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-rw-r--r--src/compiler/glsl/glsl_parser_extras.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index b108afd959b..5f3474e4fd3 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -2012,10 +2012,11 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader,
* of unused uniforms from being removed.
* The setting of this flag only matters if
* \c linked is \c true.
- * \param max_unroll_iterations Maximum number of loop iterations to be
- * unrolled. Setting to 0 disables loop
- * unrolling.
* \param options The driver's preferred shader options.
+ * \param native_integers Selects optimizations that depend on the
+ * implementations supporting integers
+ * natively (as opposed to supporting
+ * integers in floating point registers).
*/
bool
do_common_optimization(exec_list *ir, bool linked,