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-rw-r--r--src/compiler/nir/nir.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index ace6fbbb487..96246f6d634 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -2346,6 +2346,13 @@ typedef struct nir_lower_tex_options {
bool lower_rect;
/**
+ * If true, convert yuv to rgb.
+ */
+ unsigned lower_y_uv_external;
+ unsigned lower_y_u_v_external;
+ unsigned lower_yx_xuxv_external;
+
+ /**
* To emulate certain texture wrap modes, this can be used
* to saturate the specified tex coord to [0.0, 1.0]. The
* bits are according to sampler #, ie. if, for example: