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-rw-r--r--src/compiler/glsl/linker.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index a8d9cf4ce2a..0005d4965e1 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src/compiler/glsl/linker.cpp
@@ -3541,10 +3541,6 @@ add_interface_variables(struct gl_shader_program *shProg,
var->data.location != SYSTEM_VALUE_VERTEX_ID_ZERO_BASE &&
var->data.location != SYSTEM_VALUE_INSTANCE_ID)
continue;
- /* Mark special built-in inputs referenced by the vertex stage so
- * that they are considered active by the shader queries.
- */
- stages = (1 << (MESA_SHADER_VERTEX));
/* FALLTHROUGH */
case ir_var_shader_in:
if (programInterface != GL_PROGRAM_INPUT)