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-rw-r--r--src/compiler/glsl_types.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/compiler/glsl_types.cpp b/src/compiler/glsl_types.cpp
index 8a0669538e0..641644d2d95 100644
--- a/src/compiler/glsl_types.cpp
+++ b/src/compiler/glsl_types.cpp
@@ -1384,11 +1384,11 @@ glsl_type::can_implicitly_convert_to(const glsl_type *desired,
if (this == desired)
return true;
- /* ESSL does not allow implicit conversions. If there is no state, we're
- * doing intra-stage function linking where these checks have already been
- * done.
+ /* GLSL 1.10 and ESSL do not allow implicit conversions. If there is no
+ * state, we're doing intra-stage function linking where these checks have
+ * already been done.
*/
- if (state && state->es_shader)
+ if (state && (state->es_shader || !state->is_version(120, 0)))
return false;
/* There is no conversion among matrix types. */