diff options
Diffstat (limited to 'src/compiler/glsl')
-rw-r--r-- | src/compiler/glsl/ast_to_hir.cpp | 4 | ||||
-rw-r--r-- | src/compiler/glsl/builtin_functions.cpp | 2 | ||||
-rw-r--r-- | src/compiler/glsl/builtin_types.cpp | 12 | ||||
-rw-r--r-- | src/compiler/glsl/builtin_variables.cpp | 16 | ||||
-rw-r--r-- | src/compiler/glsl/glcpp/glcpp-parse.y | 2775 | ||||
-rw-r--r-- | src/compiler/glsl/glsl_parser_extras.cpp | 3 | ||||
-rw-r--r-- | src/compiler/glsl/glsl_parser_extras.h | 2 | ||||
-rw-r--r-- | src/compiler/glsl/ir_print_visitor.cpp | 5 | ||||
-rw-r--r-- | src/compiler/glsl/link_uniform_initializers.cpp | 32 | ||||
-rw-r--r-- | src/compiler/glsl/link_uniforms.cpp | 49 | ||||
-rw-r--r-- | src/compiler/glsl/link_varyings.cpp | 11 | ||||
-rw-r--r-- | src/compiler/glsl/linker.cpp | 283 | ||||
-rw-r--r-- | src/compiler/glsl/lower_ubo_reference.cpp | 3 | ||||
-rw-r--r-- | src/compiler/glsl/lower_vertex_id.cpp | 2 | ||||
-rw-r--r-- | src/compiler/glsl/standalone_scaffolding.cpp | 7 |
15 files changed, 1572 insertions, 1634 deletions
diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp index 3fe90079420..7c9be8171b6 100644 --- a/src/compiler/glsl/ast_to_hir.cpp +++ b/src/compiler/glsl/ast_to_hir.cpp @@ -3326,6 +3326,7 @@ apply_layout_qualifier_to_variable(const struct ast_type_qualifier *qual, + qual->flags.q.depth_less + qual->flags.q.depth_unchanged; if (depth_layout_count > 0 + && !state->is_version(420, 0) && !state->AMD_conservative_depth_enable && !state->ARB_conservative_depth_enable) { _mesa_glsl_error(loc, state, @@ -3708,7 +3709,8 @@ get_variable_being_redeclared(ir_variable *var, YYLTYPE loc, earlier->data.interpolation = var->data.interpolation; /* Layout qualifiers for gl_FragDepth. */ - } else if ((state->AMD_conservative_depth_enable || + } else if ((state->is_version(420, 0) || + state->AMD_conservative_depth_enable || state->ARB_conservative_depth_enable) && strcmp(var->name, "gl_FragDepth") == 0 && earlier->type == var->type diff --git a/src/compiler/glsl/builtin_functions.cpp b/src/compiler/glsl/builtin_functions.cpp index 65309fdc09c..1f6fb22924b 100644 --- a/src/compiler/glsl/builtin_functions.cpp +++ b/src/compiler/glsl/builtin_functions.cpp @@ -210,6 +210,7 @@ static bool shader_integer_mix(const _mesa_glsl_parse_state *state) { return state->is_version(450, 310) || + state->ARB_ES3_1_compatibility_enable || (v130(state) && state->EXT_shader_integer_mix_enable); } @@ -478,6 +479,7 @@ static bool shader_image_atomic_exchange_float(const _mesa_glsl_parse_state *state) { return (state->is_version(450, 320) || + state->ARB_ES3_1_compatibility_enable || state->OES_shader_image_atomic_enable); } diff --git a/src/compiler/glsl/builtin_types.cpp b/src/compiler/glsl/builtin_types.cpp index d250234f652..5f208f8e9d6 100644 --- a/src/compiler/glsl/builtin_types.cpp +++ b/src/compiler/glsl/builtin_types.cpp @@ -181,7 +181,7 @@ static const struct builtin_type_versions { T(sampler2DRect, 140, 999) T(samplerBuffer, 140, 320) T(sampler2DMS, 150, 310) - T(sampler2DMSArray, 150, 999) + T(sampler2DMSArray, 150, 320) T(isampler1D, 130, 999) T(isampler2D, 130, 300) @@ -193,7 +193,7 @@ static const struct builtin_type_versions { T(isampler2DRect, 140, 999) T(isamplerBuffer, 140, 320) T(isampler2DMS, 150, 310) - T(isampler2DMSArray, 150, 999) + T(isampler2DMSArray, 150, 320) T(usampler1D, 130, 999) T(usampler2D, 130, 300) @@ -205,7 +205,7 @@ static const struct builtin_type_versions { T(usampler2DRect, 140, 999) T(usamplerBuffer, 140, 320) T(usampler2DMS, 150, 310) - T(usampler2DMSArray, 150, 999) + T(usampler2DMSArray, 150, 320) T(sampler1DShadow, 110, 999) T(sampler2DShadow, 110, 300) @@ -305,11 +305,13 @@ _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state) add_type(symbols, glsl_type::usamplerCubeArray_type); } - if (state->ARB_texture_multisample_enable || - state->OES_texture_storage_multisample_2d_array_enable) { + if (state->ARB_texture_multisample_enable) { add_type(symbols, glsl_type::sampler2DMS_type); add_type(symbols, glsl_type::isampler2DMS_type); add_type(symbols, glsl_type::usampler2DMS_type); + } + if (state->ARB_texture_multisample_enable || + state->OES_texture_storage_multisample_2d_array_enable) { add_type(symbols, glsl_type::sampler2DMSArray_type); add_type(symbols, glsl_type::isampler2DMSArray_type); add_type(symbols, glsl_type::usampler2DMSArray_type); diff --git a/src/compiler/glsl/builtin_variables.cpp b/src/compiler/glsl/builtin_variables.cpp index 7d77f705356..f31f9f61ef6 100644 --- a/src/compiler/glsl/builtin_variables.cpp +++ b/src/compiler/glsl/builtin_variables.cpp @@ -845,11 +845,6 @@ builtin_variable_generator::generate_constants() state->Const.MaxImageSamples); } - if (state->is_version(450, 310)) { - add_const("gl_MaxCombinedShaderOutputResources", - state->Const.MaxCombinedShaderOutputResources); - } - if (state->is_version(400, 0) || state->ARB_tessellation_shader_enable) { add_const("gl_MaxTessControlImageUniforms", @@ -859,6 +854,12 @@ builtin_variable_generator::generate_constants() } } + if (state->is_version(450, 310) || + state->ARB_ES3_1_compatibility_enable) { + add_const("gl_MaxCombinedShaderOutputResources", + state->Const.MaxCombinedShaderOutputResources); + } + if (state->is_version(410, 0) || state->ARB_viewport_array_enable) add_const("gl_MaxViewports", state->Const.MaxViewports); @@ -880,7 +881,8 @@ builtin_variable_generator::generate_constants() } if (state->is_version(450, 320) || - state->OES_sample_variables_enable) + state->OES_sample_variables_enable || + state->ARB_ES3_1_compatibility_enable) add_const("gl_MaxSamples", state->Const.MaxSamples); } @@ -1174,7 +1176,7 @@ builtin_variable_generator::generate_fs_special_vars() var->data.interpolation = INTERP_QUALIFIER_FLAT; } - if (state->is_version(450, 310)/* || state->ARB_ES3_1_compatibility_enable*/) + if (state->is_version(450, 310) || state->ARB_ES3_1_compatibility_enable) add_system_value(SYSTEM_VALUE_HELPER_INVOCATION, bool_t, "gl_HelperInvocation"); } diff --git a/src/compiler/glsl/glcpp/glcpp-parse.y b/src/compiler/glsl/glcpp/glcpp-parse.y index e8646c0ad32..a48266cf1b2 100644 --- a/src/compiler/glsl/glcpp/glcpp-parse.y +++ b/src/compiler/glsl/glcpp/glcpp-parse.y @@ -33,125 +33,121 @@ #include "main/mtypes.h" /* for gl_api enum */ static void -yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error); +yyerror(YYLTYPE *locp, glcpp_parser_t *parser, const char *error); static void -_define_object_macro (glcpp_parser_t *parser, - YYLTYPE *loc, - const char *macro, - token_list_t *replacements); +_define_object_macro(glcpp_parser_t *parser, + YYLTYPE *loc, + const char *macro, + token_list_t *replacements); static void -_define_function_macro (glcpp_parser_t *parser, - YYLTYPE *loc, - const char *macro, - string_list_t *parameters, - token_list_t *replacements); +_define_function_macro(glcpp_parser_t *parser, + YYLTYPE *loc, + const char *macro, + string_list_t *parameters, + token_list_t *replacements); static string_list_t * -_string_list_create (void *ctx); +_string_list_create(void *ctx); static void -_string_list_append_item (string_list_t *list, const char *str); +_string_list_append_item(string_list_t *list, const char *str); static int -_string_list_contains (string_list_t *list, const char *member, int *index); +_string_list_contains(string_list_t *list, const char *member, int *index); static const char * -_string_list_has_duplicate (string_list_t *list); +_string_list_has_duplicate(string_list_t *list); static int -_string_list_length (string_list_t *list); +_string_list_length(string_list_t *list); static int -_string_list_equal (string_list_t *a, string_list_t *b); +_string_list_equal(string_list_t *a, string_list_t *b); static argument_list_t * -_argument_list_create (void *ctx); +_argument_list_create(void *ctx); static void -_argument_list_append (argument_list_t *list, token_list_t *argument); +_argument_list_append(argument_list_t *list, token_list_t *argument); static int -_argument_list_length (argument_list_t *list); +_argument_list_length(argument_list_t *list); static token_list_t * -_argument_list_member_at (argument_list_t *list, int index); +_argument_list_member_at(argument_list_t *list, int index); /* Note: This function ralloc_steal()s the str pointer. */ static token_t * -_token_create_str (void *ctx, int type, char *str); +_token_create_str(void *ctx, int type, char *str); static token_t * -_token_create_ival (void *ctx, int type, int ival); +_token_create_ival(void *ctx, int type, int ival); static token_list_t * -_token_list_create (void *ctx); +_token_list_create(void *ctx); static void -_token_list_append (token_list_t *list, token_t *token); +_token_list_append(token_list_t *list, token_t *token); static void -_token_list_append_list (token_list_t *list, token_list_t *tail); +_token_list_append_list(token_list_t *list, token_list_t *tail); static int -_token_list_equal_ignoring_space (token_list_t *a, token_list_t *b); +_token_list_equal_ignoring_space(token_list_t *a, token_list_t *b); static void -_parser_active_list_push (glcpp_parser_t *parser, - const char *identifier, - token_node_t *marker); +_parser_active_list_push(glcpp_parser_t *parser, const char *identifier, + token_node_t *marker); static void -_parser_active_list_pop (glcpp_parser_t *parser); +_parser_active_list_pop(glcpp_parser_t *parser); static int -_parser_active_list_contains (glcpp_parser_t *parser, const char *identifier); +_parser_active_list_contains(glcpp_parser_t *parser, const char *identifier); typedef enum { - EXPANSION_MODE_IGNORE_DEFINED, - EXPANSION_MODE_EVALUATE_DEFINED + EXPANSION_MODE_IGNORE_DEFINED, + EXPANSION_MODE_EVALUATE_DEFINED } expansion_mode_t; /* Expand list, and begin lexing from the result (after first * prefixing a token of type 'head_token_type'). */ static void -_glcpp_parser_expand_and_lex_from (glcpp_parser_t *parser, - int head_token_type, - token_list_t *list, - expansion_mode_t mode); +_glcpp_parser_expand_and_lex_from(glcpp_parser_t *parser, int head_token_type, + token_list_t *list, expansion_mode_t mode); /* Perform macro expansion in-place on the given list. */ static void -_glcpp_parser_expand_token_list (glcpp_parser_t *parser, - token_list_t *list, - expansion_mode_t mode); +_glcpp_parser_expand_token_list(glcpp_parser_t *parser, token_list_t *list, + expansion_mode_t mode); static void -_glcpp_parser_print_expanded_token_list (glcpp_parser_t *parser, - token_list_t *list); +_glcpp_parser_print_expanded_token_list(glcpp_parser_t *parser, + token_list_t *list); static void -_glcpp_parser_skip_stack_push_if (glcpp_parser_t *parser, YYLTYPE *loc, - int condition); +_glcpp_parser_skip_stack_push_if(glcpp_parser_t *parser, YYLTYPE *loc, + int condition); static void -_glcpp_parser_skip_stack_change_if (glcpp_parser_t *parser, YYLTYPE *loc, - const char *type, int condition); +_glcpp_parser_skip_stack_change_if(glcpp_parser_t *parser, YYLTYPE *loc, + const char *type, int condition); static void -_glcpp_parser_skip_stack_pop (glcpp_parser_t *parser, YYLTYPE *loc); +_glcpp_parser_skip_stack_pop(glcpp_parser_t *parser, YYLTYPE *loc); static void _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t version, const char *ident, bool explicitly_set); static int -glcpp_parser_lex (YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser); +glcpp_parser_lex(YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser); static void -glcpp_parser_lex_from (glcpp_parser_t *parser, token_list_t *list); +glcpp_parser_lex_from(glcpp_parser_t *parser, token_list_t *list); static void add_builtin_define(glcpp_parser_t *parser, const char *name, int value); @@ -163,11 +159,11 @@ add_builtin_define(glcpp_parser_t *parser, const char *name, int value); %locations %initial-action { - @$.first_line = 1; - @$.first_column = 1; - @$.last_line = 1; - @$.last_column = 1; - @$.source = 0; + @$.first_line = 1; + @$.first_column = 1; + @$.last_line = 1; + @$.last_column = 1; + @$.source = 0; } %parse-param {glcpp_parser_t *parser} @@ -175,7 +171,7 @@ add_builtin_define(glcpp_parser_t *parser, const char *name, int value); %expect 0 - /* We use HASH_TOKEN, DEFINE_TOKEN and VERSION_TOKEN (as opposed to + /* We use HASH_TOKEN, DEFINE_TOKEN and VERSION_TOKEN (as opposed to * HASH, DEFINE, and VERSION) to avoid conflicts with other symbols, * (such as the <HASH> and <DEFINE> start conditions in the lexer). */ %token DEFINED ELIF_EXPANDED HASH_TOKEN DEFINE_TOKEN FUNC_IDENTIFIER OBJ_IDENTIFIER ELIF ELSE ENDIF ERROR_TOKEN IF IFDEF IFNDEF LINE PRAGMA UNDEF VERSION_TOKEN GARBAGE IDENTIFIER IF_EXPANDED INTEGER INTEGER_STRING LINE_EXPANDED NEWLINE OTHER PLACEHOLDER SPACE PLUS_PLUS MINUS_MINUS @@ -730,438 +726,433 @@ operator: %% string_list_t * -_string_list_create (void *ctx) +_string_list_create(void *ctx) { - string_list_t *list; + string_list_t *list; - list = ralloc (ctx, string_list_t); - list->head = NULL; - list->tail = NULL; + list = ralloc (ctx, string_list_t); + list->head = NULL; + list->tail = NULL; - return list; + return list; } void -_string_list_append_item (string_list_t *list, const char *str) +_string_list_append_item(string_list_t *list, const char *str) { - string_node_t *node; + string_node_t *node; - node = ralloc (list, string_node_t); - node->str = ralloc_strdup (node, str); + node = ralloc (list, string_node_t); + node->str = ralloc_strdup (node, str); - node->next = NULL; + node->next = NULL; - if (list->head == NULL) { - list->head = node; - } else { - list->tail->next = node; - } + if (list->head == NULL) { + list->head = node; + } else { + list->tail->next = node; + } - list->tail = node; + list->tail = node; } int -_string_list_contains (string_list_t *list, const char *member, int *index) +_string_list_contains(string_list_t *list, const char *member, int *index) { - string_node_t *node; - int i; + string_node_t *node; + int i; - if (list == NULL) - return 0; + if (list == NULL) + return 0; - for (i = 0, node = list->head; node; i++, node = node->next) { - if (strcmp (node->str, member) == 0) { - if (index) - *index = i; - return 1; - } - } + for (i = 0, node = list->head; node; i++, node = node->next) { + if (strcmp (node->str, member) == 0) { + if (index) + *index = i; + return 1; + } + } - return 0; + return 0; } /* Return duplicate string in list (if any), NULL otherwise. */ const char * -_string_list_has_duplicate (string_list_t *list) +_string_list_has_duplicate(string_list_t *list) { - string_node_t *node, *dup; + string_node_t *node, *dup; - if (list == NULL) - return NULL; + if (list == NULL) + return NULL; - for (node = list->head; node; node = node->next) { - for (dup = node->next; dup; dup = dup->next) { - if (strcmp (node->str, dup->str) == 0) - return node->str; - } - } + for (node = list->head; node; node = node->next) { + for (dup = node->next; dup; dup = dup->next) { + if (strcmp (node->str, dup->str) == 0) + return node->str; + } + } - return NULL; + return NULL; } int -_string_list_length (string_list_t *list) +_string_list_length(string_list_t *list) { - int length = 0; - string_node_t *node; + int length = 0; + string_node_t *node; - if (list == NULL) - return 0; + if (list == NULL) + return 0; - for (node = list->head; node; node = node->next) - length++; + for (node = list->head; node; node = node->next) + length++; - return length; + return length; } int -_string_list_equal (string_list_t *a, string_list_t *b) +_string_list_equal(string_list_t *a, string_list_t *b) { - string_node_t *node_a, *node_b; - - if (a == NULL && b == NULL) - return 1; - - if (a == NULL || b == NULL) - return 0; - - for (node_a = a->head, node_b = b->head; - node_a && node_b; - node_a = node_a->next, node_b = node_b->next) - { - if (strcmp (node_a->str, node_b->str)) - return 0; - } - - /* Catch the case of lists being different lengths, (which - * would cause the loop above to terminate after the shorter - * list). */ - return node_a == node_b; + string_node_t *node_a, *node_b; + + if (a == NULL && b == NULL) + return 1; + + if (a == NULL || b == NULL) + return 0; + + for (node_a = a->head, node_b = b->head; + node_a && node_b; + node_a = node_a->next, node_b = node_b->next) + { + if (strcmp (node_a->str, node_b->str)) + return 0; + } + + /* Catch the case of lists being different lengths, (which + * would cause the loop above to terminate after the shorter + * list). */ + return node_a == node_b; } argument_list_t * -_argument_list_create (void *ctx) +_argument_list_create(void *ctx) { - argument_list_t *list; + argument_list_t *list; - list = ralloc (ctx, argument_list_t); - list->head = NULL; - list->tail = NULL; + list = ralloc (ctx, argument_list_t); + list->head = NULL; + list->tail = NULL; - return list; + return list; } void -_argument_list_append (argument_list_t *list, token_list_t *argument) +_argument_list_append(argument_list_t *list, token_list_t *argument) { - argument_node_t *node; + argument_node_t *node; - node = ralloc (list, argument_node_t); - node->argument = argument; + node = ralloc (list, argument_node_t); + node->argument = argument; - node->next = NULL; + node->next = NULL; - if (list->head == NULL) { - list->head = node; - } else { - list->tail->next = node; - } + if (list->head == NULL) { + list->head = node; + } else { + list->tail->next = node; + } - list->tail = node; + list->tail = node; } int -_argument_list_length (argument_list_t *list) +_argument_list_length(argument_list_t *list) { - int length = 0; - argument_node_t *node; + int length = 0; + argument_node_t *node; - if (list == NULL) - return 0; + if (list == NULL) + return 0; - for (node = list->head; node; node = node->next) - length++; + for (node = list->head; node; node = node->next) + length++; - return length; + return length; } token_list_t * -_argument_list_member_at (argument_list_t *list, int index) +_argument_list_member_at(argument_list_t *list, int index) { - argument_node_t *node; - int i; + argument_node_t *node; + int i; - if (list == NULL) - return NULL; + if (list == NULL) + return NULL; - node = list->head; - for (i = 0; i < index; i++) { - node = node->next; - if (node == NULL) - break; - } + node = list->head; + for (i = 0; i < index; i++) { + node = node->next; + if (node == NULL) + break; + } - if (node) - return node->argument; + if (node) + return node->argument; - return NULL; + return NULL; } /* Note: This function ralloc_steal()s the str pointer. */ token_t * -_token_create_str (void *ctx, int type, char *str) +_token_create_str(void *ctx, int type, char *str) { - token_t *token; + token_t *token; - token = ralloc (ctx, token_t); - token->type = type; - token->value.str = str; + token = ralloc (ctx, token_t); + token->type = type; + token->value.str = str; - ralloc_steal (token, str); + ralloc_steal (token, str); - return token; + return token; } token_t * -_token_create_ival (void *ctx, int type, int ival) +_token_create_ival(void *ctx, int type, int ival) { - token_t *token; + token_t *token; - token = ralloc (ctx, token_t); - token->type = type; - token->value.ival = ival; + token = ralloc (ctx, token_t); + token->type = type; + token->value.ival = ival; - return token; + return token; } token_list_t * -_token_list_create (void *ctx) +_token_list_create(void *ctx) { - token_list_t *list; + token_list_t *list; - list = ralloc (ctx, token_list_t); - list->head = NULL; - list->tail = NULL; - list->non_space_tail = NULL; + list = ralloc (ctx, token_list_t); + list->head = NULL; + list->tail = NULL; + list->non_space_tail = NULL; - return list; + return list; } void -_token_list_append (token_list_t *list, token_t *token) +_token_list_append(token_list_t *list, token_t *token) { - token_node_t *node; + token_node_t *node; - node = ralloc (list, token_node_t); - node->token = token; - node->next = NULL; + node = ralloc (list, token_node_t); + node->token = token; + node->next = NULL; - if (list->head == NULL) { - list->head = node; - } else { - list->tail->next = node; - } + if (list->head == NULL) { + list->head = node; + } else { + list->tail->next = node; + } - list->tail = node; - if (token->type != SPACE) - list->non_space_tail = node; + list->tail = node; + if (token->type != SPACE) + list->non_space_tail = node; } void -_token_list_append_list (token_list_t *list, token_list_t *tail) +_token_list_append_list(token_list_t *list, token_list_t *tail) { - if (tail == NULL || tail->head == NULL) - return; + if (tail == NULL || tail->head == NULL) + return; - if (list->head == NULL) { - list->head = tail->head; - } else { - list->tail->next = tail->head; - } + if (list->head == NULL) { + list->head = tail->head; + } else { + list->tail->next = tail->head; + } - list->tail = tail->tail; - list->non_space_tail = tail->non_space_tail; + list->tail = tail->tail; + list->non_space_tail = tail->non_space_tail; } static token_list_t * -_token_list_copy (void *ctx, token_list_t *other) +_token_list_copy(void *ctx, token_list_t *other) { - token_list_t *copy; - token_node_t *node; + token_list_t *copy; + token_node_t *node; - if (other == NULL) - return NULL; + if (other == NULL) + return NULL; - copy = _token_list_create (ctx); - for (node = other->head; node; node = node->next) { - token_t *new_token = ralloc (copy, token_t); - *new_token = *node->token; - _token_list_append (copy, new_token); - } + copy = _token_list_create (ctx); + for (node = other->head; node; node = node->next) { + token_t *new_token = ralloc (copy, token_t); + *new_token = *node->token; + _token_list_append (copy, new_token); + } - return copy; + return copy; } static void -_token_list_trim_trailing_space (token_list_t *list) +_token_list_trim_trailing_space(token_list_t *list) { - token_node_t *tail, *next; - - if (list->non_space_tail) { - tail = list->non_space_tail->next; - list->non_space_tail->next = NULL; - list->tail = list->non_space_tail; - - while (tail) { - next = tail->next; - ralloc_free (tail); - tail = next; - } - } + token_node_t *tail, *next; + + if (list->non_space_tail) { + tail = list->non_space_tail->next; + list->non_space_tail->next = NULL; + list->tail = list->non_space_tail; + + while (tail) { + next = tail->next; + ralloc_free (tail); + tail = next; + } + } } static int -_token_list_is_empty_ignoring_space (token_list_t *l) +_token_list_is_empty_ignoring_space(token_list_t *l) { - token_node_t *n; + token_node_t *n; - if (l == NULL) - return 1; + if (l == NULL) + return 1; - n = l->head; - while (n != NULL && n->token->type == SPACE) - n = n->next; + n = l->head; + while (n != NULL && n->token->type == SPACE) + n = n->next; - return n == NULL; + return n == NULL; } int -_token_list_equal_ignoring_space (token_list_t *a, token_list_t *b) +_token_list_equal_ignoring_space(token_list_t *a, token_list_t *b) { - token_node_t *node_a, *node_b; - - if (a == NULL || b == NULL) { - int a_empty = _token_list_is_empty_ignoring_space(a); - int b_empty = _token_list_is_empty_ignoring_space(b); - return a_empty == b_empty; - } - - node_a = a->head; - node_b = b->head; - - while (1) - { - if (node_a == NULL && node_b == NULL) - break; - - if (node_a == NULL || node_b == NULL) - return 0; - /* Make sure whitespace appears in the same places in both. - * It need not be exactly the same amount of whitespace, - * though. - */ - if (node_a->token->type == SPACE - && node_b->token->type == SPACE) { - while (node_a && node_a->token->type == SPACE) - node_a = node_a->next; - while (node_b && node_b->token->type == SPACE) - node_b = node_b->next; - continue; - } - - if (node_a->token->type != node_b->token->type) - return 0; - - switch (node_a->token->type) { - case INTEGER: - if (node_a->token->value.ival != - node_b->token->value.ival) - { - return 0; - } - break; - case IDENTIFIER: - case INTEGER_STRING: - case OTHER: - if (strcmp (node_a->token->value.str, - node_b->token->value.str)) - { - return 0; - } - break; - } - - node_a = node_a->next; - node_b = node_b->next; - } - - return 1; + token_node_t *node_a, *node_b; + + if (a == NULL || b == NULL) { + int a_empty = _token_list_is_empty_ignoring_space(a); + int b_empty = _token_list_is_empty_ignoring_space(b); + return a_empty == b_empty; + } + + node_a = a->head; + node_b = b->head; + + while (1) + { + if (node_a == NULL && node_b == NULL) + break; + + if (node_a == NULL || node_b == NULL) + return 0; + /* Make sure whitespace appears in the same places in both. + * It need not be exactly the same amount of whitespace, + * though. + */ + if (node_a->token->type == SPACE && node_b->token->type == SPACE) { + while (node_a && node_a->token->type == SPACE) + node_a = node_a->next; + while (node_b && node_b->token->type == SPACE) + node_b = node_b->next; + continue; + } + + if (node_a->token->type != node_b->token->type) + return 0; + + switch (node_a->token->type) { + case INTEGER: + if (node_a->token->value.ival != node_b->token->value.ival) { + return 0; + } + break; + case IDENTIFIER: + case INTEGER_STRING: + case OTHER: + if (strcmp(node_a->token->value.str, node_b->token->value.str)) { + return 0; + } + break; + } + + node_a = node_a->next; + node_b = node_b->next; + } + + return 1; } static void -_token_print (char **out, size_t *len, token_t *token) +_token_print(char **out, size_t *len, token_t *token) { - if (token->type < 256) { - ralloc_asprintf_rewrite_tail (out, len, "%c", token->type); - return; - } - - switch (token->type) { - case INTEGER: - ralloc_asprintf_rewrite_tail (out, len, "%" PRIiMAX, token->value.ival); - break; - case IDENTIFIER: - case INTEGER_STRING: - case OTHER: - ralloc_asprintf_rewrite_tail (out, len, "%s", token->value.str); - break; - case SPACE: - ralloc_asprintf_rewrite_tail (out, len, " "); - break; - case LEFT_SHIFT: - ralloc_asprintf_rewrite_tail (out, len, "<<"); - break; - case RIGHT_SHIFT: - ralloc_asprintf_rewrite_tail (out, len, ">>"); - break; - case LESS_OR_EQUAL: - ralloc_asprintf_rewrite_tail (out, len, "<="); - break; - case GREATER_OR_EQUAL: - ralloc_asprintf_rewrite_tail (out, len, ">="); - break; - case EQUAL: - ralloc_asprintf_rewrite_tail (out, len, "=="); - break; - case NOT_EQUAL: - ralloc_asprintf_rewrite_tail (out, len, "!="); - break; - case AND: - ralloc_asprintf_rewrite_tail (out, len, "&&"); - break; - case OR: - ralloc_asprintf_rewrite_tail (out, len, "||"); - break; - case PASTE: - ralloc_asprintf_rewrite_tail (out, len, "##"); - break; - case PLUS_PLUS: - ralloc_asprintf_rewrite_tail (out, len, "++"); - break; - case MINUS_MINUS: - ralloc_asprintf_rewrite_tail (out, len, "--"); - break; - case DEFINED: - ralloc_asprintf_rewrite_tail (out, len, "defined"); - break; - case PLACEHOLDER: - /* Nothing to print. */ - break; - default: - assert(!"Error: Don't know how to print token."); - - break; - } + if (token->type < 256) { + ralloc_asprintf_rewrite_tail (out, len, "%c", token->type); + return; + } + + switch (token->type) { + case INTEGER: + ralloc_asprintf_rewrite_tail (out, len, "%" PRIiMAX, token->value.ival); + break; + case IDENTIFIER: + case INTEGER_STRING: + case OTHER: + ralloc_asprintf_rewrite_tail (out, len, "%s", token->value.str); + break; + case SPACE: + ralloc_asprintf_rewrite_tail (out, len, " "); + break; + case LEFT_SHIFT: + ralloc_asprintf_rewrite_tail (out, len, "<<"); + break; + case RIGHT_SHIFT: + ralloc_asprintf_rewrite_tail (out, len, ">>"); + break; + case LESS_OR_EQUAL: + ralloc_asprintf_rewrite_tail (out, len, "<="); + break; + case GREATER_OR_EQUAL: + ralloc_asprintf_rewrite_tail (out, len, ">="); + break; + case EQUAL: + ralloc_asprintf_rewrite_tail (out, len, "=="); + break; + case NOT_EQUAL: + ralloc_asprintf_rewrite_tail (out, len, "!="); + break; + case AND: + ralloc_asprintf_rewrite_tail (out, len, "&&"); + break; + case OR: + ralloc_asprintf_rewrite_tail (out, len, "||"); + break; + case PASTE: + ralloc_asprintf_rewrite_tail (out, len, "##"); + break; + case PLUS_PLUS: + ralloc_asprintf_rewrite_tail (out, len, "++"); + break; + case MINUS_MINUS: + ralloc_asprintf_rewrite_tail (out, len, "--"); + break; + case DEFINED: + ralloc_asprintf_rewrite_tail (out, len, "defined"); + break; + case PLACEHOLDER: + /* Nothing to print. */ + break; + default: + assert(!"Error: Don't know how to print token."); + + break; + } } /* Return a new token (ralloc()ed off of 'token') formed by pasting @@ -1171,148 +1162,143 @@ _token_print (char **out, size_t *len, token_t *token) * Caution: Only very cursory error-checking is performed to see if * the final result is a valid single token. */ static token_t * -_token_paste (glcpp_parser_t *parser, token_t *token, token_t *other) +_token_paste(glcpp_parser_t *parser, token_t *token, token_t *other) { - token_t *combined = NULL; - - /* Pasting a placeholder onto anything makes no change. */ - if (other->type == PLACEHOLDER) - return token; - - /* When 'token' is a placeholder, just return 'other'. */ - if (token->type == PLACEHOLDER) - return other; - - /* A very few single-character punctuators can be combined - * with another to form a multi-character punctuator. */ - switch (token->type) { - case '<': - if (other->type == '<') - combined = _token_create_ival (token, LEFT_SHIFT, LEFT_SHIFT); - else if (other->type == '=') - combined = _token_create_ival (token, LESS_OR_EQUAL, LESS_OR_EQUAL); - break; - case '>': - if (other->type == '>') - combined = _token_create_ival (token, RIGHT_SHIFT, RIGHT_SHIFT); - else if (other->type == '=') - combined = _token_create_ival (token, GREATER_OR_EQUAL, GREATER_OR_EQUAL); - break; - case '=': - if (other->type == '=') - combined = _token_create_ival (token, EQUAL, EQUAL); - break; - case '!': - if (other->type == '=') - combined = _token_create_ival (token, NOT_EQUAL, NOT_EQUAL); - break; - case '&': - if (other->type == '&') - combined = _token_create_ival (token, AND, AND); - break; - case '|': - if (other->type == '|') - combined = _token_create_ival (token, OR, OR); - break; - } - - if (combined != NULL) { - /* Inherit the location from the first token */ - combined->location = token->location; - return combined; - } - - /* Two string-valued (or integer) tokens can usually just be - * mashed together. (We also handle a string followed by an - * integer here as well.) - * - * There are some exceptions here. Notably, if the first token - * is an integer (or a string representing an integer), then - * the second token must also be an integer or must be a - * string representing an integer that begins with a digit. - */ - if ((token->type == IDENTIFIER || token->type == OTHER || token->type == INTEGER_STRING || token->type == INTEGER) && - (other->type == IDENTIFIER || other->type == OTHER || other->type == INTEGER_STRING || other->type == INTEGER)) - { - char *str; - int combined_type; - - /* Check that pasting onto an integer doesn't create a - * non-integer, (that is, only digits can be - * pasted. */ - if (token->type == INTEGER_STRING || token->type == INTEGER) - { - switch (other->type) { - case INTEGER_STRING: - if (other->value.str[0] < '0' || - other->value.str[0] > '9') - goto FAIL; - break; - case INTEGER: - if (other->value.ival < 0) - goto FAIL; - break; - default: - goto FAIL; - } - } - - if (token->type == INTEGER) - str = ralloc_asprintf (token, "%" PRIiMAX, - token->value.ival); - else - str = ralloc_strdup (token, token->value.str); - - - if (other->type == INTEGER) - ralloc_asprintf_append (&str, "%" PRIiMAX, - other->value.ival); - else - ralloc_strcat (&str, other->value.str); - - /* New token is same type as original token, unless we - * started with an integer, in which case we will be - * creating an integer-string. */ - combined_type = token->type; - if (combined_type == INTEGER) - combined_type = INTEGER_STRING; - - combined = _token_create_str (token, combined_type, str); - combined->location = token->location; - return combined; - } + token_t *combined = NULL; + + /* Pasting a placeholder onto anything makes no change. */ + if (other->type == PLACEHOLDER) + return token; + + /* When 'token' is a placeholder, just return 'other'. */ + if (token->type == PLACEHOLDER) + return other; + + /* A very few single-character punctuators can be combined + * with another to form a multi-character punctuator. */ + switch (token->type) { + case '<': + if (other->type == '<') + combined = _token_create_ival (token, LEFT_SHIFT, LEFT_SHIFT); + else if (other->type == '=') + combined = _token_create_ival (token, LESS_OR_EQUAL, LESS_OR_EQUAL); + break; + case '>': + if (other->type == '>') + combined = _token_create_ival (token, RIGHT_SHIFT, RIGHT_SHIFT); + else if (other->type == '=') + combined = _token_create_ival (token, GREATER_OR_EQUAL, GREATER_OR_EQUAL); + break; + case '=': + if (other->type == '=') + combined = _token_create_ival (token, EQUAL, EQUAL); + break; + case '!': + if (other->type == '=') + combined = _token_create_ival (token, NOT_EQUAL, NOT_EQUAL); + break; + case '&': + if (other->type == '&') + combined = _token_create_ival (token, AND, AND); + break; + case '|': + if (other->type == '|') + combined = _token_create_ival (token, OR, OR); + break; + } + + if (combined != NULL) { + /* Inherit the location from the first token */ + combined->location = token->location; + return combined; + } + + /* Two string-valued (or integer) tokens can usually just be + * mashed together. (We also handle a string followed by an + * integer here as well.) + * + * There are some exceptions here. Notably, if the first token + * is an integer (or a string representing an integer), then + * the second token must also be an integer or must be a + * string representing an integer that begins with a digit. + */ + if ((token->type == IDENTIFIER || token->type == OTHER || token->type == INTEGER_STRING || token->type == INTEGER) && + (other->type == IDENTIFIER || other->type == OTHER || other->type == INTEGER_STRING || other->type == INTEGER)) + { + char *str; + int combined_type; + + /* Check that pasting onto an integer doesn't create a + * non-integer, (that is, only digits can be + * pasted. */ + if (token->type == INTEGER_STRING || token->type == INTEGER) { + switch (other->type) { + case INTEGER_STRING: + if (other->value.str[0] < '0' || other->value.str[0] > '9') + goto FAIL; + break; + case INTEGER: + if (other->value.ival < 0) + goto FAIL; + break; + default: + goto FAIL; + } + } + + if (token->type == INTEGER) + str = ralloc_asprintf (token, "%" PRIiMAX, token->value.ival); + else + str = ralloc_strdup (token, token->value.str); + + if (other->type == INTEGER) + ralloc_asprintf_append (&str, "%" PRIiMAX, other->value.ival); + else + ralloc_strcat (&str, other->value.str); + + /* New token is same type as original token, unless we + * started with an integer, in which case we will be + * creating an integer-string. */ + combined_type = token->type; + if (combined_type == INTEGER) + combined_type = INTEGER_STRING; + + combined = _token_create_str (token, combined_type, str); + combined->location = token->location; + return combined; + } FAIL: - glcpp_error (&token->location, parser, ""); - ralloc_asprintf_rewrite_tail (&parser->info_log, &parser->info_log_length, "Pasting \""); - _token_print (&parser->info_log, &parser->info_log_length, token); - ralloc_asprintf_rewrite_tail (&parser->info_log, &parser->info_log_length, "\" and \""); - _token_print (&parser->info_log, &parser->info_log_length, other); - ralloc_asprintf_rewrite_tail (&parser->info_log, &parser->info_log_length, "\" does not give a valid preprocessing token.\n"); - - return token; + glcpp_error (&token->location, parser, ""); + ralloc_asprintf_rewrite_tail (&parser->info_log, &parser->info_log_length, "Pasting \""); + _token_print (&parser->info_log, &parser->info_log_length, token); + ralloc_asprintf_rewrite_tail (&parser->info_log, &parser->info_log_length, "\" and \""); + _token_print (&parser->info_log, &parser->info_log_length, other); + ralloc_asprintf_rewrite_tail (&parser->info_log, &parser->info_log_length, "\" does not give a valid preprocessing token.\n"); + + return token; } static void -_token_list_print (glcpp_parser_t *parser, token_list_t *list) +_token_list_print(glcpp_parser_t *parser, token_list_t *list) { - token_node_t *node; + token_node_t *node; - if (list == NULL) - return; + if (list == NULL) + return; - for (node = list->head; node; node = node->next) - _token_print (&parser->output, &parser->output_length, node->token); + for (node = list->head; node; node = node->next) + _token_print (&parser->output, &parser->output_length, node->token); } void -yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error) +yyerror(YYLTYPE *locp, glcpp_parser_t *parser, const char *error) { - glcpp_error(locp, parser, "%s", error); + glcpp_error(locp, parser, "%s", error); } -static void add_builtin_define(glcpp_parser_t *parser, - const char *name, int value) +static void +add_builtin_define(glcpp_parser_t *parser, const char *name, int value) { token_t *tok; token_list_t *list; @@ -1325,63 +1311,63 @@ static void add_builtin_define(glcpp_parser_t *parser, } glcpp_parser_t * -glcpp_parser_create (const struct gl_extensions *extensions, gl_api api) +glcpp_parser_create(const struct gl_extensions *extensions, gl_api api) { - glcpp_parser_t *parser; - - parser = ralloc (NULL, glcpp_parser_t); - - glcpp_lex_init_extra (parser, &parser->scanner); - parser->defines = hash_table_ctor (32, hash_table_string_hash, - hash_table_string_compare); - parser->active = NULL; - parser->lexing_directive = 0; - parser->space_tokens = 1; - parser->last_token_was_newline = 0; - parser->last_token_was_space = 0; - parser->first_non_space_token_this_line = 1; - parser->newline_as_space = 0; - parser->in_control_line = 0; - parser->paren_count = 0; - parser->commented_newlines = 0; - - parser->skip_stack = NULL; - parser->skipping = 0; - - parser->lex_from_list = NULL; - parser->lex_from_node = NULL; - - parser->output = ralloc_strdup(parser, ""); - parser->output_length = 0; - parser->info_log = ralloc_strdup(parser, ""); - parser->info_log_length = 0; - parser->error = 0; - - parser->extensions = extensions; - parser->api = api; - parser->version_resolved = false; - - parser->has_new_line_number = 0; - parser->new_line_number = 1; - parser->has_new_source_number = 0; - parser->new_source_number = 0; - - return parser; + glcpp_parser_t *parser; + + parser = ralloc (NULL, glcpp_parser_t); + + glcpp_lex_init_extra (parser, &parser->scanner); + parser->defines = hash_table_ctor(32, hash_table_string_hash, + hash_table_string_compare); + parser->active = NULL; + parser->lexing_directive = 0; + parser->space_tokens = 1; + parser->last_token_was_newline = 0; + parser->last_token_was_space = 0; + parser->first_non_space_token_this_line = 1; + parser->newline_as_space = 0; + parser->in_control_line = 0; + parser->paren_count = 0; + parser->commented_newlines = 0; + + parser->skip_stack = NULL; + parser->skipping = 0; + + parser->lex_from_list = NULL; + parser->lex_from_node = NULL; + + parser->output = ralloc_strdup(parser, ""); + parser->output_length = 0; + parser->info_log = ralloc_strdup(parser, ""); + parser->info_log_length = 0; + parser->error = 0; + + parser->extensions = extensions; + parser->api = api; + parser->version_resolved = false; + + parser->has_new_line_number = 0; + parser->new_line_number = 1; + parser->has_new_source_number = 0; + parser->new_source_number = 0; + + return parser; } void -glcpp_parser_destroy (glcpp_parser_t *parser) +glcpp_parser_destroy(glcpp_parser_t *parser) { - glcpp_lex_destroy (parser->scanner); - hash_table_dtor (parser->defines); - ralloc_free (parser); + glcpp_lex_destroy (parser->scanner); + hash_table_dtor (parser->defines); + ralloc_free (parser); } typedef enum function_status { - FUNCTION_STATUS_SUCCESS, - FUNCTION_NOT_A_FUNCTION, - FUNCTION_UNBALANCED_PARENTHESES + FUNCTION_STATUS_SUCCESS, + FUNCTION_NOT_A_FUNCTION, + FUNCTION_UNBALANCED_PARENTHESES } function_status_t; /* Find a set of function-like macro arguments by looking for a @@ -1396,100 +1382,92 @@ typedef enum function_status * * FUNCTION_STATUS_SUCCESS: * - * Successfully parsed a set of function arguments. + * Successfully parsed a set of function arguments. * * FUNCTION_NOT_A_FUNCTION: * - * Macro name not followed by a '('. This is not an error, but - * simply that the macro name should be treated as a non-macro. + * Macro name not followed by a '('. This is not an error, but + * simply that the macro name should be treated as a non-macro. * * FUNCTION_UNBALANCED_PARENTHESES * - * Macro name is not followed by a balanced set of parentheses. + * Macro name is not followed by a balanced set of parentheses. */ static function_status_t -_arguments_parse (argument_list_t *arguments, - token_node_t *node, - token_node_t **last) +_arguments_parse(argument_list_t *arguments, token_node_t *node, + token_node_t **last) { - token_list_t *argument; - int paren_count; - - node = node->next; - - /* Ignore whitespace before first parenthesis. */ - while (node && node->token->type == SPACE) - node = node->next; - - if (node == NULL || node->token->type != '(') - return FUNCTION_NOT_A_FUNCTION; - - node = node->next; - - argument = _token_list_create (arguments); - _argument_list_append (arguments, argument); - - for (paren_count = 1; node; node = node->next) { - if (node->token->type == '(') - { - paren_count++; - } - else if (node->token->type == ')') - { - paren_count--; - if (paren_count == 0) - break; - } - - if (node->token->type == ',' && - paren_count == 1) - { - _token_list_trim_trailing_space (argument); - argument = _token_list_create (arguments); - _argument_list_append (arguments, argument); - } - else { - if (argument->head == NULL) { - /* Don't treat initial whitespace as - * part of the argument. */ - if (node->token->type == SPACE) - continue; - } - _token_list_append (argument, node->token); - } - } - - if (paren_count) - return FUNCTION_UNBALANCED_PARENTHESES; - - *last = node; - - return FUNCTION_STATUS_SUCCESS; + token_list_t *argument; + int paren_count; + + node = node->next; + + /* Ignore whitespace before first parenthesis. */ + while (node && node->token->type == SPACE) + node = node->next; + + if (node == NULL || node->token->type != '(') + return FUNCTION_NOT_A_FUNCTION; + + node = node->next; + + argument = _token_list_create (arguments); + _argument_list_append (arguments, argument); + + for (paren_count = 1; node; node = node->next) { + if (node->token->type == '(') { + paren_count++; + } else if (node->token->type == ')') { + paren_count--; + if (paren_count == 0) + break; + } + + if (node->token->type == ',' && paren_count == 1) { + _token_list_trim_trailing_space (argument); + argument = _token_list_create (arguments); + _argument_list_append (arguments, argument); + } else { + if (argument->head == NULL) { + /* Don't treat initial whitespace as part of the argument. */ + if (node->token->type == SPACE) + continue; + } + _token_list_append (argument, node->token); + } + } + + if (paren_count) + return FUNCTION_UNBALANCED_PARENTHESES; + + *last = node; + + return FUNCTION_STATUS_SUCCESS; } static token_list_t * -_token_list_create_with_one_ival (void *ctx, int type, int ival) +_token_list_create_with_one_ival(void *ctx, int type, int ival) { - token_list_t *list; - token_t *node; + token_list_t *list; + token_t *node; - list = _token_list_create (ctx); - node = _token_create_ival (list, type, ival); - _token_list_append (list, node); + list = _token_list_create(ctx); + node = _token_create_ival(list, type, ival); + _token_list_append(list, node); - return list; + return list; } static token_list_t * -_token_list_create_with_one_space (void *ctx) +_token_list_create_with_one_space(void *ctx) { - return _token_list_create_with_one_ival (ctx, SPACE, SPACE); + return _token_list_create_with_one_ival(ctx, SPACE, SPACE); } static token_list_t * -_token_list_create_with_one_integer (void *ctx, int ival) +_token_list_create_with_one_integer(void *ctx, int ival) { - return _token_list_create_with_one_ival (ctx, INTEGER, ival); + return _token_list_create_with_one_ival(ctx, INTEGER, ival); } /* Evaluate a DEFINED token node (based on subsequent tokens in the list). @@ -1501,119 +1479,117 @@ _token_list_create_with_one_integer (void *ctx, int ival) * (optionally preceded and followed by '(' and ')' tokens) then the following * occurs: * - * If the identifier is a defined macro, this function returns 1. + * If the identifier is a defined macro, this function returns 1. * - * If the identifier is not a defined macro, this function returns 0. + * If the identifier is not a defined macro, this function returns 0. * - * In either case, *last will be updated to the last node in the list - * consumed by the evaluation, (either the token of the identifier or the - * token of the closing parenthesis). + * In either case, *last will be updated to the last node in the list + * consumed by the evaluation, (either the token of the identifier or the + * token of the closing parenthesis). * * In all other cases, (such as "node is the final node of the list", or * "missing closing parenthesis", etc.), this function generates a * preprocessor error, returns -1 and *last will not be set. */ static int -_glcpp_parser_evaluate_defined (glcpp_parser_t *parser, - token_node_t *node, - token_node_t **last) +_glcpp_parser_evaluate_defined(glcpp_parser_t *parser, token_node_t *node, + token_node_t **last) { - token_node_t *argument, *defined = node; + token_node_t *argument, *defined = node; - assert (node->token->type == DEFINED); + assert(node->token->type == DEFINED); - node = node->next; + node = node->next; - /* Ignore whitespace after DEFINED token. */ - while (node && node->token->type == SPACE) - node = node->next; + /* Ignore whitespace after DEFINED token. */ + while (node && node->token->type == SPACE) + node = node->next; - if (node == NULL) - goto FAIL; + if (node == NULL) + goto FAIL; - if (node->token->type == IDENTIFIER || node->token->type == OTHER) { - argument = node; - } else if (node->token->type == '(') { - node = node->next; + if (node->token->type == IDENTIFIER || node->token->type == OTHER) { + argument = node; + } else if (node->token->type == '(') { + node = node->next; - /* Ignore whitespace after '(' token. */ - while (node && node->token->type == SPACE) - node = node->next; + /* Ignore whitespace after '(' token. */ + while (node && node->token->type == SPACE) + node = node->next; - if (node == NULL || (node->token->type != IDENTIFIER && - node->token->type != OTHER)) - { - goto FAIL; - } + if (node == NULL || (node->token->type != IDENTIFIER && + node->token->type != OTHER)) { + goto FAIL; + } - argument = node; + argument = node; - node = node->next; + node = node->next; - /* Ignore whitespace after identifier, before ')' token. */ - while (node && node->token->type == SPACE) - node = node->next; + /* Ignore whitespace after identifier, before ')' token. */ + while (node && node->token->type == SPACE) + node = node->next; - if (node == NULL || node->token->type != ')') - goto FAIL; - } else { - goto FAIL; - } + if (node == NULL || node->token->type != ')') + goto FAIL; + } else { + goto FAIL; + } - *last = node; + *last = node; - return hash_table_find (parser->defines, - argument->token->value.str) ? 1 : 0; + return hash_table_find(parser->defines, + argument->token->value.str) ? 1 : 0; FAIL: - glcpp_error (&defined->token->location, parser, - "\"defined\" not followed by an identifier"); - return -1; + glcpp_error (&defined->token->location, parser, + "\"defined\" not followed by an identifier"); + return -1; } /* Evaluate all DEFINED nodes in a given list, modifying the list in place. */ static void -_glcpp_parser_evaluate_defined_in_list (glcpp_parser_t *parser, - token_list_t *list) +_glcpp_parser_evaluate_defined_in_list(glcpp_parser_t *parser, + token_list_t *list) { - token_node_t *node, *node_prev, *replacement, *last = NULL; - int value; + token_node_t *node, *node_prev, *replacement, *last = NULL; + int value; - if (list == NULL) - return; + if (list == NULL) + return; - node_prev = NULL; - node = list->head; + node_prev = NULL; + node = list->head; - while (node) { + while (node) { - if (node->token->type != DEFINED) - goto NEXT; + if (node->token->type != DEFINED) + goto NEXT; - value = _glcpp_parser_evaluate_defined (parser, node, &last); - if (value == -1) - goto NEXT; + value = _glcpp_parser_evaluate_defined (parser, node, &last); + if (value == -1) + goto NEXT; - replacement = ralloc (list, token_node_t); - replacement->token = _token_create_ival (list, INTEGER, value); + replacement = ralloc (list, token_node_t); + replacement->token = _token_create_ival (list, INTEGER, value); - /* Splice replacement node into list, replacing from "node" - * through "last". */ - if (node_prev) - node_prev->next = replacement; - else - list->head = replacement; - replacement->next = last->next; - if (last == list->tail) - list->tail = replacement; + /* Splice replacement node into list, replacing from "node" + * through "last". */ + if (node_prev) + node_prev->next = replacement; + else + list->head = replacement; + replacement->next = last->next; + if (last == list->tail) + list->tail = replacement; - node = replacement; + node = replacement; - NEXT: - node_prev = node; - node = node->next; - } + NEXT: + node_prev = node; + node = node->next; + } } /* Perform macro expansion on 'list', placing the resulting tokens @@ -1625,62 +1601,59 @@ _glcpp_parser_evaluate_defined_in_list (glcpp_parser_t *parser, * of the "mode" parameter. */ static void -_glcpp_parser_expand_and_lex_from (glcpp_parser_t *parser, - int head_token_type, - token_list_t *list, - expansion_mode_t mode) +_glcpp_parser_expand_and_lex_from(glcpp_parser_t *parser, int head_token_type, + token_list_t *list, expansion_mode_t mode) { - token_list_t *expanded; - token_t *token; - - expanded = _token_list_create (parser); - token = _token_create_ival (parser, head_token_type, head_token_type); - _token_list_append (expanded, token); - _glcpp_parser_expand_token_list (parser, list, mode); - _token_list_append_list (expanded, list); - glcpp_parser_lex_from (parser, expanded); + token_list_t *expanded; + token_t *token; + + expanded = _token_list_create (parser); + token = _token_create_ival (parser, head_token_type, head_token_type); + _token_list_append (expanded, token); + _glcpp_parser_expand_token_list (parser, list, mode); + _token_list_append_list (expanded, list); + glcpp_parser_lex_from (parser, expanded); } static void -_glcpp_parser_apply_pastes (glcpp_parser_t *parser, token_list_t *list) +_glcpp_parser_apply_pastes(glcpp_parser_t *parser, token_list_t *list) { - token_node_t *node; - - node = list->head; - while (node) - { - token_node_t *next_non_space; - - /* Look ahead for a PASTE token, skipping space. */ - next_non_space = node->next; - while (next_non_space && next_non_space->token->type == SPACE) - next_non_space = next_non_space->next; - - if (next_non_space == NULL) - break; - - if (next_non_space->token->type != PASTE) { - node = next_non_space; - continue; - } - - /* Now find the next non-space token after the PASTE. */ - next_non_space = next_non_space->next; - while (next_non_space && next_non_space->token->type == SPACE) - next_non_space = next_non_space->next; - - if (next_non_space == NULL) { - yyerror (&node->token->location, parser, "'##' cannot appear at either end of a macro expansion\n"); - return; - } - - node->token = _token_paste (parser, node->token, next_non_space->token); - node->next = next_non_space->next; - if (next_non_space == list->tail) - list->tail = node; - } - - list->non_space_tail = list->tail; + token_node_t *node; + + node = list->head; + while (node) { + token_node_t *next_non_space; + + /* Look ahead for a PASTE token, skipping space. */ + next_non_space = node->next; + while (next_non_space && next_non_space->token->type == SPACE) + next_non_space = next_non_space->next; + + if (next_non_space == NULL) + break; + + if (next_non_space->token->type != PASTE) { + node = next_non_space; + continue; + } + + /* Now find the next non-space token after the PASTE. */ + next_non_space = next_non_space->next; + while (next_non_space && next_non_space->token->type == SPACE) + next_non_space = next_non_space->next; + + if (next_non_space == NULL) { + yyerror(&node->token->location, parser, "'##' cannot appear at either end of a macro expansion\n"); + return; + } + + node->token = _token_paste(parser, node->token, next_non_space->token); + node->next = next_non_space->next; + if (next_non_space == list->tail) + list->tail = node; + } + + list->non_space_tail = list->tail; } /* This is a helper function that's essentially part of the @@ -1704,103 +1677,89 @@ _glcpp_parser_apply_pastes (glcpp_parser_t *parser, token_list_t *list) * of the "mode" parameter. */ static token_list_t * -_glcpp_parser_expand_function (glcpp_parser_t *parser, - token_node_t *node, - token_node_t **last, - expansion_mode_t mode) +_glcpp_parser_expand_function(glcpp_parser_t *parser, token_node_t *node, + token_node_t **last, expansion_mode_t mode) { - macro_t *macro; - const char *identifier; - argument_list_t *arguments; - function_status_t status; - token_list_t *substituted; - int parameter_index; - - identifier = node->token->value.str; - - macro = hash_table_find (parser->defines, identifier); - - assert (macro->is_function); - - arguments = _argument_list_create (parser); - status = _arguments_parse (arguments, node, last); - - switch (status) { - case FUNCTION_STATUS_SUCCESS: - break; - case FUNCTION_NOT_A_FUNCTION: - return NULL; - case FUNCTION_UNBALANCED_PARENTHESES: - glcpp_error (&node->token->location, parser, "Macro %s call has unbalanced parentheses\n", identifier); - return NULL; - } - - /* Replace a macro defined as empty with a SPACE token. */ - if (macro->replacements == NULL) { - ralloc_free (arguments); - return _token_list_create_with_one_space (parser); - } - - if (! ((_argument_list_length (arguments) == - _string_list_length (macro->parameters)) || - (_string_list_length (macro->parameters) == 0 && - _argument_list_length (arguments) == 1 && - arguments->head->argument->head == NULL))) - { - glcpp_error (&node->token->location, parser, - "Error: macro %s invoked with %d arguments (expected %d)\n", - identifier, - _argument_list_length (arguments), - _string_list_length (macro->parameters)); - return NULL; - } - - /* Perform argument substitution on the replacement list. */ - substituted = _token_list_create (arguments); - - for (node = macro->replacements->head; node; node = node->next) - { - if (node->token->type == IDENTIFIER && - _string_list_contains (macro->parameters, - node->token->value.str, - ¶meter_index)) - { - token_list_t *argument; - argument = _argument_list_member_at (arguments, - parameter_index); - /* Before substituting, we expand the argument - * tokens, or append a placeholder token for - * an empty argument. */ - if (argument->head) { - token_list_t *expanded_argument; - expanded_argument = _token_list_copy (parser, - argument); - _glcpp_parser_expand_token_list (parser, - expanded_argument, - mode); - _token_list_append_list (substituted, - expanded_argument); - } else { - token_t *new_token; - - new_token = _token_create_ival (substituted, - PLACEHOLDER, - PLACEHOLDER); - _token_list_append (substituted, new_token); - } - } else { - _token_list_append (substituted, node->token); - } - } - - /* After argument substitution, and before further expansion - * below, implement token pasting. */ - - _token_list_trim_trailing_space (substituted); - - _glcpp_parser_apply_pastes (parser, substituted); - - return substituted; + macro_t *macro; + const char *identifier; + argument_list_t *arguments; + function_status_t status; + token_list_t *substituted; + int parameter_index; + + identifier = node->token->value.str; + + macro = hash_table_find(parser->defines, identifier); + + assert(macro->is_function); + + arguments = _argument_list_create(parser); + status = _arguments_parse(arguments, node, last); + + switch (status) { + case FUNCTION_STATUS_SUCCESS: + break; + case FUNCTION_NOT_A_FUNCTION: + return NULL; + case FUNCTION_UNBALANCED_PARENTHESES: + glcpp_error(&node->token->location, parser, "Macro %s call has unbalanced parentheses\n", identifier); + return NULL; + } + + /* Replace a macro defined as empty with a SPACE token. */ + if (macro->replacements == NULL) { + ralloc_free(arguments); + return _token_list_create_with_one_space(parser); + } + + if (!((_argument_list_length (arguments) == + _string_list_length (macro->parameters)) || + (_string_list_length (macro->parameters) == 0 && + _argument_list_length (arguments) == 1 && + arguments->head->argument->head == NULL))) { + glcpp_error(&node->token->location, parser, + "Error: macro %s invoked with %d arguments (expected %d)\n", + identifier, _argument_list_length (arguments), + _string_list_length(macro->parameters)); + return NULL; + } + + /* Perform argument substitution on the replacement list. */ + substituted = _token_list_create(arguments); + + for (node = macro->replacements->head; node; node = node->next) { + if (node->token->type == IDENTIFIER && + _string_list_contains(macro->parameters, node->token->value.str, + ¶meter_index)) { + token_list_t *argument; + argument = _argument_list_member_at(arguments, parameter_index); + /* Before substituting, we expand the argument tokens, or append a + * placeholder token for an empty argument. */ + if (argument->head) { + token_list_t *expanded_argument; + expanded_argument = _token_list_copy(parser, argument); + _glcpp_parser_expand_token_list(parser, expanded_argument, mode); + _token_list_append_list(substituted, expanded_argument); + } else { + token_t *new_token; + + new_token = _token_create_ival(substituted, PLACEHOLDER, + PLACEHOLDER); + _token_list_append(substituted, new_token); + } + } else { + _token_list_append(substituted, node->token); + } + } + + /* After argument substitution, and before further expansion + * below, implement token pasting. */ + + _token_list_trim_trailing_space(substituted); + + _glcpp_parser_apply_pastes(parser, substituted); + + return substituted; } /* Compute the complete expansion of node, (and subsequent nodes after @@ -1813,78 +1772,74 @@ _glcpp_parser_expand_function (glcpp_parser_t *parser, * and sets *last to the last node in the list that was consumed by * the expansion. Specifically, *last will be set as follows: * - * As 'node' in the case of object-like macro expansion. + * As 'node' in the case of object-like macro expansion. * - * As the token of the closing right parenthesis in the case of - * function-like macro expansion. + * As the token of the closing right parenthesis in the case of + * function-like macro expansion. * * See the documentation of _glcpp_parser_expand_token_list for a description * of the "mode" parameter. */ static token_list_t * -_glcpp_parser_expand_node (glcpp_parser_t *parser, - token_node_t *node, - token_node_t **last, - expansion_mode_t mode) +_glcpp_parser_expand_node(glcpp_parser_t *parser, token_node_t *node, + token_node_t **last, expansion_mode_t mode) { - token_t *token = node->token; - const char *identifier; - macro_t *macro; - - /* We only expand identifiers */ - if (token->type != IDENTIFIER) { - return NULL; - } - - *last = node; - identifier = token->value.str; - - /* Special handling for __LINE__ and __FILE__, (not through - * the hash table). */ - if (strcmp(identifier, "__LINE__") == 0) - return _token_list_create_with_one_integer (parser, node->token->location.first_line); - - if (strcmp(identifier, "__FILE__") == 0) - return _token_list_create_with_one_integer (parser, node->token->location.source); - - /* Look up this identifier in the hash table. */ - macro = hash_table_find (parser->defines, identifier); - - /* Not a macro, so no expansion needed. */ - if (macro == NULL) - return NULL; - - /* Finally, don't expand this macro if we're already actively - * expanding it, (to avoid infinite recursion). */ - if (_parser_active_list_contains (parser, identifier)) { - /* We change the token type here from IDENTIFIER to - * OTHER to prevent any future expansion of this - * unexpanded token. */ - char *str; - token_list_t *expansion; - token_t *final; - - str = ralloc_strdup (parser, token->value.str); - final = _token_create_str (parser, OTHER, str); - expansion = _token_list_create (parser); - _token_list_append (expansion, final); - return expansion; - } - - if (! macro->is_function) - { - token_list_t *replacement; - - /* Replace a macro defined as empty with a SPACE token. */ - if (macro->replacements == NULL) - return _token_list_create_with_one_space (parser); - - replacement = _token_list_copy (parser, macro->replacements); - _glcpp_parser_apply_pastes (parser, replacement); - return replacement; - } - - return _glcpp_parser_expand_function (parser, node, last, mode); + token_t *token = node->token; + const char *identifier; + macro_t *macro; + + /* We only expand identifiers */ + if (token->type != IDENTIFIER) { + return NULL; + } + + *last = node; + identifier = token->value.str; + + /* Special handling for __LINE__ and __FILE__, (not through + * the hash table). */ + if (strcmp(identifier, "__LINE__") == 0) + return _token_list_create_with_one_integer(parser, node->token->location.first_line); + + if (strcmp(identifier, "__FILE__") == 0) + return _token_list_create_with_one_integer(parser, node->token->location.source); + + /* Look up this identifier in the hash table. */ + macro = hash_table_find(parser->defines, identifier); + + /* Not a macro, so no expansion needed. */ + if (macro == NULL) + return NULL; + + /* Finally, don't expand this macro if we're already actively + * expanding it, (to avoid infinite recursion). */ + if (_parser_active_list_contains (parser, identifier)) { + /* We change the token type here from IDENTIFIER to OTHER to prevent any + * future expansion of this unexpanded token. */ + char *str; + token_list_t *expansion; + token_t *final; + + str = ralloc_strdup(parser, token->value.str); + final = _token_create_str(parser, OTHER, str); + expansion = _token_list_create(parser); + _token_list_append(expansion, final); + return expansion; + } + + if (! macro->is_function) { + token_list_t *replacement; + + /* Replace a macro defined as empty with a SPACE token. */ + if (macro->replacements == NULL) + return _token_list_create_with_one_space(parser); + + replacement = _token_list_copy(parser, macro->replacements); + _glcpp_parser_apply_pastes(parser, replacement); + return replacement; + } + + return _glcpp_parser_expand_function(parser, node, last, mode); } /* Push a new identifier onto the parser's active list. @@ -1895,49 +1850,48 @@ _glcpp_parser_expand_node (glcpp_parser_t *parser, * active stack. */ static void -_parser_active_list_push (glcpp_parser_t *parser, - const char *identifier, - token_node_t *marker) +_parser_active_list_push(glcpp_parser_t *parser, const char *identifier, + token_node_t *marker) { - active_list_t *node; + active_list_t *node; - node = ralloc (parser->active, active_list_t); - node->identifier = ralloc_strdup (node, identifier); - node->marker = marker; - node->next = parser->active; + node = ralloc(parser->active, active_list_t); + node->identifier = ralloc_strdup(node, identifier); + node->marker = marker; + node->next = parser->active; - parser->active = node; + parser->active = node; } static void -_parser_active_list_pop (glcpp_parser_t *parser) +_parser_active_list_pop(glcpp_parser_t *parser) { - active_list_t *node = parser->active; + active_list_t *node = parser->active; - if (node == NULL) { - parser->active = NULL; - return; - } + if (node == NULL) { + parser->active = NULL; + return; + } - node = parser->active->next; - ralloc_free (parser->active); + node = parser->active->next; + ralloc_free (parser->active); - parser->active = node; + parser->active = node; } static int -_parser_active_list_contains (glcpp_parser_t *parser, const char *identifier) +_parser_active_list_contains(glcpp_parser_t *parser, const char *identifier) { - active_list_t *node; + active_list_t *node; - if (parser->active == NULL) - return 0; + if (parser->active == NULL) + return 0; - for (node = parser->active; node; node = node->next) - if (strcmp (node->identifier, identifier) == 0) - return 1; + for (node = parser->active; node; node = node->next) + if (strcmp(node->identifier, identifier) == 0) + return 1; - return 0; + return 0; } /* Walk over the token list replacing nodes with their expansion. @@ -1948,400 +1902,376 @@ _parser_active_list_contains (glcpp_parser_t *parser, const char *identifier) * The "mode" argument controls the handling of any DEFINED tokens that * result from expansion as follows: * - * EXPANSION_MODE_IGNORE_DEFINED: Any resulting DEFINED tokens will be - * left in the final list, unevaluated. This is the correct mode - * for expanding any list in any context other than a - * preprocessor conditional, (#if or #elif). + * EXPANSION_MODE_IGNORE_DEFINED: Any resulting DEFINED tokens will be + * left in the final list, unevaluated. This is the correct mode + * for expanding any list in any context other than a + * preprocessor conditional, (#if or #elif). * - * EXPANSION_MODE_EVALUATE_DEFINED: Any resulting DEFINED tokens will be - * evaluated to 0 or 1 tokens depending on whether the following - * token is the name of a defined macro. If the DEFINED token is - * not followed by an (optionally parenthesized) identifier, then - * an error will be generated. This the correct mode for - * expanding any list in the context of a preprocessor - * conditional, (#if or #elif). + * EXPANSION_MODE_EVALUATE_DEFINED: Any resulting DEFINED tokens will be + * evaluated to 0 or 1 tokens depending on whether the following + * token is the name of a defined macro. If the DEFINED token is + * not followed by an (optionally parenthesized) identifier, then + * an error will be generated. This the correct mode for + * expanding any list in the context of a preprocessor + * conditional, (#if or #elif). */ static void -_glcpp_parser_expand_token_list (glcpp_parser_t *parser, - token_list_t *list, - expansion_mode_t mode) +_glcpp_parser_expand_token_list(glcpp_parser_t *parser, token_list_t *list, + expansion_mode_t mode) { - token_node_t *node_prev; - token_node_t *node, *last = NULL; - token_list_t *expansion; - active_list_t *active_initial = parser->active; - - if (list == NULL) - return; - - _token_list_trim_trailing_space (list); - - node_prev = NULL; - node = list->head; - - if (mode == EXPANSION_MODE_EVALUATE_DEFINED) - _glcpp_parser_evaluate_defined_in_list (parser, list); - - while (node) { - - while (parser->active && parser->active->marker == node) - _parser_active_list_pop (parser); - - expansion = _glcpp_parser_expand_node (parser, node, &last, mode); - if (expansion) { - token_node_t *n; - - if (mode == EXPANSION_MODE_EVALUATE_DEFINED) { - _glcpp_parser_evaluate_defined_in_list (parser, - expansion); - } - - for (n = node; n != last->next; n = n->next) - while (parser->active && - parser->active->marker == n) - { - _parser_active_list_pop (parser); - } - - _parser_active_list_push (parser, - node->token->value.str, - last->next); - - /* Splice expansion into list, supporting a - * simple deletion if the expansion is - * empty. */ - if (expansion->head) { - if (node_prev) - node_prev->next = expansion->head; - else - list->head = expansion->head; - expansion->tail->next = last->next; - if (last == list->tail) - list->tail = expansion->tail; - } else { - if (node_prev) - node_prev->next = last->next; - else - list->head = last->next; - if (last == list->tail) - list->tail = NULL; - } - } else { - node_prev = node; - } - node = node_prev ? node_prev->next : list->head; - } - - /* Remove any lingering effects of this invocation on the - * active list. That is, pop until the list looks like it did - * at the beginning of this function. */ - while (parser->active && parser->active != active_initial) - _parser_active_list_pop (parser); - - list->non_space_tail = list->tail; + token_node_t *node_prev; + token_node_t *node, *last = NULL; + token_list_t *expansion; + active_list_t *active_initial = parser->active; + + if (list == NULL) + return; + + _token_list_trim_trailing_space (list); + + node_prev = NULL; + node = list->head; + + if (mode == EXPANSION_MODE_EVALUATE_DEFINED) + _glcpp_parser_evaluate_defined_in_list (parser, list); + + while (node) { + + while (parser->active && parser->active->marker == node) + _parser_active_list_pop (parser); + + expansion = _glcpp_parser_expand_node (parser, node, &last, mode); + if (expansion) { + token_node_t *n; + + if (mode == EXPANSION_MODE_EVALUATE_DEFINED) { + _glcpp_parser_evaluate_defined_in_list (parser, expansion); + } + + for (n = node; n != last->next; n = n->next) + while (parser->active && parser->active->marker == n) { + _parser_active_list_pop (parser); + } + + _parser_active_list_push(parser, node->token->value.str, last->next); + + /* Splice expansion into list, supporting a simple deletion if the + * expansion is empty. + */ + if (expansion->head) { + if (node_prev) + node_prev->next = expansion->head; + else + list->head = expansion->head; + expansion->tail->next = last->next; + if (last == list->tail) + list->tail = expansion->tail; + } else { + if (node_prev) + node_prev->next = last->next; + else + list->head = last->next; + if (last == list->tail) + list->tail = NULL; + } + } else { + node_prev = node; + } + node = node_prev ? node_prev->next : list->head; + } + + /* Remove any lingering effects of this invocation on the + * active list. That is, pop until the list looks like it did + * at the beginning of this function. */ + while (parser->active && parser->active != active_initial) + _parser_active_list_pop (parser); + + list->non_space_tail = list->tail; } void -_glcpp_parser_print_expanded_token_list (glcpp_parser_t *parser, - token_list_t *list) +_glcpp_parser_print_expanded_token_list(glcpp_parser_t *parser, + token_list_t *list) { - if (list == NULL) - return; + if (list == NULL) + return; - _glcpp_parser_expand_token_list (parser, list, EXPANSION_MODE_IGNORE_DEFINED); + _glcpp_parser_expand_token_list (parser, list, EXPANSION_MODE_IGNORE_DEFINED); - _token_list_trim_trailing_space (list); + _token_list_trim_trailing_space (list); - _token_list_print (parser, list); + _token_list_print (parser, list); } static void -_check_for_reserved_macro_name (glcpp_parser_t *parser, YYLTYPE *loc, - const char *identifier) +_check_for_reserved_macro_name(glcpp_parser_t *parser, YYLTYPE *loc, + const char *identifier) { - /* Section 3.3 (Preprocessor) of the GLSL 1.30 spec (and later) and - * the GLSL ES spec (all versions) say: - * - * "All macro names containing two consecutive underscores ( __ ) - * are reserved for future use as predefined macro names. All - * macro names prefixed with "GL_" ("GL" followed by a single - * underscore) are also reserved." - * - * The intention is that names containing __ are reserved for internal - * use by the implementation, and names prefixed with GL_ are reserved - * for use by Khronos. Since every extension adds a name prefixed - * with GL_ (i.e., the name of the extension), that should be an - * error. Names simply containing __ are dangerous to use, but should - * be allowed. - * - * A future version of the GLSL specification will clarify this. - */ - if (strstr(identifier, "__")) { - glcpp_warning(loc, parser, - "Macro names containing \"__\" are reserved " - "for use by the implementation.\n"); - } - if (strncmp(identifier, "GL_", 3) == 0) { - glcpp_error (loc, parser, "Macro names starting with \"GL_\" are reserved.\n"); - } - if (strcmp(identifier, "defined") == 0) { - glcpp_error (loc, parser, "\"defined\" cannot be used as a macro name"); - } + /* Section 3.3 (Preprocessor) of the GLSL 1.30 spec (and later) and + * the GLSL ES spec (all versions) say: + * + * "All macro names containing two consecutive underscores ( __ ) + * are reserved for future use as predefined macro names. All + * macro names prefixed with "GL_" ("GL" followed by a single + * underscore) are also reserved." + * + * The intention is that names containing __ are reserved for internal + * use by the implementation, and names prefixed with GL_ are reserved + * for use by Khronos. Since every extension adds a name prefixed + * with GL_ (i.e., the name of the extension), that should be an + * error. Names simply containing __ are dangerous to use, but should + * be allowed. + * + * A future version of the GLSL specification will clarify this. + */ + if (strstr(identifier, "__")) { + glcpp_warning(loc, parser, "Macro names containing \"__\" are reserved " + "for use by the implementation.\n"); + } + if (strncmp(identifier, "GL_", 3) == 0) { + glcpp_error (loc, parser, "Macro names starting with \"GL_\" are reserved.\n"); + } + if (strcmp(identifier, "defined") == 0) { + glcpp_error (loc, parser, "\"defined\" cannot be used as a macro name"); + } } static int -_macro_equal (macro_t *a, macro_t *b) +_macro_equal(macro_t *a, macro_t *b) { - if (a->is_function != b->is_function) - return 0; + if (a->is_function != b->is_function) + return 0; - if (a->is_function) { - if (! _string_list_equal (a->parameters, b->parameters)) - return 0; - } + if (a->is_function) { + if (! _string_list_equal (a->parameters, b->parameters)) + return 0; + } - return _token_list_equal_ignoring_space (a->replacements, - b->replacements); + return _token_list_equal_ignoring_space(a->replacements, b->replacements); } void -_define_object_macro (glcpp_parser_t *parser, - YYLTYPE *loc, - const char *identifier, - token_list_t *replacements) +_define_object_macro(glcpp_parser_t *parser, YYLTYPE *loc, + const char *identifier, token_list_t *replacements) { - macro_t *macro, *previous; - - /* We define pre-defined macros before we've started parsing the - * actual file. So if there's no location defined yet, that's what - * were doing and we don't want to generate an error for using the - * reserved names. */ - if (loc != NULL) - _check_for_reserved_macro_name(parser, loc, identifier); - - macro = ralloc (parser, macro_t); - - macro->is_function = 0; - macro->parameters = NULL; - macro->identifier = ralloc_strdup (macro, identifier); - macro->replacements = replacements; - ralloc_steal (macro, replacements); - - previous = hash_table_find (parser->defines, identifier); - if (previous) { - if (_macro_equal (macro, previous)) { - ralloc_free (macro); - return; - } - glcpp_error (loc, parser, "Redefinition of macro %s\n", - identifier); - } - - hash_table_insert (parser->defines, macro, identifier); + macro_t *macro, *previous; + + /* We define pre-defined macros before we've started parsing the actual + * file. So if there's no location defined yet, that's what were doing and + * we don't want to generate an error for using the reserved names. */ + if (loc != NULL) + _check_for_reserved_macro_name(parser, loc, identifier); + + macro = ralloc (parser, macro_t); + + macro->is_function = 0; + macro->parameters = NULL; + macro->identifier = ralloc_strdup (macro, identifier); + macro->replacements = replacements; + ralloc_steal (macro, replacements); + + previous = hash_table_find (parser->defines, identifier); + if (previous) { + if (_macro_equal (macro, previous)) { + ralloc_free (macro); + return; + } + glcpp_error (loc, parser, "Redefinition of macro %s\n", identifier); + } + + hash_table_insert (parser->defines, macro, identifier); } void -_define_function_macro (glcpp_parser_t *parser, - YYLTYPE *loc, - const char *identifier, - string_list_t *parameters, - token_list_t *replacements) +_define_function_macro(glcpp_parser_t *parser, YYLTYPE *loc, + const char *identifier, string_list_t *parameters, + token_list_t *replacements) { - macro_t *macro, *previous; - const char *dup; + macro_t *macro, *previous; + const char *dup; - _check_for_reserved_macro_name(parser, loc, identifier); + _check_for_reserved_macro_name(parser, loc, identifier); /* Check for any duplicate parameter names. */ - if ((dup = _string_list_has_duplicate (parameters)) != NULL) { - glcpp_error (loc, parser, "Duplicate macro parameter \"%s\"", - dup); - } - - macro = ralloc (parser, macro_t); - ralloc_steal (macro, parameters); - ralloc_steal (macro, replacements); - - macro->is_function = 1; - macro->parameters = parameters; - macro->identifier = ralloc_strdup (macro, identifier); - macro->replacements = replacements; - previous = hash_table_find (parser->defines, identifier); - if (previous) { - if (_macro_equal (macro, previous)) { - ralloc_free (macro); - return; - } - glcpp_error (loc, parser, "Redefinition of macro %s\n", - identifier); - } - - hash_table_insert (parser->defines, macro, identifier); + if ((dup = _string_list_has_duplicate (parameters)) != NULL) { + glcpp_error (loc, parser, "Duplicate macro parameter \"%s\"", dup); + } + + macro = ralloc (parser, macro_t); + ralloc_steal (macro, parameters); + ralloc_steal (macro, replacements); + + macro->is_function = 1; + macro->parameters = parameters; + macro->identifier = ralloc_strdup (macro, identifier); + macro->replacements = replacements; + previous = hash_table_find (parser->defines, identifier); + if (previous) { + if (_macro_equal (macro, previous)) { + ralloc_free (macro); + return; + } + glcpp_error (loc, parser, "Redefinition of macro %s\n", identifier); + } + + hash_table_insert(parser->defines, macro, identifier); } static int -glcpp_parser_lex (YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser) +glcpp_parser_lex(YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser) { - token_node_t *node; - int ret; - - if (parser->lex_from_list == NULL) { - ret = glcpp_lex (yylval, yylloc, parser->scanner); - - /* XXX: This ugly block of code exists for the sole - * purpose of converting a NEWLINE token into a SPACE - * token, but only in the case where we have seen a - * function-like macro name, but have not yet seen its - * closing parenthesis. - * - * There's perhaps a more compact way to do this with - * mid-rule actions in the grammar. - * - * I'm definitely not pleased with the complexity of - * this code here. - */ - if (parser->newline_as_space) - { - if (ret == '(') { - parser->paren_count++; - } else if (ret == ')') { - parser->paren_count--; - if (parser->paren_count == 0) - parser->newline_as_space = 0; - } else if (ret == NEWLINE) { - ret = SPACE; - } else if (ret != SPACE) { - if (parser->paren_count == 0) - parser->newline_as_space = 0; - } - } - else if (parser->in_control_line) - { - if (ret == NEWLINE) - parser->in_control_line = 0; - } - else if (ret == DEFINE_TOKEN || - ret == UNDEF || ret == IF || - ret == IFDEF || ret == IFNDEF || - ret == ELIF || ret == ELSE || - ret == ENDIF || ret == HASH_TOKEN) - { - parser->in_control_line = 1; - } - else if (ret == IDENTIFIER) - { - macro_t *macro; - macro = hash_table_find (parser->defines, - yylval->str); - if (macro && macro->is_function) { - parser->newline_as_space = 1; - parser->paren_count = 0; - } - } - - return ret; - } - - node = parser->lex_from_node; - - if (node == NULL) { - ralloc_free (parser->lex_from_list); - parser->lex_from_list = NULL; - return NEWLINE; - } - - *yylval = node->token->value; - ret = node->token->type; - - parser->lex_from_node = node->next; - - return ret; + token_node_t *node; + int ret; + + if (parser->lex_from_list == NULL) { + ret = glcpp_lex(yylval, yylloc, parser->scanner); + + /* XXX: This ugly block of code exists for the sole + * purpose of converting a NEWLINE token into a SPACE + * token, but only in the case where we have seen a + * function-like macro name, but have not yet seen its + * closing parenthesis. + * + * There's perhaps a more compact way to do this with + * mid-rule actions in the grammar. + * + * I'm definitely not pleased with the complexity of + * this code here. + */ + if (parser->newline_as_space) { + if (ret == '(') { + parser->paren_count++; + } else if (ret == ')') { + parser->paren_count--; + if (parser->paren_count == 0) + parser->newline_as_space = 0; + } else if (ret == NEWLINE) { + ret = SPACE; + } else if (ret != SPACE) { + if (parser->paren_count == 0) + parser->newline_as_space = 0; + } + } else if (parser->in_control_line) { + if (ret == NEWLINE) + parser->in_control_line = 0; + } + else if (ret == DEFINE_TOKEN || ret == UNDEF || ret == IF || + ret == IFDEF || ret == IFNDEF || ret == ELIF || ret == ELSE || + ret == ENDIF || ret == HASH_TOKEN) { + parser->in_control_line = 1; + } else if (ret == IDENTIFIER) { + macro_t *macro; + macro = hash_table_find (parser->defines, + yylval->str); + if (macro && macro->is_function) { + parser->newline_as_space = 1; + parser->paren_count = 0; + } + } + + return ret; + } + + node = parser->lex_from_node; + + if (node == NULL) { + ralloc_free (parser->lex_from_list); + parser->lex_from_list = NULL; + return NEWLINE; + } + + *yylval = node->token->value; + ret = node->token->type; + + parser->lex_from_node = node->next; + + return ret; } static void -glcpp_parser_lex_from (glcpp_parser_t *parser, token_list_t *list) +glcpp_parser_lex_from(glcpp_parser_t *parser, token_list_t *list) { - token_node_t *node; + token_node_t *node; - assert (parser->lex_from_list == NULL); + assert (parser->lex_from_list == NULL); - /* Copy list, eliminating any space tokens. */ - parser->lex_from_list = _token_list_create (parser); + /* Copy list, eliminating any space tokens. */ + parser->lex_from_list = _token_list_create (parser); - for (node = list->head; node; node = node->next) { - if (node->token->type == SPACE) - continue; - _token_list_append (parser->lex_from_list, node->token); - } + for (node = list->head; node; node = node->next) { + if (node->token->type == SPACE) + continue; + _token_list_append (parser->lex_from_list, node->token); + } - ralloc_free (list); + ralloc_free (list); - parser->lex_from_node = parser->lex_from_list->head; + parser->lex_from_node = parser->lex_from_list->head; - /* It's possible the list consisted of nothing but whitespace. */ - if (parser->lex_from_node == NULL) { - ralloc_free (parser->lex_from_list); - parser->lex_from_list = NULL; - } + /* It's possible the list consisted of nothing but whitespace. */ + if (parser->lex_from_node == NULL) { + ralloc_free (parser->lex_from_list); + parser->lex_from_list = NULL; + } } static void -_glcpp_parser_skip_stack_push_if (glcpp_parser_t *parser, YYLTYPE *loc, - int condition) +_glcpp_parser_skip_stack_push_if(glcpp_parser_t *parser, YYLTYPE *loc, + int condition) { - skip_type_t current = SKIP_NO_SKIP; - skip_node_t *node; - - if (parser->skip_stack) - current = parser->skip_stack->type; - - node = ralloc (parser, skip_node_t); - node->loc = *loc; - - if (current == SKIP_NO_SKIP) { - if (condition) - node->type = SKIP_NO_SKIP; - else - node->type = SKIP_TO_ELSE; - } else { - node->type = SKIP_TO_ENDIF; - } - - node->has_else = false; - node->next = parser->skip_stack; - parser->skip_stack = node; + skip_type_t current = SKIP_NO_SKIP; + skip_node_t *node; + + if (parser->skip_stack) + current = parser->skip_stack->type; + + node = ralloc (parser, skip_node_t); + node->loc = *loc; + + if (current == SKIP_NO_SKIP) { + if (condition) + node->type = SKIP_NO_SKIP; + else + node->type = SKIP_TO_ELSE; + } else { + node->type = SKIP_TO_ENDIF; + } + + node->has_else = false; + node->next = parser->skip_stack; + parser->skip_stack = node; } static void -_glcpp_parser_skip_stack_change_if (glcpp_parser_t *parser, YYLTYPE *loc, - const char *type, int condition) +_glcpp_parser_skip_stack_change_if(glcpp_parser_t *parser, YYLTYPE *loc, + const char *type, int condition) { - if (parser->skip_stack == NULL) { - glcpp_error (loc, parser, "#%s without #if\n", type); - return; - } - - if (parser->skip_stack->type == SKIP_TO_ELSE) { - if (condition) - parser->skip_stack->type = SKIP_NO_SKIP; - } else { - parser->skip_stack->type = SKIP_TO_ENDIF; - } + if (parser->skip_stack == NULL) { + glcpp_error (loc, parser, "#%s without #if\n", type); + return; + } + + if (parser->skip_stack->type == SKIP_TO_ELSE) { + if (condition) + parser->skip_stack->type = SKIP_NO_SKIP; + } else { + parser->skip_stack->type = SKIP_TO_ENDIF; + } } static void -_glcpp_parser_skip_stack_pop (glcpp_parser_t *parser, YYLTYPE *loc) +_glcpp_parser_skip_stack_pop(glcpp_parser_t *parser, YYLTYPE *loc) { - skip_node_t *node; + skip_node_t *node; - if (parser->skip_stack == NULL) { - glcpp_error (loc, parser, "#endif without #if\n"); - return; - } + if (parser->skip_stack == NULL) { + glcpp_error (loc, parser, "#endif without #if\n"); + return; + } - node = parser->skip_stack; - parser->skip_stack = node->next; - ralloc_free (node); + node = parser->skip_stack; + parser->skip_stack = node->next; + ralloc_free (node); } static void @@ -2349,210 +2279,212 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio const char *es_identifier, bool explicitly_set) { - const struct gl_extensions *extensions = parser->extensions; - - if (parser->version_resolved) - return; - - parser->version_resolved = true; - - add_builtin_define (parser, "__VERSION__", version); - - parser->is_gles = (version == 100) || - (es_identifier && - (strcmp(es_identifier, "es") == 0)); - - /* Add pre-defined macros. */ - if (parser->is_gles) { - add_builtin_define(parser, "GL_ES", 1); - add_builtin_define(parser, "GL_EXT_separate_shader_objects", 1); - add_builtin_define(parser, "GL_EXT_draw_buffers", 1); - - if (extensions != NULL) { - if (extensions->OES_EGL_image_external) - add_builtin_define(parser, "GL_OES_EGL_image_external", 1); - if (extensions->OES_sample_variables) { - add_builtin_define(parser, "GL_OES_sample_variables", 1); - add_builtin_define(parser, "GL_OES_shader_multisample_interpolation", 1); - } - if (extensions->OES_standard_derivatives) - add_builtin_define(parser, "GL_OES_standard_derivatives", 1); - if (extensions->ARB_texture_multisample) - add_builtin_define(parser, "GL_OES_texture_storage_multisample_2d_array", 1); - if (extensions->ARB_blend_func_extended) - add_builtin_define(parser, "GL_EXT_blend_func_extended", 1); - - if (version >= 310) { - if (extensions->ARB_shader_image_load_store) - add_builtin_define(parser, "GL_OES_shader_image_atomic", 1); + const struct gl_extensions *extensions = parser->extensions; + + if (parser->version_resolved) + return; + + parser->version_resolved = true; + + add_builtin_define (parser, "__VERSION__", version); + + parser->is_gles = (version == 100) || + (es_identifier && (strcmp(es_identifier, "es") == 0)); + + /* Add pre-defined macros. */ + if (parser->is_gles) { + add_builtin_define(parser, "GL_ES", 1); + add_builtin_define(parser, "GL_EXT_separate_shader_objects", 1); + add_builtin_define(parser, "GL_EXT_draw_buffers", 1); + + if (extensions != NULL) { + if (extensions->OES_EGL_image_external) + add_builtin_define(parser, "GL_OES_EGL_image_external", 1); + if (extensions->OES_sample_variables) { + add_builtin_define(parser, "GL_OES_sample_variables", 1); + add_builtin_define(parser, "GL_OES_shader_multisample_interpolation", 1); + } + if (extensions->OES_standard_derivatives) + add_builtin_define(parser, "GL_OES_standard_derivatives", 1); + if (extensions->ARB_texture_multisample) + add_builtin_define(parser, "GL_OES_texture_storage_multisample_2d_array", 1); + if (extensions->ARB_blend_func_extended) + add_builtin_define(parser, "GL_EXT_blend_func_extended", 1); + + if (version >= 310) { + if (extensions->ARB_shader_image_load_store) + add_builtin_define(parser, "GL_OES_shader_image_atomic", 1); + + if (extensions->OES_geometry_shader) { + add_builtin_define(parser, "GL_OES_geometry_point_size", 1); + add_builtin_define(parser, "GL_OES_geometry_shader", 1); + } + if (extensions->ARB_gpu_shader5) { + add_builtin_define(parser, "GL_EXT_gpu_shader5", 1); + add_builtin_define(parser, "GL_OES_gpu_shader5", 1); + } + if (extensions->OES_texture_buffer) { + add_builtin_define(parser, "GL_EXT_texture_buffer", 1); + add_builtin_define(parser, "GL_OES_texture_buffer", 1); + } + } + } + } else { + add_builtin_define(parser, "GL_ARB_draw_buffers", 1); + add_builtin_define(parser, "GL_ARB_enhanced_layouts", 1); + add_builtin_define(parser, "GL_ARB_separate_shader_objects", 1); + add_builtin_define(parser, "GL_ARB_texture_rectangle", 1); + add_builtin_define(parser, "GL_AMD_shader_trinary_minmax", 1); - if (extensions->OES_geometry_shader) { - add_builtin_define(parser, "GL_OES_geometry_point_size", 1); - add_builtin_define(parser, "GL_OES_geometry_shader", 1); - } - if (extensions->ARB_gpu_shader5) { - add_builtin_define(parser, "GL_EXT_gpu_shader5", 1); - add_builtin_define(parser, "GL_OES_gpu_shader5", 1); - } - if (extensions->OES_texture_buffer) { - add_builtin_define(parser, "GL_EXT_texture_buffer", 1); - add_builtin_define(parser, "GL_OES_texture_buffer", 1); - } - } - } - } else { - add_builtin_define(parser, "GL_ARB_draw_buffers", 1); - add_builtin_define(parser, "GL_ARB_enhanced_layouts", 1); - add_builtin_define(parser, "GL_ARB_separate_shader_objects", 1); - add_builtin_define(parser, "GL_ARB_texture_rectangle", 1); - add_builtin_define(parser, "GL_AMD_shader_trinary_minmax", 1); + if (extensions != NULL) { + if (extensions->EXT_texture_array) + add_builtin_define(parser, "GL_EXT_texture_array", 1); + if (extensions->ARB_ES3_1_compatibility) + add_builtin_define(parser, "GL_ARB_ES3_1_compatibility", 1); - if (extensions != NULL) { - if (extensions->EXT_texture_array) - add_builtin_define(parser, "GL_EXT_texture_array", 1); + if (extensions->ARB_arrays_of_arrays) + add_builtin_define(parser, "GL_ARB_arrays_of_arrays", 1); - if (extensions->ARB_arrays_of_arrays) - add_builtin_define(parser, "GL_ARB_arrays_of_arrays", 1); + if (extensions->ARB_fragment_coord_conventions) { + add_builtin_define(parser, "GL_ARB_fragment_coord_conventions", + 1); + } - if (extensions->ARB_fragment_coord_conventions) - add_builtin_define(parser, "GL_ARB_fragment_coord_conventions", - 1); + if (extensions->ARB_fragment_layer_viewport) + add_builtin_define(parser, "GL_ARB_fragment_layer_viewport", 1); - if (extensions->ARB_fragment_layer_viewport) - add_builtin_define(parser, "GL_ARB_fragment_layer_viewport", 1); + if (extensions->ARB_explicit_attrib_location) + add_builtin_define(parser, "GL_ARB_explicit_attrib_location", 1); - if (extensions->ARB_explicit_attrib_location) - add_builtin_define(parser, "GL_ARB_explicit_attrib_location", 1); + if (extensions->ARB_explicit_uniform_location) + add_builtin_define(parser, "GL_ARB_explicit_uniform_location", 1); - if (extensions->ARB_explicit_uniform_location) - add_builtin_define(parser, "GL_ARB_explicit_uniform_location", 1); + if (extensions->ARB_shader_texture_lod) + add_builtin_define(parser, "GL_ARB_shader_texture_lod", 1); - if (extensions->ARB_shader_texture_lod) - add_builtin_define(parser, "GL_ARB_shader_texture_lod", 1); + if (extensions->ARB_draw_instanced) + add_builtin_define(parser, "GL_ARB_draw_instanced", 1); - if (extensions->ARB_draw_instanced) - add_builtin_define(parser, "GL_ARB_draw_instanced", 1); + if (extensions->ARB_conservative_depth) { + add_builtin_define(parser, "GL_AMD_conservative_depth", 1); + add_builtin_define(parser, "GL_ARB_conservative_depth", 1); + } - if (extensions->ARB_conservative_depth) { - add_builtin_define(parser, "GL_AMD_conservative_depth", 1); - add_builtin_define(parser, "GL_ARB_conservative_depth", 1); - } + if (extensions->ARB_shader_bit_encoding) + add_builtin_define(parser, "GL_ARB_shader_bit_encoding", 1); - if (extensions->ARB_shader_bit_encoding) - add_builtin_define(parser, "GL_ARB_shader_bit_encoding", 1); + if (extensions->ARB_shader_clock) + add_builtin_define(parser, "GL_ARB_shader_clock", 1); - if (extensions->ARB_shader_clock) - add_builtin_define(parser, "GL_ARB_shader_clock", 1); + if (extensions->ARB_uniform_buffer_object) + add_builtin_define(parser, "GL_ARB_uniform_buffer_object", 1); - if (extensions->ARB_uniform_buffer_object) - add_builtin_define(parser, "GL_ARB_uniform_buffer_object", 1); + if (extensions->ARB_texture_cube_map_array) + add_builtin_define(parser, "GL_ARB_texture_cube_map_array", 1); - if (extensions->ARB_texture_cube_map_array) - add_builtin_define(parser, "GL_ARB_texture_cube_map_array", 1); + if (extensions->ARB_shading_language_packing) + add_builtin_define(parser, "GL_ARB_shading_language_packing", 1); - if (extensions->ARB_shading_language_packing) - add_builtin_define(parser, "GL_ARB_shading_language_packing", 1); + if (extensions->ARB_texture_multisample) + add_builtin_define(parser, "GL_ARB_texture_multisample", 1); + + if (extensions->ARB_texture_query_levels) + add_builtin_define(parser, "GL_ARB_texture_query_levels", 1); + + if (extensions->ARB_texture_query_lod) + add_builtin_define(parser, "GL_ARB_texture_query_lod", 1); - if (extensions->ARB_texture_multisample) - add_builtin_define(parser, "GL_ARB_texture_multisample", 1); + if (extensions->ARB_gpu_shader5) + add_builtin_define(parser, "GL_ARB_gpu_shader5", 1); + + if (extensions->ARB_gpu_shader_fp64) + add_builtin_define(parser, "GL_ARB_gpu_shader_fp64", 1); - if (extensions->ARB_texture_query_levels) - add_builtin_define(parser, "GL_ARB_texture_query_levels", 1); + if (extensions->ARB_vertex_attrib_64bit) + add_builtin_define(parser, "GL_ARB_vertex_attrib_64bit", 1); - if (extensions->ARB_texture_query_lod) - add_builtin_define(parser, "GL_ARB_texture_query_lod", 1); + if (extensions->AMD_vertex_shader_layer) + add_builtin_define(parser, "GL_AMD_vertex_shader_layer", 1); - if (extensions->ARB_gpu_shader5) - add_builtin_define(parser, "GL_ARB_gpu_shader5", 1); + if (extensions->AMD_vertex_shader_viewport_index) + add_builtin_define(parser, "GL_AMD_vertex_shader_viewport_index", 1); - if (extensions->ARB_gpu_shader_fp64) - add_builtin_define(parser, "GL_ARB_gpu_shader_fp64", 1); + if (extensions->ARB_shading_language_420pack) + add_builtin_define(parser, "GL_ARB_shading_language_420pack", 1); - if (extensions->ARB_vertex_attrib_64bit) - add_builtin_define(parser, "GL_ARB_vertex_attrib_64bit", 1); + if (extensions->ARB_sample_shading) + add_builtin_define(parser, "GL_ARB_sample_shading", 1); - if (extensions->AMD_vertex_shader_layer) - add_builtin_define(parser, "GL_AMD_vertex_shader_layer", 1); + if (extensions->ARB_texture_gather) + add_builtin_define(parser, "GL_ARB_texture_gather", 1); - if (extensions->AMD_vertex_shader_viewport_index) - add_builtin_define(parser, "GL_AMD_vertex_shader_viewport_index", 1); + if (extensions->ARB_shader_atomic_counters) + add_builtin_define(parser, "GL_ARB_shader_atomic_counters", 1); - if (extensions->ARB_shading_language_420pack) - add_builtin_define(parser, "GL_ARB_shading_language_420pack", 1); + if (extensions->ARB_shader_atomic_counter_ops) + add_builtin_define(parser, "GL_ARB_shader_atomic_counter_ops", 1); - if (extensions->ARB_sample_shading) - add_builtin_define(parser, "GL_ARB_sample_shading", 1); + if (extensions->ARB_viewport_array) + add_builtin_define(parser, "GL_ARB_viewport_array", 1); - if (extensions->ARB_texture_gather) - add_builtin_define(parser, "GL_ARB_texture_gather", 1); + if (extensions->ARB_compute_shader) + add_builtin_define(parser, "GL_ARB_compute_shader", 1); - if (extensions->ARB_shader_atomic_counters) - add_builtin_define(parser, "GL_ARB_shader_atomic_counters", 1); + if (extensions->ARB_shader_image_load_store) + add_builtin_define(parser, "GL_ARB_shader_image_load_store", 1); - if (extensions->ARB_shader_atomic_counter_ops) - add_builtin_define(parser, "GL_ARB_shader_atomic_counter_ops", 