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-rw-r--r--src/compiler/glsl/standalone.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/compiler/glsl/standalone.cpp b/src/compiler/glsl/standalone.cpp
index 5035cbdce45..6c05b866d2f 100644
--- a/src/compiler/glsl/standalone.cpp
+++ b/src/compiler/glsl/standalone.cpp
@@ -230,6 +230,7 @@ initialize_context(struct gl_context *ctx, gl_api api)
ctx->Const.MaxTextureCoordUnits = 8;
ctx->Const.MaxTextureUnits = 2;
ctx->Const.MaxUniformBufferBindings = 84;
+ ctx->Const.MaxVertexStreams = 4;
ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs = 16;
ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16;
@@ -264,6 +265,7 @@ initialize_context(struct gl_context *ctx, gl_api api)
ctx->Const.MaxTextureCoordUnits = 8;
ctx->Const.MaxTextureUnits = 2;
ctx->Const.MaxUniformBufferBindings = 84;
+ ctx->Const.MaxVertexStreams = 4;
ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs = 16;
ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16;
@@ -306,6 +308,7 @@ initialize_context(struct gl_context *ctx, gl_api api)
ctx->Const.MaxTextureCoordUnits = 0;
ctx->Const.MaxTextureUnits = 0;
ctx->Const.MaxUniformBufferBindings = 84;
+ ctx->Const.MaxVertexStreams = 4;
ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs = 16;
ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16;