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-rw-r--r--src/compiler/spirv/vtn_glsl450.c22
1 files changed, 21 insertions, 1 deletions
diff --git a/src/compiler/spirv/vtn_glsl450.c b/src/compiler/spirv/vtn_glsl450.c
index 8509f641317..dd38cc95ccf 100644
--- a/src/compiler/spirv/vtn_glsl450.c
+++ b/src/compiler/spirv/vtn_glsl450.c
@@ -339,12 +339,32 @@ build_atan2(nir_builder *b, nir_ssa_def *y, nir_ssa_def *x)
nir_ssa_def *rcp_scaled_t = nir_frcp(b, nir_fmul(b, t, scale));
nir_ssa_def *s_over_t = nir_fmul(b, nir_fmul(b, s, scale), rcp_scaled_t);
+ /* For |x| = |y| assume tan = 1 even if infinite (i.e. pretend momentarily
+ * that ∞/∞ = 1) in order to comply with the rather artificial rules
+ * inherited from IEEE 754-2008, namely:
+ *
+ * "atan2(±∞, −∞) is ±3π/4
+ * atan2(±∞, +∞) is ±π/4"
+ *
+ * Note that this is inconsistent with the rules for the neighborhood of
+ * zero that are based on iterated limits:
+ *
+ * "atan2(±0, −0) is ±π
+ * atan2(±0, +0) is ±0"
+ *
+ * but GLSL specifically allows implementations to deviate from IEEE rules
+ * at (0,0), so we take that license (i.e. pretend that 0/0 = 1 here as
+ * well).
+ */
+ nir_ssa_def *tan = nir_bcsel(b, nir_feq(b, nir_fabs(b, x), nir_fabs(b, y)),
+ one, nir_fabs(b, s_over_t));
+
/* Calculate the arctangent and fix up the result if we had flipped the
* coordinate system.
*/
nir_ssa_def *arc = nir_fadd(b, nir_fmul(b, nir_b2f(b, flip),
nir_imm_float(b, M_PI_2f)),
- build_atan(b, nir_fabs(b, s_over_t)));
+ build_atan(b, tan));
/* Rather convoluted calculation of the sign of the result. When x < 0 we
* cannot use fsign because we need to be able to distinguish between