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Diffstat (limited to 'src/compiler/nir/nir_sweep.c')
-rw-r--r-- | src/compiler/nir/nir_sweep.c | 173 |
1 files changed, 173 insertions, 0 deletions
diff --git a/src/compiler/nir/nir_sweep.c b/src/compiler/nir/nir_sweep.c new file mode 100644 index 00000000000..0710bdba7c7 --- /dev/null +++ b/src/compiler/nir/nir_sweep.c @@ -0,0 +1,173 @@ +/* + * Copyright © 2015 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#include "nir.h" + +/** + * \file nir_sweep.c + * + * The nir_sweep() pass performs a mark and sweep pass over a nir_shader's associated + * memory - anything still connected to the program will be kept, and any dead memory + * we dropped on the floor will be freed. + * + * The expectation is that drivers should call this when finished compiling the shader + * (after any optimization, lowering, and so on). However, it's also fine to call it + * earlier, and even many times, trading CPU cycles for memory savings. + */ + +#define steal_list(mem_ctx, type, list) \ + foreach_list_typed(type, obj, node, list) { ralloc_steal(mem_ctx, obj); } + +static void sweep_cf_node(nir_shader *nir, nir_cf_node *cf_node); + +static bool +sweep_src_indirect(nir_src *src, void *nir) +{ + if (!src->is_ssa && src->reg.indirect) + ralloc_steal(nir, src->reg.indirect); + + return true; +} + +static bool +sweep_dest_indirect(nir_dest *dest, void *nir) +{ + if (!dest->is_ssa && dest->reg.indirect) + ralloc_steal(nir, dest->reg.indirect); + + return true; +} + +static void +sweep_block(nir_shader *nir, nir_block *block) +{ + ralloc_steal(nir, block); + + nir_foreach_instr(block, instr) { + ralloc_steal(nir, instr); + + nir_foreach_src(instr, sweep_src_indirect, nir); + nir_foreach_dest(instr, sweep_dest_indirect, nir); + } +} + +static void +sweep_if(nir_shader *nir, nir_if *iff) +{ + ralloc_steal(nir, iff); + + foreach_list_typed(nir_cf_node, cf_node, node, &iff->then_list) { + sweep_cf_node(nir, cf_node); + } + + foreach_list_typed(nir_cf_node, cf_node, node, &iff->else_list) { + sweep_cf_node(nir, cf_node); + } +} + +static void +sweep_loop(nir_shader *nir, nir_loop *loop) +{ + ralloc_steal(nir, loop); + + foreach_list_typed(nir_cf_node, cf_node, node, &loop->body) { + sweep_cf_node(nir, cf_node); + } +} + +static void +sweep_cf_node(nir_shader *nir, nir_cf_node *cf_node) +{ + switch (cf_node->type) { + case nir_cf_node_block: + sweep_block(nir, nir_cf_node_as_block(cf_node)); + break; + case nir_cf_node_if: + sweep_if(nir, nir_cf_node_as_if(cf_node)); + break; + case nir_cf_node_loop: + sweep_loop(nir, nir_cf_node_as_loop(cf_node)); + break; + default: + unreachable("Invalid CF node type"); + } +} + +static void +sweep_impl(nir_shader *nir, nir_function_impl *impl) +{ + ralloc_steal(nir, impl); + + ralloc_steal(nir, impl->params); + ralloc_steal(nir, impl->return_var); + steal_list(nir, nir_variable, &impl->locals); + steal_list(nir, nir_register, &impl->registers); + + foreach_list_typed(nir_cf_node, cf_node, node, &impl->body) { + sweep_cf_node(nir, cf_node); + } + + sweep_block(nir, impl->end_block); + + /* Wipe out all the metadata, if any. */ + nir_metadata_preserve(impl, nir_metadata_none); +} + +static void +sweep_function(nir_shader *nir, nir_function *f) +{ + ralloc_steal(nir, f); + ralloc_steal(nir, f->params); + + if (f->impl) + sweep_impl(nir, f->impl); +} + +void +nir_sweep(nir_shader *nir) +{ + void *rubbish = ralloc_context(NULL); + + /* First, move ownership of all the memory to a temporary context; assume dead. */ + ralloc_adopt(rubbish, nir); + + ralloc_steal(nir, (char *)nir->info.name); + if (nir->info.label) + ralloc_steal(nir, (char *)nir->info.label); + + /* Variables and registers are not dead. Steal them back. */ + steal_list(nir, nir_variable, &nir->uniforms); + steal_list(nir, nir_variable, &nir->inputs); + steal_list(nir, nir_variable, &nir->outputs); + steal_list(nir, nir_variable, &nir->globals); + steal_list(nir, nir_variable, &nir->system_values); + steal_list(nir, nir_register, &nir->registers); + + /* Recurse into functions, stealing their contents back. */ + foreach_list_typed(nir_function, func, node, &nir->functions) { + sweep_function(nir, func); + } + + /* Free everything we didn't steal back. */ + ralloc_free(rubbish); +} |