diff options
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/spirv/vtn_cfg.c | 775 | ||||
-rw-r--r-- | src/compiler/spirv/vtn_private.h | 22 |
2 files changed, 503 insertions, 294 deletions
diff --git a/src/compiler/spirv/vtn_cfg.c b/src/compiler/spirv/vtn_cfg.c index 8bd57fb92cb..395a5775606 100644 --- a/src/compiler/spirv/vtn_cfg.c +++ b/src/compiler/spirv/vtn_cfg.c @@ -401,41 +401,6 @@ vtn_cfg_handle_prepass_instruction(struct vtn_builder *b, SpvOp opcode, return true; } -static void -vtn_add_case(struct vtn_builder *b, struct vtn_switch *swtch, - struct vtn_block *break_block, - uint32_t block_id, uint64_t val, bool is_default) -{ - struct vtn_block *case_block = vtn_block(b, block_id); - - /* Don't create dummy cases that just break */ - if (case_block == break_block) - return; - - if (case_block->switch_case == NULL) { - struct vtn_case *c = ralloc(b, struct vtn_case); - - c->node.type = vtn_cf_node_type_case; - c->node.parent = &swtch->node; - list_inithead(&c->body); - c->start_block = case_block; - c->fallthrough = NULL; - util_dynarray_init(&c->values, b); - c->is_default = false; - c->visited = false; - - list_addtail(&c->node.link, &swtch->cases); - - case_block->switch_case = c; - } - - if (is_default) { - case_block->switch_case->is_default = true; - } else { - util_dynarray_append(&case_block->switch_case->values, uint64_t, val); - } -} - /* This function performs a depth-first search of the cases and puts them * in fall-through order. */ @@ -465,303 +430,502 @@ vtn_order_case(struct vtn_switch *swtch, struct vtn_case *cse) } } -static enum vtn_branch_type -vtn_get_branch_type(struct vtn_builder *b, - struct vtn_block *block, - struct vtn_case *swcase, struct vtn_block *switch_break, - struct vtn_block *loop_break, struct vtn_block *loop_cont) +static void +vtn_switch_order_cases(struct vtn_switch *swtch) { - if (block->switch_case) { - /* This branch is actually a fallthrough */ - vtn_assert(swcase->fallthrough == NULL || - swcase->fallthrough == block->switch_case); - swcase->fallthrough = block->switch_case; - return vtn_branch_type_switch_fallthrough; - } else if (block == loop_break) { - return vtn_branch_type_loop_break; - } else if (block == loop_cont) { - return vtn_branch_type_loop_continue; - } else if (block == switch_break) { - return vtn_branch_type_switch_break; - } else { - return vtn_branch_type_none; + struct list_head cases; + list_replace(&swtch->cases, &cases); + list_inithead(&swtch->cases); + while (!list_is_empty(&cases)) { + struct vtn_case *cse = + list_first_entry(&cases, struct vtn_case, node.link); + vtn_order_case(swtch, cse); } } static void -vtn_cfg_walk_blocks(struct vtn_builder *b, - struct vtn_cf_node *cf_parent, - struct list_head *cf_list, - struct vtn_block *start, struct vtn_case *switch_case, - struct vtn_block *switch_break, - struct vtn_block *loop_break, struct vtn_block *loop_cont, - struct vtn_block *end) +vtn_block_set_merge_cf_node(struct vtn_builder *b, struct vtn_block *block, + struct vtn_cf_node *cf_node) { - struct vtn_block *block = start; - while (block != end) { - if (block->merge && (*block->merge & SpvOpCodeMask) == SpvOpLoopMerge && - !block->loop) { - struct vtn_loop *loop = ralloc(b, struct vtn_loop); - - loop->node.type = vtn_cf_node_type_loop; - loop->node.parent = cf_parent; - list_inithead(&loop->body); - list_inithead(&loop->cont_body); - loop->control = block->merge[3]; - - list_addtail(&loop->node.link, cf_list); - block->loop = loop; - - struct vtn_block *new_loop_break = vtn_block(b, block->merge[1]); - struct vtn_block *new_loop_cont = vtn_block(b, block->merge[2]); - - /* Note: This recursive call will start with the current block as - * its start block. If we weren't careful, we would get here - * again and end up in infinite recursion. This is why we set - * block->loop above and check for it before creating one. This - * way, we only