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Diffstat (limited to 'src/compiler/nir/nir_strip.c')
-rw-r--r-- | src/compiler/nir/nir_strip.c | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/src/compiler/nir/nir_strip.c b/src/compiler/nir/nir_strip.c new file mode 100644 index 00000000000..b2c6f16af96 --- /dev/null +++ b/src/compiler/nir/nir_strip.c @@ -0,0 +1,107 @@ +/* + * Copyright © 2019 Valve Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + */ + +#include "nir.h" +#include "util/debug.h" + +/* This pass removes information which is only useful for debugging, + * making cache hits from similar shaders more likely. + */ + +static void +strip_variable(nir_variable *var) +{ + var->name = NULL; + + if (var->data.mode != nir_var_shader_in && + var->data.mode != nir_var_shader_out) { + /* We assume that this is called after nir_lower_io(), at which point + * the original user-facing location is irrelevant except for inputs and + * outputs. + */ + var->data.location = 0; + } +} + +static void +strip_register(nir_register *reg) +{ + reg->name = NULL; +} + +static bool +strip_def(nir_ssa_def *def, void *_unused) +{ + (void) _unused; + def->name = NULL; + return true; +} + +static void +strip_impl(nir_function_impl *impl) +{ + nir_index_ssa_defs(impl); + + nir_foreach_variable(var, &impl->locals) + strip_variable(var); + nir_foreach_register(reg, &impl->registers) + strip_register(reg); + nir_foreach_block(block, impl) { + nir_foreach_instr(instr, block) { + nir_foreach_ssa_def(instr, strip_def, NULL); + } + } +} + +void +nir_strip(nir_shader *shader) +{ + static int should_strip = -1; + if (should_strip < 0) + should_strip = env_var_as_boolean("NIR_STRIP", true); + if (!should_strip) + return; + + shader->info.name = NULL; + shader->info.label = NULL; + + nir_foreach_variable(var, &shader->uniforms) + strip_variable(var); + nir_foreach_variable(var, &shader->inputs) + strip_variable(var); + nir_foreach_variable(var, &shader->outputs) + strip_variable(var); + nir_foreach_variable(var, &shader->system_values) + strip_variable(var); + nir_foreach_variable(var, &shader->globals) + strip_variable(var); + + nir_foreach_register(reg, &shader->registers) + strip_register(reg); + + nir_foreach_function(func, shader) { + if (func->impl) + strip_impl(func->impl); + } +} |