1); + if (extensions->ARB_shader_image_size) + add_builtin_define(parser, "GL_ARB_shader_image_size", 1); - if (extensions->ARB_viewport_array) - add_builtin_define(parser, "GL_ARB_viewport_array", 1); + if (extensions->ARB_shader_texture_image_samples) + add_builtin_define(parser, "GL_ARB_shader_texture_image_samples", 1); - if (extensions->ARB_compute_shader) - add_builtin_define(parser, "GL_ARB_compute_shader", 1); + if (extensions->ARB_derivative_control) + add_builtin_define(parser, "GL_ARB_derivative_control", 1); - if (extensions->ARB_shader_image_load_store) - add_builtin_define(parser, "GL_ARB_shader_image_load_store", 1); + if (extensions->ARB_shader_precision) + add_builtin_define(parser, "GL_ARB_shader_precision", 1); - if (extensions->ARB_shader_image_size) - add_builtin_define(parser, "GL_ARB_shader_image_size", 1); + if (extensions->ARB_shader_storage_buffer_object) + add_builtin_define(parser, "GL_ARB_shader_storage_buffer_object", 1); - if (extensions->ARB_shader_texture_image_samples) - add_builtin_define(parser, "GL_ARB_shader_texture_image_samples", 1); + if (extensions->ARB_tessellation_shader) + add_builtin_define(parser, "GL_ARB_tessellation_shader", 1); - if (extensions->ARB_derivative_control) - add_builtin_define(parser, "GL_ARB_derivative_control", 1); + if (extensions->ARB_shader_subroutine) + add_builtin_define(parser, "GL_ARB_shader_subroutine", 1); - if (extensions->ARB_shader_precision) - add_builtin_define(parser, "GL_ARB_shader_precision", 1); + if (extensions->ARB_shader_draw_parameters) + add_builtin_define(parser, "GL_ARB_shader_draw_parameters", 1); + } + } - if (extensions->ARB_shader_storage_buffer_object) - add_builtin_define(parser, "GL_ARB_shader_storage_buffer_object", 1); + if (extensions != NULL) { + if (extensions->EXT_shader_integer_mix) + add_builtin_define(parser, "GL_EXT_shader_integer_mix", 1); - if (extensions->ARB_tessellation_shader) - add_builtin_define(parser, "GL_ARB_tessellation_shader", 1); + if (extensions->EXT_shader_samples_identical) + add_builtin_define(parser, "GL_EXT_shader_samples_identical", 1); + } - if (extensions->ARB_shader_subroutine) - add_builtin_define(parser, "GL_ARB_shader_subroutine", 1); + if (version >= 150) + add_builtin_define(parser, "GL_core_profile", 1); - if (extensions->ARB_shader_draw_parameters) - add_builtin_define(parser, "GL_ARB_shader_draw_parameters", 1); - } - } - - if (extensions != NULL) { - if (extensions->EXT_shader_integer_mix) - add_builtin_define(parser, "GL_EXT_shader_integer_mix", 1); + /* Currently, all ES2/ES3 implementations support highp in the + * fragment shader, so we always define this macro in ES2/ES3. + * If we ever get a driver that doesn't support highp, we'll + * need to add a flag to the gl_context and check that here. + */ + if (version >= 130 || parser->is_gles) + add_builtin_define (parser, "GL_FRAGMENT_PRECISION_HIGH", 1); - if (extensions->EXT_shader_samples_identical) - add_builtin_define(parser, "GL_EXT_shader_samples_identical", 1); - } - - if (version >= 150) - add_builtin_define(parser, "GL_core_profile", 1); - - /* Currently, all ES2/ES3 implementations support highp in the - * fragment shader, so we always define this macro in ES2/ES3. - * If we ever get a driver that doesn't support highp, we'll - * need to add a flag to the gl_context and check that here. - */ - if (version >= 130 || parser->is_gles) - add_builtin_define (parser, "GL_FRAGMENT_PRECISION_HIGH", 1); - - if (explicitly_set) { - ralloc_asprintf_rewrite_tail (&parser->output, &parser->output_length, - "#version %" PRIiMAX "%s%s", version, - es_identifier ? " " : "", - es_identifier ? es_identifier : ""); - } + if (explicitly_set) { + ralloc_asprintf_rewrite_tail(&parser->output, &parser->output_length, + "#version %" PRIiMAX "%s%s", version, + es_identifier ? " " : "", + es_identifier ? es_identifier : ""); + } } /* GLSL version if no version is explicitly specified. */ @@ -2564,10 +2496,9 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio void glcpp_parser_resolve_implicit_version(glcpp_parser_t *parser) { - int language_version = parser->api == API_OPENGLES2 ? - IMPLICIT_GLSL_ES_VERSION : - IMPLICIT_GLSL_VERSION; + int language_version = parser->api == API_OPENGLES2 ? + IMPLICIT_GLSL_ES_VERSION : IMPLICIT_GLSL_VERSION; - _glcpp_parser_handle_version_declaration(parser, language_version, - NULL, false); + _glcpp_parser_handle_version_declaration(parser, language_version, + NULL, false); } diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp index 3dc68741902..76321aac921 100644 --- a/src/compiler/glsl/glsl_parser_extras.cpp +++ b/src/compiler/glsl/glsl_parser_extras.cpp @@ -226,7 +226,7 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx, this->supported_versions[this->num_supported_versions].es = true; this->num_supported_versions++; } - if (_mesa_is_gles31(ctx)) { + if (_mesa_is_gles31(ctx) || ctx->Extensions.ARB_ES3_1_compatibility) { this->supported_versions[this->num_supported_versions].ver = 310; this->supported_versions[this->num_supported_versions].es = true; this->num_supported_versions++; @@ -565,6 +565,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { /* ARB extensions go here, sorted alphabetically. */ + EXT(ARB_ES3_1_compatibility, true, false, ARB_ES3_1_compatibility), EXT(ARB_arrays_of_arrays, true, false, ARB_arrays_of_arrays), EXT(ARB_compute_shader, true, false, ARB_compute_shader), EXT(ARB_conservative_depth, true, false, ARB_conservative_depth), diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h index 0cc2d259f3a..c774fbea05a 100644 --- a/src/compiler/glsl/glsl_parser_extras.h +++ b/src/compiler/glsl/glsl_parser_extras.h @@ -510,6 +510,8 @@ struct _mesa_glsl_parse_state { /*@{*/ /* ARB extensions go here, sorted alphabetically. */ + bool ARB_ES3_1_compatibility_enable; + bool ARB_ES3_1_compatibility_warn; bool ARB_arrays_of_arrays_enable; bool ARB_arrays_of_arrays_warn; bool ARB_compute_shader_enable; diff --git a/src/compiler/glsl/ir_print_visitor.cpp b/src/compiler/glsl/ir_print_visitor.cpp index 960b23fe0ed..e06acce782a 100644 --- a/src/compiler/glsl/ir_print_visitor.cpp +++ b/src/compiler/glsl/ir_print_visitor.cpp @@ -173,6 +173,7 @@ void ir_print_visitor::visit(ir_variable *ir) const char *const samp = (ir->data.sample) ? "sample " : ""; const char *const patc = (ir->data.patch) ? "patch " : ""; const char *const inv = (ir->data.invariant) ? "invariant " : ""; + const char *const prec = (ir->data.precise) ? "precise " : ""; const char *const mode[] = { "", "uniform ", "shader_storage ", "shader_shared ", "shader_in ", "shader_out ", "in ", "out ", "inout ", @@ -182,8 +183,8 @@ void ir_print_visitor::visit(ir_variable *ir) const char *const interp[] = { "", "smooth", "flat", "noperspective" }; STATIC_ASSERT(ARRAY_SIZE(interp) == INTERP_QUALIFIER_COUNT); - fprintf(f, "(%s%s%s%s%s%s%s%s) ", - loc, cent, samp, patc, inv, mode[ir->data.mode], + fprintf(f, "(%s%s%s%s%s%s%s%s%s) ", + loc, cent, samp, patc, inv, prec, mode[ir->data.mode], stream[ir->data.stream], interp[ir->data.interpolation]); diff --git a/src/compiler/glsl/link_uniform_initializers.cpp b/src/compiler/glsl/link_uniform_initializers.cpp index 870bc5bfebd..e5edf2e72e4 100644 --- a/src/compiler/glsl/link_uniform_initializers.cpp +++ b/src/compiler/glsl/link_uniform_initializers.cpp @@ -44,18 +44,6 @@ get_storage(gl_uniform_storage *storage, unsigned num_storage, return NULL; } -static unsigned -get_uniform_block_index(const gl_shader_program *shProg, - const char *uniformBlockName) -{ - for (unsigned i = 0; i < shProg->NumBufferInterfaceBlocks; i++) { - if (!strcmp(shProg->BufferInterfaceBlocks[i].Name, uniformBlockName)) - return i; - } - - return GL_INVALID_INDEX; -} - void copy_constant_to_storage(union gl_constant_value *storage, const ir_constant *val, @@ -168,22 +156,14 @@ set_opaque_binding(void *mem_ctx, gl_shader_program *prog, void set_block_binding(gl_shader_program *prog, const char *block_name, int binding) { - const unsigned block_index = get_uniform_block_index(prog, block_name); - - if (block_index == GL_INVALID_INDEX) { - assert(block_index != GL_INVALID_INDEX); - return; + for (unsigned i = 0; i < prog->NumBufferInterfaceBlocks; i++) { + if (!strcmp(prog->BufferInterfaceBlocks[i].Name, block_name)) { + prog->BufferInterfaceBlocks[i].Binding = binding; + return; + } } - /* This is a field of a UBO. val is the binding index. */ - for (int i = 0; i < MESA_SHADER_STAGES; i++) { - int stage_index = prog->InterfaceBlockStageIndex[i][block_index]; - - if (stage_index != -1) { - struct gl_shader *sh = prog->_LinkedShaders[i]; - sh->BufferInterfaceBlocks[stage_index]->Binding = binding; - } - } + unreachable("Failed to initialize block binding"); } void diff --git a/src/compiler/glsl/link_uniforms.cpp b/src/compiler/glsl/link_uniforms.cpp index 0a230cad034..7d8a4b4fb79 100644 --- a/src/compiler/glsl/link_uniforms.cpp +++ b/src/compiler/glsl/link_uniforms.cpp @@ -282,7 +282,7 @@ public: : num_active_uniforms(0), num_hidden_uniforms(0), num_values(0), num_shader_samplers(0), num_shader_images(0), num_shader_uniform_components(0), num_shader_subroutines(0), - is_ubo_var(false), is_shader_storage(false), map(map), + is_buffer_block(false), is_shader_storage(false), map(map), hidden_map(hidden_map) { /* empty */ @@ -299,7 +299,7 @@ public: void process(ir_variable *var) { this->current_var = var; - this->is_ubo_var = var->is_in_buffer_block(); + this->is_buffer_block = var->is_in_buffer_block(); this->is_shader_storage = var->is_in_shader_storage_block(); if (var->is_interface_instance()) program_resource_visitor::process(var->get_interface_type(), @@ -340,7 +340,7 @@ public: */ unsigned num_shader_subroutines; - bool is_ubo_var; + bool is_buffer_block; bool is_shader_storage; struct string_to_uint_map *map; @@ -380,7 +380,7 @@ private: * Note that samplers do not count against this limit because they * don't use any storage on current hardware. */ - if (!is_ubo_var && !is_shader_storage) + if (!is_buffer_block) this->num_shader_uniform_components += values; } @@ -460,30 +460,33 @@ public: field_counter = 0; this->record_next_sampler = new string_to_uint_map; - ubo_block_index = -1; + buffer_block_index = -1; if (var->is_in_buffer_block()) { + struct gl_uniform_block **blks = var->is_in_shader_storage_block() ? + prog->ShaderStorageBlocks : prog->UniformBlocks; + unsigned num_blks = var->is_in_shader_storage_block() ? + prog->NumShaderStorageBlocks : prog->NumUniformBlocks; + if (var->is_interface_instance() && var->type->is_array()) { unsigned l = strlen(var->get_interface_type()->name); - for (unsigned i = 0; i < prog->NumBufferInterfaceBlocks; i++) { - if (strncmp(var->get_interface_type()->name, - prog->BufferInterfaceBlocks[i].Name, - l) == 0 - && prog->BufferInterfaceBlocks[i].Name[l] == '[') { - ubo_block_index = i; + for (unsigned i = 0; i < num_blks; i++) { + if (strncmp(var->get_interface_type()->name, blks[i]->Name, l) + == 0 && blks[i]->Name[l] == '[') { + buffer_block_index = i; break; } } } else { - for (unsigned i = 0; i < prog->NumBufferInterfaceBlocks; i++) { - if (strcmp(var->get_interface_type()->name, - prog->BufferInterfaceBlocks[i].Name) == 0) { - ubo_block_index = i; + for (unsigned i = 0; i < num_blks; i++) { + if (strcmp(var->get_interface_type()->name, blks[i]->Name) == + 0) { + buffer_block_index = i; break; } } } - assert(ubo_block_index != -1); + assert(buffer_block_index != -1); /* Uniform blocks that were specified with an instance name must be * handled a little bit differently. The name of the variable is the @@ -497,7 +500,7 @@ public: var->get_interface_type()->name); } else { const struct gl_uniform_block *const block = - &prog->BufferInterfaceBlocks[ubo_block_index]; + blks[buffer_block_index]; assert(var->data.location != -1); @@ -519,7 +522,7 @@ public: delete this->record_next_sampler; } - int ubo_block_index; + int buffer_block_index; int ubo_byte_offset; gl_shader_stage shader_type; @@ -659,7 +662,7 @@ private: virtual void enter_record(const glsl_type *type, const char *, bool row_major, const unsigned packing) { assert(type->is_record()); - if (this->ubo_block_index == -1) + if (this->buffer_block_index == -1) return; if (packing == GLSL_INTERFACE_PACKING_STD430) this->ubo_byte_offset = glsl_align( @@ -672,7 +675,7 @@ private: virtual void leave_record(const glsl_type *type, const char *, bool row_major, const unsigned packing) { assert(type->is_record()); - if (this->ubo_block_index == -1) + if (this->buffer_block_index == -1) return; if (packing == GLSL_INTERFACE_PACKING_STD430) this->ubo_byte_offset = glsl_align( @@ -719,7 +722,7 @@ private: /* For array of arrays or struct arrays the base location may have * already been set so don't set it again. */ - if (ubo_block_index == -1 && current_var->data.location == -1) { + if (buffer_block_index == -1 && current_var->data.location == -1) { current_var->data.location = id; } @@ -766,8 +769,8 @@ private: this->uniforms[id].is_shader_storage = current_var->is_in_shader_storage_block(); - if (this->ubo_block_index != -1) { - this->uniforms[id].block_index = this->ubo_block_index; + if (this->buffer_block_index != -1) { + this->uniforms[id].block_index = this->buffer_block_index; unsigned alignment = type->std140_base_alignment(row_major); if (packing == GLSL_INTERFACE_PACKING_STD430) diff --git a/src/compiler/glsl/link_varyings.cpp b/src/compiler/glsl/link_varyings.cpp index 848668c4381..e9d0067459a 100644 --- a/src/compiler/glsl/link_varyings.cpp +++ b/src/compiler/glsl/link_varyings.cpp @@ -240,7 +240,16 @@ cross_validate_types_and_qualifiers(struct gl_shader_program *prog, /* Check that all of the qualifiers match between stages. */ - if (input->data.centroid != output->data.centroid) { + + /* According to the OpenGL and OpenGLES GLSL specs, the centroid qualifier + * should match until OpenGL 4.3 and OpenGLES 3.1. The OpenGLES 3.0 + * conformance test suite does not verify that the qualifiers must match. + * The deqp test suite expects the opposite (OpenGLES 3.1) behavior for + * OpenGLES 3.0 drivers, so we relax the checking in all cases. + */ + if (false /* always skip the centroid check */ && + prog->Version < (prog->IsES ? 