create the loop once and the second call that - * tries to handle this loop goes to the cases below and gets - * handled as a regular block. - * - * Note: When we make the recursive walk calls, we pass NULL for - * the switch break since you have to break out of the loop first. - * We do, however, still pass the current switch case because it's - * possible that the merge block for the loop is the start of - * another case. - */ - vtn_cfg_walk_blocks(b, &loop->node, &loop->body, - block, switch_case, NULL, - new_loop_break, new_loop_cont, NULL ); - vtn_cfg_walk_blocks(b, &loop->node, &loop->cont_body, - new_loop_cont, NULL, NULL, - new_loop_break, NULL, block); - - enum vtn_branch_type branch_type = - vtn_get_branch_type(b, new_loop_break, switch_case, switch_break, - loop_break, loop_cont); - - if (branch_type != vtn_branch_type_none) { - /* Stop walking through the CFG when this inner loop's break block - * ends up as the same block as the outer loop's continue block - * because we are already going to visit it. - */ - vtn_assert(branch_type == vtn_branch_type_loop_continue); - return; + vtn_fail_if(block->merge_cf_node != NULL, + "The merge block declared by a header block cannot be a " + "merge block declared by any other header block."); + + block->merge_cf_node = cf_node; +} + +#define VTN_DECL_CF_NODE_FIND(_type) \ +static inline struct vtn_##_type * \ +vtn_cf_node_find_##_type(struct vtn_cf_node *node) \ +{ \ + while (node && node->type != vtn_cf_node_type_##_type) \ + node = node->parent; \ + return (struct vtn_##_type *)node; \ +} + +VTN_DECL_CF_NODE_FIND(if) +VTN_DECL_CF_NODE_FIND(loop) +VTN_DECL_CF_NODE_FIND(case) +VTN_DECL_CF_NODE_FIND(switch) +VTN_DECL_CF_NODE_FIND(function) + +static enum vtn_branch_type +vtn_handle_branch(struct vtn_builder *b, + struct vtn_cf_node *cf_parent, + struct vtn_block *target_block) +{ + struct vtn_loop *loop = vtn_cf_node_find_loop(cf_parent); + + /* Detect a loop back-edge first. That way none of the code below + * accidentally operates on a loop back-edge. + */ + if (loop && target_block == loop->header_block) + return vtn_branch_type_loop_back_edge; + + /* Try to detect fall-through */ + if (target_block->switch_case) { + /* When it comes to handling switch cases, we can break calls to + * vtn_handle_branch into two cases: calls from within a case construct + * and calls for the jump to each case construct. In the second case, + * cf_parent is the vtn_switch itself and vtn_cf_node_find_case() will + * return the outer switch case in which this switch is contained. It's + * fine if the target block is a switch case from an outer switch as + * long as it is also the switch break for this switch. + */ + struct vtn_case *switch_case = vtn_cf_node_find_case(cf_parent); + + /* This doesn't get called for the OpSwitch */ + vtn_fail_if(switch_case == NULL, + "A switch case can only be entered through an OpSwitch or " + "falling through from another switch case."); + + /* Because block->switch_case is only set on the entry block for a given + * switch case, we only ever get here if we're jumping to the start of a + * switch case. It's possible, however, that a switch case could jump + * to itself via a back-edge. That *should* get caught by the loop + * handling case above but if we have a back edge without a loop merge, + * we could en up here. + */ + vtn_fail_if(target_block->switch_case == switch_case, + "A switch cannot fall-through to itself. Likely, there is " + "a back-edge which is not to a loop header."); + + vtn_fail_if(target_block->switch_case->node.parent != + switch_case->node.parent, + "A switch case fall-through must come from the same " + "OpSwitch construct"); + + vtn_fail_if(switch_case->fallthrough != NULL && + switch_case->fallthrough != target_block->switch_case, + "Each case construct can have at most one branch to " + "another case construct"); + + switch_case->fallthrough = target_block->switch_case; + + /* We don't immediately return vtn_branch_type_switch_fallthrough + * because it may also be a loop or switch break for an inner loop or + * switch and that takes precedence. + */ + } + + if (loop && target_block == loop->cont_block) + return vtn_branch_type_loop_continue; + + /* We walk blocks as a breadth-first search on the control-flow construct + * tree where, when we find a construct, we add the vtn_cf_node for that + * construct and continue iterating at the merge target block (if any). + * Therefore, we want merges whose with parent == cf_parent to be treated + * as regular branches. We only want to consider merges if they break out + * of the current CF construct. + */ + if (target_block->merge_cf_node != NULL && + target_block->merge_cf_node->parent != cf_parent) { + switch (target_block->merge_cf_node->type) { + case vtn_cf_node_type_if: + for (struct vtn_cf_node *node = cf_parent; + node != target_block->merge_cf_node; node = node->parent) { + vtn_fail_if(node == NULL || node->type != vtn_cf_node_type_if, + "Branching to the merge block of a selection " + "construct can only be used to break out of a " + "selection construct"); + + struct vtn_if *if_stmt = vtn_cf_node_as_if(node); + + /* This should be guaranteed by our iteration */ + assert(if_stmt->merge_block != target_block); + + vtn_fail_if(if_stmt->merge_block != NULL, + "Branching to the merge block of a selection " + "construct can only be used to break out of the " + "inner most nested selection level"); } + return vtn_branch_type_if_merge; - block = new_loop_break; - continue; + case vtn_cf_node_type_loop: + vtn_fail_if(target_block->merge_cf_node != &loop->node, + "Loop breaks can only break out of the inner most " + "nested loop level"); + return vtn_branch_type_loop_break; + + case vtn_cf_node_type_switch: { + struct vtn_switch *swtch = vtn_cf_node_find_switch(cf_parent); + vtn_fail_if(target_block->merge_cf_node != &swtch->node, + "Switch breaks can only break out of the inner most " + "nested switch level"); + return vtn_branch_type_switch_break; } - vtn_assert(block->node.link.next == NULL); - block->node.parent = cf_parent; - list_addtail(&block->node.link, cf_list); + default: + unreachable("Invalid CF node type for a merge"); + } + } - switch (*block->branch & SpvOpCodeMask) { - case SpvOpBranch: { - struct vtn_block *branch_block = vtn_block(b, block->branch[1]); + if (target_block->switch_case) + return vtn_branch_type_switch_fallthrough; - block->branch_type = vtn_get_branch_type(b, branch_block, - switch_case, switch_break, - loop_break, loop_cont); + return vtn_branch_type_none; +} - if (block->branch_type != vtn_branch_type_none) - return; +struct vtn_cfg_work_item { + struct list_head link; - block = branch_block; - continue; + struct vtn_cf_node *cf_parent; + struct list_head *cf_list; + struct vtn_block *start_block; +}; + +static void +vtn_add_cfg_work_item(struct vtn_builder *b, + struct list_head *work_list, + struct vtn_cf_node *cf_parent, + struct list_head *cf_list, + struct vtn_block *start_block) +{ + struct vtn_cfg_work_item *work = ralloc(b, struct vtn_cfg_work_item); + work->cf_parent = cf_parent; + work->cf_list = cf_list; + work->start_block = start_block; + list_addtail(&work->link, work_list); +} + +/* Processes a block and returns the next block to process or NULL if we've + * reached the end of the construct. + */ +static struct vtn_block * +vtn_process_block(struct vtn_builder *b, + struct list_head *work_list, + struct vtn_cf_node *cf_parent, + struct list_head *cf_list, + struct vtn_block *block) +{ + if (!list_is_empty(cf_list)) { + /* vtn_process_block() acts like an iterator: it processes the given + * block and then returns the next block to process. For a given + * control-flow construct, vtn_build_cfg() calls vtn_process_block() + * repeatedly until it finally returns