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-/*
- * Copyright © 2014 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- *
- * Authors:
- * Connor Abbott ([email protected])
- *
- */
-
-/**
- * This header file defines all the available intrinsics in one place. It
- * expands to a list of macros of the form:
- *
- * INTRINSIC(name, num_srcs, src_components, has_dest, dest_components,
- * num_variables, num_indices, idx0, idx1, idx2, flags)
- *
- * Which should correspond one-to-one with the nir_intrinsic_info structure. It
- * is included in both ir.h to create the nir_intrinsic enum (with members of
- * the form nir_intrinsic_(name)) and and in opcodes.c to create
- * nir_intrinsic_infos, which is a const array of nir_intrinsic_info structures
- * for each intrinsic.
- */
-
-#define ARR(...) { __VA_ARGS__ }
-
-INTRINSIC(nop, 0, ARR(0), false, 0, 0, 0, xx, xx, xx,
- NIR_INTRINSIC_CAN_ELIMINATE)
-
-INTRINSIC(load_var, 0, ARR(0), true, 0, 1, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(store_var, 1, ARR(0), false, 0, 1, 1, WRMASK, xx, xx, 0)
-INTRINSIC(copy_var, 0, ARR(0), false, 0, 2, 0, xx, xx, xx, 0)
-
-/*
- * Interpolation of input. The interp_var_at* intrinsics are similar to the
- * load_var intrinsic acting on a shader input except that they interpolate
- * the input differently. The at_sample and at_offset intrinsics take an
- * additional source that is an integer sample id or a vec2 position offset
- * respectively.
- */
-
-INTRINSIC(interp_var_at_centroid, 0, ARR(0), true, 0, 1, 0, xx, xx, xx,
- NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-INTRINSIC(interp_var_at_sample, 1, ARR(1), true, 0, 1, 0, xx, xx, xx,
- NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-INTRINSIC(interp_var_at_offset, 1, ARR(2), true, 0, 1, 0, xx, xx, xx,
- NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-
-/*
- * Ask the driver for the size of a given buffer. It takes the buffer index
- * as source.
- */
-INTRINSIC(get_buffer_size, 1, ARR(1), true, 1, 0, 0, xx, xx, xx,
- NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-
-/*
- * a barrier is an intrinsic with no inputs/outputs but which can't be moved
- * around/optimized in general
- */
-#define BARRIER(name) INTRINSIC(name, 0, ARR(0), false, 0, 0, 0, xx, xx, xx, 0)
-
-BARRIER(barrier)
-BARRIER(discard)
-
-/*
- * Memory barrier with semantics analogous to the memoryBarrier() GLSL
- * intrinsic.
- */
-BARRIER(memory_barrier)
-
-/*
- * Shader clock intrinsic with semantics analogous to the clock2x32ARB()
- * GLSL intrinsic.
- * The latter can be used as code motion barrier, which is currently not
- * feasible with NIR.
- */
-INTRINSIC(shader_clock, 0, ARR(0), true, 2, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-
-/*
- * Shader ballot intrinsics with semantics analogous to the
- *
- * ballotARB()
- * readInvocationARB()
- * readFirstInvocationARB()
- *
- * GLSL functions from ARB_shader_ballot.
- */
-INTRINSIC(ballot, 1, ARR(1), true, 0, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(read_invocation, 2, ARR(0, 1), true, 0, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(read_first_invocation, 1, ARR(0), true, 0, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-
-/** Additional SPIR-V ballot intrinsics
- *
- * These correspond to the SPIR-V opcodes
- *
- * OpGroupUniformElect
- * OpSubgroupFirstInvocationKHR
- */
-INTRINSIC(elect, 0, ARR(0), true, 1, 0, 0, xx, xx, xx,
- NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(first_invocation, 0, ARR(0), true, 1, 0, 0, xx, xx, xx,
- NIR_INTRINSIC_CAN_ELIMINATE)
-
-/*
- * Memory barrier with semantics analogous to the compute shader
- * groupMemoryBarrier(), memoryBarrierAtomicCounter(), memoryBarrierBuffer(),
- * memoryBarrierImage() and memoryBarrierShared() GLSL intrinsics.
- */
-BARRIER(group_memory_barrier)
-BARRIER(memory_barrier_atomic_counter)
-BARRIER(memory_barrier_buffer)
-BARRIER(memory_barrier_image)
-BARRIER(memory_barrier_shared)
-
-/** A conditional discard, with a single boolean source. */
-INTRINSIC(discard_if, 1, ARR(1), false, 0, 0, 0, xx, xx, xx, 0)
-
-/** ARB_shader_group_vote intrinsics */
-INTRINSIC(vote_any, 1, ARR(1), true, 1, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(vote_all, 1, ARR(1), true, 1, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(vote_feq, 1, ARR(0), true, 1, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(vote_ieq, 1, ARR(0), true, 1, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-
-/** Ballot ALU operations from SPIR-V.
