diff options
Diffstat (limited to 'src/compiler/nir/tests')
-rw-r--r-- | src/compiler/nir/tests/vars_tests.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/compiler/nir/tests/vars_tests.cpp b/src/compiler/nir/tests/vars_tests.cpp index a7bbeb02277..32763d2db64 100644 --- a/src/compiler/nir/tests/vars_tests.cpp +++ b/src/compiler/nir/tests/vars_tests.cpp @@ -147,14 +147,14 @@ TEST_F(nir_redundant_load_vars_test, duplicated_load) nir_store_var(b, out[0], nir_load_var(b, in), 1); nir_store_var(b, out[1], nir_load_var(b, in), 1); - nir_validate_shader(b->shader); + nir_validate_shader(b->shader, NULL); ASSERT_EQ(count_intrinsics(nir_intrinsic_load_deref), 2); bool progress = nir_opt_copy_prop_vars(b->shader); EXPECT_TRUE(progress); - nir_validate_shader(b->shader); + nir_validate_shader(b->shader, NULL); ASSERT_EQ(count_intrinsics(nir_intrinsic_load_deref), 1); } @@ -173,14 +173,14 @@ TEST_F(nir_redundant_load_vars_test, duplicated_load_in_two_blocks) nir_store_var(b, out[1], nir_load_var(b, in), 1); - nir_validate_shader(b->shader); + nir_validate_shader(b->shader, NULL); ASSERT_EQ(count_intrinsics(nir_intrinsic_load_deref), 2); bool progress = nir_opt_copy_prop_vars(b->shader); EXPECT_TRUE(progress); - nir_validate_shader(b->shader); + nir_validate_shader(b->shader, NULL); ASSERT_EQ(count_intrinsics(nir_intrinsic_load_deref), 1); } @@ -210,7 +210,7 @@ TEST_F(nir_redundant_load_vars_test, invalidate_inside_if_block) nir_store_var(b, out[1], nir_load_var(b, g[1]), 1); nir_store_var(b, out[2], nir_load_var(b, g[2]), 1); - nir_validate_shader(b->shader); + nir_validate_shader(b->shader, NULL); bool progress = nir_opt_copy_prop_vars(b->shader); EXPECT_TRUE(progress); @@ -265,12 +265,12 @@ TEST_F(nir_copy_prop_vars_test, simple_copies) nir_copy_var(b, temp, in); nir_copy_var(b, out, temp); - nir_validate_shader(b->shader); + nir_validate_shader(b->shader, NULL); bool progress = nir_opt_copy_prop_vars(b->shader); EXPECT_TRUE(progress); - nir_validate_shader(b->shader); + nir_validate_shader(b->shader, NULL); nir_intrinsic_instr *copy = NULL; copy = find_next_intrinsic(nir_intrinsic_copy_deref, copy); @@ -293,12 +293,12 @@ TEST_F(nir_copy_prop_vars_test, simple_store_load) nir_ssa_def *read_value = nir_load_var(b, v[0]); nir_store_var(b, v[1], read_value, mask); - nir_validate_shader(b->shader); + nir_validate_shader(b->shader, NULL); bool progress = nir_opt_copy_prop_vars(b->shader); EXPECT_TRUE(progress); - nir_validate_shader(b->shader); + nir_validate_shader(b->shader, NULL); ASSERT_EQ(count_intrinsics(nir_intrinsic_store_deref), 2); @@ -324,12 +324,12 @@ TEST_F(nir_copy_prop_vars_test, store_store_load) nir_ssa_def *read_value = nir_load_var(b, v[0]); nir_store_var(b, v[1], read_value, mask); - nir_validate_shader(b->shader); + nir_validate_shader(b->shader, NULL); bool progress = nir_opt_copy_prop_vars(b->shader); EXPECT_TRUE(progress); - nir_validate_shader(b->shader); + nir_validate_shader(b->shader, NULL); /* Store to v[1] should use second_value directly. */ nir_intrinsic_instr *store_to_v1 = NULL; @@ -356,15 +356,15 @@ TEST_F(nir_copy_prop_vars_test, store_store_load_different_components) nir_ssa_def *read_value = nir_load_var(b, v[0]); nir_store_var(b, v[1], read_value, 1 << 1); - nir_validate_shader(b->shader); + nir_validate_shader(b->shader, NULL); bool progress = nir_opt_copy_prop_vars(b->shader); EXPECT_TRUE(progress); - nir_validate_shader(b->shader); + nir_validate_shader(b->shader, NULL); nir_opt_constant_folding(b->shader); - nir_validate_shader(b->shader); + nir_validate_shader(b->shader, NULL); /* Store to v[1] should use first_value directly. The write of * second_value did not overwrite the component it uses. @@ -401,7 +401,7 @@ TEST_F(nir_copy_prop_vars_test, store_store_load_different_components_in_many_bl nir_ssa_def *read_value = nir_load_var(b, v[0]); nir_store_var(b, v[1], read_value, 1 << 1); - nir_validate_shader(b->shader); + nir_validate_shader(b->shader, NULL); nir_print_shader(b->shader, stdout); @@ -410,10 +410,10 @@ TEST_F(nir_copy_prop_vars_test, store_store_load_different_components_in_many_bl nir_print_shader(b->shader, stdout); - nir_validate_shader(b->shader); + nir_validate_shader(b->shader, NULL); nir_opt_constant_folding(b->shader); - nir_validate_shader(b->shader); + nir_validate_shader(b->shader, NULL); /* Store to v[1] should use first_value directly. The write of * second_value did not overwrite the component it uses. @@ -471,12 +471,12 @@ TEST_F(nir_copy_prop_vars_test, simple_store_load_in_two_blocks) nir_ssa_def *read_value = nir_load_var(b, v[0]); nir_store_var(b, v[1], read_value, mask); - nir_validate_shader(b->shader); + nir_validate_shader(b->shader, NULL); bool progress = nir_opt_copy_prop_vars(b->shader); EXPECT_TRUE(progress); - nir_validate_shader(b->shader); + nir_validate_shader(b->shader, NULL); ASSERT_EQ(count_intrinsics(nir_intrinsic_store_deref), 2); |