NULL. Therefore, we know that + * the only blocks on which vtn_process_block() can be called are either + * the first block in a construct or a block that vtn_process_block() + * returned for the current construct. If cf_list is empty then we know + * that we're processing the first block in the construct and we have to + * add it to the list. + * + * If cf_list is not empty, then it must be the block returned by the + * previous call to vtn_process_block(). We know a priori that + * vtn_process_block only returns either normal branches + * (vtn_branch_type_none) or merge target blocks. + */ + switch (vtn_handle_branch(b, cf_parent, block)) { + case vtn_branch_type_none: + /* For normal branches, we want to process them and add them to the + * current construct. Merge target blocks also look like normal + * branches from the perspective of this construct. See also + * vtn_handle_branch(). + */ + break; + + case vtn_branch_type_loop_continue: + case vtn_branch_type_switch_fallthrough: + /* The two cases where we can get early exits from a construct that + * are not to that construct's merge target are loop continues and + * switch fall-throughs. In these cases, we need to break out of the + * current construct by returning NULL. + */ + return NULL; + + default: + /* The only way we can get here is if something was used as two kinds + * of merges at the same time and that's illegal. + */ + vtn_fail("A block was used as a merge target from two or more " + "structured control-flow constructs"); } + } - case SpvOpReturn: - case SpvOpReturnValue: - block->branch_type = vtn_branch_type_return; - return; + /* Once a block has been processed, it is placed into and the list link + * will point to something non-null. If we see a node we've already + * processed here, it either exists in multiple functions or it's an + * invalid back-edge. + */ + if (block->node.parent != NULL) { + vtn_fail_if(vtn_cf_node_find_function(&block->node) != + vtn_cf_node_find_function(cf_parent), + "A block cannot exist in two functions at the " + "same time"); - case SpvOpKill: - block->branch_type = vtn_branch_type_discard; - return; + vtn_fail("Invalid back or cross-edge in the CFG"); + } - case SpvOpBranchConditional: { - struct vtn_block *then_block = vtn_block(b, block->branch[2]); - struct vtn_block *else_block = vtn_block(b, block->branch[3]); + if (block->merge && (*block->merge & SpvOpCodeMask) == SpvOpLoopMerge && + block->loop == NULL) { + vtn_fail_if((*block->branch & SpvOpCodeMask) != SpvOpBranch && + (*block->branch & SpvOpCodeMask) != SpvOpBranchConditional, + "An OpLoopMerge instruction must immediately precede " + "either an OpBranch or OpBranchConditional instruction."); + + struct vtn_loop *loop = rzalloc(b, struct vtn_loop); + + loop->node.type = vtn_cf_node_type_loop; + loop->node.parent = cf_parent; + list_inithead(&loop->body); + list_inithead(&loop->cont_body); + loop->header_block = block; + loop->break_block = vtn_block(b, block->merge[1]); + loop->cont_block = vtn_block(b, block->merge[2]); + loop->control = block->merge[3]; + + list_addtail(&loop->node.link, cf_list); + block->loop = loop; + + /* Note: The work item for the main loop body will start with the + * current block as its start block. If we weren't careful, we would + * get here again and end up in an infinite loop. This is why we set + * block->loop above and check for it before creating one. This way, + * we only create the loop once and the second iteration that tries to + * handle this loop goes to the cases below and gets handled as a + * regular block. + */ + vtn_add_cfg_work_item(b, work_list, &loop->node, + &loop->body, loop->header_block); + + /* For continue targets, SPIR-V guarantees the following: + * + * - the Continue Target must dominate the back-edge block + * - the back-edge block must post dominate the Continue Target + * + * If the header block is the same as the