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-rw-r--r--src/compiler/nir/spirv/spirv_to_nir.c6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/compiler/nir/spirv/spirv_to_nir.c b/src/compiler/nir/spirv/spirv_to_nir.c
index cb069b93ae8..5a7184acac6 100644
--- a/src/compiler/nir/spirv/spirv_to_nir.c
+++ b/src/compiler/nir/spirv/spirv_to_nir.c
@@ -769,12 +769,8 @@ vtn_handle_type(struct vtn_builder *b, SpvOp opcode,
* thrown away the moment you combine it with an image. What really
* matters is that it's a sampler type as opposed to an integer type
* so the backend knows what to do.
- *
- * TODO: Eventually we should consider adding a "bare sampler" type
- * to glsl_types.
*/
- val->type->type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D, false, false,
- GLSL_TYPE_FLOAT);
+ val->type->type = glsl_bare_sampler_type();
break;
case SpvOpTypeOpaque: