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-rw-r--r--src/compiler/glsl/builtin_functions.cpp12
-rw-r--r--src/compiler/glsl/glsl_to_nir.cpp8
-rw-r--r--src/compiler/glsl/ir.h6
-rw-r--r--src/compiler/glsl/ir_clone.cpp4
-rw-r--r--src/compiler/glsl/ir_equals.cpp2
-rw-r--r--src/compiler/glsl/ir_hv_accept.cpp4
-rw-r--r--src/compiler/glsl/ir_print_visitor.cpp4
-rw-r--r--src/compiler/glsl/ir_reader.cpp8
-rw-r--r--src/compiler/glsl/ir_rvalue_visitor.cpp2
-rw-r--r--src/compiler/glsl/lower_texture_projection.cpp8
-rw-r--r--src/compiler/glsl/opt_tree_grafting.cpp2
11 files changed, 30 insertions, 30 deletions
diff --git a/src/compiler/glsl/builtin_functions.cpp b/src/compiler/glsl/builtin_functions.cpp
index 17f03a3fa27..797af08b6c6 100644
--- a/src/compiler/glsl/builtin_functions.cpp
+++ b/src/compiler/glsl/builtin_functions.cpp
@@ -1697,7 +1697,7 @@ builtin_builder::create_builtins()
_texture(ir_tex, v130, glsl_type::float_type, glsl_type::sampler1DArrayShadow_type, glsl_type::vec3_type),
_texture(ir_tex, v130, glsl_type::float_type, glsl_type::sampler2DArrayShadow_type, glsl_type::vec4_type),
/* samplerCubeArrayShadow is special; it has an extra parameter
- * for the shadow comparitor since there is no vec5 type.
+ * for the shadow comparator since there is no vec5 type.
*/
_textureCubeArrayShadow(),
@@ -4659,7 +4659,7 @@ builtin_builder::_texture(ir_texture_opcode opcode,
if (coord_size == coord_type->vector_elements) {
tex->coordinate = var_ref(P);
} else {
- /* The incoming coordinate also has the projector or shadow comparitor,
+ /* The incoming coordinate also has the projector or shadow comparator,
* so we need to swizzle those away.
*/
tex->coordinate = swizzle_for_size(P, coord_size);
@@ -4676,12 +4676,12 @@ builtin_builder::_texture(ir_texture_opcode opcode,
*/
ir_variable *refz = in_var(glsl_type::float_type, "refz");
sig->parameters.push_tail(refz);
- tex->shadow_comparitor = var_ref(refz);
+ tex->shadow_comparator = var_ref(refz);
} else {
- /* The shadow comparitor is normally in the Z component, but a few types
+ /* The shadow comparator is normally in the Z component, but a few types
* have sufficiently large coordinates that it's in W.
*/
- tex->shadow_comparitor = swizzle(P, MAX2(coord_size, SWIZZLE_Z), 1);
+ tex->shadow_comparator = swizzle(P, MAX2(coord_size, SWIZZLE_Z), 1);
}
}
@@ -4754,7 +4754,7 @@ builtin_builder::_textureCubeArrayShadow()
tex->set_sampler(var_ref(s), glsl_type::float_type);
tex->coordinate = var_ref(P);
- tex->shadow_comparitor = var_ref(compare);
+ tex->shadow_comparator = var_ref(compare);
body.emit(ret(tex));
diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp
index 18a53b607e6..fcaca9f8b6c 100644
--- a/src/compiler/glsl/glsl_to_nir.cpp
+++ b/src/compiler/glsl/glsl_to_nir.cpp
@@ -1898,7 +1898,7 @@ nir_visitor::visit(ir_texture *ir)
if (ir->projector != NULL)
num_srcs++;
- if (ir->shadow_comparitor != NULL)
+ if (ir->shadow_comparator != NULL)
num_srcs++;
if (ir->offset != NULL)
num_srcs++;
@@ -1946,10 +1946,10 @@ nir_visitor::visit(ir_texture *ir)