continue target, this + * condition is trivially satisfied and there is no real continue + * section. + */ + if (loop->cont_block != loop->header_block) { + vtn_add_cfg_work_item(b, work_list, &loop->node, + &loop->cont_body, loop->cont_block); + } - struct vtn_if *if_stmt = ralloc(b, struct vtn_if); + vtn_block_set_merge_cf_node(b, loop->break_block, &loop->node); - if_stmt->node.type = vtn_cf_node_type_if; - if_stmt->node.parent = cf_parent; - if_stmt->condition = block->branch[1]; - list_inithead(&if_stmt->then_body); - list_inithead(&if_stmt->else_body); + return loop->break_block; + } - list_addtail(&if_stmt->node.link, cf_list); + /* Add the block to the CF list */ + block->node.parent = cf_parent; + list_addtail(&block->node.link, cf_list); - if (block->merge && - (*block->merge & SpvOpCodeMask) == SpvOpSelectionMerge) { - if_stmt->control = block->merge[2]; - } else { - if_stmt->control = SpvSelectionControlMaskNone; - } + switch (*block->branch & SpvOpCodeMask) { + case SpvOpBranch: { + struct vtn_block *branch_block = vtn_block(b, block->branch[1]); - if_stmt->then_type = vtn_get_branch_type(b, then_block, - switch_case, switch_break, - loop_break, loop_cont); - if_stmt->else_type = vtn_get_branch_type(b, else_block, - switch_case, switch_break, - loop_break, loop_cont); - - if (then_block == else_block) { - block->branch_type = if_stmt->then_type; - if (block->branch_type == vtn_branch_type_none) { - block = then_block; - continue; - } else { - return; - } - } else if (if_stmt->then_type == vtn_branch_type_none && - if_stmt->else_type == vtn_branch_type_none) { - /* Neither side of the if is something we can short-circuit. */ - vtn_assert((*block->merge & SpvOpCodeMask) == SpvOpSelectionMerge); - struct vtn_block *merge_block = vtn_block(b, block->merge[1]); - - vtn_cfg_walk_blocks(b, &if_stmt->node, &if_stmt->then_body, - then_block, switch_case, switch_break, - loop_break, loop_cont, merge_block); - vtn_cfg_walk_blocks(b, &if_stmt->node, &if_stmt->else_body, - else_block, switch_case, switch_break, - loop_break, loop_cont, merge_block); - - enum vtn_branch_type merge_type = - vtn_get_branch_type(b, merge_block, switch_case, switch_break, - loop_break, loop_cont); - if (merge_type == vtn_branch_type_none) { - block = merge_block; - continue; - } else { - return; - } - } else if (if_stmt->then_type != vtn_branch_type_none && - if_stmt->else_type != vtn_branch_type_none) { - /* Both sides were short-circuited. We're done here. */ - return; - } else { - /* Exeactly one side of the branch could be short-circuited. - * We set the branch up as a predicated break/continue and we - * continue on with the other side as if it were what comes - * after the if. - */ - if (if_stmt->then_type == vtn_branch_type_none) { - block = then_block; - } else { - block = else_block; - } - continue; - } - vtn_fail("Should have returned or continued"); + block->branch_type = vtn_handle_branch(b, cf_parent, branch_block); + + if (block->branch_type == vtn_branch_type_none) + return branch_block; + else + return NULL; + } + + case SpvOpReturn: + case SpvOpReturnValue: + block->branch_type = vtn_branch_type_return; + return NULL; + + case SpvOpKill: + block->branch_type = vtn_branch_type_discard; + return NULL; + + case SpvOpBranchConditional: { + struct vtn_value *cond_val = vtn_untyped_value(b, block->branch[1]); + vtn_fail_if(!cond_val->type || + cond_val->type->base_type != vtn_base_type_scalar || + cond_val->type->type != glsl_bool_type(), + "Condition must be a Boolean type scalar"); + + struct vtn_block *then_block = vtn_block(b, block->branch[2]); + struct vtn_block *else_block = vtn_block(b, block->branch[3]); + + if (then_block == else_block) { + /* This is uncommon but it can happen. We treat this the same way as + * an unconditional branch. + */ + block->branch_type = vtn_handle_branch(b, cf_parent, then_block); + + if (block->branch_type == vtn_branch_type_none) + return then_block; + else + return NULL; } - case SpvOpSwitch: { - vtn_assert((*block->merge & SpvOpCodeMask) == SpvOpSelectionMerge); - struct vtn_block *break_block = vtn_block(b, block->merge[1]); - - struct vtn_switch *swtch = ralloc(b, struct vtn_switch); - - swtch->node.type = vtn_cf_node_type_switch; - swtch->node.parent = cf_parent; - swtch->selector = block->branch[1]; - list_inithead(&swtch->cases); - - list_addtail(&swtch->node.link, cf_list); - - /* First, we go through and record all of the cases. */ - const uint32_t *branch_end = - block->branch + (block->branch[0] >> SpvWordCountShift); - - struct vtn_value *cond_val = vtn_untyped_value(b, block->branch[1]); - vtn_fail_if(!cond_val->type || - cond_val->type->base_type != vtn_base_type_scalar, - "Selector of OpSelect must have a type of OpTypeInt"); - - nir_alu_type cond_type = - nir_get_nir_type_for_glsl_type(cond_val->type->type); - vtn_fail_if(nir_alu_type_get_base_type(cond_type) != nir_type_int && - nir_alu_type_get_base_type(cond_type) != nir_type_uint, - "Selector of OpSelect must have a type of OpTypeInt"); - - bool is_default = true; - const unsigned bitsize = nir_alu_type_get_type_size(cond_type); - for (const uint32_t *w = block->branch + 2; w < branch_end;) { - uint64_t literal = 0; - if (!is_default) { - if (bitsize <= 32) { - literal = *(w++); - } else { - assert(bitsize == 64); - literal = vtn_u64_literal(w); - w += 2; - } - } + struct vtn_if *if_stmt = rzalloc(b, struct vtn_if); - uint32_t block_id = *(w++); + if_stmt->node.type = vtn_cf_node_type_if; + if_stmt->node.parent = cf_parent; + if_stmt->condition = block->branch[1]; + list_inithead(&if_stmt->then_body); + list_inithead(&if_stmt->else_body); - vtn_add_case(b, swtch, break_block, block_id, literal, is_default); - is_default = false; - } + list_addtail(&if_stmt->node.link, cf_list); - /* Now, we go through and walk the blocks. While we walk through - * the blocks, we also gather the much-needed fall-through - * information. + if (block->merge && + (*block->merge & SpvOpCodeMask) == SpvOpSelectionMerge) { + /* We may not always have a merge block and that merge doesn't + * technically have to be an OpSelectionMerge. We could have a block + * with an OpLoopMerge which ends in an OpBranchConditional. */ - vtn_foreach_cf_node(case_node, &swtch->cases) { - struct vtn_case *cse = vtn_cf_node_as_case(case_node); - vtn_assert(cse->start_block != break_block); - vtn_cfg_walk_blocks(b, &cse->node, &cse->body, cse->start_block, - cse, break_block, loop_break, loop_cont, NULL); - } + if_stmt->merge_block = vtn_block(b, block->merge[1]); + vtn_block_set_merge_cf_node(b, if_stmt->merge_block, &if_stmt->node); - /* Finally, we walk over all of the cases one more time and put - * them in fall-through order. - */ - for (const uint32_t *w = block->branch + 2; w < branch_end;) { - struct vtn_block *case_block = vtn_block(b, *w); + if_stmt->control = block->merge[2]; + } + + if_stmt->then_type = vtn_handle_branch(b, &if_stmt->node, then_block); + if (if_stmt->then_type == vtn_branch_type_none) { + vtn_add_cfg_work_item(b, work_list, &if_stmt->node, + &if_stmt->then_body, then_block); + } + + if_stmt->else_type = vtn_handle_branch(b, &if_stmt->node, else_block); + if (if_stmt->else_type == vtn_branch_type_none) { + vtn_add_cfg_work_item(b, work_list, &if_stmt->node, + &if_stmt->else_body, else_block); + } + + return if_stmt->merge_block; + } + + case SpvOpSwitch: { + struct vtn_value *sel_val = vtn_untyped_value(b, block->branch[1]); + vtn_fail_if(!sel_val->type || + sel_val->type->base_type != vtn_base_type_scalar, + "Selector of OpSwitch must have a type of OpTypeInt"); + + nir_alu_type sel_type = + nir_get_nir_type_for_glsl_type(sel_val->type->type); + vtn_fail_if(nir_alu_type_get_base_type(sel_type) != nir_type_int && + nir_alu_type_get_base_type(sel_type) != nir_type_uint, + "Selector