- *
- * These operations work like their ALU counterparts except that the operate
- * on a uvec4 which is treated as a 128bit integer. Also, they are, in
- * general, free to ignore any bits which are above the subgroup size.
- */
-INTRINSIC(ballot_bitfield_extract, 2, ARR(4, 1), true, 1, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(ballot_bit_count_reduce, 1, ARR(4), true, 1, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(ballot_bit_count_inclusive, 1, ARR(4), true, 1, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(ballot_bit_count_exclusive, 1, ARR(4), true, 1, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(ballot_find_lsb, 1, ARR(4), true, 1, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(ballot_find_msb, 1, ARR(4), true, 1, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-
-/** Shuffle operations from SPIR-V. */
-INTRINSIC(shuffle, 2, ARR(0, 1), true, 0, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(shuffle_xor, 2, ARR(0, 1), true, 0, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(shuffle_up, 2, ARR(0, 1), true, 0, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(shuffle_down, 2, ARR(0, 1), true, 0, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-
-/** Quad operations from SPIR-V. */
-INTRINSIC(quad_broadcast, 2, ARR(0, 1), true, 0, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(quad_swap_horizontal, 1, ARR(0), true, 0, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(quad_swap_vertical, 1, ARR(0), true, 0, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(quad_swap_diagonal, 1, ARR(0), true, 0, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-
-INTRINSIC(reduce, 1, ARR(0), true, 0, 0,
- 2, REDUCTION_OP, CLUSTER_SIZE, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(inclusive_scan, 1, ARR(0), true, 0, 0,
- 1, REDUCTION_OP, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(exclusive_scan, 1, ARR(0), true, 0, 0,
- 1, REDUCTION_OP, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-
-/**
- * Basic Geometry Shader intrinsics.
- *
- * emit_vertex implements GLSL's EmitStreamVertex() built-in. It takes a single
- * index, which is the stream ID to write to.
- *
- * end_primitive implements GLSL's EndPrimitive() built-in.
- */
-INTRINSIC(emit_vertex, 0, ARR(0), false, 0, 0, 1, STREAM_ID, xx, xx, 0)
-INTRINSIC(end_primitive, 0, ARR(0), false, 0, 0, 1, STREAM_ID, xx, xx, 0)
-
-/**
- * Geometry Shader intrinsics with a vertex count.
- *
- * Alternatively, drivers may implement these intrinsics, and use
- * nir_lower_gs_intrinsics() to convert from the basic intrinsics.
- *
- * These maintain a count of the number of vertices emitted, as an additional
- * unsigned integer source.
- */
-INTRINSIC(emit_vertex_with_counter, 1, ARR(1), false, 0, 0, 1, STREAM_ID, xx, xx, 0)
-INTRINSIC(end_primitive_with_counter, 1, ARR(1), false, 0, 0, 1, STREAM_ID, xx, xx, 0)
-INTRINSIC(set_vertex_count, 1, ARR(1), false, 0, 0, 0, xx, xx, xx, 0)
-
-/*
- * Atomic counters
- *
- * The *_var variants take an atomic_uint nir_variable, while the other,
- * lowered, variants take a constant buffer index and register offset.
- */
-
-#define ATOMIC(name, flags) \
- INTRINSIC(name##_var, 0, ARR(0), true, 1, 1, 0, xx, xx, xx, flags) \
- INTRINSIC(name, 1, ARR(1), true, 1, 0, 1, BASE, xx, xx, flags)
-#define ATOMIC2(name) \
- INTRINSIC(name##_var, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0) \
- INTRINSIC(name, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
-#define ATOMIC3(name) \
- INTRINSIC(name##_var, 2, ARR(1, 1), true, 1, 1, 0, xx, xx, xx, 0) \
- INTRINSIC(name, 3, ARR(1, 1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
-
-ATOMIC(atomic_counter_inc, 0)
-ATOMIC(atomic_counter_dec, 0)
-ATOMIC(atomic_counter_read, NIR_INTRINSIC_CAN_ELIMINATE)
-ATOMIC2(atomic_counter_add)
-ATOMIC2(atomic_counter_min)
-ATOMIC2(atomic_counter_max)
-ATOMIC2(atomic_counter_and)
-ATOMIC2(atomic_counter_or)
-ATOMIC2(atomic_counter_xor)
-ATOMIC2(atomic_counter_exchange)
-ATOMIC3(atomic_counter_comp_swap)
-
-/*
- * Image load, store and atomic intrinsics.