src_number++;
}
- if (ir->shadow_comparitor != NULL) {
+ if (ir->shadow_comparator != NULL) {
instr->src[src_number].src =
- nir_src_for_ssa(evaluate_rvalue(ir->shadow_comparitor));
- instr->src[src_number].src_type = nir_tex_src_comparitor;
+ nir_src_for_ssa(evaluate_rvalue(ir->shadow_comparator));
+ instr->src[src_number].src_type = nir_tex_src_comparator;
src_number++;
}
diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h
index df3ccfd883f..a11dccd2e9b 100644
--- a/src/compiler/glsl/ir.h
+++ b/src/compiler/glsl/ir.h
@@ -1787,7 +1787,7 @@ enum ir_texture_opcode {
*
* Texel offset (0 or an expression)
* | Projection divisor
- * | | Shadow comparitor
+ * | | Shadow comparator
* | | |
* v v v
* (tex <type> <sampler> <coordinate> 0 1 ( ))
@@ -1808,7 +1808,7 @@ public:
ir_texture(enum ir_texture_opcode op)
: ir_rvalue(ir_type_texture),
op(op), sampler(NULL), coordinate(NULL), projector(NULL),
- shadow_comparitor(NULL), offset(NULL)
+ shadow_comparator(NULL), offset(NULL)
{
memset(&lod_info, 0, sizeof(lod_info));
}
@@ -1863,7 +1863,7 @@ public:
* If there is no shadow comparison, this will be \c NULL. For the
* \c ir_txf opcode, this *must* be \c NULL.
*/
- ir_rvalue *shadow_comparitor;
+ ir_rvalue *shadow_comparator;
/** Texel offset. */
ir_rvalue *offset;
diff --git a/src/compiler/glsl/ir_clone.cpp b/src/compiler/glsl/ir_clone.cpp
index 0e50084d617..062ea23a830 100644
--- a/src/compiler/glsl/ir_clone.cpp
+++ b/src/compiler/glsl/ir_clone.cpp
@@ -209,8 +209,8 @@ ir_texture::clone(void *mem_ctx, struct hash_table *ht) const
new_tex->coordinate = this->coordinate->clone(mem_ctx, ht);
if (this->projector)
new_tex->projector = this->projector->clone(mem_ctx, ht);
- if (this->shadow_comparitor) {
- new_tex->shadow_comparitor = this->shadow_comparitor->clone(mem_ctx, ht);
+ if (this->shadow_comparator) {
+ new_tex->shadow_comparator = this->shadow_comparator->clone(mem_ctx, ht);
}
if (this->offset != NULL)
diff --git a/src/compiler/glsl/ir_equals.cpp b/src/compiler/glsl/ir_equals.cpp
index b86f4ea16bb..58b08d445b9 100644
--- a/src/compiler/glsl/ir_equals.cpp
+++ b/src/compiler/glsl/ir_equals.cpp
@@ -143,7 +143,7 @@ ir_texture::equals(const ir_instruction *ir, enum ir_node_type ignore) const
if (!possibly_null_equals(projector, other->projector, ignore))
return false;
- if (!possibly_null_equals(shadow_comparitor, other->shadow_comparitor, ignore))
+ if (!possibly_null_equals(shadow_comparator, other->shadow_comparator, ignore))
return false;
if (!possibly_null_equals(offset, other->offset, ignore))
diff --git a/src/compiler/glsl/ir_hv_accept.cpp b/src/compiler/glsl/ir_hv_accept.cpp
index 5cc6a346fa4..7bbc2163d30 100644
--- a/src/compiler/glsl/ir_hv_accept.cpp
+++ b/src/compiler/glsl/ir_hv_accept.cpp
@@ -178,8 +178,8 @@ ir_texture::accept(ir_hierarchical_visitor *v)
return (s == visit_continue_with_parent) ? visit_continue : s;
}
- if (this->shadow_comparitor) {
- s = this->shadow_comparitor->accept(v);
+ if (this->shadow_comparator) {
+ s = this->shadow_comparator->accept(v);
