diff options
Diffstat (limited to 'src/compiler/nir/nir_lower_samplers.c')
-rw-r--r-- | src/compiler/nir/nir_lower_samplers.c | 27 |
1 files changed, 2 insertions, 25 deletions
diff --git a/src/compiler/nir/nir_lower_samplers.c b/src/compiler/nir/nir_lower_samplers.c index 0c4e91b000f..f75fb1afe88 100644 --- a/src/compiler/nir/nir_lower_samplers.c +++ b/src/compiler/nir/nir_lower_samplers.c @@ -109,32 +109,9 @@ lower_sampler(nir_tex_instr *instr, const struct gl_shader_program *shader_progr assert(array_elements >= 1); indirect = nir_umin(b, indirect, nir_imm_int(b, array_elements - 1)); - /* First, we have to resize the array of texture sources */ - nir_tex_src *new_srcs = rzalloc_array(instr, nir_tex_src, - instr->num_srcs + 2); - - for (unsigned i = 0; i < instr->num_srcs; i++) { - new_srcs[i].src_type = instr->src[i].src_type; - nir_instr_move_src(&instr->instr, &new_srcs[i].src, - &instr->src[i].src); - } - - ralloc_free(instr->src); - instr->src = new_srcs; - - /* Now we can go ahead and move the source over to being a - * first-class texture source. - */ - instr->src[instr->num_srcs].src_type = nir_tex_src_texture_offset; - instr->num_srcs++; - nir_instr_rewrite_src(&instr->instr, - &instr->src[instr->num_srcs - 1].src, + nir_tex_instr_add_src(instr, nir_tex_src_texture_offset, nir_src_for_ssa(indirect)); - - instr->src[instr->num_srcs].src_type = nir_tex_src_sampler_offset; - instr->num_srcs++; - nir_instr_rewrite_src(&instr->instr, - &instr->src[instr->num_srcs - 1].src, + nir_tex_instr_add_src(instr, nir_tex_src_sampler_offset, nir_src_for_ssa(indirect)); instr->texture_array_size = array_elements; |