- *
- * All image intrinsics take an image target passed as a nir_variable. Image
- * variables contain a number of memory and layout qualifiers that influence
- * the semantics of the intrinsic.
- *
- * All image intrinsics take a four-coordinate vector and a sample index as
- * first two sources, determining the location within the image that will be
- * accessed by the intrinsic. Components not applicable to the image target
- * in use are undefined. Image store takes an additional four-component
- * argument with the value to be written, and image atomic operations take
- * either one or two additional scalar arguments with the same meaning as in
- * the ARB_shader_image_load_store specification.
- */
-INTRINSIC(image_var_load, 2, ARR(4, 1), true, 4, 1, 0, xx, xx, xx,
- NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(image_var_store, 3, ARR(4, 1, 4), false, 0, 1, 0, xx, xx, xx, 0)
-INTRINSIC(image_var_atomic_add, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(image_var_atomic_min, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(image_var_atomic_max, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(image_var_atomic_and, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(image_var_atomic_or, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(image_var_atomic_xor, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(image_var_atomic_exchange, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(image_var_atomic_comp_swap, 4, ARR(4, 1, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(image_var_size, 0, ARR(0), true, 0, 1, 0, xx, xx, xx,
- NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-INTRINSIC(image_var_samples, 0, ARR(0), true, 1, 1, 0, xx, xx, xx,
- NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-
-/*
- * Vulkan descriptor set intrinsics
- *
- * The Vulkan API uses a different binding model from GL. In the Vulkan
- * API, all external resources are represented by a tuple:
- *
- * (descriptor set, binding, array index)
- *
- * where the array index is the only thing allowed to be indirect. The
- * vulkan_surface_index intrinsic takes the descriptor set and binding as
- * its first two indices and the array index as its source. The third
- * index is a nir_variable_mode in case that's useful to the backend.
- *
- * The intended usage is that the shader will call vulkan_surface_index to
- * get an index and then pass that as the buffer index ubo/ssbo calls.
- *
- * The vulkan_resource_reindex intrinsic takes a resource index in src0
- * (the result of a vulkan_resource_index or vulkan_resource_reindex) which
- * corresponds to the tuple (set, binding, index) and computes an index
- * corresponding to tuple (set, binding, idx + src1).
- */
-INTRINSIC(vulkan_resource_index, 1, ARR(1), true, 1, 0, 2,
- DESC_SET, BINDING, xx,
- NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-INTRINSIC(vulkan_resource_reindex, 2, ARR(1, 1), true, 1, 0, 0, xx, xx, xx,
- NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-
-/*
- * variable atomic intrinsics
- *
- * All of these variable atomic memory operations read a value from memory,
- * compute a new value using one of the operations below, write the new value
- * to memory, and return the original value read.
- *
- * All operations take 1 source except CompSwap that takes 2. These sources
- * represent:
- *
- * 0: The data parameter to the atomic function (i.e. the value to add
- * in shared_atomic_add, etc).
- * 1: For CompSwap only: the second data parameter.
- *
- * All operations take 1 variable deref.
- */
-INTRINSIC(var_atomic_add, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(var_atomic_imin, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(var_atomic_umin, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(var_atomic_imax, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(var_atomic_umax, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(var_atomic_and, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(var_atomic_or, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(var_atomic_xor, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(var_atomic_exchange, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(var_atomic_comp_swap, 2, ARR(1, 1), true, 1, 1, 0, xx, xx, xx, 0)
-
-/*
- * SSBO atomic intrinsics
- *
- * All of the SSBO atomic memory operations read a value from memory,
- * compute a new value using one of the operations below, write the new
- * value to memory, and return the original value read.
- *
- * All operations take 3 sources except CompSwap that takes 4. These
- * sources represent:
- *
- * 0: The SSBO buffer index.
- * 1: The offset into the SSBO buffer of the variable that the atomic
- * operation will operate on.
- * 2: The data parameter to the atomic function (i.e. the value to add
- * in ssbo_atomic_add, etc).
- * 3: For CompSwap only: the second data parameter.
- */
-INTRINSIC(ssbo_atomic_add, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
-INTRINSIC(ssbo_atomic_imin, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
-INTRINSIC(ssbo_atomic_umin, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
-INTRINSIC(ssbo_atomic_imax, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
-INTRINSIC(ssbo_atomic_umax, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
-INTRINSIC(ssbo_atomic_and, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
-INTRINSIC(ssbo_atomic_or, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
-INTRINSIC(ssbo_atomic_xor, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
-INTRINSIC(ssbo_atomic_exchange, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
-INTRINSIC(ssbo_atomic_comp_swap, 4, ARR(1, 1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
-
-/*
- * CS shared variable atomic intrinsics
- *
- * All of the shared variable atomic memory operations read a value from
- * memory, compute a new value using one of the operations below, write the
- * new value to memory, and return the original value read.