if (s != visit_continue)
return (s == visit_continue_with_parent) ? visit_continue : s;
}
diff --git a/src/compiler/glsl/ir_print_visitor.cpp b/src/compiler/glsl/ir_print_visitor.cpp
index d4014265ef3..7d367038c4c 100644
--- a/src/compiler/glsl/ir_print_visitor.cpp
+++ b/src/compiler/glsl/ir_print_visitor.cpp
@@ -324,9 +324,9 @@ void ir_print_visitor::visit(ir_texture *ir)
else
fprintf(f, "1");
- if (ir->shadow_comparitor) {
+ if (ir->shadow_comparator) {
fprintf(f, " ");
- ir->shadow_comparitor->accept(this);
+ ir->shadow_comparator->accept(this);
} else {
fprintf(f, " ()");
}
diff --git a/src/compiler/glsl/ir_reader.cpp b/src/compiler/glsl/ir_reader.cpp
index d67d1436a4e..6d3d0481779 100644
--- a/src/compiler/glsl/ir_reader.cpp
+++ b/src/compiler/glsl/ir_reader.cpp
@@ -1047,11 +1047,11 @@ ir_reader::read_texture(s_expression *expr)
}
if (s_shadow->subexpressions.is_empty()) {
- tex->shadow_comparitor = NULL;
+ tex->shadow_comparator = NULL;
} else {
- tex->shadow_comparitor = read_rvalue(s_shadow);
- if (tex->shadow_comparitor == NULL) {
- ir_read_error(NULL, "when reading shadow comparitor in (%s ..)",
+ tex->shadow_comparator = read_rvalue(s_shadow);
+ if (tex->shadow_comparator == NULL) {
+ ir_read_error(NULL, "when reading shadow comparator in (%s ..)",
tex->opcode_string());
return NULL;
}
diff --git a/src/compiler/glsl/ir_rvalue_visitor.cpp b/src/compiler/glsl/ir_rvalue_visitor.cpp
index addcc683df0..d052606f4db 100644
--- a/src/compiler/glsl/ir_rvalue_visitor.cpp
+++ b/src/compiler/glsl/ir_rvalue_visitor.cpp
@@ -51,7 +51,7 @@ ir_rvalue_base_visitor::rvalue_visit(ir_texture *ir)
{
handle_rvalue(&ir->coordinate);
handle_rvalue(&ir->projector);
- handle_rvalue(&ir->shadow_comparitor);
+ handle_rvalue(&ir->shadow_comparator);
handle_rvalue(&ir->offset);
switch (ir->op) {
diff --git a/src/compiler/glsl/lower_texture_projection.cpp b/src/compiler/glsl/lower_texture_projection.cpp
index 95df106d93f..698e5b36617 100644
--- a/src/compiler/glsl/lower_texture_projection.cpp
+++ b/src/compiler/glsl/lower_texture_projection.cpp
@@ -78,11 +78,11 @@ lower_texture_projection_visitor::visit_leave(ir_texture *ir)
ir->coordinate,
deref);
- if (ir->shadow_comparitor) {
+ if (ir->shadow_comparator) {
deref = new(mem_ctx) ir_dereference_variable(var);
- ir->shadow_comparitor = new(mem_ctx) ir_expression(ir_binop_mul,
- ir->shadow_comparitor->type,
- ir->shadow_comparitor,
+ ir->shadow_comparator = new(mem_ctx) ir_expression(ir_binop_mul,
+ ir->shadow_comparator->type,
+ ir->shadow_comparator,
deref);
}
diff --git a/src/compiler/glsl/opt_tree_grafting.cpp b/src/compiler/glsl/opt_tree_grafting.cpp
index a40e5f71609..28b6e1856e8 100644
--- a/src/compiler/glsl/opt_tree_grafting.cpp
+++ b/src/compiler/glsl/opt_tree_grafting.cpp
@@ -267,7 +267,7 @@ ir_tree_grafting_visitor::visit_enter(ir_texture *ir)
if (do_graft(&ir->coordinate) ||
do_graft(&ir->projector) ||
do_graft(&ir->offset) ||
- do_graft(&ir->shadow_comparitor))
+ do_graft(&ir->shadow_comparator))
return visit_stop;
switch (ir->op) {