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-rw-r--r--src/compiler/nir/glsl_to_nir.cpp1
-rw-r--r--src/compiler/nir/nir.h2
2 files changed, 0 insertions, 3 deletions
diff --git a/src/compiler/nir/glsl_to_nir.cpp b/src/compiler/nir/glsl_to_nir.cpp
index d4c58a9ba2e..fafa8bbe013 100644
--- a/src/compiler/nir/glsl_to_nir.cpp
+++ b/src/compiler/nir/glsl_to_nir.cpp
@@ -391,7 +391,6 @@ nir_visitor::visit(ir_variable *ir)
}
var->data.index = ir->data.index;
- var->data.descriptor_set = 0;
var->data.binding = ir->data.binding;
var->data.offset = ir->data.offset;
var->data.image.read_only = ir->data.image_read_only;
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index c3a33431239..fede1954cf0 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -2217,8 +2217,6 @@ void nir_lower_outputs_to_temporaries(nir_shader *shader,
nir_function *entrypoint);
void nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint);
-void nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint);
-
void nir_assign_var_locations(struct exec_list *var_list,
unsigned *size,
int (*type_size)(const struct glsl_type *));