- *
- * All operations take 2 sources except CompSwap that takes 3. These
- * sources represent:
- *
- * 0: The offset into the shared variable storage region that the atomic
- * operation will operate on.
- * 1: The data parameter to the atomic function (i.e. the value to add
- * in shared_atomic_add, etc).
- * 2: For CompSwap only: the second data parameter.
- */
-INTRINSIC(shared_atomic_add, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
-INTRINSIC(shared_atomic_imin, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
-INTRINSIC(shared_atomic_umin, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
-INTRINSIC(shared_atomic_imax, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
-INTRINSIC(shared_atomic_umax, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
-INTRINSIC(shared_atomic_and, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
-INTRINSIC(shared_atomic_or, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
-INTRINSIC(shared_atomic_xor, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
-INTRINSIC(shared_atomic_exchange, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
-INTRINSIC(shared_atomic_comp_swap, 3, ARR(1, 1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
-
-/* Used by nir_builder.h to generate loader helpers for the system values. */
-#ifndef DEFINE_SYSTEM_VALUE
-#define DEFINE_SYSTEM_VALUE(name)
-#endif
-
-#define SYSTEM_VALUE(name, components, num_indices, idx0, idx1, idx2) \
- DEFINE_SYSTEM_VALUE(name) \
- INTRINSIC(load_##name, 0, ARR(0), true, components, 0, num_indices, \
- idx0, idx1, idx2, \
- NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-
-SYSTEM_VALUE(frag_coord, 4, 0, xx, xx, xx)
-SYSTEM_VALUE(front_face, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(vertex_id, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(vertex_id_zero_base, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(base_vertex, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(instance_id, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(base_instance, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(draw_id, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(sample_id, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(sample_pos, 2, 0, xx, xx, xx)
-SYSTEM_VALUE(sample_mask_in, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(primitive_id, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(invocation_id, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(tess_coord, 3, 0, xx, xx, xx)
-SYSTEM_VALUE(tess_level_outer, 4, 0, xx, xx, xx)
-SYSTEM_VALUE(tess_level_inner, 2, 0, xx, xx, xx)
-SYSTEM_VALUE(patch_vertices_in, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(local_invocation_id, 3, 0, xx, xx, xx)
-SYSTEM_VALUE(local_invocation_index, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(work_group_id, 3, 0, xx, xx, xx)
-SYSTEM_VALUE(user_clip_plane, 4, 1, UCP_ID, xx, xx)
-SYSTEM_VALUE(num_work_groups, 3, 0, xx, xx, xx)
-SYSTEM_VALUE(helper_invocation, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(alpha_ref_float, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(layer_id, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(view_index, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(subgroup_size, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(subgroup_invocation, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(subgroup_eq_mask, 0, 0, xx, xx, xx)
-SYSTEM_VALUE(subgroup_ge_mask, 0, 0, xx, xx, xx)
-SYSTEM_VALUE(subgroup_gt_mask, 0, 0, xx, xx, xx)
-SYSTEM_VALUE(subgroup_le_mask, 0, 0, xx, xx, xx)
-SYSTEM_VALUE(subgroup_lt_mask, 0, 0, xx, xx, xx)
-SYSTEM_VALUE(num_subgroups, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(subgroup_id, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(local_group_size, 3, 0, xx, xx, xx)
-
-/* Blend constant color values. Float values are clamped. */
-SYSTEM_VALUE(blend_const_color_r_float, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(blend_const_color_g_float, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(blend_const_color_b_float, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(blend_const_color_a_float, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(blend_const_color_rgba8888_unorm, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(blend_const_color_aaaa8888_unorm, 1, 0, xx, xx, xx)
-
-/**
- * Barycentric coordinate intrinsics.
- *
- * These set up the barycentric coordinates for a particular interpolation.
- * The first three are for the simple cases: pixel, centroid, or per-sample
- * (at gl_SampleID). The next two handle interpolating at a specified
- * sample location, or interpolating with a vec2 offset,
- *
- * The interp_mode index should be either the INTERP_MODE_SMOOTH or
- * INTERP_MODE_NOPERSPECTIVE enum values.
- *
- * The vec2 value produced by these intrinsics is intended for use as the
- * barycoord source of a load_interpolated_input intrinsic.
