diff options
Diffstat (limited to 'src/compiler/nir/nir.c')
-rw-r--r-- | src/compiler/nir/nir.c | 32 |
1 files changed, 12 insertions, 20 deletions
diff --git a/src/compiler/nir/nir.c b/src/compiler/nir/nir.c index cfb032c68b9..2d882f76483 100644 --- a/src/compiler/nir/nir.c +++ b/src/compiler/nir/nir.c @@ -806,7 +806,7 @@ nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref) assert(constant); const nir_deref *tail = &deref->deref; - unsigned matrix_offset = 0; + unsigned matrix_col = 0; while (tail->child) { switch (tail->child->deref_type) { case nir_deref_type_array: { @@ -814,7 +814,7 @@ nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref) assert(arr->deref_array_type == nir_deref_array_type_direct); if (glsl_type_is_matrix(tail->type)) { assert(arr->deref.child == NULL); - matrix_offset = arr->base_offset; + matrix_col = arr->base_offset; } else { constant = constant->elements[arr->base_offset]; } @@ -838,24 +838,16 @@ nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref) nir_load_const_instr_create(shader, glsl_get_vector_elements(tail->type), bit_size); - matrix_offset *= load->def.num_components; - for (unsigned i = 0; i < load->def.num_components; i++) { - switch (glsl_get_base_type(tail->type)) { - case GLSL_TYPE_FLOAT: - case GLSL_TYPE_INT: - case GLSL_TYPE_UINT: - load->value.u32[i] = constant->value.u[matrix_offset + i]; - break; - case GLSL_TYPE_DOUBLE: - load->value.f64[i] = constant->value.d[matrix_offset + i]; - break; - case GLSL_TYPE_BOOL: - load->value.u32[i] = constant->value.b[matrix_offset + i] ? - NIR_TRUE : NIR_FALSE; - break; - default: - unreachable("Invalid immediate type"); - } + switch (glsl_get_base_type(tail->type)) { + case GLSL_TYPE_FLOAT: + case GLSL_TYPE_INT: + case GLSL_TYPE_UINT: + case GLSL_TYPE_DOUBLE: + case GLSL_TYPE_BOOL: + load->value = constant->values[matrix_col]; + break; + default: + unreachable("Invalid immediate type"); } return load; |