310 : 430) && + input->data.centroid != output->data.centroid) { linker_error(prog, "%s shader output `%s' %s centroid qualifier, " "but %s shader input %s centroid qualifier\n", diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index 510a22e5bd3..d9a681ccca1 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -1171,6 +1171,8 @@ cross_validate_uniforms(struct gl_shader_program *prog) static bool interstage_cross_validate_uniform_blocks(struct gl_shader_program *prog) { + int *InterfaceBlockStageIndex[MESA_SHADER_STAGES]; + unsigned max_num_uniform_blocks = 0; for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) { if (prog->_LinkedShaders[i]) @@ -1180,10 +1182,9 @@ interstage_cross_validate_uniform_blocks(struct gl_shader_program *prog) for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) { struct gl_shader *sh = prog->_LinkedShaders[i]; - prog->InterfaceBlockStageIndex[i] = ralloc_array(prog, int, - max_num_uniform_blocks); + InterfaceBlockStageIndex[i] = new int[max_num_uniform_blocks]; for (unsigned int j = 0; j < max_num_uniform_blocks; j++) - prog->InterfaceBlockStageIndex[i][j] = -1; + InterfaceBlockStageIndex[i][j] = -1; if (sh == NULL) continue; @@ -1194,13 +1195,17 @@ interstage_cross_validate_uniform_blocks(struct gl_shader_program *prog) &prog->NumBufferInterfaceBlocks, sh->BufferInterfaceBlocks[j]); - if (index == -1) { - linker_error(prog, "uniform block `%s' has mismatching definitions\n", - sh->BufferInterfaceBlocks[j]->Name); - return false; - } + if (index == -1) { + linker_error(prog, "uniform block `%s' has mismatching definitions\n", + sh->BufferInterfaceBlocks[j]->Name); + + for (unsigned k = 0; k <= i; k++) { + delete[] InterfaceBlockStageIndex[k]; + } + return false; + } - prog->InterfaceBlockStageIndex[i][index] = j; + InterfaceBlockStageIndex[i][index] = j; } } @@ -1209,18 +1214,23 @@ interstage_cross_validate_uniform_blocks(struct gl_shader_program *prog) */ for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) { for (unsigned j = 0; j < prog->NumBufferInterfaceBlocks; j++) { - int stage_index = - prog->InterfaceBlockStageIndex[i][j]; + int stage_index = InterfaceBlockStageIndex[i][j]; if (stage_index != -1) { struct gl_shader *sh = prog->_LinkedShaders[i]; + prog->BufferInterfaceBlocks[j].stageref |= (1 << i); + sh->BufferInterfaceBlocks[stage_index] = &prog->BufferInterfaceBlocks[j]; } } } + for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) { + delete[] InterfaceBlockStageIndex[i]; + } + return true; } @@ -2890,6 +2900,9 @@ store_fragdepth_layout(struct gl_shader_program *prog) static void check_resources(struct gl_context *ctx, struct gl_shader_program *prog) { + unsigned total_uniform_blocks = 0; + unsigned total_shader_storage_blocks = 0; + for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) { struct gl_shader *sh = prog->_LinkedShaders[i]; @@ -2928,12 +2941,37 @@ check_resources(struct gl_context *ctx, struct gl_shader_program *prog) _mesa_shader_stage_to_string(i)); } } + + total_shader_storage_blocks += sh->NumShaderStorageBlocks; + total_uniform_blocks += sh->NumUniformBlocks; + + const unsigned max_uniform_blocks = + ctx->Const.Program[i].MaxUniformBlocks; + if (max_uniform_blocks < sh->NumUniformBlocks) { + linker_error(prog, "Too many %s uniform blocks (%d/%d)\n", + _mesa_shader_stage_to_string(i), sh->NumUniformBlocks, + max_uniform_blocks); + } + + const unsigned max_shader_storage_blocks = + ctx->Const.Program[i].MaxShaderStorageBlocks; + if (max_shader_storage_blocks < sh->NumShaderStorageBlocks) { + linker_error(prog, "Too many %s shader storage blocks (%d/%d)\n", + _mesa_shader_stage_to_string(i), + sh->NumShaderStorageBlocks, max_shader_storage_blocks); + } } - unsigned blocks[MESA_SHADER_STAGES] = {0}; - unsigned total_uniform_blocks = 0; - unsigned shader_blocks[MESA_SHADER_STAGES] = {0}; - unsigned total_shader_storage_blocks = 0; + if (total_uniform_blocks > ctx->Const.MaxCombinedUniformBlocks) { + linker_error(prog, "Too many combined uniform blocks (%d/%d)\n", + total_uniform_blocks, ctx->Const.MaxCombinedUniformBlocks); + } + + if (total_shader_storage_blocks > ctx->Const.MaxCombinedShaderStorageBlocks) { + linker_error(prog, "Too many combined shader storage blocks (%d/%d)\n", + total_shader_storage_blocks, + ctx->Const.MaxCombinedShaderStorageBlocks); + } for (unsigned i = 0; i < prog->NumBufferInterfaceBlocks; i++) { /* Don't check SSBOs for Uniform Block Size */ @@ -2952,57 +2990,6 @@ check_resources(struct gl_context *ctx, struct gl_shader_program *prog) prog->BufferInterfaceBlocks[i].UniformBufferSize, ctx->Const.MaxShaderStorageBlockSize); } - - for (unsigned j = 0; j < MESA_SHADER_STAGES; j++) { - if (prog->InterfaceBlockStageIndex[j][i] != -1) { - struct gl_shader *sh = prog->_LinkedShaders[j]; - int stage_index = prog->InterfaceBlockStageIndex[j][i]; - if (sh && - sh->BufferInterfaceBlocks[stage_index]->IsShaderStorage) { - shader_blocks[j]++; - total_shader_storage_blocks++; - } else { - blocks[j]++; - total_uniform_blocks++; - } - } - } - - if (total_uniform_blocks > ctx->Const.MaxCombinedUniformBlocks) { - linker_error(prog, "Too many combined uniform blocks (%d/%d)\n", - total_uniform_blocks, - ctx->Const.MaxCombinedUniformBlocks); - } else { - for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) { - const unsigned max_uniform_blocks = - ctx->Const.Program[i].MaxUniformBlocks; - if (blocks[i] > max_uniform_blocks) { - linker_error(prog, "Too many %s uniform blocks (%d/%d)\n", - _mesa_shader_stage_to_string(i), - blocks[i], - max_uniform_blocks); - break; - } - } - } - - if (total_shader_storage_blocks > ctx->Const.MaxCombinedShaderStorageBlocks) { - linker_error(prog, "Too many combined shader storage blocks (%d/%d)\n", - total_shader_storage_blocks, - ctx->Const.MaxCombinedShaderStorageBlocks); - } else { - for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) { - const unsigned max_shader_storage_blocks = - ctx->Const.Program[i].MaxShaderStorageBlocks; - if (shader_blocks[i] > max_shader_storage_blocks) { - linker_error(prog, "Too many %s shader storage blocks (%d/%d)\n", - _mesa_shader_stage_to_string(i), - shader_blocks[i], - max_shader_storage_blocks); - break; - } - } - } } } @@ -3072,13 +3059,7 @@ check_image_resources(struct gl_context *ctx, struct gl_shader_program *prog) ctx->Const.Program[i].MaxImageUniforms); total_image_units += sh->NumImages; - - for (unsigned j = 0; j < prog->NumBufferInterfaceBlocks; j++) { - int stage_index = prog->InterfaceBlockStageIndex[i][j]; - if (stage_index != -1 && - sh->BufferInterfaceBlocks[stage_index]->IsShaderStorage) - total_shader_storage_blocks++; - } + total_shader_storage_blocks += sh->NumShaderStorageBlocks; if (i == MESA_SHADER_FRAGMENT) { foreach_in_list(ir_instruction, node, sh->ir) { @@ -3497,19 +3478,50 @@ build_stageref(struct gl_shader_program *shProg, const char *name, * Create gl_shader_variable from ir_variable class. */ static gl_shader_variable * -create_shader_variable(struct gl_shader_program *shProg, const ir_variable *in) +create_shader_variable(struct gl_shader_program *shProg, + const ir_variable *in, bool use_implicit_location, + int location_bias) { gl_shader_variable *out = ralloc(shProg, struct gl_shader_variable); if (!out) return NULL; - out->type = in->type; - out->name = ralloc_strdup(shProg, in->name); + /* Since gl_VertexID may be lowered to gl_VertexIDMESA, but applications + * expect to see gl_VertexID in the program resource list. Pretend. + */ + if (in->data.mode == ir_var_system_value && + in->data.location == SYSTEM_VALUE_VERTEX_ID_ZERO_BASE) { + out->name = ralloc_strdup(shProg, "gl_VertexID"); + } else { + out->name = ralloc_strdup(shProg, in->name); + } if (!out->name) return NULL; - out->location = in->data.location; + /* From the ARB_program_interface_query specification: + * + * "Not all active variables are assigned valid locations; the + * following variables will have an effective location of -1: + * + * * uniforms declared as atomic counters; + * + * * members of a uniform block; + * + * * built-in inputs, outputs, and uniforms (starting with "gl_"); and + * + * * inputs or outputs not declared with a "location" layout qualifier, + * except for vertex shader inputs and fragment shader outputs." + */ + if (in->type->base_type == GLSL_TYPE_ATOMIC_UINT || + is_gl_identifier(in->name) || + !(in->data.explicit_location || use_implicit_location)) { + out->location = -1; + } else { + out->location = in->data.location - location_bias; + } + + out->type = in->type; out->index = in->data.index; out->patch = in->data.patch; out->mode = in->data.mode; @@ -3519,38 +3531,31 @@ create_shader_variable(struct gl_shader_program *shProg, const ir_variable *in) static bool add_interface_variables(struct gl_shader_program *shProg, - exec_list *ir, GLenum programInterface) + unsigned stage, GLenum programInterface) { + exec_list *ir = shProg->_LinkedShaders[stage]->ir; + foreach_in_list(ir_instruction, node, ir) { ir_variable *var = node->as_variable(); - uint8_t mask = 0; - if (!var) + if (!var || var->data.how_declared == ir_var_hidden) continue; + int loc_bias; + switch (var->data.mode) { - /* From GL 4.3 core spec, section 11.1.1 (Vertex Attributes): - * "For GetActiveAttrib, all active vertex shader input variables - * are enumerated, including the special built-in inputs gl_VertexID - * and gl_InstanceID." - */ case ir_var_system_value: - if (var->data.location != SYSTEM_VALUE_VERTEX_ID && - var->data.location != SYSTEM_VALUE_VERTEX_ID_ZERO_BASE && - var->data.location != SYSTEM_VALUE_INSTANCE_ID) - continue; - /* Mark special built-in inputs referenced by the vertex stage so - * that they are considered active by the shader queries. - */ - mask = (1 << (MESA_SHADER_VERTEX)); - /* FALLTHROUGH */ case ir_var_shader_in: if (programInterface != GL_PROGRAM_INPUT) continue; + loc_bias = (stage == MESA_SHADER_VERTEX) ? int(VERT_ATTRIB_GENERIC0) + : int(VARYING_SLOT_VAR0); break; case ir_var_shader_out: if (programInterface != GL_PROGRAM_OUTPUT) continue; + loc_bias = (stage == MESA_SHADER_FRAGMENT) ? int(FRAG_RESULT_DATA0) + : int(VARYING_SLOT_VAR0); break; default: continue; @@ -3568,13 +3573,16 @@ add_interface_variables(struct gl_shader_program *shProg, if (strncmp(var->name, "gl_out_FragData", 15) == 0) continue; - gl_shader_variable *sha_v = create_shader_variable(shProg, var); + const bool vs_input_or_fs_output = + (stage == MESA_SHADER_VERTEX && var->data.mode == ir_var_shader_in) || + (stage == MESA_SHADER_FRAGMENT && var->data.mode == ir_var_shader_out); + + gl_shader_variable *sha_v = + create_shader_variable(shProg, var, vs_input_or_fs_output, loc_bias); if (!sha_v) return false; - if (!add_program_resource(shProg, programInterface, sha_v, - build_stageref(shProg, sha_v->name, - sha_v->mode) | mask)) + if (!add_program_resource(shProg, programInterface, sha_v, 1 << stage)) return false; } return true; @@ -3604,7 +3612,8 @@ add_packed_varyings(struct gl_shader_program *shProg, int stage, GLenum type) } if (type == iface) { - gl_shader_variable *sha_v = create_shader_variable(shProg, var); + gl_shader_variable *sha_v = + create_shader_variable(shProg, var, false, VARYING_SLOT_VAR0); if (!sha_v) return false; if (!add_program_resource(shProg, iface, sha_v, @@ -3629,7 +3638,8 @@ add_fragdata_arrays(struct gl_shader_program *shProg) ir_variable *var = node->as_variable(); if (var) { assert(var->data.mode == ir_var_shader_out); - gl_shader_variable *sha_v = create_shader_variable(shProg, var); + gl_shader_variable *sha_v = + create_shader_variable(shProg, var, true, FRAG_RESULT_DATA0); if (!sha_v) return false; if (!add_program_resource(shProg, GL_PROGRAM_OUTPUT, sha_v, @@ -3794,7 +3804,9 @@ calculate_array_size_and_stride(struct gl_shader_program *shProg, int array_stride = -1; char *var_name = get_top_level_name(uni->name); char *interface_name = - get_top_level_name(shProg->BufferInterfaceBlocks[block_index].Name); + get_top_level_name(uni->is_shader_storage ? + shProg->ShaderStorageBlocks[block_index]->Name : + shProg->UniformBlocks[block_index]->Name); if (strcmp(var_name, interface_name) == 0) { /* Deal with instanced array of SSBOs */ @@ -3893,12 +3905,10 @@ build_program_resource_list(struct gl_context *ctx, return; /* Add inputs and outputs to the resource list. */ - if (!add_interface_variables(shProg, shProg->_LinkedShaders[input_stage]->ir, - GL_PROGRAM_INPUT)) + if (!add_interface_variables(shProg, input_stage, GL_PROGRAM_INPUT)) return; - if (!add_interface_variables(shProg, shProg->_LinkedShaders[output_stage]->ir, - GL_PROGRAM_OUTPUT)) + if (!add_interface_variables(shProg, output_stage, GL_PROGRAM_OUTPUT)) return; /* Add transform feedback varyings. */ @@ -3933,15 +3943,14 @@ build_program_resource_list(struct gl_context *ctx, ir_var_uniform); /* Add stagereferences for uniforms in a uniform block. */ + bool is_shader_storage = shProg->UniformStorage[i].is_shader_storage; int block_index = shProg->UniformStorage[i].block_index; if (block_index != -1) { - for (unsigned j = 0; j < MESA_SHADER_STAGES; j++) { - if (shProg->InterfaceBlockStageIndex[j][block_index] != -1) - stageref |= (1 << j); - } + stageref |= is_shader_storage ? + shProg->ShaderStorageBlocks[block_index]->stageref : + shProg->UniformBlocks[block_index]->stageref; } - bool is_shader_storage = shProg->UniformStorage[i].is_shader_storage; GLenum type = is_shader_storage ? GL_BUFFER_VARIABLE : GL_UNIFORM; if (!should_add_buffer_variable(shProg, type, shProg->UniformStorage[i].name)) @@ -4686,6 +4695,33 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog) has_xfb_qualifiers)) goto done; + /* Split BufferInterfaceBlocks into UniformBlocks and ShaderStorageBlocks + * for gl_shader_program and gl_shader, so that drivers that need separate + * index spaces for each set can have that. + */ + for (unsigned i = MESA_SHADER_VERTEX; i < MESA_SHADER_STAGES; i++) { + if (prog->_LinkedShaders[i] != NULL) { + gl_shader *sh = prog->_LinkedShaders[i]; + split_ubos_and_ssbos(sh, + sh->BufferInterfaceBlocks, + NULL, + sh->NumBufferInterfaceBlocks, + &sh->UniformBlocks, + &sh->NumUniformBlocks, + &sh->ShaderStorageBlocks, + &sh->NumShaderStorageBlocks); + } + } + + split_ubos_and_ssbos(prog, + NULL, + prog->BufferInterfaceBlocks, + prog->NumBufferInterfaceBlocks, + &prog->UniformBlocks, + &prog->NumUniformBlocks, + &prog->ShaderStorageBlocks, + &prog->NumShaderStorageBlocks); + update_array_sizes(prog); link_assign_uniform_locations(prog, ctx->Const.UniformBooleanTrue, num_explicit_uniform_locs, @@ -4737,33 +4773,6 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog) } } - /* Split BufferInterfaceBlocks into UniformBlocks and ShaderStorageBlocks - * for gl_shader_program and gl_shader, so that drivers that need separate - * index spaces for each set can have that. - */ - for (unsigned i = MESA_SHADER_VERTEX; i < MESA_SHADER_STAGES; i++) { - if (prog->_LinkedShaders[i] != NULL) { - gl_shader *sh = prog->_LinkedShaders[i]; - split_ubos_and_ssbos(sh, - sh->BufferInterfaceBlocks, - NULL, - sh->NumBufferInterfaceBlocks, - &sh->UniformBlocks, - &sh->NumUniformBlocks, - &sh->ShaderStorageBlocks, - &sh->NumShaderStorageBlocks); - } - } - - split_ubos_and_ssbos(prog, - NULL, - prog->BufferInterfaceBlocks, - prog->NumBufferInterfaceBlocks, - &prog->UniformBlocks, - &prog->NumUniformBlocks, - &prog->ShaderStorageBlocks, - &prog->NumShaderStorageBlocks); - for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) { if (prog->_LinkedShaders[i] == NULL) continue; diff --git a/src/compiler/glsl/lower_ubo_reference.cpp b/src/compiler/glsl/lower_ubo_reference.cpp index d6269f7cbac..3155ab6225e 100644 --- a/src/compiler/glsl/lower_ubo_reference.cpp +++ b/src/compiler/glsl/lower_ubo_reference.cpp @@ -372,7 +372,8 @@ lower_ubo_reference_visitor::ubo_load(void *mem_ctx, static bool shader_storage_buffer_object(const _mesa_glsl_parse_state *state) { - return state->ARB_shader_storage_buffer_object_enable; + return state->ARB_shader_storage_buffer_object_enable || + state->is_version(430, 310); } uint32_t diff --git a/src/compiler/glsl/lower_vertex_id.cpp b/src/compiler/glsl/lower_vertex_id.cpp index 3da7a2f1b3b..6f46945026c 100644 --- a/src/compiler/glsl/lower_vertex_id.cpp +++ b/src/compiler/glsl/lower_vertex_id.cpp @@ -100,7 +100,7 @@ lower_vertex_id_visitor::visit(ir_dereference_variable *ir) if (gl_BaseVertex == NULL) { gl_BaseVertex = new(mem_ctx) ir_variable(int_t, "gl_BaseVertex", ir_var_system_value); - gl_BaseVertex->data.how_declared = ir_var_declared_implicitly; + gl_BaseVertex->data.how_declared = ir_var_hidden; gl_BaseVertex->data.read_only = true; gl_BaseVertex->data.location = SYSTEM_VALUE_BASE_VERTEX; gl_BaseVertex->data.explicit_location = true; diff --git a/src/compiler/glsl/standalone_scaffolding.cpp b/src/compiler/glsl/standalone_scaffolding.cpp index e350f702099..49b4a26dc12 100644 --- a/src/compiler/glsl/standalone_scaffolding.cpp +++ b/src/compiler/glsl/standalone_scaffolding.cpp @@ -96,8 +96,6 @@ _mesa_delete_shader(struct gl_context *ctx, struct gl_shader *sh) void _mesa_clear_shader_program_data(struct gl_shader_program *shProg) { - unsigned i; - shProg->NumUniformStorage = 0; shProg->UniformStorage = NULL; shProg->NumUniformRemapTable = 0; @@ -119,11 +117,6 @@ _mesa_clear_shader_program_data(struct gl_shader_program *shProg) shProg->ShaderStorageBlocks = NULL; shProg->NumShaderStorageBlocks = 0; - for (i = 0; i < MESA_SHADER_STAGES; i++) { - ralloc_free(shProg->InterfaceBlockStageIndex[i]); - shProg->InterfaceBlockStageIndex[i] = NULL; - } - ralloc_free(shProg->AtomicBuffers); shProg->AtomicBuffers = NULL; shProg->NumAtomicBuffers = 0; |