- */
-
-#define BARYCENTRIC(name, sources, source_components) \
- INTRINSIC(load_barycentric_##name, sources, ARR(source_components), \
- true, 2, 0, 1, INTERP_MODE, xx, xx, \
- NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-
-/* no sources. const_index[] = { interp_mode } */
-BARYCENTRIC(pixel, 0, 0)
-BARYCENTRIC(centroid, 0, 0)
-BARYCENTRIC(sample, 0, 0)
-/* src[] = { sample_id }. const_index[] = { interp_mode } */
-BARYCENTRIC(at_sample, 1, 1)
-/* src[] = { offset.xy }. const_index[] = { interp_mode } */
-BARYCENTRIC(at_offset, 1, 2)
-
-/*
- * Load operations pull data from some piece of GPU memory. All load
- * operations operate in terms of offsets into some piece of theoretical
- * memory. Loads from externally visible memory (UBO and SSBO) simply take a
- * byte offset as a source. Loads from opaque memory (uniforms, inputs, etc.)
- * take a base+offset pair where the base (const_index[0]) gives the location
- * of the start of the variable being loaded and and the offset source is a
- * offset into that variable.
- *
- * Uniform load operations have a second "range" index that specifies the
- * range (starting at base) of the data from which we are loading. If
- * const_index[1] == 0, then the range is unknown.
- *
- * Some load operations such as UBO/SSBO load and per_vertex loads take an
- * additional source to specify which UBO/SSBO/vertex to load from.
- *
- * The exact address type depends on the lowering pass that generates the
- * load/store intrinsics. Typically, this is vec4 units for things such as
- * varying slots and float units for fragment shader inputs. UBO and SSBO
- * offsets are always in bytes.
- */
-
-#define LOAD(name, srcs, num_indices, idx0, idx1, idx2, flags) \
- INTRINSIC(load_##name, srcs, ARR(1, 1, 1, 1), true, 0, 0, num_indices, idx0, idx1, idx2, flags)
-
-/* src[] = { offset }. const_index[] = { base, range } */
-LOAD(uniform, 1, 2, BASE, RANGE, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-/* src[] = { buffer_index, offset }. No const_index */
-LOAD(ubo, 2, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-/* src[] = { offset }. const_index[] = { base, component } */
-LOAD(input, 1, 2, BASE, COMPONENT, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-/* src[] = { vertex, offset }. const_index[] = { base, component } */
-LOAD(per_vertex_input, 2, 2, BASE, COMPONENT, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-/* src[] = { barycoord, offset }. const_index[] = { base, component } */
-INTRINSIC(load_interpolated_input, 2, ARR(2, 1), true, 0, 0,
- 2, BASE, COMPONENT, xx,
- NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-
-/* src[] = { buffer_index, offset }. No const_index */
-LOAD(ssbo, 2, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-/* src[] = { offset }. const_index[] = { base, component } */
-LOAD(output, 1, 2, BASE, COMPONENT, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-/* src[] = { vertex, offset }. const_index[] = { base, component } */
-LOAD(per_vertex_output, 2, 2, BASE, COMPONENT, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-/* src[] = { offset }. const_index[] = { base } */
-LOAD(shared, 1, 1, BASE, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-/* src[] = { offset }. const_index[] = { base, range } */
-LOAD(push_constant, 1, 2, BASE, RANGE, xx,
- NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-
-/*
- * Stores work the same way as loads, except now the first source is the value
- * to store and the second (and possibly third) source specify where to store
- * the value. SSBO and shared memory stores also have a write mask as
- * const_index[0].
- */
-
-#define STORE(name, srcs, num_indices, idx0, idx1, idx2, flags) \
- INTRINSIC(store_##name, srcs, ARR(0, 1, 1, 1), false, 0, 0, num_indices, idx0, idx1, idx2, flags)
-
-/* src[] = { value, offset }. const_index[] = { base, write_mask, component } */
-STORE(output, 2, 3, BASE, WRMASK, COMPONENT, 0)
-/* src[] = { value, vertex, offset }.
- * const_index[] = { base, write_mask, component }
- */
-STORE(per_vertex_output, 3, 3, BASE, WRMASK, COMPONENT, 0)
-/* src[] = { value, block_index, offset }. const_index[] = { write_mask } */
-STORE(ssbo, 3, 1, WRMASK, xx, xx, 0)
-/* src[] = { value, offset }. const_index[] = { base, write_mask } */
-STORE(shared, 2, 2, BASE, WRMASK, xx, 0)
-
-LAST_INTRINSIC(store_shared)
-
-#undef DEFINE_SYSTEM_VALUE
-#undef INTRINSIC
-#undef LAST_INTRINSIC