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-rw-r--r--src/compiler/nir/nir.c8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/compiler/nir/nir.c b/src/compiler/nir/nir.c
index e45f727764e..56a50090fdd 100644
--- a/src/compiler/nir/nir.c
+++ b/src/compiler/nir/nir.c
@@ -469,12 +469,13 @@ nir_jump_instr_create(nir_shader *shader, nir_jump_type type)
}
nir_load_const_instr *
-nir_load_const_instr_create(nir_shader *shader, unsigned num_components)
+nir_load_const_instr_create(nir_shader *shader, unsigned num_components,
+ unsigned bit_size)
{
nir_load_const_instr *instr = ralloc(shader, nir_load_const_instr);
instr_init(&instr->instr, nir_instr_type_load_const);
- nir_ssa_def_init(&instr->instr, &instr->def, num_components, 32, NULL);
+ nir_ssa_def_init(&instr->instr, &instr->def, num_components, bit_size, NULL);
return instr;
}
@@ -694,7 +695,8 @@ nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref)
}
nir_load_const_instr *load =
- nir_load_const_instr_create(shader, glsl_get_vector_elements(tail->type));
+ nir_load_const_instr_create(shader, glsl_get_vector_elements(tail->type),
+ 32);
matrix_offset *= load->def.num_components;
for (unsigned i = 0; i < load->def.num_components; i++) {