower_ssbo_atomic_intrinsic(ir_call *ir) unsigned packing = var->get_interface_type()->interface_packing; this->buffer_access_type = ssbo_atomic_access; + this->variable = var; setup_for_load_or_store(mem_ctx, var, deref, &offset, &const_offset, diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h index efc0b0d515e..d4326c55a9d 100644 --- a/src/compiler/shader_enums.h +++ b/src/compiler/shader_enums.h @@ -535,6 +535,16 @@ enum gl_frag_depth_layout FRAG_DEPTH_LAYOUT_UNCHANGED }; +/** + * \brief Buffer access qualifiers + */ +enum gl_buffer_access_qualifier +{ + ACCESS_COHERENT = 1, + ACCESS_RESTRICT = 2, + ACCESS_VOLATILE = 4, +}; + #ifdef __cplusplus } /* extern "C" */ #endif |