of OpSwitch must have a type of OpTypeInt"); + + struct vtn_switch *swtch = rzalloc(b, struct vtn_switch); + + swtch->node.type = vtn_cf_node_type_switch; + swtch->node.parent = cf_parent; + swtch->selector = block->branch[1]; + list_inithead(&swtch->cases); + + list_addtail(&swtch->node.link, cf_list); + + /* We may not always have a merge block */ + if (block->merge) { + vtn_fail_if((*block->merge & SpvOpCodeMask) != SpvOpSelectionMerge, + "An OpLoopMerge instruction must immediately precede " + "either an OpBranch or OpBranchConditional " + "instruction."); + swtch->break_block = vtn_block(b, block->merge[1]); + vtn_block_set_merge_cf_node(b, swtch->break_block, &swtch->node); + } + + /* First, we go through and record all of the cases. */ + const uint32_t *branch_end = + block->branch + (block->branch[0] >> SpvWordCountShift); + + struct hash_table *block_to_case = _mesa_pointer_hash_table_create(b); + bool is_default = true; + const unsigned bitsize = nir_alu_type_get_type_size(sel_type); + for (const uint32_t *w = block->branch + 2; w < branch_end;) { + uint64_t literal = 0; + if (!is_default) { if (bitsize <= 32) { - w += 2; + literal = *(w++); } else { assert(bitsize == 64); - w += 3; + literal = vtn_u64_literal(w); + w += 2; } + } + struct vtn_block *case_block = vtn_block(b, *(w++)); - if (case_block == break_block) - continue; + struct hash_entry *case_entry = + _mesa_hash_table_search(block_to_case, case_block); - vtn_assert(case_block->switch_case); + struct vtn_case *cse; + if (case_entry) { + cse = case_entry->data; + } else { + cse = rzalloc(b, struct vtn_case); + + cse->node.type = vtn_cf_node_type_case; + cse->node.parent = &swtch->node; + list_inithead(&cse->body); + util_dynarray_init(&cse->values, b); + + cse->type = vtn_handle_branch(b, &swtch->node, case_block); + switch (cse->type) { + case vtn_branch_type_none: + /* This is a "real" cases which has stuff in it */ + vtn_fail_if(case_block->switch_case != NULL, + "OpSwitch has a case which is also in another " + "OpSwitch construct"); + case_block->switch_case = cse; + vtn_add_cfg_work_item(b, work_list, &cse->node, + &cse->body, case_block); + break; + + case vtn_branch_type_switch_break: + case vtn_branch_type_loop_break: + case vtn_branch_type_loop_continue: + /* Switch breaks as well as loop breaks and continues can be + * used to break out of a switch construct or as direct targets + * of the OpSwitch. + */ + break; + + default: + vtn_fail("Target of OpSwitch is not a valid structured exit " + "from the switch construct."); + } - vtn_order_case(swtch, case_block->switch_case); - } + list_addtail(&cse->node.link, &swtch->cases); - enum vtn_branch_type branch_type = - vtn_get_branch_type(b, break_block, switch_case, NULL, - loop_break, loop_cont); + _mesa_hash_table_insert(block_to_case, case_block, cse); + } - if (branch_type != vtn_branch_type_none) { - /* It is possible that the break is actually the continue block - * for the containing loop. In this case, we need to bail and let - * the loop parsing code handle the continue properly. - */ - vtn_assert(branch_type == vtn_branch_type_loop_continue); - return; + if (is_default) { + cse->is_default = true; + } else { + util_dynarray_append(&cse->values, uint64_t, literal); } - block = break_block; - continue; + is_default = false; } - case SpvOpUnreachable: - return; + _mesa_hash_table_destroy(block_to_case, NULL); - default: - vtn_fail("Unhandled opcode"); - } + return swtch->break_block; + } + + case SpvOpUnreachable: + return NULL; + + default: + vtn_fail("Block did not end with a valid branch instruction"); } } @@ -771,10 +935,30 @@ vtn_build_cfg(struct vtn_builder *b, const uint32_t *words, const uint32_t *end) vtn_foreach_instruction(b, words, end, vtn_cfg_handle_prepass_instruction); - vtn_foreach_cf_node(node, &b->functions) { - struct vtn_function *func = vtn_cf_node_as_function(node); - vtn_cfg_walk_blocks(b, &func->node, &func->body, func->start_block, - NULL, NULL, NULL, NULL, NULL); + vtn_foreach_cf_node(func_node, &b->functions) { + struct vtn_function *func = vtn_cf_node_as_function(func_node); + + /* We build the CFG for each function by doing a breadth-first search on + * the control-flow graph. We keep track of our state using a worklist. + * Doing a BFS ensures that we visit each structured control-flow + * construct and its merge node before we visit the stuff inside the + * construct. + */ + struct list_head work_list; + list_inithead(&work_list); + vtn_add_cfg_work_item(b, &work_list, &func->node, &func->body, + func->start_block); + + while (!list_is_empty(&work_list)) { + struct vtn_cfg_work_item *work = + list_first_entry(&work_list, struct vtn_cfg_work_item, link); + list_del(&work->link); + + for (struct vtn_block *block = work->start_block; block; ) { + block = vtn_process_block(b, &work_list, work->cf_parent, + work->cf_list, block); + } + } } } @@ -845,6 +1029,8 @@ vtn_emit_branch(struct vtn_builder *b, enum vtn_branch_type branch_type, nir_variable *switch_fall_var, bool *has_switch_break) { switch (branch_type) { + case vtn_branch_type_if_merge: + break; /* Nothing to do */ case vtn_branch_type_switch_break: nir_store_var(&b->nb, switch_fall_var, nir_imm_false(&b->nb), 1); *has_switch_break = true; @@ -857,6 +1043,8 @@ vtn_emit_branch(struct vtn_builder *b, enum vtn_branch_type branch_type, case vtn_branch_type_loop_continue: nir_jump(&b->nb, nir_jump_continue); break; + case vtn_branch_type_loop_back_edge: + break; case vtn_branch_type_return: nir_jump(&b->nb, nir_jump_return); break; @@ -1056,6 +1244,11 @@ vtn_emit_cf_list(struct vtn_builder *b, struct list_head *cf_list, case vtn_cf_node_type_switch: { struct vtn_switch *vtn_switch = vtn_cf_node_as_switch(node); + /* Before we can emit anything, we need to sort the list of cases in + * fall-through order. + */ + vtn_switch_order_cases(vtn_switch); + /* First, we create a variable to keep track of whether or not the * switch is still going at any given point. Any switch breaks * will set this variable to false. diff --git a/src/compiler/spirv/vtn_private.h b/src/compiler/spirv/vtn_private.h index 13f1cf65a83..787dfdb244e 100644 --- a/src/compiler/spirv/vtn_private.h +++ b/src/compiler/spirv/vtn_private.h @@ -123,10 +123,12 @@ enum vtn_value_type { enum vtn_branch_type { vtn_branch_type_none, + vtn_branch_type_if_merge, vtn_branch_type_switch_break, vtn_branch_type_switch_fallthrough, vtn_branch_type_loop_break, vtn_branch_type_loop_continue, + vtn_branch_type_loop_back_edge, vtn_branch_type_discard, vtn_branch_type_return, }; @@ -157,6 +159,10 @@ struct vtn_loop { */ struct list_head cont_body; + struct vtn_block *header_block; + struct vtn_block *cont_block; + struct vtn_block *break_block; + SpvLoopControlMask control; }; @@ -171,17 +177,17 @@ struct vtn_if { enum vtn_branch_type else_type; struct list_head else_body; + struct vtn_block *merge_block; + SpvSelectionControlMask control; }; struct vtn_case { struct vtn_cf_node node; + enum vtn_branch_type type; struct list_head body; - /* The block that starts this case */ - struct vtn_block *start_block; - /* The fallthrough case, if any */ struct vtn_case *fallthrough; @@ -201,6 +207,8 @@ struct vtn_switch { uint32_t selector; struct list_head cases; + + struct vtn_block *break_block; }; struct vtn_block { @@ -217,6 +225,14 @@ struct vtn_block { enum vtn_branch_type branch_type; + /* The CF node for which this is a merge target + * + * The SPIR-V spec requires that any given block can be the merge target + * for at most one merge instruction. If this block is a merge target, + * this points back to the block containing that merge instruction. + */ + struct vtn_cf_node *merge_cf_node; + /** Points to the loop that this block starts (if it starts a loop) */ struct vtn_loop *loop; |